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Spec Ops: The Line: Difference between revisions
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==IMI Micro Uzi== | ==IMI Micro Uzi== | ||
The [[Micro Uzi]] appears in the game as the "Micro 9mm". Has a 32-round capacity, even though it is modeled with a 15-rounder mag. The secondary fire key toggles the suppressor. | The [[Micro Uzi]] appears in the game as the "Micro 9mm". Has a 32-round capacity, even though it is modeled with a 15-rounder mag. The secondary fire key toggles the suppressor. The second most common type of handgun weapon in the game, this weapon excels in close quarters combat, but its power becomes lessened when firing distance. | ||
[[Image:MicroUziPistol.jpg|thumb|none|350px|IMI Micro Uzi - 9x19mm]] | [[Image:MicroUziPistol.jpg|thumb|none|350px|IMI Micro Uzi - 9x19mm]] | ||
[[Image:SOTL Micro 1.jpg|thumb|none|600px|A Micro Uzi on the ground.]] | [[Image:SOTL Micro 1.jpg|thumb|none|600px|A Micro Uzi on the ground.]] |
Revision as of 05:47, 4 August 2012
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Spec Ops: The Line is a squad-based third-person shooter video game developed by Yager and published by 2K Games. The player controls a Delta Force member whose squad is sent to Dubai to rescue a captured U.S. Army Colonel. The story was very much influenced by Joseph Conrad's classic novella Heart of Darkness, as well as the Vietnam-era adaptation of it: Apocalypse Now.
The following weapons appear in the video game Spec Ops: The Line:
Handguns
Beretta M9
The Beretta M9 with grey-ish slide is the starting pistol of Walker. It is also used by rebels very often. As in many non-simulator shooters, the gun operates in incorrect DAO instead of the correct DA. Also, the reload is kinda "old school", where the slide does not lock back, instead the characters pull it after every reload. The developers should not be blamed for this, as reload animations in Third-Person Shooters are usually incorrect, plus there are no separate animations for reloading with a bullet in the chamber, and without. The M9 has the weakest stopping power of all weapons, but it excel's in its ammo capacity, low recoil, fast reload, and ability to cause easy head shots.It also has the ability to have more accurate shots when firing blind.
IMI/Magnum Research Desert Eagle
A Desert Eagle handgun is seen several times throughout the campaign of the game. It features an eight round capacity confirming it is a .50AE caliber. Its availability is extremely limited, but its power and range is far and strong enough to kill most enemies in a single shot. However its recoil is so strong that your rate of fire will be most likely only 1 to 2 shots per second. Since it is a very rare weapon, ammunition for it must be found in either ammo boxes or by executing enemies.
Colt Python
The Colt Python appears first in the game when you encounter Captain Riggs of the CIA and only once more throughout the entire campaign. It has similar stats to the Desert Eagle but its recoil is much less. When reloading Walker appears to use a speed loader.
Submachine Guns
Heckler & Koch UMP45
The UMP45 appears in the the game as the "UMP45" and is the first of two SMG's you can encounter in the single player campaign next to the P90. The gun is modeled with a 25 straight skeletal magazine and loaded in its obvious moniker .45 ACP. It has very low recoil and very powerful when in close counters. In most chapters involving being indoors enemies will be armed with this weapon. The gun however suffers from a significantly long reload time. Interestingly enough the weapon icon shows it to have a built in fore-grip similar to that seen in Counter-Strike but the in-world model does not.
FN P90
The FN P90 appears in the game as the "P90". It has a correct capacity of 50 rounds. It is shown with a built in laser sight which improves accuracy in close quarters and becomes less efficient in distance. Also the gun appears to be very effective against armored opponents possibly because of the real steels 5.7mm Armour Piercing Round. Unlike most games, the empty shell casings come out from the base of the weapon (Like in Kane & Lynch: Dead Men). Its higher rate of fire and stronger round makes it superior to the UMP45 in very way possible, and thus is only more commonly seen in later levels of the game.
IMI Micro Uzi
The Micro Uzi appears in the game as the "Micro 9mm". Has a 32-round capacity, even though it is modeled with a 15-rounder mag. The secondary fire key toggles the suppressor. The second most common type of handgun weapon in the game, this weapon excels in close quarters combat, but its power becomes lessened when firing distance.
TDI Vector
The TDI Vector appears in the beta.
Assault Rifles
Colt M4A1 Carbine
The M4A1 appears correctly as the "M4A1" in the game. It is possible to attach a suppressor anytime during gameplay. For some reason, it looks like the M4s have 2 rear iron sights, a flip up type and an A2 type.
FAMAS F1
The FAMAS F1 was seen in Trailer 5.
FN SCAR-H CQC
The FN SCAR-H appears in the game with a CQB barrel and M16-style flash hider.
IMI Tavor TAR-21
Steyr AUG A1
AK-103
The AK-103 (evident by the stamped receiver, AK-74-style flash hider and 90 degree gas block) with wooden stock and handguard appears in the game as the "AK-47". Features a 3-round burst mode that would make it an AK-103-3 variation of the gun. Its appearance is very similar to the AK in Far Cry 3, just without the top rail system.
AKS-74U
Shotguns
AA-12
Benelli M4 Super 90
Mossberg 590
Sniper Rifles
Barrett M82A1
The Barrett M82A1 appears in the beta.
Steyr Elite
The Steyr Elite appears in the game as a usable sniper rifle. It is incorrectly listed as the "Scout Tactical".
Barrett M99
The Barrett M99 appears in game as the "M-99 Sniper".
Machine Guns
Browning M2A2
The Browning M2A2 Heavy Machine Gun was seen in Trailer 5.
FN M249E2 SAW
The FN M249E2 Squad Automatic Weapon is the preferred weapon of Adams.
General Dynamics GAU-17/A
The General Dynamics GAU-17/A Minigun was seen in Trailer 4 mounted on a helicopter.
M134 Minigun
Enemy "Little Bird" helicopters are armed with M134 Miniguns.
Launchers
FN MK 13
Mounted on SCAR-H CQC.
Milkor MGL Mk 1L
The Milkor MGL Mk 1L was seen in Trailer 5.
RPG-7
Explosives
M67 Hand Grenade
The frag grenades seen in game are M67 hand grenades.
M84 Stun Grenade
The M84 stun grenade appears as "Stun" in the game. Teammates can be ordered to throw stun grenades at enemy troopers.