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Alone in the Dark (2005): Difference between revisions

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==GE M134 Minigun==
==GE M134 Minigun==
Set up like 'smart guns' from films like ''[[Aliens]]'' and ''[[Congo]]'' the [[M134|M134 minigun]]s are set to fire at anything moving within 50 feet (since past 50 feet are another barrier and past that are the trip wire mines). Unfortunately, the Zeno creatures phase in and out of our dimension so they're hard to hit.  
Set up like 'sentry guns' from films like ''[[Aliens]]'' and ''[[Congo]]'' the [[M134|M134 minigun]]s are set to fire at anything moving within 50 feet (since past 50 feet are another barrier and past that are the trip wire mines). Unfortunately, the Zeno creatures phase in and out of our dimension so they're hard to hit.  
[[Image:M134.JPG|thumb|none|400px|GE M134 Minigun - 7.62x51mm NATO]]
[[Image:M134.JPG|thumb|none|400px|GE M134 Minigun - 7.62x51mm NATO]]
[[Image:AITD-MinigunA.jpg‎|thumb|none|600px|Agent Feenstra ([[Ona Grauer]]) tests the 'auto aiming' sensors of the M134 minigun, set up as a smart gun.]]
[[Image:AITD-MinigunA.jpg‎|thumb|none|600px|Agent Feenstra ([[Ona Grauer]]) tests the 'auto aiming' sensors of the M134 minigun, set up as a sentry gun.]]
[[Image:AITD-MiniGunFiresA.jpg|thumb|none|600px|A minigun fires at the Zeno monsters.]]
[[Image:AITD-MiniGunFiresA.jpg|thumb|none|600px|A minigun fires at the Zeno monsters.]]
[[Image:AITD-MinigunVsMonstersA.jpg|thumb|none|600px|The miniguns run dry of ammo during the battle. Note the M16 type pistol grip with the power cable attached.]]
[[Image:AITD-MinigunVsMonstersA.jpg|thumb|none|600px|The miniguns run dry of ammo during the battle. Note the M16 type pistol grip with the power cable attached.]]

Revision as of 04:21, 19 February 2014

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Alone in the Dark (2005)

Alone in the Dark is another special effects laden film based on a video game, helmed by Uwe Boll (regarded by many as one of the world's worst directors). The 2005 film is based on the video game Alone in the Dark series of videogames started in 1992. One interesting note is that the film is supposed to mirror the storyline of Alone in the Dark 5 aka Alone in the Dark: Near Death Investigation but Eden games decided at the last minute to completely rework the game, including the plot, which makes the film version appear to deviate completely from the storylines of the games. However it was the game developer who changed the story at the last minute, not the filmmakers.

The story deals with a freelance hunter of historical relics, Edward Carnby (Christian Slater), who is specifically looking for artifacts from Abkani, an ancient civilization who mysteriously disappeared when they discovered a gateway to another dimension, and sought to close it. Carnby is also a former member of a paramilitary organization called Bureau 713, whose mission is to hunt down and fight paranormal threats to humanity. Carnby's ex-girlfriend is Aline Cedrac (Tara Reid), an assistant curator at a museum where many Abkani relics are stored. Carnby lost his memory when he was ten and in an orphanage, so he is unaware of his role in the conspiracy to take over the planet by the creatures from the 'void'. Carnby also has a mysterious psychic link to the Abkani and the dark forces being marshaled by his nemesis, Professor Lionel Hudgens (Matthew Walker).

The following guns were used in the film Alone in the Dark :

Glock 17

Edward Carnby (Christian Slater) and Aline Cedrac (Tara Reid) both use Glock 17 pistols.

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Glock 17 (3rd Generation) - 9x19mm
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Edward Carnby (Christian Slater) steals a policeman's Glock 17 pistol and uses it to fight off an attacking hybrid human in an open air market.
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Aline Cedrac (Tara Reid) uses the Glock 17 given to her by Carnby in a battle at the museum.
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Aline Cedrac (Tara Reid) fires her Glock 17 in a battle at the museum.

Colt Anaconda

Edward Carnby (Christian Slater) carries a Colt Anaconda as his primary sidearm.

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Colt Anaconda - .44 Magnum
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Edward Carnby (Christian Slater) hides with his Colt Anaconda during the attack on the museum.
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Edward Carnby (Christian Slater) holds a Colt Anaconda as the monsters try to break through the metal door.
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Edward Carnby (Christian Slater) holds a Colt Anaconda while hunting for more human hybrid zombies.
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Edward Carnby (Christian Slater) aims a Colt Anaconda at the ground, looking for mutant Zeno worms.

Colt M4A1 Carbine

The primary weapon of the Bureau 713's commandos is the M4A1 Carbine, outfitted with RIS railed handguards, a vertical foregrip, a flashlight and laser, usually fitted with an Elcan sight on the receiver's flat top, and a "Zeno" tracker on the foreward grip top rail. This Blinking LED "Zeno Tracker" is actually a Zircon Stud Finder!

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Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm
The "High Tech Futuristic Zeno Tracking Device" is in reality ... a Zircon Stud Finder, available at any Hardware store
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A good side shot of the M4A1's configuration in the movie, including the black "High tech" stud finder mounted above the barrel.
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Agent Cheung (Françoise Yip) carries her M4A1 which she switches back and forth with a Calico M951A rifle in the film. This shows the unusual short flash hider used on these guns which make the super hot star burst flash that angles outward in a full circle rather than a forward star burst.
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An example of the super hot full star burst flash from the short flash hiders on these M4A1 carbines.
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Another example of the amazing flash pattern from the M4A1s in the film.
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A good side shot of the M4A1's configuration during the battle.
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Another shot of the fireballs from the flash hiders.
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A closeup of the lower receiver on one of the M4A1s. This one clearly has a "Stowaway" pistol grip, which means that the lower receiver was probably manufactured by Olympic Arms.

M16/AR-15 SP1

Mixed in with the M4A1 carbines, are M16/AR-15 SP1 rifles with A2 handguards.

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Colt M16 aka SP1 (flat "slab side receiver") with A2 style handguards used to impersonate the M16-A2 - 5.56x45mm
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A Bureau 713 soldiers aims his M16/SP1 Rifle with slab side and A2 handguards.
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A Bureau 713 soldiers carries his M16/SP1 Rifle with slab side and A2 handguards slung.

M60E3

One of the Bureau 713 commandos is seen prepping an M60E3 for the final assault.

M60E3 machine gun - 7.62x51mm NATO
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To the left a commando readies his M60E3

GE M134 Minigun

Set up like 'sentry guns' from films like Aliens and Congo the M134 miniguns are set to fire at anything moving within 50 feet (since past 50 feet are another barrier and past that are the trip wire mines). Unfortunately, the Zeno creatures phase in and out of our dimension so they're hard to hit.

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GE M134 Minigun - 7.62x51mm NATO
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Agent Feenstra (Ona Grauer) tests the 'auto aiming' sensors of the M134 minigun, set up as a sentry gun.
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A minigun fires at the Zeno monsters.
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The miniguns run dry of ammo during the battle. Note the M16 type pistol grip with the power cable attached.

Browning M2HB

Soldier rides past on a Humvee fitted with a Browning M2HB machine gun.

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Browning M2HB on vehicle mount - .50 BMG
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Soldier rides past on a Humvee with a Browning M2HB machine gun
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Closer shot of the Browning M2HB
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During the night battle, the soldier fires his Browning M2HB machine gun

Beretta 92FS Inox

Seen in a closeup during the museum battle, a 2nd unit shot of a hand firing a Beretta 92FS Inox is seen. Unfortunately, it is intercut with a sequence of Aline Cedrac (Tara Reid) firing her Glock 17, so it is a continuity break.

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Beretta 92FS INOX - 9x19mm
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Seen in a closeup during the museum battle, this is a 2nd unit shot of a hand firing a Beretta 92FS Inox. Unfortunately it is intercut with a sequence of Aline Cedrac (Tara Reid) firing her Glock 17, so it is a continuity break.
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Cmdr. Richard Burke (Stephen Dorff) uses the Stainless Steel Beretta 92FS Inox as his primary sidearm.

Calico M951A Automatic Carbines

Mixed in with the M4A1 Carbines of the Bureau 713 commandos are a number of Calico M951A full-auto carbines (not the 955A since these carbines have full length barrels). These 951A carbines are outfitted with M900S Full buttstocks (an easy swap out). They have Calico style scope mounts and short optical scopes as well as flashlights and the "Zeno Tracker" as seen on the M4A1 Carbines.

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Calico M900 with M951 style foregrip - 9x19mm
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Side shot of the Calico M951As with tactical add-ons.
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Closeup shot of Agent Cheung's Calico Scope mount and short optical scope.

Continuity Break

Agent Cheung's weapon switches from a Calico M951A to an M4A1 carbine.

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Now she carries an M4A1, the gun was previously a Calico M951A.
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An example of the previously mentioned swapping of rifles. Agent Cheung (Françoise Yip) changes between an M4A1 Carbine and a Calico M951A throughout the final half of the film, though in the timeline of the story, she 'could' have swapped them out herself since she uses the same rifle for major blocks of time.
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A closeup of the full stock of the Calico Rifle, indicating that it has the 900S stock.
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Cmdr. Richard Burke (Stephen Dorff) uses a Calico M951A while he searches the abandoned medical facility.

M230 Chain Gun

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Hughes M230 chain gun - 30mm.
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Bureau 713's air support are Apache gunships firing M230 Chain Guns mounted beneath the nose of the rotorcraft.

Trivia

Bad Movie - Great CGI effects

For a bad Uwe Boll film, the battle between Bureau 713 commandos and the Zenos is pretty good. The Special effects are nice, though the editing is schizophrenic. Too much speed metal rock music and 'shaky cam' editing, but there are good gore effects and the Zeno monsters are an example of good CGI (in comparison to the cheap CGI seen so often on movies 'made for the Sci Fi Channel').

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A Reptilian "Zeno Warrior" attacks the perimeter and shrugs off tons of automatic weapons fire from Bureau 713 commandos.
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A Reptilian "Zeno Warrior" takes a bite out of a hapless 713 Commando. The CGI effects were quite good and high end, despite weak points in the plot, the script, the direction, the editing, ......
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A good effects shot of an M4 firing at a Zeno Monster.