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007: The World Is Not Enough: Difference between revisions
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== SPAS-12 == | == SPAS-12 == | ||
The [[SPAS 12|SPAS-12]] appears in the game as the "Frinesi Special 12", and can operate in pump-action or full-auto modes, contrary to the real weapon only being capable of semi-auto fire at best. | The [[SPAS 12|SPAS-12]] appears in the game as the "Frinesi Special 12", and can operate in pump-action or full-auto modes, contrary to the real weapon only being capable of semi-auto fire at best. The "Frinesi Special 12" is one of the 2 guns that don't have magazines, it has to be reloded more than one time to have full ammo. | ||
[[Image:Franchi-SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 12-guage]] | [[Image:Franchi-SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 12-guage]] |
Revision as of 00:57, 3 December 2008
The following weapons were used in the video game adaptation of The World Is Not Enough:
Walther P99
The Walther P99 appears in the game as the "Wolfram P2K", and can be fitted with a silencer. It is Bond's standard-issue weapon, and is avalable in all single-player missions.
Desert Eagle
The Desert Eagle, chambered in .44 Magnum and with a stainless steel finish, appears in the game as the "Raptor Magnum", and comes fitted with a laser pointer under the barrel, ahead of the trigger guard. Activating the laser pointer increases accuracy, but at the cost of a slower rate of fire.
Colt Anaconda
The Colt Anaconda appears in the game as the "Mustang .44", and is capable of 2x zoom magnification. It fires the slowest of all the pistols, but packs the biggest punch and has the longest effective range.
MAC-10
The MAC-10 appears in the game as the "Ingalls Type-20", and is fitted with a silencer.
Heckler & Koch MP5SD
The Heckler & Koch MP5SD appears in the game as the "Deutsche M9S", and is fitted with a 2x zoom scope and laser pointer. Activating the laser limits the weapon to semi-auto mode, but increases accuracy.
Steyr TMP
The Steyr TMP appears in the game as the "Meyer TMP", and can operate in semi or full auto modes.
Heckler & Koch UMP
The Heckler & Koch UMP appears in the game as the "Deutsche M45", chambered in .45 ACP and fitted with a vertical foregrip as well as an accessory rail on top of the weapon, and fires in full auto or 2-round burst modes.
FN P90
The FN P90 appears in the game as the "MB PDW 90", and aside from having a 2x zoom and the highest rate of fire, also has the highest magazine capacity of all the weapons in the game.
AK-47
The AK-47 appears in the game as the "Soviet KA-57".
Colt Commando
The Colt Commando appears in the game as the "Mustang MAR-4", and fitted with an M203 grenade launcher as the "Mustang MAR-4 GL".
Steyr AUG
The Steyr AUG appears in the game as the "Meyer Bullpup", with a 2x zoom scope.
Heckler & Koch MSG90
The Heckler & Koch MSG90 appears in the game as the "Deutsche SA90", equipped with a 6x zoom scope.
Sig Sauer SSG 3000
The Sig Sauer SSG 3000 appears in the game as the "Suisse SSR 4000", equipped with a 6x zoom scope and silencer. It is one of the 2 guns don't have magazines and have to be reloded more than on time to have full ammo.
SPAS-12
The SPAS-12 appears in the game as the "Frinesi Special 12", and can operate in pump-action or full-auto modes, contrary to the real weapon only being capable of semi-auto fire at best. The "Frinesi Special 12" is one of the 2 guns that don't have magazines, it has to be reloded more than one time to have full ammo.
M79 grenade launcher
The M79 grenade launcher appears in the game as the "GL 40", and is capable of 2x zoom magnification, and can fire grenades that detonate either on impact or after a 5-second delay.
RPG-22
The RPG-22 appears in the game as the "RL 22", and is capable of 2x zoom magnification.
M202 FLASH
The M202 FLASH appears in the game as the "AT-420 Sentinel", and is capable of 4x zoom magnification, and can fire either fully or semi-automatic, the latter being laser-guided.