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Shadow Ops: Red Mercury: Difference between revisions
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{{Infobox Video Game|{{PAGENAME}} | |||
|name = Shadow Ops: Red Mercury | |||
|picture = Shadow Ops.jpg | |||
|caption = PC Boxart | |||
|date = 2004 | |||
|developer = Zombie Studios | |||
|platforms = Xbox<br>PC | |||
|publisher = Atari | |||
|genre = First-Person Shooter | |||
}} | |||
''Shadow Ops: Red Mercury'' is a first-person shooter (FPS) video game developed by Zombie Studios on Unreal Engine 2.0 and published by Atari. The game was released on June 15, 2004 for the Xbox and later for the PC on September 21 in the same year. | |||
The game's storyline follows Captain Frank Hayden (voiced by voice actor Steven Blum), a U.S. Army SFOD-D operator, sent to chase after Vladimir Styanovich (a.k.a. Vlady the Vicious) who has a nuclear weapon in his possession, known as "Red Mercury". | |||
'''The following weapons appear in the video game ''Shadow Ops: red Mercury'':''' | '''The following weapons appear in the video game ''Shadow Ops: red Mercury'':''' | ||
__TOC__<br clear="all"> | __TOC__<br clear="all"> | ||
Trivia: The games' box-art looks strange. The soldier in the foreground fires an M4 rifle that has front sight and a laser illuminator, but no rear iron sights of any sort are evident. | Trivia: The games' box-art looks strange. The soldier in the foreground fires an M4 rifle that has front sight and a laser illuminator, but no rear iron sights of any sort are evident. | ||
[[ | == IMI Desert Eagle Mark XIX == | ||
[[Image: | The [[Desert Eagle Mark XIX]] is used by CPT Hayden and Syrian soldiers during the missions in Syria. | ||
[[Image:Desert-Eagle.jpeg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE. The in-game model is actually chambered in .357 Magnum, identified by the 9-rounds magazine.]] | |||
[[Image:Des-eag.JPG|thumb|none|600px|In-game Desert Eagle XIX. Note the awkward angle the DE is facing.]] | |||
== Česká Zbrojovka Cz-G2000 == | |||
Since some missions in the game are supposedly of sensitive nature, non-standard U.S. army weapons are used (for obvious reasons). | Since some missions in the game are supposedly of sensitive nature, non-standard U.S. army weapons are used (for obvious reasons). | ||
Revision as of 16:37, 9 June 2012
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Shadow Ops: Red Mercury is a first-person shooter (FPS) video game developed by Zombie Studios on Unreal Engine 2.0 and published by Atari. The game was released on June 15, 2004 for the Xbox and later for the PC on September 21 in the same year.
The game's storyline follows Captain Frank Hayden (voiced by voice actor Steven Blum), a U.S. Army SFOD-D operator, sent to chase after Vladimir Styanovich (a.k.a. Vlady the Vicious) who has a nuclear weapon in his possession, known as "Red Mercury".
The following weapons appear in the video game Shadow Ops: red Mercury:
Trivia: The games' box-art looks strange. The soldier in the foreground fires an M4 rifle that has front sight and a laser illuminator, but no rear iron sights of any sort are evident.
IMI Desert Eagle Mark XIX
The Desert Eagle Mark XIX is used by CPT Hayden and Syrian soldiers during the missions in Syria.
Česká Zbrojovka Cz-G2000
Since some missions in the game are supposedly of sensitive nature, non-standard U.S. army weapons are used (for obvious reasons).
Heckler & Koch Mark 23
While the gun always has a LAM installed, it cannot be used in-game. It appears in either silenced or non-silenced configuration, depending on mission. The silencer cannot be detached from the gun.
Franchi SPAS-12
In-game, the weapon lacking a stock, comes with the pistol grip only, like a 'stakeout' version. The gun's finish looks severely blemished.
Truvelo Neostead 2000
The weapon instead of its iron sights has an unknown optical sight installed.
Heckler & Koch MP-5
In-game the weapon has been modified extensively with a red-dot aiming device to complement iron sights. Also it has a forward grip, side RIS, and a PDW side folding stock.
Heckler & Koch MP-7
In-game the weapon lacks a flash hider and has a EOTech holographic aiming device instead of iron sights. The forward grip is always folded.
IMI Micro Uzi
Throughout the game the gun has its buttstock permanently folded.
Dragunov SVD
The second weapon that comes both in silenced and non silenced versions in-game.
Heckler & Koch MSG-90
Ingame the model has the 20-rd. magazine.
Heckler & Koch G36C
The weapon uses a red-dot sight instead of the normal sights. Also has a forward grip and 40 rd. magazines.
AK-74
Colt M-4 SOPMOD
The weapon has forward grip, scope, and a (scaled down) AN/PEQ4 laser aiming device or AN/PEQ5, which cannot be used. Also in accordance with the SOPMOD model it sports a camouflage pattern.
OTs-14-4A-01 Groza
The OTs-14-4A-01 Groza can be used in the game.
FN MINIMI SPW
Heckler & Koch HK-69
RPG-2
While the game model looks more of the RPG-2 variant, the icon on the right side on screen represents an RPG-7 model. The sights in-game are too simple to belong to an RPG-7 even without the optical sight. Also the small size of the rocket's warhead indicates the model as RPG-2.
M2 SLAM (Selectable Lightweight Attack Munition)
Used by the player to destroy a bridge and breach some areas that are blocked in-game. The player uses it timed detonation mode.