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Contract J.A.C.K.: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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==Flashbang==
==Flashbang==
The flashbang can blind and stun enemies.
The flashbang can blind and stun enemies.
[[Image:J.A.C.K. Flashbang 2.jpg|thumb|none|500px|Jack holds a flashbang of unknown make.]]
[[Image:J.A.C.K. Flashbang 1.jpg|thumb|none|500px|Jack about to throw the grenade.]]


==C4 Charge==
==C4 Charge==
High explosive demo charge, that can only be planted at predefined locations.
High explosive demo charge, that can only be planted at predefined locations.
[[Image:J.A.C.K. C4 1.jpg|thumb|none|500px|Jack holds a C4 charge.]]
[[Image:J.A.C.K. C4 2.jpg|thumb|none|500px|Planting a C4 charge.]]


[[Category: Video Game]] [[Category: First-Person Shooter]] [[Category: Espionage]] [[Category: Comedy]] [[Category: War]]
 
[[Category: Video Game]]  
[[Category: First-Person Shooter]]  
[[Category: Espionage]]  
[[Category: Comedy]]  
[[Category: War]]

Revision as of 11:28, 31 March 2012

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Contract J.A.C.K. for current discussions. Content is subject to change.

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Contract J.A.C.K. (2003)

Contract J.A.C.K. (Just Another Contract Killer) is a first-person shooter video game, a prequel to No One Lives Forever 2: A Spy In H.A.R.M.'s Way. The game was developed by Monolith Productions and released by VU Games in 2003.

The main protagonist is a contract killer named John Jack, who gets recruited by H.A.R.M. to sabotage a rival criminal organization called Danger Danger. Unlike NOLF and NOLF2, this game does not involve sneaking.

The following weapons can be seen in the video game Contract J.A.C.K.:


IMI/Magnum Desert Eagle Mark XIX

The nickel Desert Eagle Mark XIX is the default handgun in the game. While it is called ".50 Handgun", in reality it is the .357 Magnum variant, noted by its fluted barrel and 9-round capacity. The gun operates in DAO (instead of the correct SA), and the slide locks back automatically when a reload is initiated. The pistol fires continuously if the fire key is held.

This gun is anachronistic for the game: Although it is never mentioned when does the game take place, some missions involve "sneaking" into a Czechoslovak military base. On 1 January 1993, Czechoslovakia split into Czech Republic and Slovakia, but the Mark XIX variant of the Desert Eagle was not introduced until 1995.

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Desert Eagle Mark XIX with magazine removed - .357 Magnum
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Jack holds a Desert Eagle. Surely an interesting weapon choice to "infiltrate" a camp.
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Swap-away animation of the Desert Eagle: Jack spins the gun around his finger before holstering it.
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Jack fires the Desert Eagle in boredom.

Thompson Center Arms Contender

The Thompson Center Arms Contender appears in the game as the "Corrector." The in-game version fires High Explosive bullets (known simply as "HE") and is fitted with a scope. Ammo for it is very scarce.

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Thompson Center Arms Contender - .45-70
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A Contender resting on a table inside a Czechoslovak military base.
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Jack wields the Contender.
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Jack fires the Contender. Its effects are visible in the background.
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Jack prepares to reload the Contender.
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Reloading animation of the Contender.

Beretta 82FS "Cheetah"

Interestingly, ".32" caliber bullets can be found throughout the single player campaign, but the Beretta 82FS "Cheetah" is only accessible via cheats. The 9-round capacity and the .32 ACP ammo indicates that it is the 82 variant from the Cheetah series, while the "combat" trigger guard (also seen on the majority of 92/96/98 models) points out that it is the F/FS variant. (Please note that imfdb does not differentiate the F and FS models, since the differences are not visible during casual inspection.)

The 82FS fires modified bullets filled with green poisonous gas, that produce hallucination after impact.

Volkov is also seen with a Beretta 82FS pistol in the outro of the game.

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Beretta 81FS Pistol - .32 ACP
The 82FS is the single-stack version of the 81FS.
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Jack wield a Beretta 82FS after typing in the "give all" cheat. Unlike the Desert Eagle, this pistol is correctly shown operating in double action mode...
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... however the slide does lock back magically during reloads. Well, you can't have everything...
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The result of walking into a gas cloud: The screen becomes blurry and hallucinated chicken appear around the unlucky target for a few seconds.
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Volkov holds the Beretta 82FS Cheetah.

Ithaca 37

The sawed-off Ithaca 37 appear in the game as "Combat Shotgun". Despite having a sawed-off barrel (and tubular mag), the gun somehow manages to hold 8 shells at max. Can fire normal and phosphorus shells.

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Ithaca 37 - 12 Gauge
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Jack blows away a goon with the sawed-off Ithaca.

AK-47

The AK-47 is used by Czechoslovak soldiers. Fires in 2-round burst when the mouse is clicked.

The default ammo for it is labeled as "7.62". Can also fire "7.62x39" rounds, witch are incendiary rounds with high damage and can set targets on fire.

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Type I AK-47 - 7.62x39mm

Colt M1921AC Thompson

The M1921AC Thompson returns from NOLF2, this time called simply ".45 SMG". Fires in 2-round burst when the mouse is clicked. Used by elite Danger Danger operatives. This is easily the most powerful weapon in the game, excluding the two fictional guns; the Plasma Cannon and Pulse Rifle.

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Colt M1921AC Thompson with 50-round drum magazine - .45 ACP.

Sterling L2A3

The Sterling L2A3 appears as "9mm SMG" in the game, and is used by possibly every faction, including Czechoslovak soldiers, Danger Danger troopers, mobsters and everyone else. Fires in 3-round burst when the mouse is clicked.

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Sterling L2A3 Submachine Gun - 9x19mm

Sterling L34A1

The Sterling L34A1 is known as "Silenced SMG" in the game. Fires in 3-round burst when the mouse is clicked.

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Sterling L34A1 Suppressed SMG - 9x19mm

Steyr SSG 69 PIV

The Steyr SSG 69 PIV is known in the game as the "Sniper Rifle". It is modeled with standard 5-round magazines, which hold 10 rounds. (10-rounder magazines were available, but are now discontinued). The ammo for it is known as ".308", so that players do not confuse it with the AK-47's "7.62" ammo.

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Steyr SSG 69 PIV with detachable flash hider - 7.62x51mm NATO
File:SterySSG.gif
Steyr SSG 69 PI with 10-round magazine - 7.62x51mm NATO
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A dead Danger Danger sniper holds onto his SSG 69 PIV rifle. The shorter barrel indicates that this is the most recent PIV variant. The bolt handle is absent because the rifle is mirrored.
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Jack operates the bolt of the rifle.
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Jack wields an SSG 69 PIV rifle.
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Jack reloads the SSG 69 PIV rifle.
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View through the scope as Jack takes out a Danger Danger sniper. The Contender uses the same reticule.

Mills Bomb

The Mills Bomb is known as "Frag" in the game.

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Mills Bomb High-Explosive Fragmentation hand grenade.
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Jack holds a Mills bomb.
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Jack throws a Mills bomb.
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World-model of the Mills bomb.

MK3A2

The MK3A2 offensive grenade is incorrectly portrayed as an incendiary grenade in the game.

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MK3A2 offensive hand grenade
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Jack with an MK3A2 offensive grenade. The effects of a thrown MK3A2 grenade can be seen in the background.
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Two MK3A2 grenades on the ground.

Flashbang

The flashbang can blind and stun enemies.

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Jack holds a flashbang of unknown make.
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Jack about to throw the grenade.

C4 Charge

High explosive demo charge, that can only be planted at predefined locations.

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Jack holds a C4 charge.
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Planting a C4 charge.