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Talk:Fort-500 shotgun series: Difference between revisions

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(Why haven't these already appeared in Eastern European-developed video games?)
 
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==Additional Images ==
[[File:Fort-500.jpg|thumb|none|400px]]
== Why haven't these already appeared in Eastern European-developed video games?  ==
== Why haven't these already appeared in Eastern European-developed video games?  ==


I'm very surprised that the STALKER developers or the Metro 2033 developers haven't already used these, or shotguns from another Eastern European manufacturer, in their games already. STALKER has, to date, only used foreign-produced shotguns (why exactly would wanted criminals or illegal treasure hunters want something not produced in the country they're in, when domestically-produced stuff with similar capabilities would be much easier to acquire?), and Metro 2033 uses new (and not very well thought-out) stuff entirely. Where, for example, are the Uboyneg's iron sights? How are the shells fed into the unsealed chamber and ejected with no visible mechanism to eject an empty shotgun shell to the side? They could have spared us these unrealistic elements and gone with a Fort-500/Baikal/Molot Bekas shotgun for a pump-action version, and the classic Saiga-12 for a semiautomatic shotgun. --[[User:Mazryonh|Mazryonh]] 21:05, 2 February 2012 (CST)
I'm very surprised that the STALKER developers or the Metro 2033 developers haven't already used these, or shotguns from another Eastern European manufacturer, in their games already. STALKER has, to date, only used foreign-produced shotguns (why exactly would wanted criminals or illegal treasure hunters want something not produced in the country they're in, when domestically-produced stuff with similar capabilities would be much easier to acquire?), and Metro 2033 uses new (and not very well thought-out) stuff entirely. Where, for example, are the Uboyneg's iron sights? How are the shells fed into the unsealed chamber and ejected with no visible mechanism to eject an empty shotgun shell to the side? They could have spared us these unrealistic elements and gone with a Fort-500/Baikal/Molot Bekas shotgun for a pump-action version, and the classic Saiga-12 for a semiautomatic shotgun. --[[User:Mazryonh|Mazryonh]] 21:05, 2 February 2012 (CST)

Revision as of 05:16, 30 December 2013

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Why haven't these already appeared in Eastern European-developed video games?

I'm very surprised that the STALKER developers or the Metro 2033 developers haven't already used these, or shotguns from another Eastern European manufacturer, in their games already. STALKER has, to date, only used foreign-produced shotguns (why exactly would wanted criminals or illegal treasure hunters want something not produced in the country they're in, when domestically-produced stuff with similar capabilities would be much easier to acquire?), and Metro 2033 uses new (and not very well thought-out) stuff entirely. Where, for example, are the Uboyneg's iron sights? How are the shells fed into the unsealed chamber and ejected with no visible mechanism to eject an empty shotgun shell to the side? They could have spared us these unrealistic elements and gone with a Fort-500/Baikal/Molot Bekas shotgun for a pump-action version, and the classic Saiga-12 for a semiautomatic shotgun. --Mazryonh 21:05, 2 February 2012 (CST)