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Mercenaries 2: World in Flames: Difference between revisions

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==Colt M4A1==
==Colt M4A1==
The [[M4A1 Carbine]] is the standard issue weapon of the Universal Petroleum mercenaries and can be seen being carried by Allied Nations medics (near the helipad at the Allied HQ). Lacks a rear sight, called "Carbine" in-game.
The [[M4A1 Carbine]] is the standard issue weapon of the Universal Petroleum mercenaries and can be seen being carried by Allied Nations medics also. The model of the M4A1 lacks the rear sight, yet still, it has good accuracy.
[[Image:ColtM4A1-2.jpg|thumb|none|400px|Colt M4A1 with carrying handle removed - 5.56x45mm NATO<br>THIS IS A PHOTOSHOP IMAGE.]]
[[Image:ColtM4A1-2.jpg|thumb|none|400px|Colt M4A1 with carrying handle removed - 5.56x45mm NATO<br>THIS IS A PHOTOSHOP IMAGE.]]
[[Image:M2WiF-M4A1-1.jpg|thumb|none|600px|Jennifer holds her M4A1 during the prologue mission of the game.]]
[[Image:M2WiF-M4A1-1.jpg|thumb|none|600px|Jennifer holds her M4A1 during the prologue mission of the game.]]
[[Image:M2WiF-M4A1-2.jpg|thumb|none|600px|Jennifer examines the weapons she has to deliver to the Universal Petroleum faction's base of operations. As the HUD shows, the whole cargo is worth only 9,500 dollars, while in real life one single M4 Carbine costs more than a thousand dollars.]]
[[Image:M2WiF-M4A1-2.jpg|thumb|none|600px|Jennifer examines the weapons she has to deliver to the Universal Petroleum faction's base of operations. As the HUD shows, the whole cargo is worth only 9,500 dollars, while in real life one single M4 Carbine costs more than a thousand dollars.]]
[[Image:M2WiF-M4A1-3.jpg|thumb|none|600px|Jennifer reloads a "Carbine", as the game calls it.]]


==[[Heckler & Koch XM8]]==
==[[Heckler & Koch XM8]]==
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[[Image:M2WiF-M249-2.jpg|thumb|none|600px|Jennifer holds an M249 inside a Universal Petroleum HQ. Note the 90-degree carrying handle and a cut in the buttstock indicating that this is the first version M249, not the M249E1, nor the Minimi.]]
[[Image:M2WiF-M249-2.jpg|thumb|none|600px|Jennifer holds an M249 inside a Universal Petroleum HQ. Note the 90-degree carrying handle and a cut in the buttstock indicating that this is the first version M249, not the M249E1, nor the Minimi.]]


==[[RPK]]==
==RPK==
Used by PLAV and VZ factions. Fitted with 75 round drum.
[[RPK]]s are used by the PLAV and VZ factions. Appears as "Automatic Rifle".
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK light machine gun 7.62x39mm with 75-round drum magazine]]
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK light machine gun with 75-round drum magazine - 7.62x39mm]]
[[Image:M2WiF-RPK-1.jpg|thumb|none|600px|Jen holds a newly acquired RPK.]]


==[[QJY-88]]==
==[[QJY-88]]==
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= Sniper Rifles =
= Sniper Rifles =
==[[SVD Dragunov]]==
==Barrett M95==
Used by the PLAV, VZ forces and UP mercenaries. A glitch in the game occasionally makes the player hold it like a pistol, or vice-versa.
The [[Barrett M95]] is available through the .50 Cal Anti-Material Rifle Kit from the AN. For some reason, it fires in semi-auto instead of being bolt-action.
[[Image:Barrett m90.jpg|thumb|none|450px|Barrett M95 .50 BMG]]
 
==SVD Dragunov==
The [[SVD Dragunov]] is used by the PLAV, VZ forces and UP mercenaries. A glitch in the game occasionally makes the characters hold it like a pistol.
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]
 
[[Image:M2WiF-SVD-1.jpg|thumb|none|600px|A UP trooper demonstrates the aforementioned glitch.]]
==[[Barrett M95]]==
[[Image:M2WiF-SVD-2.jpg|thumb|none|600px|Jen stalks a Universal Petroleum sniper with her binocular.]]
Available through the .50 Cal Anti-Material Rifle Kit from the AN.
[[Image:M2WiF-SVD-3.jpg|thumb|none|600px|Jennifer reloads the SVD. Note how she is inserting an AKM/103 magazine, which changes into the correct shape when the reload is done.]]
[[Image:Barrett m90.jpg|thumb|none|450px|Barrett M95 .50 BMG]]


==[[KSVK sniper rifle|KSVK]]==
==[[KSVK sniper rifle|KSVK]]==
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= Launchers =
= Launchers =
==[[Milkor MGL#MGL 140|Milkor M32 MGL]]==
==Milkor MGL-140==
A grenade launcher seen in the hands of UP Mercenaries and attained via the "Grenade Launcher Drop".
THe [[Milkor MGL#MGL 140|Milkor MGL-140]] grenade launcher seen in the hands of UP Mercenaries and attained via the "Grenade Launcher Drop". The 6-shot cylinder can be reloaded real quickly.
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight]]
[[Image:MGL32.jpg|thumb|none|400px|MIlkor MGL-140 (USMC designation M32 MGL) with an Armson OEG reflex sight - 40x46mm]]
[[Image:M2WiF-MGL140-1.jpg|thumb|none|600px|Jennifer holds an MGL-140 without foregrip during the prologue mission. Note the typical "ladder sight" crosshair.]]


==[[RPG-7]]==
==RPG-7==
Used by the PLAV, VZ, UP and the Pirate faction, this is a simple rocket launcher that can be purchased in the "RPG Drop"
The [[RPG-7]] is used by the PLAV, VZ, UP and the Pirate faction. This is a simple rocket launcher that can be purchased in the "RPG Drop".
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 - 40mm.]]
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 - 40mm]]
[[Image:Mercenaries-2-rpg.jpg|thumb|none|450px|Mattias with the RPG]]
[[Image:M2WiF-RPG-1.jpg|thumb|none|600px|Jennifer with an RPG-7 on her shoulder.]]
[[Image:M2WiF-RPG-2.jpg|thumb|none|600px|Jen reloads the RPG-7.]]


==[[Mk 153  Mod 0 SMAW]]==
==[[Mk 153  Mod 0 SMAW]]==
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==Mk 19 grenade launcher==
==Mk 19 grenade launcher==
[[Mk 19 grenade launcher]]s are seen mounted on the UP "Warhorse Patrol Boat" and "Raven GL". Some challenges include practicing with the Mk 19 grenade launcher at the PMC HQ.
[[Mk 19 grenade launcher]]s are seen mounted on the UP "Warhorse Patrol Boat" and "Raven GL". Some challenges include practicing with the Mk 19 grenade launcher at the PMC HQ.
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher 40mm in vehicle mounting]]
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher in vehicle mounting - 40x46mm]]
[[Image:M2WiF-Mk19-1.jpg|thumb|none|600px|Two Mk 19 grenade launcher with gun shields inside the villa courtyard.]]


==ZU-23==
==ZU-23==
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= Explosives =
= Explosives =
==M34 White Phosphorous grenade==
The [[M34 White Phosphorous grenade]] is used as a smoke grenade in the game. It is used to designate targets for the friendly helicopter, or mark airstrike targets.
[[Image:M34_2-1-.jpg|thumb|none|130px|M34 White Phosphorous grenade]]
[[Image:M2WiF-M34-1.jpg|thumb|none|600px|Close-up of a deployed M34 WP grenade.]]
==[[M26 hand grenade|M61 Frag Grenade]]==
==[[M26 hand grenade|M61 Frag Grenade]]==
Used by all factions, the player can hold 9 grenades in total.
Used by all factions, the player can hold 9 grenades in total.

Revision as of 18:04, 5 January 2012

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Mercenaries 2: World in Flames for current discussions. Content is subject to change.

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Mercenaries 2: World in Flames (2008)

Mercenaries 2: World in Flames is an open-world third-person shooter video game developed by the now defunct Pandemic Studios (known for games like Full Spectrum Warrior or The Saboteur). It is a sequel to Mercenaries: Playground of Destruction. The game takes place in the war-torn Venezuela. The player assumes the role of a betrayed mercenary trying to get revenge on his/her employers after a set up.

The game was released by Electronic Arts in 2008 for the PC, Xbox 360, PS2 and PS3 platforms.

The following weapons appear in the video game Mercenaries 2: World in Flames:


Handguns

SIG-Sauer P226

The SIG-Sauer P226 is used by all factions. The suppressed version has only a 12-round magazine capacity. Appears simply as "Pistol" in the game.

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SIG-Sauer P226 - 9x19mm
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Jennifer hands over her P226 with blued slide to Blanco. Note how the barrel is clearly bigger than 9mm.
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Blanco strikes an interesting pose when he takes Jen's pistol.
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Fiona pulls out her P226 when Eva and Jen enter the occupied villa.
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Jennifer with a P226 pistol at the ready.

IMI/Magnum Desert Eagle Mark XIX

Jamaican Pirates are using Desert Eagle Mark XIX pistols. It incorrectly holds 15 rounds and, strangely, its performance is identical to the P226's.

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Desert Eagle Mark XIX - .50 AE
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Close-up of a Jamaican pirate's Desert Eagle.

Luger P08 Artillery

A Luger P08 Artillery is used by General Carmona in several cutscenes. This weapon is not usable by the player.

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Luger P08 Artillery - 9x19mm
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General Carmona pulls out the Luger P08 Artillery after betraying Jennifer during the prologue of the game.
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General Carmona points his Luger P08 at Jennifer's head.
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A close-up of the lazily modeled Luger which appears to miss the rear sight.

Smith & Wesson Model 500

Blanco carries a Smith & Wesson Model 500 with wooden grips. Can be obtained by the player after killing Blanco. Also can be obtained by players in "Blanco's Favorites" supply drop with cheats. Very powerful, often a one hit kill.

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Smith & Wesson Model 500 - .500 S&W Magnum
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Blanco pulls out his Model 500 during the intro.
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A close-up of Blanco's Model 500, which was manufactured by Tex & Hawk.

Colt M1911A1

An M1911A1 pistol is engraved on Blanco's belt's plate.

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Colt M1911A1 - .45 ACP
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An engraved M1911-type pistol is visible on Blanco's belt plate as he speaks.

Submachine Guns

Ingram MAC-10

One of the submachine guns used by the Pirate faction in the game. 45 round magazine and high rate of fire.

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Ingram MAC 10 open bolt submachine gun - .45ACP
File:Mercenaries-2-mac10.jpg
A pirate holding the MAC 10
File:Mercs 2 mac 10.jpg
MAC-10 Model

IMI Micro Uzi

The Micro Uzi appears as "Machine Pistol" in the game and has incorrect 45-round capacity. This is one of the submachine guns used by the Pirate faction in the game, also used by some VZ HVTs. Identical to the MAC-10 save for it's appearance.

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Micro Uzi with 32-round magazine - 9x19mm
File:Mercs 2 uzi.jpg
Micro Uzi Model
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Jennifer with a Micro Uzi.
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A Micro Uzi on the ground.

KBP Instrument Design Bureau PP-2000

The PP-2000 has a good stopping power, can be obtained by the player by completing Level 2 of one of Fiona's challenges at the PMC. Can be found under "Fiona's Favorites" in the supply drop list. Called "PDW" in the game.

PP-2000 with red dot sight - 9x19mm
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Jen holds a PP-2000 at the villa.
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A PP-2000 on the ground.

Chang Feng CF-05

An early version of the Chang Feng SMG is carried by Chinese sailors and officers, as well as tank drivers and rocket carrying troops.

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Chang Feng, 9x19mm (Early Model)

Heckler & Koch MP5SD3

Is one of the many purchasable Supply Drops in the game (Known as "Covert Kit")

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Heckler & Koch MP5SD3 9x19mm with S-E-F trigger group and Stock Extended.
File:Mercenaries-2-mp5sd.jpg
Jennifer holding the MP5SD3

Shotgun

Benelli M4 Super 90

The Benelli M4 Super 90 shotgun is used by Pirates and the PLAV, and VZ officers. Can be purchased via the "CQB Kit". Holds 7 shells. A pumping sound is heard between shots, even though no pumping animation occurs.

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Benelli M4 Super 90 - 12 Gauge
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An M4 Super 90 is visible on Jennifer's back when she takes cover from a trigger-happy DShK gunner.
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Jennifer with an M4 Super 90 after clearing the courtyard of Solano's villa.

Assault Rifles

AK-47

Silhouette of an AK-47 is seen on the main menu background.

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(Type I) AK-47 - 7.62x39mm
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An AK-47 and an RPG-7 on a fictional 100 dollar bill.

AK-103

As in real life, the Venezuelan (VZ) military faction in the game uses AK-103 rifles. It correctly shares ammunition with the AKM. It is slightly more accurate than the AKM, but the player can carry less extra ammo for it.

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AK-103 - 7.62x39mm
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An AK-103 on the ground.
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Jennifer holds an AK-103 as she's waiting for Ewan to pick up the VZ cash pallet and transport it to her base of operations.
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Jen reloads her AK-103 after capturing a VZ outpost for the Guerillas. Note how the AK-103's icon on the HUD is a '47.

AKM

The AKM is the standard issue weapon of the People's Liberation Army of Venezuela faction, and also it can be seen being used by the Pirate faction.

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AKM, Stamped Steel Receiver w/ slant muzzle brake 7.62x39mm
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General Carmona's troops fire their AKM rifles.
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Jennifer holds an AKM before assaulting Solano's villa.
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An AKM on Jennifer's back.

Colt M4A1

The M4A1 Carbine is the standard issue weapon of the Universal Petroleum mercenaries and can be seen being carried by Allied Nations medics also. The model of the M4A1 lacks the rear sight, yet still, it has good accuracy.

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Colt M4A1 with carrying handle removed - 5.56x45mm NATO
THIS IS A PHOTOSHOP IMAGE.
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Jennifer holds her M4A1 during the prologue mission of the game.
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Jennifer examines the weapons she has to deliver to the Universal Petroleum faction's base of operations. As the HUD shows, the whole cargo is worth only 9,500 dollars, while in real life one single M4 Carbine costs more than a thousand dollars.
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Jennifer reloads a "Carbine", as the game calls it.

Heckler & Koch XM8

Standard issue weapon of the Allied Nations faction in the game. Known as "Combat Rifle". The rifle has a 40 round magazine in game, despite only having 30 round capacity in reality.

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Heckler & Koch XM8, 5.56x45mm w/ Insight ISM-V sight.

Norinco QBZ-95

Standard issue weapon of the Chinese faction. Fires the 5.8x42mm round, has a capacity of 30 rounds. Called simply "Bullpup Rifle" in game.

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The Norinco QBZ-95 Assault Rifle.
File:Mercenaries-2-norinco.jpg
A Chinese soldier with the QBZ-95

Machine Guns

FN M249

The M249 is used by UP mercenaries and AN soldiers. In-game, its bipod is unfolded and is fitted with a heat-shield. Only holds 100 rounds despite being fitted with the 200-round belt box.

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M249 (first pattern U.S. adopted variant of the original FN Minimi) - 5.56x45mm
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An M249 on Jennifer's back.
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Jennifer holds an M249 inside a Universal Petroleum HQ. Note the 90-degree carrying handle and a cut in the buttstock indicating that this is the first version M249, not the M249E1, nor the Minimi.

RPK

RPKs are used by the PLAV and VZ factions. Appears as "Automatic Rifle".

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RPK light machine gun with 75-round drum magazine - 7.62x39mm
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Jen holds a newly acquired RPK.

QJY-88

Used by the PLA. Has exactly the same stats as the RPK, but a glitch allows it to shoot a virtually straight stream of bullets, giving it amazing accuracy.

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Norinco QJY-88, 5.8x42mm

Sniper Rifles

Barrett M95

The Barrett M95 is available through the .50 Cal Anti-Material Rifle Kit from the AN. For some reason, it fires in semi-auto instead of being bolt-action.

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Barrett M95 .50 BMG

SVD Dragunov

The SVD Dragunov is used by the PLAV, VZ forces and UP mercenaries. A glitch in the game occasionally makes the characters hold it like a pistol.

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SVD Dragunov sniper rifle - 7.62x54mm R
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A UP trooper demonstrates the aforementioned glitch.
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Jen stalks a Universal Petroleum sniper with her binocular.
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Jennifer reloads the SVD. Note how she is inserting an AKM/103 magazine, which changes into the correct shape when the reload is done.

KSVK

Available through the 12.7mm Anti-Material Rifle Kit from the PLA. Statistically identical to the Barrett M95.

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KSVK sniper rifle 12.7x108 mm

QBU-88

Used by the PLA in game. Statistically identical to the SVD.

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Norinco QBU-88 5.8x42mm

Launchers

Milkor MGL-140

THe Milkor MGL-140 grenade launcher seen in the hands of UP Mercenaries and attained via the "Grenade Launcher Drop". The 6-shot cylinder can be reloaded real quickly.

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MIlkor MGL-140 (USMC designation M32 MGL) with an Armson OEG reflex sight - 40x46mm
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Jennifer holds an MGL-140 without foregrip during the prologue mission. Note the typical "ladder sight" crosshair.

RPG-7

The RPG-7 is used by the PLAV, VZ, UP and the Pirate faction. This is a simple rocket launcher that can be purchased in the "RPG Drop".

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RPG-7 - 40mm
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Jennifer with an RPG-7 on her shoulder.
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Jen reloads the RPG-7.

Mk 153 Mod 0 SMAW

Known as the "Anti-Tank Launcher". Used by Allied troops.

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Mk 153 Mod 0 SMAW 83mm

PF-97

Chinese copy of the RPO-A thermobaric rocket launcher. Known as the "Fuel-Air RPG" and used by PLA troops. Possibly the most powerful rocket-launcher in the game. Capable of destroying most buildings and all tanks with one hit.

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RPO-A thermobaric rocket launcher

FIM-92A Stinger

Another weapon that is used by all factions. Known as the "Anti-Air Launcher".

File:-0976t.jpg
FIM-92A Stinger, 70mm

Emplaced Weapons

Browning M2

Browning M2s are seen mounted on Allied, UP, Pirate and PLAV vehicles.

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Browning M2HB on vehicle mount - .50 BMG
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A soldier uses a Browning M2HB during the intro footage of the game.
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An M2 with new-style carrying handle mounted on a tank.
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Jennifer fires the Browning M2 machine gun.

DShK

The DShK heavy machine gun is mounted on various VZ and Chinese vehicles and boats, as well as carried by VZ troops in the opening cutscene.

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Russian DShKM - 12.7x108mm
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A VZ soldiers mans a DShK on photo.
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Venezuelan troops march with DShK machine guns in the intro.
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Jennifer test-fires the first DShK she encounters during the prologue mission.
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A DShK mounted on the commander's hatch of a tank.
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A DShK mounted on an "Iguana" jeep, which is called "Iguana MG" if a machine gun is mounted on it.

General Electric M134 Minigun

GE M134 Miniguns are mounted on the "Rogue Assassin" helicopter, as the gunner's weapon on the "Diplomat Heavy Tank" and on various other vehicles and boats.

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General Electric M134 - 7.62x51mm

General Dynamics M197 Vulcan

The General Dynamics M197 Vulcan is mounted on The "Vulcan 4x4", "Ambassador Gunship" the "Warsong Attack Helicopter" and on other vehicles.

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General Dynamics M197 Vulcan - 20mm.

M60D

M60Ds are mounted on PLAV and Pirate vehicles and ships. Strangely, performs and sounds like the M2 heavy machine gun.

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M60D Machine Gun 7.62x51mm NATO

Mk 19 grenade launcher

Mk 19 grenade launchers are seen mounted on the UP "Warhorse Patrol Boat" and "Raven GL". Some challenges include practicing with the Mk 19 grenade launcher at the PMC HQ.

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Mk 19 grenade launcher in vehicle mounting - 40x46mm
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Two Mk 19 grenade launcher with gun shields inside the villa courtyard.

ZU-23

The ZU-23 twincannon appears as "Scorpion" in the game. Has unlimited ammo.

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ZU-23-2 - 23mm

Recoilless Rifle

A mounted semi-automatic cannon. Seen around numerous faction sandbags and bunkers.

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82mm recoilless rifle

Explosives

M34 White Phosphorous grenade

The M34 White Phosphorous grenade is used as a smoke grenade in the game. It is used to designate targets for the friendly helicopter, or mark airstrike targets.

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M34 White Phosphorous grenade
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Close-up of a deployed M34 WP grenade.

M61 Frag Grenade

Used by all factions, the player can hold 9 grenades in total.

File:6696s.jpg
M61 hand grenade, improved version of the M26

Mk 2 Frag Grenade

After starting the game, several Mk 2 hand grenades fall down, and when they explode, they form Pandemic Studio's logo.

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Mk 2 hand grenade
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An Mk 2 grenade falls in.
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More Mk 2 grenades are thrown in.
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Note how the safety levers and pins are removed - a rare sight in video games.

C4 Plastic Explosive

Used by the player only, the player can hold 5 in total, can be thrown to stick to any surface and then detonated.