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Talk:Counter-Strike: Global Offensive: Difference between revisions

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I've never played CS before and the graphics and look of most of the weapons (particularly the M933) are nothing short of spot on. Aside from the mention of left side ejection ports (which this one doesn't have, I know), how is it in terms of realism? Are there fire selectors? Is the +1 in the chamber tracked? And all that other good stuff. I can tell from screenshots that ammo is tracked in number of mags rather than by each individual bullet. Most importantly, does it have a single-player campaign or is it strictly multi-player? [[User:Spartan198|Spartan198]] 15:55, 22 April 2012 (CDT)
I've never played CS before and the graphics and look of most of the weapons (particularly the M933) are nothing short of spot on. Aside from the mention of left side ejection ports (which this one doesn't have, I know), how is it in terms of realism? Are there fire selectors? Is the +1 in the chamber tracked? And all that other good stuff. I can tell from screenshots that ammo is tracked in number of mags rather than by each individual bullet. Most importantly, does it have a single-player campaign or is it strictly multi-player? [[User:Spartan198|Spartan198]] 15:55, 22 April 2012 (CDT)
As far as the originals go (CS, CS: Condition Zero, CS:Source) they are rather unrealistic honestly, very "arcadey". No +1, no fire selectors, no iron sights, etc... I have not played the Global Offensive beta (doesn't really interest me) but from videos and talking to people who have played it, it seems to be pretty much the same.[[User:Ranger01|Ranger01]] 17:12, 22 April 2012 (CDT)


== M4A1 ==
== M4A1 ==

Revision as of 22:12, 22 April 2012

First Impressions

When I first heard they were releasing a new Counter-Strike, I was ecstatic. Then I read it will be released on consoles as well, then I was disappointed. I still thought they could pull it off, but then I saw there will be cross platform play. Now I'm not so sure. You guy's thoughts?----JazzBlackBelt-- 01:12, 28 August 2011 (CDT)

Well, CS 1.6 and CS:S were obviously the best. When I first heard about CS:GO, I was like "Hmmm, Okay." but then I was like "Wait, what? Where's Half-Life: Episode 3?", because seriously, though, what's the deal? Every year, Valve announcing on a new game, not including EP3, which people are waiting for it the most since the release of EP2. I don't really have HUGE problem with the new CS, but it looks a bit like those free MMOFPS games like War Rock, Combat Arms, etc. --RaNgeR 05:20, 28 August 2011 (CDT)

I swear 99.9% of actual Valve employees are working on TF2 items... The newest games they've made (excluding Portal 2) have been done by separate companies (IE CS:S updates and CS:GO being done by Hidden Path Entertainment). I wouldn't be surprised if HL(ep)3 is made by a 3rd party company (pun not intended).-Ranger01 15:49, 22 April 2012 (CDT)

I've never played CS before and the graphics and look of most of the weapons (particularly the M933) are nothing short of spot on. Aside from the mention of left side ejection ports (which this one doesn't have, I know), how is it in terms of realism? Are there fire selectors? Is the +1 in the chamber tracked? And all that other good stuff. I can tell from screenshots that ammo is tracked in number of mags rather than by each individual bullet. Most importantly, does it have a single-player campaign or is it strictly multi-player? Spartan198 15:55, 22 April 2012 (CDT)

As far as the originals go (CS, CS: Condition Zero, CS:Source) they are rather unrealistic honestly, very "arcadey". No +1, no fire selectors, no iron sights, etc... I have not played the Global Offensive beta (doesn't really interest me) but from videos and talking to people who have played it, it seems to be pretty much the same.Ranger01 17:12, 22 April 2012 (CDT)

M4A1

The in-world model and purchase icon is correct for the M4A1, but on the first-person image it looks like an M933. - bozitojugg3rn4ut 06:31, 28 August 2011 (CDT)

I noticed that too when I saw the trailer, the world model appears to CS:S' M4A1 so it's most likely a place-holder, I think your right about it being a M933. Right now I modding the heck out of the weapons in my recently rebought CS:S, mostly just HQ, right side ejecting, versions of the default weapons, lol. It saddens me a bit that they replaced the USP Tactical with the P2000, I have nothing against the P2000, but a 9mm P2000 is not a .45 USP Tactical. :\ - Mr. Wolf 11:39, 28 August 2011 (CDT)
Right about the USP, not to mention that it looks better than its half-step-brother P2000. But what the hell is this game anyways?! They change the AUG A1 to A3, P228 to P250 (*sadface*) , add the taser and release it for 50 dollars again? Are they nuts?! Keeping all the guns and adding new ones would be reasonable, but this... this looks like a mod for CS:S, well except that mods are usually free. - bozitojugg3rn4ut 14:01, 28 August 2011 (CDT)
I was hoping that they would make the P228 a P229 or SIG Pro, but I guess the P250 is okay. When I first saw the P2000 in the trailer, it took me a while to realize what it was (it looked really round-y) and then I thought it was a P30. I think they could have updated the graphics a LOT more while keeping the CS feel.----JazzBlackBelt-- 16:16, 28 August 2011 (CDT)

Glock 17

Are you sure it's the 17? The gun looks small, like a compact. However, I have no idea whether it's possible to convert a Glock 19 to full auto... Sentient6 12:57, 22 April 2012 (CDT)

Whether it is possible in real life rarely has anything to do with guns in games. This gun is a mix, having the slide and frame lenth of a 17, but the grip of a 26 (only the subcompact pistols have the cut out in the bottom of the grip for a flush fitting magazine). --commando552 15:29, 22 April 2012 (CDT)

Should I get this?

The game looks fun, and I know it's not just an updated version of CS or CS:S (there are some new game modes, I've heard). Do any of you think it's good, or would you recommend it? Jeddostotle7 1:42, 22 April 2012 (PST)