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Arma 2: Difference between revisions
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=== Colt M4A1 Carbine === | === Colt M4A1 Carbine === | ||
The [[M4A1]] returns from ''[[ArmA: Armed Assault]]'', and by far has the most variants of any available weapon in-game. In '''ArmA II''', M4A1s are used by vehicle crews, Force Recon operators (including "Razor" team), scouts, engineers, corpsmen (incorrectly referred to as "medics"), and officers of the USMC faction. This variants are available with carry handles, Aimpoint M68 CCOs, Trijicon | The [[M4A1]] returns from ''[[ArmA: Armed Assault]]'', and by far has the most variants of any available weapon in-game (with a total of ten variants). In '''ArmA II''', M4A1s are used by vehicle crews, Force Recon operators (including "Razor" team), scouts, engineers, corpsmen (incorrectly referred to as "medics"), and officers of the USMC faction. This variants are available with carry handles/iron sights, Aimpoint M68 CCOs, Trijicon TA01NSN 4x32 ACOG scopes, EOTech 551 Holographic sights, unknown model of SureFire WeaponLights, AN/PEQ-2 TPIAL IR designators, Knight's Armament QDSS-NT4 suppressors, Knight's Armament vertical foregrips, and [[M203 grenade launcher|Knight's Armament M203A1 grenade launchers]] with leaf sights, as well either in black or woodland color schemes. | ||
Two new variants were introduced with the '''Operation Arrowhead''' stand-alone expansion and used by Czech special forces operators, appearing as the "M4A3"s with desert camouflage scheme but featuring different accessories: the first is fitted with M68 CCO and a KAC vertical foregrip, whilst the other is fitted with TA01NSN ACOG scope, AN/PEQ-2 TPIAL IR designator, and a KAC M203A1 grenade launcher with leaf sight. Also, some units of the '''Private Military Company''' DLC are also using M4A1s. | |||
A | A modeling mistake showing every M4A1 has an [[M16A1]] pistol grip. | ||
[[Image:ColtM4.jpg|thumb|none|470px|Colt M4A1 Carbine, fitted with Aimpoint M68 CCO, and KAC railed handguards, and KAC RIS foregrip - 5.56x45mm NATO]] | [[Image:ColtM4.jpg|thumb|none|470px|Colt M4A1 Carbine, fitted with Aimpoint M68 CCO, and KAC railed handguards, and KAC RIS foregrip - 5.56x45mm NATO]] | ||
[[Image:ArmA2 M4A1.jpg|thumb|none|500px| | [[Image:ArmA2 M4A1.jpg|thumb|none|500px|In-game ''M4A1 CCO''. This variant is fitted with M68 CCO. Note the M16A1 pistol grip.]] | ||
[[Image:Arma2weapons_M4A1-SOPMOD-CAMO.jpg|thumb|none|500px| | [[Image:Arma2weapons_M4A1-SOPMOD-CAMO.jpg|thumb|none|500px|In-game ''M4A1 M203 Holo CAMO''. This variant has woodland camouflage scheme and fitted with EOTech 551, KAC M203A1 with leaf sight.]] | ||
[[Image:4-arma2 preview hwupgrade it april 1.jpg|thumb|none|500px| | [[Image:4-arma2 preview hwupgrade it april 1.jpg|thumb|none|500px|An early release footage of '''ArmA II''', showing "Razor"'s team leader 1stSgt. Patrick "8 Ball/Baller" Miles in the beginning of "Harvest Red" campaign, using an ''M4A1 CCO SD CAMO''.]] | ||
[[Image:a2_m4a1_variation.jpg|thumb|none|500px| | [[Image:a2_m4a1_variation.jpg|thumb|none|500px|A complete display of all ten variants of the M4A1 available in the game, with the exception of the [[Mk 12 Special Purpose Rifle|Mk 12 Mod 0 SPR]] in the bottom right of the third row (from top left corner to bottom right corner): ''M4A1'', ''M4A1 CCO'', ''M4A1 CCO CAMO'', ''M4A1 CCO SD CAMO'', ''M4A1 M203 RCO'', ''M4A1 M203 Holo'', ''M4A1 M203 Holo CAMO'', ''M4A1 M203 Holo SD CAMO'', ''M4A3 CCO'', ''M4A3 M230 RCO''.]] | ||
=== Colt M16A2 === | === Colt M16A2 === |
Revision as of 19:56, 11 July 2012
ArmA II is a military-simulation video game developed and published by Bohemia Interactive Studio (BIS) exclusively for the PC. It is the third installment of the ArmA series, officially announced on August 22, 2007, and was built on the Real Virtuality 3 engine owned by BIS. The game was released between June 17-July 20, 2009 in various countries, and on June 26 in the same year for Steam.
On June 26, 2010, a stand-alone expansion pack called Operation Arrowhead (OA) was released, featuring a new campaign, new maps, new units, new vehicles, and new weapons, as well as new gameplay elements.
On August 29, 2010, a downloadable content pack called British Armed Forces (BAF) was released, featuring content of the British Army. Later on, a second downloadable content pack called Private Military Company (PMC) was released, featuring content of a fictional private military company faction. Both DLC's were bundled onto a pack called Reinforcements (RFT), and was released on April 1, 2011.
On June 4, 2012, a third downloadable content pack called Army of the Czech Republic (ACR) was announced, and will feature content of the Czech Republic military forces. The new pack will be released in Q3 2012.
The following weapons are featured in ArmA II, Operation Arrowhead, Reinforcements, and the upcoming Army of the Czech Republic:
ArmA 2
Weapons featured in the original game.
Handguns
Beretta M9
The Beretta M9 returns from ArmA: Armed Assault, and it is the standard sidearm of the USMC & US Army factions, typically carried by squad leaders and officers. A suppressed version of the M9 is available (fitted with AAC EVOLUTION 9mm suppressor), and used mainly by members of the Force Recon unit 'Razor' team.
Colt M1911A1
The Colt M1911A1 is incorrectly the standard sidearm of USMC Force Recon units and snipers, as the M-45 is the accurate sidearm. The M1911A1 is also incorrectly depicted as the main sidearm of British soldiers in the Reinforcements expansion, substituting for the L9A1 pistol.
Makarov PM/6P9 PB
Both the Makarov PM and its 6P9 PB suppressed version, returns from ArmA: Armed Assault. While the Makarov PM is the standard sidearm for most of the eastern factions involved in the game, including the Russian Army, Chernarussian Defence Forces, ChDKZ rebels, NAPA insurgents and the Takistani Army. The 6P9 PB is used mainly by Russian Spetsnaz operatives.
Submachine guns
Heckler & Koch MP5A5
The MP5A5 returns from ArmA: Armed Assault, and used by USMC pilots.
Heckler & Koch MP5SD6
The MP5SD6, distinguished by the presence of single, burst and auto firing modes and a Navy trigger group, is one of the few SMGs available in-game, though it is not act as a standard equipment among any of the factions.
PP-19 Bizon-2-03
The PP-19 Bizon-2-03 is one of the few SMGs available in-game, and features the early PP-19 folding stock. It is available with and without a suppressor and is used by Russian Spetsnaz anti-tank operators and sappers.
Shotguns
Benelli M1014 JSCS
The Benelli M1014 JSCS is the standard combat shotgun of the USMC faction. However, the weapon only fires slug ammunition, making it only of limited use for most players.
Izhmash Saiga-12K
The Izhmash Saiga-12K combat shotgun is used by the Russian Federation faction, and like the M1014, fires only slug ammunition.
Assault Rifles and Carbines
AK-74
The AK-74 returns from ArmA: Armed Assault, and it is the standard issue rifle of the CDF, and available with a GP-25 grenade launcher. The AK-74 is used also by ChKDZ rebels, NAPA insurgents, and by Takistani militia in the Operation Arrowhead expansion.
AKS-74
The AKS-74 is used by squad leaders of the CDF, ChKDZ and NAPA factions. It is available either with a Kobra red dot sight or a PSO-1 scope. The Operation Arrowhead expansion introduces two new variants, one with a Soviet NSPU night vision optic and another with the GOSHAWK thermal weapon sight.
AKS-74U
The AKS-74U is used by tank crew and pilots of the CDF, ChKDZ, NAPA, Russian factions & Takistani Army. A suppressed version is also available, and used mainly by Spetsnaz operatives (AKS-74UN variant).
AK-107
The AK-107 is the standard issue rifle of the Russian Army and MVD forces, although in real life they continue to use the AK-74M. The weapon is available in four versions, either with Kobra sight or PSO-1 scope and a GP-30 grenade launcher.
AKM
The AKM is used by ChKDZ insurgents and NAPA guerrillas. In the Operation Arrowhead' expansion, the AKM is used by Takistani militiamen.
AKMS
The AKMS is also commonly seen used by CDF soldiers, ChKDZ insurgents and NAPA guerrillas. A special gold version of the rifle (similar to the special AK-47 in Call of Duty 4: Modern Warfare) is also programmed to occasionally appear in the hands of insurgents as an Easter egg. The AKMS is also seen used by the Takistani militia in the Operation Arrowhead expansion.
Colt M4A1 Carbine
The M4A1 returns from ArmA: Armed Assault, and by far has the most variants of any available weapon in-game (with a total of ten variants). In ArmA II, M4A1s are used by vehicle crews, Force Recon operators (including "Razor" team), scouts, engineers, corpsmen (incorrectly referred to as "medics"), and officers of the USMC faction. This variants are available with carry handles/iron sights, Aimpoint M68 CCOs, Trijicon TA01NSN 4x32 ACOG scopes, EOTech 551 Holographic sights, unknown model of SureFire WeaponLights, AN/PEQ-2 TPIAL IR designators, Knight's Armament QDSS-NT4 suppressors, Knight's Armament vertical foregrips, and Knight's Armament M203A1 grenade launchers with leaf sights, as well either in black or woodland color schemes.
Two new variants were introduced with the Operation Arrowhead stand-alone expansion and used by Czech special forces operators, appearing as the "M4A3"s with desert camouflage scheme but featuring different accessories: the first is fitted with M68 CCO and a KAC vertical foregrip, whilst the other is fitted with TA01NSN ACOG scope, AN/PEQ-2 TPIAL IR designator, and a KAC M203A1 grenade launcher with leaf sight. Also, some units of the Private Military Company DLC are also using M4A1s.
A modeling mistake showing every M4A1 has an M16A1 pistol grip.
Colt M16A2
The M16A2 is one of the available and playable weapons in the game, though it is not normally used by any of the factions. A version with the M203 grenade launcher is also available, and is used by Takistani soldiers and militants in the Operation Arrowhead expansion.
Colt M16A4
The M16A4 is the standard issue weapon of the USMC faction in-game, and there are four variants available. Same as the M4A1s in-game, all of the M16A4s are erroneously modeled with an A1 pistol grip.
Heckler & Koch G36/G36K/G36C
The Heckler & Koch G36 rifle is not used by any of the game's factions (with the exception of the G36C that is used by a CDhKZ faction leader), but is available in the mission editor for single or multiplayer scenarios. Three versions are available: the G36A with ZF 3x4° dual optical sights, the G36K and the two versions of the G36C, including one with a suppressor and an EOTech sight. In the Operation Arrowhead expansion, German KSK soldiers utilize camouflaged versions of the G36A, G36K and G36C as their standard weapons.
Sniper Rifles
Barrett M107
The Barrett M107 is used by USMC anti-material snipers. In Operation Arrowhead, a new variant of the M107 with a thermal weapon sight is available to U.S Army snipers.
CZ 550 Hunting Rifle
The Czech-designed, Mauser based CZ 550 Hunting Rifle is used by ChDKZ guerrillas, NAPA insurgents and civilian hunters.
KSVK
Russian anti-material snipers use the KSVK sniper rifle.
M14 Designated Marksman Rifle
The M14 DMR is the standard rifle of USMC marksmen, and is also used by Force Recon sniper Staff Sergeant Randall "Ice Cold" Sykes.
Mk 12 Mod 0 Special Purpose Rifle
The Mk 12 Mod 0 SPR rifle is used by USMC Force Recon marksmen.
Remington M24 Sniper Weapon System
The M24 SWS returns from ArmA: Armed Assault. The Operation Arrowhead expansion introduced a desert-camouflaged M24 is the standard U.S Army sniper rifle.
Remington M40A3
The M40A3, camouflaged with Ghille material, is the standard weapon for USMC snipers. Besides the aesthetic differences, the weapon is otherwise identical in performance to the M24.
SVD Dragunov
The SVD Dragunov is available either in standard or camouflaged configurations and is used by all of the Chernarussian factions along with the Russian military. In Operation Arrowhead, a variant of the SVD with NSPU night vision optics is used by Takistani night ops soldiers.
VSS Vintorez
The suppressed VSS Vintorez sniper rifle is used by Russian Spetznaz and MVD units.
Machine Guns
FN M240G
The M240G is used by the United States Marine Corps both as an infantry weapon and mounted on up-armored HMMWVs and SH-60 Seahawk helicopters. In Operation Arrowhead, ELCAN M145-equipped M240s are used by U.S. Army units, but would be accurate to see M240Bs instead. It is also mounted on the ramps of the Army's CH-47F Chinook helicopters.
FN M249 SAW
U.S Marines use the M249 SAW as their standard infantry support weapon.
FN Mk 48 Mod 0
USMC Force Recon soldiers, most notably Sergeant Chad 'Robo' Rodriguez, use camouflaged Mk 48 Mod 0 machine guns as their main support weapons. A desert camouflaged version is also used by Delta Force soldiers in Operation Arrowhead.
Heckler & Koch MG36
The Heckler & Koch MG36 is available in the editor and is equipped with a Beta C-Mag drum magazine and EOTech sights mounted on a G36C carrying handle. The weapon always appears with the Beta C-Mag in-game, even if the player loads a standard 30-round STANAG or G36 magazine.
Heckler & Koch XM8 Automatic Rifle
The Heckler & Koch XM8 Automatic Rifle is another XM8 variant available in the editor.
PKM
The PK Machine Gun is used by the CDF, ChKDZ rebels, NAPA insurgents,Russian Army. In Operation Arrowhead, It is used by the Takistani Army, Republican Militia and guerillas. It is also used by ION mercenaries in the Private Military Company DLC. It is also seen in fixed positions and in tanks as the PKT.
PKP Pecheneg
The PKP Pecheneg is used exclusively by Russian forces, and is equipped with an optical sight.
RPK-74
The RPK-74 light machine gun is available to the Chernarussian and Russian factions, and is inaccurately portrayed as being equipped with a 75 round drum magazine.
Grenade Launchers
Heckler & Koch XM320
The Heckler & Koch XM320 grenade launcher is mounted on the XM8 rifle.
KBP Instrument Design Bureau AGS-30
The AGS-30 automatic grenade launcher is available either as a static weapon or mounted atop of UAZ jeeps.
KBP Instrument Design Bureau GP-30
The GP-30 grenade launcher can be mounted on AK-74 and AK-107 rifles.
M203 / KAC M203A1 / M203A2
Same as in ArmA: Armed Assault, the M203 grenade launcher is featured in three different models in-game: the original M203 mounted on the Takistani M16A2s, the KAC M203A1 mounted on the US M4A1 and Czech M4A3 carbines, as well as the M203A2 mounted on the USMC M16A4s. All M203s can fire HE (high explosive) rounds, as well as flare rounds available in green, red, white, and yellow.
Mk 19 Automatic Grenade Launcher
The Mk 19 grenade launcher is available as a static weapon, and also mounted on HMMWVs and AAVP-7A1.
Anti-Tank launchers
FGM-148 Javelin
The FGM-148 Javelin is used by both USMC and U.S Army anti-tank troops, also used by the British army.
M136 AT4
The M136 AT4 is used by both USMC and U.S. Army factions. Although multiple launchers can be carried, only one appears on the character's back, giving the false impression that the weapon can be reloaded.
RPG-7
The RPG-7 is used by all of the game's factions with the exception of the USMC, U.S. Army, BAF and PMC, and can use different warheads including the OG-7V anti-infantry rocket or the PG-7VR tandem high-explosive anti-tank rocket.
RPG-18
The RPG-18 is a single-shot disposable launcher used by the Russian forces, and in the game functions similarly to the USMC's M136 AT4.
Mk. 153 Mod 0 SMAW
The Mk. 153 Mod 0 SMAW rocket launcher is used by USMC forces. The weapon can fire either High-Explosive Dual Purpose (HEDP) or High-Explosive Anti-Armour (HEAA) rounds.
AT-13 Saxhorn-2
The AT-13 Saxhorn-2 (Russian: 9K115-2 Metis-M) is available to the Russian Federation as a static ATGM launcher and man-portable system. With the static version, like the BGM-71 TOW, the missile requires the operator to guide it to the target. The man-portable version however acts more like the FGM-148 Javelin, in that it is a lock-on fire-and-forget missile system.
BGM-71 TOW
BGM-71 TOW launchers are available to USMC forces either as static launchers or mounted on top of Humvees. Like the static AT-13 Saxhorn, the missiles are guided by the player.
Anti-Air Launchers
FIM-92F Stinger
The FIM-92F Stinger MANPADS is the standard Anti-Aircraft weapon used by the USMC faction, and is also mounted on the M1097 Avenger system. British soldiers of the British Armed Forces DLC also uses the Stinger.
SA-7 Grail
The SA-7 Grail (Russian: 9K32 Strela-2) is a man-portable air defense system (MANPADS) that is used by the ChDKZ, CDF and NAPA forces. The weapon is also available as a static weapon featuring two launchers.
SA-18 Grouse
The SA-18 Grouse (Russian: 9K38 Igla) MANPADS was designed as the replacement to the SA-7 Grail, with improved resistance to counter-measures and a more accurate seeker. In the game, it is used exclusively by Russian forces.
Vehicle-mounted and Static Weapons
Browning M2HB
Browning M2 machine guns are mounted on fixed tripods and on many USMC and U.S Army vehicles, including the Humvee and the M1A2 Abrams. British forces in the British Armed Forces DLC use the L111A1, a version of the Browning M2 with an ACOG sight.
DShKM Heavy Machine Gun
The DShK heavy machine guns are seen in fixed positions and mounted on pickup trucks and jeeps by the CDF, ChDKZ and NAPA forces.
Gryazev-Shipunov GSh-23L
The Gryazev-Shipunov GSh-23L is mounted on L-39ZA Albatros used by the Takistani Army faction.
Gryazev-Shipunov GSh-30-1
The Gryazev-Shipunov GSh-30-1 is mounted on Su-27S "Flanker-B", Su-30 "Flanker-C" and Su-34 "Fullback" used by the Russian Armed Forces faction.
Gryazev-Shipunov GSh-30-2
The Gryazev-Shipunov GSh-30-2 is mounted on Mi-24P "Hind-F" and Su-25 / Su-25K / Su-39 "Frogfoot" used by Eastern factions.
FN M240C
The coaxial-mounted M240C is mounted on U.S. Army and USMC vehicles, including M1 Abrams, M2 Bradleys, and LAV-25s.
General Dynamics GAU-12/U
A pair of GAU-12/U are mounted on USMC's AV-8B Harrier II.
General Dynamics GAU-17/A
The GAU-17/A is mounted on UH-1Y Venom helicopter used by the USMC faction, the UH-60M Black Hawk and CH-47F Chinook helicopters used by the U.S. Army faction, as well as mounted on a unique modified version of a SUV introduced with the Private Military Company DLC. It is also incorrectly mounted on the AH-6J Little Bird instead of the M134 Minign. For some reason, the GAU-17/A mounted on the right side of an helicopter, is modeled reversed from the GAU-17/A mounted on the left side, easily noted by the position of the rail. Also, the rail itself is not detailed correctly, as it lacks the T-shaped spaces.
General Dynamics GAU-22/A
The GAU-22/A is mounted on USMC's F-35B Lightning II.
General Dynamics M197 Vulcan
The General Dynamics M197 Vulcan is mounted on USMC's AH-1Z Viper.
General Electric GAU-8/A Avenger
The General Electric GAU-8/A Avenger is mounted on U.S. Air Force's A-10 Thunderbolt II.
Kord Heavy Machine Gun
The Kord heavy machine gun is available as a static weapon mounted on a tripod, also mounted on MBTs used by OPFOR factions, including the T-72 and T-90.
M230 Chain Gun
The M230 Chain Gun is mounted on U.S. & British Army factions' AH-64D Apache Longbow.
M242 Bushmaster chaingun
The M242 Bushmaster chaingun is mounted on USMC LAV-25s and U.S. Army M2 Bradleys and M6 Linebackers.
PKT
The coaxial-mount version of the PK Machine Gun is mounted on many vehicles used by Eastern factions, including the BTR-70, BTR-90, BMP-2, BMP-3, T-55, T-72 and T-90.
Shipunov 2A42
The Shipunov 2A42 is mounted on vehicles used by Eastern factions, including the GAZ Vodnik, BTR-90, BMP-2, as well as the Ka-52 "Alligator" attack helicopter operated by the Russian Federation.
Yakushev-Borzov Yak-B
The Yakushev-Borzov Yak-B is mounted on Mi-24D used by CDF and Takistani Army factions, also mounted on Mi-24V used by the Russian Federation faction.
Explosives
M15 Anti-Tank Mine
The M15 anti-tank mine is the only available mine in the game, and used by both BluFor and OpFor (inaccurately) factions.
M18 Smoke Grenade
The M18 smoke grenade is used by both BluFor and OpFor (inaccurately) factions, and available in white, red, green, yellow, orange, purple and blue colors.
M67 Fragmentation Grenade
The M67 hand grenade is used by BluFor factions, incorrectly by the British Army too, as the L109A1 would be more accurate.
RGD-5 Hand Grenade
The RGD-5 hand grenade is used by OpFor factions.
Fire Support
SPG-9 Recoilless Rifle
The SPG-9 recoilless rifle is used by ChKDZ and NAPA factions as a static weapon, or mounted on UAZ jeeps.
ZU-23-2 Anti-Aircraft gun
The ZU-23-2 is available either as a static mount or mounted on an Ural truck as a dual purpose anti-aircraft/anti-infantry weapon.
Podnos 2B14 82mm mortar
The Podnos 2B14 82mm mortar is the standard mortar of the Russian Federation faction.
M252 Mortar
The M252 mortar is the American equivalent of the Podnos 2B14, and functions similarly in-game.
ArmA 2: Operation Arrowhead
Handguns
Glock 17
The Glock 17 is a weapon introduced in the Operation Arrowhead expansion, and is the standard sidearm of the Czech Army and also, erroneously though, German Kommando Spezialkräfte (KSK) units; the real life German KSK units use the HK P8 as their standard sidearm. The in-game model features OD Green frame and a Glock tactical light.
Taurus Tracker Model 455
The Taurus Tracker Model 455 is a weapon introduced in the Operation Arrowhead expansion, and simply referred to as the "Revolver" in-game. The Model 455 is used by Takistani military officers, and is also available in a gold-plated version.
Submachine Guns
IMI Micro Uzi
The Micro Uzi was introduced in the Operation Arrowhead expansion, and simply referred to as the "PDW" (Personal Defense Weapon). A suppressed version is also available. Even though been a SMG, it is labeled as a handgun.
SA Vz 61 Skorpion
The SA Vz.61 Skorpion was introduced in the Operation Arrowhead expansion, and referred to as the "Sa-61 Scorpion". Even though been a SMG, it is labeled as a handgun.
Assault Rifles and Carbines
FN SCAR-L (Mk 16 Mod 0)
The FN SCAR-L, appearing as the "Mk16", was introduced in the Operation Arrowhead stand-alone expansion pack and depicts as the standard issue rifle of the US Army faction, assuming that the US Army decided to replace the M4 carbines and M16A4 rifles with SCAR-Ls. There are total eight variants of the SCAR-L available in the game.
SA Vz.58
The SA Vz.58 was introduced in the Operation Arrowhead expansion, included in two variations: The Vz.58P, and the Vz.58V used by the Czech Army soldiers. There are two variations of the Vz.58V available, one with iron sights and the second with Trijicon TA01NSN ACOG, though both have an RIS foregrip and painted in desert camouflage.
Battle Rifles
FN-FAL
The paratrooper 18" version of the FN FAL is the standard issue weapon of the Takistani Army soldiers in Operation Arrowhead expansion. It is also used by the Takistani Republican Militia, the Takistani locals and some ION mercenaries. Two variants of the FN FAL are available: regular and one with the AN/PVS-4 night-vision scope.
FN SCAR-H (Mk 17 Mod 0)
The FN SCAR-H was introduced with the Operation Arrowhead stand-alone expansion, and is used by most of SFOD-D operators. There are six variants available.
Lee-Enfield No.4 Mk. I
The Lee-Enfield No.4 Mk.I was introduced with the Operation Arrowhead stand-alone expansion, and is used by Takistani militiamen.
M14
The M14 was introduced with the Operation Arrowhead stand-alone expansion, and available only with an Aimpoint M68 CCO. The M14 is one of the standard weapons used by SFOD-D Sergeant Terry Graves during Operation Arrowhead's campaign.
Sniper Rifles
Knight's Armament Company M110 SASS
U.S Army Special Forces soldiers can use the KAC M110 SASS in the Operation Arrowhead expansion. It is only available in Night Vision and Thermal scope variants, and features a Magpul PRS stock. It lacks the ambidextrous bolt release catch of the M110, meaning it is based on an XM110, an SR-25 or an inaccurate airsoft replica.
Machine Guns
FN M249 SAW Paratrooper
The M249 SAW Paratrooper, appearing simply as the "M249", was introduced in the Operation Arrowhead stand-alone expansion and depicts as the standard automatic rifle of the US Army faction. There are total of three variants available in the game, either with iron sights, an ELCAN M145 Machine Gun Optic or an AN/PAS-13C(V)1 thermal scope, with the latter two fitted with Tango Down vertical foregrips, but all are fitted with AN/PEQ-15 ATPIAL IR designators.
M60E4
The M60E4 Machine Gun appears in Operation Arrowhead and used by Czech special forces operatives.
Grenade Launchers
FN EGLM (Mk 13 Mod 0)
The FN EGLM is a weapon introduced with the Operation Arrowhead expansion, and mounted on FN SCAR-L rifles, used by the United States Army faction. It is also available in a standalone version.
M79 Grenade Launcher
The M79 grenade launcher was introduced with the Operation Arrowhead stand-alone expansion. Though not issued to any faction, the M79 is available through the game's mission editor.
Milkor MGL Mk 1L
The Milkor MGL Mk 1L, appearing as the "M32", was introduced with the Operation Arrowhead stand-alone expansion and used by the US Army faction. This is in inaccurate, since the US Army doesn't operate Milkor MGLs in real life. A stock-less MGL Mk 1L with black finish is, hilariously, mounted on Kamov Ka-60 helicopters introduced with the Private Military Company DLC.
Anti-Tank Launchers
M47 Dragon
The M47 Dragon is a new addition to Operation Arrowhead, and is used by Takistani militants friendly to American forces.
Carl Gustav M3 MAAWS
Introduced in the Operation Arrowhead expansion, the Carl Gustav M3 Medium Anti-Armor Weapons System acts as the equivalent of the SMAW for U.S. Army soldiers.
ArmA 2: British Armed Forces
Assault Rifles and Carbines
Enfield L85A2
The L85A2 was introduced with the British Armed Forces DLC, and is the standard issue weapon of British soldiers. The in-game model features the new RIS handgaurd currently used by the British Army in Afghanistan, and is available with ACOG 4x32 scope (albeit with the standard ACOG rail mount rather than the correct TA61 mount unique to the SA80 series), SUSAT scope, EOTech Holographic sights, as well as the L17A2 grenade launcher.
Sniper Rifles
Accuracy International AS50
The Accuracy International AS50 is used by British anti-material snipers in the British Armed Forces DLC. In reality, the AS50 is not in British service, although the Barrett M82A1 (as the L82A1) and the AW 50 (as the L121A1) are used by the British Royal Marine Commandos and the Special Air Service, respectively.
L115A3 LRR
British snipers in the British Armed Forces DLC use the Accuracy International L115A3 LRR as their standard sniper rifle.
Machine Guns
FN L7A2
The L7A2 machine gun appears in the British Armed Forces DLC, both as an individual weapon and mounted aboard Land Rovers and Supacat Jackal patrol vehicles.
FN L110A1
The L110A1 was introduced with the British Armed Forces DLC and is fitted with an Aimpoint CompM4 red dot sight and AN/PEQ-15 ATPIAL designator. It features a number of inaccuracies for the L110A1 variant including a railed handguard, M249 heatshield, MIL-STD-1913 sight rail and regular Minimi/M249 rear sight. The real life L110A1 does not have a heatshield, uses an FN Minimi handguard and mounts a unique rear sight on a 19mm dovetail rail.
L86A2
Added in the British Armed Forces DLC, the L86A2 LSW is available with an ACOG gunsight (as with the L85, mounted on the standard ACOG rail mount rather than the SA80 series' TA61 mount). As in the real world, it is used as a designated marksman rifle rather than a light support weapon - BAF marksmen can start with this weapon rather than the L115A3 LRR if they choose.
Grenade Launchers
Heckler & Koch GMG
The Heckler & Koch GMG is available to British troops in the British Armed Forces DLC.
Anti-Tank Launchers
Saab-Bofors MBT LAW
The Saab-Bofors MBT LAW appears as the NLAW in the British Armed Forces DLC. The NLAW is a portable next-generation fire and forget missile launcher that has been adopted by the British military as the replacement for the LAW-80.
ArmA 2: Private Millitary Company
Shotguns
AA-12 CQB
The AA-12 CQB was introduced with the Private Military Company DLC, firing several types of ammunition including the high-explosive FRAG-12 round.
Assault Rifles and Carbines
Heckler & Koch XM8
The Heckler & Koch XM8 is one of the available assault rifles in-game, and was originally intended to be used in ArmA: Combat Operations, but later was cut-out of developing and ported to ArmA II. The whole XM8 family is included in the game, and ION Mercenaries of the Private Military Company DLC are using the XM8 as their standard issue weapon.
ArmA 2: Army of the Czech Republic
Handguns
CZ 75 PHANTOM
The CZ 75 PHANTOM will be introduced with the upcoming Army of the Czech Republic DLC. No screenshots of it have been released.
Submachine Guns
CZ SCORPION EVO 3 A1
The CZ SCORPION EVO 3 A1 will be introduced with the upcoming Army of the Czech Republic DLC, and also will be featured in ArmA III, the upcoming third installment of the series.
Assault Rifles and Carbines
CZ 805 BREN
The CZ 805 BREN will be introduced with the Army of the Czech Republic DLC, featuring various accessories, including: ZD-DOT red dot sight, EOTech 556 Holographic sight, Trijicon TA01NSN-RMR 4x32 ACOG scope, an unknown laser module, and a CZ 805 G1 grenade launcher.
Grenade Launchers
CZ 805 G1
The CZ 805 G1 will be introduced with the Army of the Czech Republic DLC, and seen fitted on CZ 805 BREN A1 rifles in screenshots. It is unknown if it will be available as a stand-alone weapon like the FN EGLM above.
See Also
- ArmA series
- Operation Flashpoint (also known as ArmA: Cold War Assault)
- ArmA: Armed Assault (also known as ArmA: Combat Operations)
- ArmA III