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Mercenaries 2: World in Flames: Difference between revisions
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= Submachine Guns = | = Submachine Guns = | ||
==[[MAC-10|Ingram MAC-10]] | ==Ingram MAC-10== | ||
The [[MAC-10|Ingram MAC-10]] is one of the submachine guns used by the Pirate faction in the game. Has a 45-round magazine and high rate of fire. | |||
[[Image:IngramMAC10.jpg|thumb|none|400px|Ingram MAC 10 | [[Image:IngramMAC10.jpg|thumb|none|400px|Ingram MAC-10 - .45 ACP]] | ||
[[Image:Mercenaries-2-mac10.jpg|thumb|none|500px|A pirate holding the MAC 10]] | [[Image:Mercenaries-2-mac10.jpg|thumb|none|500px|A pirate holding the MAC 10]] | ||
[[File:Mercs 2 mac 10.jpg|thumb|none|600px|MAC-10 Model]] | [[File:Mercs 2 mac 10.jpg|thumb|none|600px|MAC-10 Model]] | ||
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[[Image:M2WiF-PP2000-2.jpg|thumb|none|600px|A PP-2000 on the ground.]] | [[Image:M2WiF-PP2000-2.jpg|thumb|none|600px|A PP-2000 on the ground.]] | ||
== | ==Chang Feng CF-05== | ||
An early version of the Chang Feng SMG is carried by Chinese sailors and officers, as well as tank drivers and rocket carrying troops. | An early version of the [[Chang Feng CF-05]] SMG is carried by Chinese sailors and officers, as well as tank drivers and rocket carrying troops. | ||
[[Image:Changfeng58.jpg|thumb|none|400px|Chang Feng | [[Image:Changfeng58.jpg|thumb|none|400px|Early Model Chang Feng - 9x19mm]] | ||
==[[Heckler & Koch MP5SD|Heckler & Koch MP5SD3]] | ==Heckler & Koch MP5SD3== | ||
The internally-suppressed [[Heckler & Koch MP5SD|Heckler & Koch MP5SD3]] is one of the many purchasable Supply Drops in the game (Known as "Covert Kit") | |||
[[Image:MP5SD3.jpg|thumb|none|450px|Heckler & Koch MP5SD3 | [[Image:MP5SD3.jpg|thumb|none|450px|Heckler & Koch MP5SD3 with S-E-F trigger group - 9x19mm]] | ||
[[Image:Mercenaries-2-mp5sd.jpg|thumb|none| | [[Image:Mercenaries-2-mp5sd.jpg|thumb|none|600px|Jennifer holding the MP5SD3]] | ||
= Shotgun = | = Shotgun = | ||
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= Assault Rifles = | = Assault Rifles = | ||
==AK-47== | ==AK-47== | ||
Silhouette of an [[AK-47]] is seen on the main menu background. | Silhouette of an [[AK-47]] is seen on the main menu background. The AK-47 is also used on HUD and pick-up icons of the other two Kalashnikov rifles, the [[AKM]] and the [[AK-103]]. | ||
[[Image:AK-47.jpg|thumb|none|500px|(Type I) AK-47 - 7.62x39mm]] | [[Image:AK-47.jpg|thumb|none|500px|(Type I) AK-47 - 7.62x39mm]] | ||
[[Image:M2WiF-AK47-1.jpg|thumb|none|600px|An AK-47 and an RPG-7 on a fictional 100 dollar bill.]] | [[Image:M2WiF-AK47-1.jpg|thumb|none|600px|An AK-47 and an RPG-7 on a fictional 100 dollar bill.]] | ||
[[Image:M2WiF-AK47-2.jpg|thumb|none|600px|A few dropped AK's and some oil on the ground.]] | |||
==AK-103== | ==AK-103== | ||
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[[Image:M2WiF-AK103-3.jpg|thumb|none|600px|Jennifer holds an AK-103 as she's waiting for Ewan to pick up the VZ cash pallet and transport it to her base of operations.]] | [[Image:M2WiF-AK103-3.jpg|thumb|none|600px|Jennifer holds an AK-103 as she's waiting for Ewan to pick up the VZ cash pallet and transport it to her base of operations.]] | ||
[[Image:M2WiF-AK103-2.jpg|thumb|none|600px|Jen reloads her AK-103 after capturing a VZ outpost for the Guerillas. Note how the AK-103's icon on the HUD is a '47.]] | [[Image:M2WiF-AK103-2.jpg|thumb|none|600px|Jen reloads her AK-103 after capturing a VZ outpost for the Guerillas. Note how the AK-103's icon on the HUD is a '47.]] | ||
[[Image:M2WiF-AK103-4.jpg|thumb|none|600px|Close-up of an AK-103. Both the 103 and AKM are simply referred to as "Assault Rifles".]] | |||
==AKM== | ==AKM== | ||
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==Colt M4A1== | ==Colt M4A1== | ||
The [[M4A1 Carbine]] is the standard issue weapon of the Universal Petroleum mercenaries and can be seen being carried by Allied Nations medics also. The model of the M4A1 lacks the rear sight, yet still, it has good accuracy. | The [[M4A1 Carbine]] is the standard issue weapon of the Universal Petroleum mercenaries and can be seen being carried by Allied Nations medics also. The model of the M4A1 lacks the rear sight, yet still, it has good accuracy. A total of 12 magazines can be carried for the M4A1. | ||
[[Image:ColtM4A1-2.jpg|thumb|none|400px|Colt M4A1 with carrying handle removed - 5.56x45mm NATO<br>THIS IS A PHOTOSHOP IMAGE.]] | [[Image:ColtM4A1-2.jpg|thumb|none|400px|Colt M4A1 with carrying handle removed - 5.56x45mm NATO<br>THIS IS A PHOTOSHOP IMAGE.]] | ||
[[Image:M2WiF-M4A1-1.jpg|thumb|none|600px|Jennifer holds her M4A1 during the prologue mission of the game.]] | [[Image:M2WiF-M4A1-1.jpg|thumb|none|600px|Jennifer holds her M4A1 during the prologue mission of the game.]] | ||
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[[Image:M2WiF-M4A1-3.jpg|thumb|none|600px|Jennifer reloads a "Carbine", as the game calls it.]] | [[Image:M2WiF-M4A1-3.jpg|thumb|none|600px|Jennifer reloads a "Carbine", as the game calls it.]] | ||
==[[Heckler & Koch XM8]] | ==Heckler & Koch XM8== | ||
The [[Heckler & Koch XM8]] is the standard issue weapon of the Allied Nations faction in the game. Known as "Combat Rifle". The rifle has a 40 round magazine in game, despite only having 30 round capacity in reality. | |||
[[Image:XM8.JPG|thumb|none|400px|Heckler & Koch XM8 | [[Image:XM8.JPG|thumb|none|400px|Heckler & Koch XM8 with Insight ISM-V sight - 5.56x45mm]] | ||
==[[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] | ==Norinco QBZ-95== | ||
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] is the standard issue weapon of the Chinese faction. Called simply "Bullpup Rifle" in the game. | |||
[[Image:Type95-1.jpg|thumb|none|400px| | [[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 Assault Rifle - 5.8x42mm]] | ||
[[Image:Mercenaries-2-norinco.jpg|thumb|none| | [[Image:Mercenaries-2-norinco.jpg|thumb|none|600px|A Chinese soldier with the QBZ-95]] | ||
= Machine Guns = | = Machine Guns = | ||
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[[Image:M2WiF-RPK-3.jpg|thumb|none|600px|Jennifer reloads her RPK.]] | [[Image:M2WiF-RPK-3.jpg|thumb|none|600px|Jennifer reloads her RPK.]] | ||
==[[QJY-88]] | ==Norinco QJY-88== | ||
The [[QJY-88]] machine gun is used by the PLA. Has exactly the same stats as the RPK, but a glitch allows it to shoot a virtually straight stream of bullets, giving it amazing accuracy. | |||
[[Image:Type88gpmg2.jpg|thumb|450px|none|Norinco QJY-88 | [[Image:Type88gpmg2.jpg|thumb|450px|none|Norinco QJY-88 - 5.8x42mm]] | ||
= Sniper Rifles = | = Sniper Rifles = | ||
==Barrett M95== | ==Barrett M95== | ||
The [[Barrett M95]] is available through the .50 Cal Anti-Material Rifle Kit from the AN. For some reason, it fires in semi-auto instead of being bolt-action. | The [[Barrett M95]] is available through the .50 Cal Anti-Material Rifle Kit from the AN. For some reason, it fires in semi-auto instead of being bolt-action. | ||
[[Image:Barrett m90.jpg|thumb|none|450px|Barrett M95 .50 BMG]] | [[Image:Barrett m90.jpg|thumb|none|450px|Barrett M95 - .50 BMG]] | ||
==SVD Dragunov== | ==SVD Dragunov== | ||
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[[Image:M2WiF-SVD-3.jpg|thumb|none|600px|Jennifer reloads the SVD. She is inserting an AKM/103 magazine, which changes into the correct shape when the reload is done. Note how the HUD icon of the rifle has a side-folding buttstock like the SVD-S.]] | [[Image:M2WiF-SVD-3.jpg|thumb|none|600px|Jennifer reloads the SVD. She is inserting an AKM/103 magazine, which changes into the correct shape when the reload is done. Note how the HUD icon of the rifle has a side-folding buttstock like the SVD-S.]] | ||
==[[KSVK sniper rifle|KSVK]] | ==KSVK== | ||
The [[KSVK sniper rifle|KSVK]] is available through the 12.7mm Anti-Material Rifle Kit from the PLA. Statistically identical to the Barrett M95. | |||
[[Image:Ksvk.jpg|thumb|none|300px|KSVK sniper rifle 12. | [[Image:Ksvk.jpg|thumb|none|300px|KSVK sniper rifle - 12.7x108mm]] | ||
==[[Norinco QB rifle series#QBU-88|QBU-88]] | ==Norinco QBU-88]]== | ||
The [[Norinco QB rifle series#QBU-88|QBU-88]] is used by the PLA faction of the game. Statistically identical to the SVD. | |||
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 5.8x42mm]] | [[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 - 5.8x42mm]] | ||
= Launchers = | = Launchers = | ||
==Milkor MGL-140== | ==Milkor MGL-140== | ||
The [[Milkor MGL#MGL 140|Milkor MGL-140]] grenade launcher seen in the hands of UP Mercenaries and attained via the "Grenade Launcher Drop". The | The [[Milkor MGL#MGL 140|Milkor MGL-140]] grenade launcher seen in the hands of UP Mercenaries and attained via the "Grenade Launcher Drop". The characters reload the launcher without opening the cylinder. | ||
[[Image:MGL32.jpg|thumb|none|400px|MIlkor MGL-140 (USMC designation M32 MGL) with an Armson OEG reflex sight - 40x46mm]] | [[Image:MGL32.jpg|thumb|none|400px|MIlkor MGL-140 (USMC designation M32 MGL) with an Armson OEG reflex sight - 40x46mm]] | ||
[[Image:M2WiF-MGL140-1.jpg|thumb|none|600px|Jennifer holds an MGL-140 without foregrip during the prologue mission. Note the typical "ladder sight" crosshair.]] | [[Image:M2WiF-MGL140-1.jpg|thumb|none|600px|Jennifer holds an MGL-140 without foregrip during the prologue mission. Note the typical "ladder sight" crosshair.]] | ||
[[Image:M2WiF-MGL140-2.jpg|thumb|none|600px|Jen with an MGL-140.]] | |||
[[Image:M2WiF-MGL140-3.jpg|thumb|none|600px|Jen takes a photo of a Venezuelan HVT (High Value Target) to verify his death to her employers.]] | |||
==RPG-7== | ==RPG-7== | ||
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[[Image:M2WiF-RPG-2.jpg|thumb|none|600px|Jen reloads the RPG-7.]] | [[Image:M2WiF-RPG-2.jpg|thumb|none|600px|Jen reloads the RPG-7.]] | ||
==[[Mk 153 Mod 0 SMAW]] | ==Mk 153 Mod 0 "SMAW"== | ||
The [[Mk 153 Mod 0 SMAW]] is known as the "Anti-Tank Launcher" and is used by Allied troops. | |||
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW 83mm]] | [[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]] | ||
==PF-97== | ==PF-97== | ||
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[[Image:Rpo-a 2.jpg|thumb|none|400px|RPO-A thermobaric rocket launcher]] | [[Image:Rpo-a 2.jpg|thumb|none|400px|RPO-A thermobaric rocket launcher]] | ||
==[[FIM-92A Stinger]] | ==FIM-92A Stinger== | ||
The [[FIM-92A Stinger]] is a powerful weapon that is used by all factions. Has both free-fire and lock-on firing modes. Known as the "Anti-Air Launcher" in the game. | |||
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger | [[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger - 70mm]] | ||
=Emplaced Weapons= | =Emplaced Weapons= | ||
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[[Image:M2WiF-M2-3.jpg|thumb|none|600px|An M2 with new-style carrying handle mounted on a tank.]] | [[Image:M2WiF-M2-3.jpg|thumb|none|600px|An M2 with new-style carrying handle mounted on a tank.]] | ||
[[Image:M2WiF-M2-2.jpg|thumb|none|600px|Jennifer fires the Browning M2 machine gun.]] | [[Image:M2WiF-M2-2.jpg|thumb|none|600px|Jennifer fires the Browning M2 machine gun.]] | ||
[[Image:M2WiF-M2-4.jpg|thumb|none|600px|Jennifer uses a tripod-mounted M2 HMG while defending a UP building.]] | |||
==DShK== | ==DShK== | ||
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A mounted semi-automatic cannon. Seen around numerous faction sandbags and bunkers. | A mounted semi-automatic cannon. Seen around numerous faction sandbags and bunkers. | ||
[[Image:82mm.jpg|thumb|none|400px|82mm recoilless rifle]] | [[Image:82mm.jpg|thumb|none|400px|82mm recoilless rifle]] | ||
[[Image:M2WiF-RR-1.jpg|thumb|none|600px|A recoilless rifle inside the PMC HQ courtyard.]] | |||
[[Image:M2WiF-RR-3.jpg|thumb|none|600px|Jennifer mans a recoilless rifle while holding back the wave of VZ soldiers.]] | |||
[[Image:M2WiF-RR-2.jpg|thumb|none|600px|Jen fires the recoilless rifle.]] | |||
= Explosives = | = Explosives = | ||
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==M61 Frag Grenade== | ==M61 Frag Grenade== | ||
The [[M26 hand grenade|M61 Frag Grenade]] is used by all factions, the player's character can hold 9 grenades in total. | The [[M26 hand grenade|M61 Frag Grenade]] is used by all factions, the player's character can hold 9 grenades in total. A note of interest is that the HUD icon of the M61 is the M67, while the pick-up icon is an Mk 2 grenade. | ||
[[Image:6696s.jpg|thumb|none|600px|M61 hand grenade, improved version of the M26]] | [[Image:6696s.jpg|thumb|none|600px|M61 hand grenade, improved version of the M26]] | ||
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Silhouette of an [[M67 hand grenade]] appears on the screen each time the player unlocks a new item for purchase. | Silhouette of an [[M67 hand grenade]] appears on the screen each time the player unlocks a new item for purchase. | ||
[[Image:Baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]] | [[Image:Baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]] | ||
[[Image:M2WiF-M67-1.jpg|thumb|none|600px|Silhouette of an M67 grenade appears on the screen when Jen obtains a Raven assault jeep for purchase.]] | |||
==Mk 2 Frag Grenade == | ==Mk 2 Frag Grenade == | ||
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[[Image:M2WiF-Mk2-2.jpg|thumb|none|600px|More Mk 2 grenades are thrown in.]] | [[Image:M2WiF-Mk2-2.jpg|thumb|none|600px|More Mk 2 grenades are thrown in.]] | ||
[[Image:M2WiF-Mk2-3.jpg|thumb|none|600px|Note how the safety levers and pins are removed - a rare sight in video games.]] | [[Image:M2WiF-Mk2-3.jpg|thumb|none|600px|Note how the safety levers and pins are removed - a rare sight in video games.]] | ||
[[Image:M2WiF-Mk2-4.jpg|thumb|none|600px|In-game, Mk 2 grenades are used to mark grenade pick-ups.]] | |||
==C4 Plastic Explosive== | ==C4 Plastic Explosive== |
Revision as of 15:47, 7 January 2012
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Mercenaries 2: World in Flames for current discussions. Content is subject to change. |
Mercenaries 2: World in Flames is an open-world third-person shooter video game developed by the now defunct Pandemic Studios (known for games like Full Spectrum Warrior or The Saboteur). It is a sequel to Mercenaries: Playground of Destruction. The game takes place in the war-torn Venezuela. The player assumes the role of a betrayed mercenary trying to get revenge on his/her employers after a set up.
The game was released by Electronic Arts in 2008 for the PC, Xbox 360, PS2 and PS3 platforms.
The following weapons appear in the video game Mercenaries 2: World in Flames:
Handguns
SIG-Sauer P226
The SIG-Sauer P226 is used by all factions. The suppressed version has only a 12-round magazine capacity. Appears simply as "Pistol" in the game.
IMI/Magnum Desert Eagle Mark XIX
Jamaican Pirates are using Desert Eagle Mark XIX pistols. It incorrectly holds 15 rounds and, strangely, its performance is identical to the P226's.
Luger P08 Artillery
A Luger P08 Artillery is used by General Carmona in several cutscenes. This weapon is not usable by the player.
Smith & Wesson Model 500
Blanco carries a Smith & Wesson Model 500 with wooden grips. Can be obtained by the player after killing Blanco. Also can be obtained by players in "Blanco's Favorites" supply drop with cheats. Very powerful, often a one hit kill.
Colt M1911A1
An M1911A1 pistol is engraved on Blanco's belt's plate.
Submachine Guns
Ingram MAC-10
The Ingram MAC-10 is one of the submachine guns used by the Pirate faction in the game. Has a 45-round magazine and high rate of fire.
IMI Micro Uzi
The Micro Uzi appears as "Machine Pistol" in the game and has incorrect 45-round capacity. This is one of the submachine guns used by the Pirate faction in the game, also used by some VZ HVTs. Identical to the MAC-10 save for it's appearance.
KBP Instrument Design Bureau PP-2000
The PP-2000 has a good stopping power, can be obtained by the player by completing Level 2 of one of Fiona's challenges at the PMC. Can be found under "Fiona's Favorites" in the supply drop list. Called "PDW" in the game.
Chang Feng CF-05
An early version of the Chang Feng CF-05 SMG is carried by Chinese sailors and officers, as well as tank drivers and rocket carrying troops.
Heckler & Koch MP5SD3
The internally-suppressed Heckler & Koch MP5SD3 is one of the many purchasable Supply Drops in the game (Known as "Covert Kit")
Shotgun
Benelli M4 Super 90
The Benelli M4 Super 90 shotgun is used by Pirates and the PLAV, and VZ officers. Can be purchased via the "CQB Kit". Holds 7 shells. A pumping sound is heard between shots, even though no pumping animation occurs.
Assault Rifles
AK-47
Silhouette of an AK-47 is seen on the main menu background. The AK-47 is also used on HUD and pick-up icons of the other two Kalashnikov rifles, the AKM and the AK-103.
AK-103
As in real life, the Venezuelan (VZ) military faction in the game uses AK-103 rifles. It correctly shares ammunition with the AKM. It is slightly more accurate than the AKM, but the player can carry less extra ammo for it.
AKM
The AKM is the standard issue weapon of the People's Liberation Army of Venezuela faction, and also it can be seen being used by the Pirate faction.
Colt M4A1
The M4A1 Carbine is the standard issue weapon of the Universal Petroleum mercenaries and can be seen being carried by Allied Nations medics also. The model of the M4A1 lacks the rear sight, yet still, it has good accuracy. A total of 12 magazines can be carried for the M4A1.
Heckler & Koch XM8
The Heckler & Koch XM8 is the standard issue weapon of the Allied Nations faction in the game. Known as "Combat Rifle". The rifle has a 40 round magazine in game, despite only having 30 round capacity in reality.
Norinco QBZ-95
The Norinco QBZ-95 is the standard issue weapon of the Chinese faction. Called simply "Bullpup Rifle" in the game.
Machine Guns
FN M249
The M249 is used by UP mercenaries and AN soldiers. In-game, its bipod is unfolded and is fitted with a heat-shield. Only holds 100 rounds despite being fitted with the 200-round belt box.
RPK
RPKs with 75-round drum magazines are used by the PLAV and VZ factions. It appears as "Automatic Rifle" in the game.
Norinco QJY-88
The QJY-88 machine gun is used by the PLA. Has exactly the same stats as the RPK, but a glitch allows it to shoot a virtually straight stream of bullets, giving it amazing accuracy.
Sniper Rifles
Barrett M95
The Barrett M95 is available through the .50 Cal Anti-Material Rifle Kit from the AN. For some reason, it fires in semi-auto instead of being bolt-action.
SVD Dragunov
The SVD Dragunov is used by the PLAV, VZ forces and UP mercenaries. A glitch in the game occasionally makes the characters hold it like a pistol.
KSVK
The KSVK is available through the 12.7mm Anti-Material Rifle Kit from the PLA. Statistically identical to the Barrett M95.
Norinco QBU-88]]
The QBU-88 is used by the PLA faction of the game. Statistically identical to the SVD.
Launchers
Milkor MGL-140
The Milkor MGL-140 grenade launcher seen in the hands of UP Mercenaries and attained via the "Grenade Launcher Drop". The characters reload the launcher without opening the cylinder.
RPG-7
The RPG-7 is used by the PLAV, VZ, UP and the Pirate faction. This is a simple rocket launcher that can be purchased in the "RPG Drop".
Mk 153 Mod 0 "SMAW"
The Mk 153 Mod 0 SMAW is known as the "Anti-Tank Launcher" and is used by Allied troops.
PF-97
Chinese copy of the RPO-A thermobaric rocket launcher. Known as the "Fuel-Air RPG" and used by PLA troops. Possibly the most powerful rocket-launcher in the game. Capable of destroying most buildings and all tanks with one hit.
FIM-92A Stinger
The FIM-92A Stinger is a powerful weapon that is used by all factions. Has both free-fire and lock-on firing modes. Known as the "Anti-Air Launcher" in the game.
Emplaced Weapons
Browning M2
Browning M2s are seen mounted on Allied, UP, Pirate and PLAV vehicles.
DShK
The DShK heavy machine gun is mounted on various VZ and Chinese vehicles and boats, as well as carried by VZ troops in the opening cutscene.
General Electric M134 Minigun
GE M134 Miniguns are mounted on the "Rogue Assassin" helicopter, as the gunner's weapon on the "Diplomat Heavy Tank" and on various other vehicles and boats.
General Dynamics M197 Vulcan
The General Dynamics M197 Vulcan is mounted on The "Vulcan 4x4", "Ambassador Gunship" the "Warsong Attack Helicopter" and on other vehicles.
M60D
M60Ds are mounted on PLAV and Pirate vehicles and ships. Strangely, performs and sounds like the M2 heavy machine gun.
Mk 19 grenade launcher
Mk 19 grenade launchers are seen mounted on the UP "Warhorse Patrol Boat" and "Raven GL". Some challenges include practicing with the Mk 19 grenade launcher at the PMC HQ.
ZU-23
The ZU-23 twincannon appears as "Scorpion" in the game. Has unlimited ammo.
Recoilless Rifle
A mounted semi-automatic cannon. Seen around numerous faction sandbags and bunkers.
Explosives
M34 White Phosphorous grenade
The M34 White Phosphorous grenade is used as a smoke grenade in the game. It is used to designate targets for the friendly helicopter, or mark airstrike targets.
M61 Frag Grenade
The M61 Frag Grenade is used by all factions, the player's character can hold 9 grenades in total. A note of interest is that the HUD icon of the M61 is the M67, while the pick-up icon is an Mk 2 grenade.
M67 Hand Grenade
Silhouette of an M67 hand grenade appears on the screen each time the player unlocks a new item for purchase.
Mk 2 Frag Grenade
After starting the game, several Mk 2 hand grenades fall down, and when they explode, they form Pandemic Studio's logo.
C4 Plastic Explosive
Used by the player only, the player can hold 5 in total, can be thrown to stick to any surface and then detonated.