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Mercenaries 2: World in Flames: Difference between revisions
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==Colt M4A1== | ==Colt M4A1== | ||
The [[M4A1 Carbine]] is the standard issue weapon of the Universal Petroleum mercenaries and can be seen being carried by Allied Nations medics | The [[M4A1 Carbine]] is the standard issue weapon of the Universal Petroleum mercenaries and can be seen being carried by Allied Nations medics also. The model of the M4A1 lacks the rear sight, yet still, it has good accuracy. | ||
[[Image:ColtM4A1-2.jpg|thumb|none|400px|Colt M4A1 with carrying handle removed - 5.56x45mm NATO<br>THIS IS A PHOTOSHOP IMAGE.]] | [[Image:ColtM4A1-2.jpg|thumb|none|400px|Colt M4A1 with carrying handle removed - 5.56x45mm NATO<br>THIS IS A PHOTOSHOP IMAGE.]] | ||
[[Image:M2WiF-M4A1-1.jpg|thumb|none|600px|Jennifer holds her M4A1 during the prologue mission of the game.]] | [[Image:M2WiF-M4A1-1.jpg|thumb|none|600px|Jennifer holds her M4A1 during the prologue mission of the game.]] | ||
[[Image:M2WiF-M4A1-2.jpg|thumb|none|600px|Jennifer examines the weapons she has to deliver to the Universal Petroleum faction's base of operations. As the HUD shows, the whole cargo is worth only 9,500 dollars, while in real life one single M4 Carbine costs more than a thousand dollars.]] | [[Image:M2WiF-M4A1-2.jpg|thumb|none|600px|Jennifer examines the weapons she has to deliver to the Universal Petroleum faction's base of operations. As the HUD shows, the whole cargo is worth only 9,500 dollars, while in real life one single M4 Carbine costs more than a thousand dollars.]] | ||
[[Image:M2WiF-M4A1-3.jpg|thumb|none|600px|Jennifer reloads a "Carbine", as the game calls it.]] | |||
==[[Heckler & Koch XM8]]== | ==[[Heckler & Koch XM8]]== | ||
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[[Image:M2WiF-M249-2.jpg|thumb|none|600px|Jennifer holds an M249 inside a Universal Petroleum HQ. Note the 90-degree carrying handle and a cut in the buttstock indicating that this is the first version M249, not the M249E1, nor the Minimi.]] | [[Image:M2WiF-M249-2.jpg|thumb|none|600px|Jennifer holds an M249 inside a Universal Petroleum HQ. Note the 90-degree carrying handle and a cut in the buttstock indicating that this is the first version M249, not the M249E1, nor the Minimi.]] | ||
==[[RPK]] | ==RPK== | ||
[[RPK]]s are used by the PLAV and VZ factions. Appears as "Automatic Rifle". | |||
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK light machine gun | [[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK light machine gun with 75-round drum magazine - 7.62x39mm]] | ||
[[Image:M2WiF-RPK-1.jpg|thumb|none|600px|Jen holds a newly acquired RPK.]] | |||
==[[QJY-88]]== | ==[[QJY-88]]== | ||
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= Sniper Rifles = | = Sniper Rifles = | ||
==[[SVD Dragunov | ==Barrett M95== | ||
The [[Barrett M95]] is available through the .50 Cal Anti-Material Rifle Kit from the AN. For some reason, it fires in semi-auto instead of being bolt-action. | |||
[[Image:Barrett m90.jpg|thumb|none|450px|Barrett M95 .50 BMG]] | |||
==SVD Dragunov== | |||
The [[SVD Dragunov]] is used by the PLAV, VZ forces and UP mercenaries. A glitch in the game occasionally makes the characters hold it like a pistol. | |||
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]] | [[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]] | ||
[[Image:M2WiF-SVD-1.jpg|thumb|none|600px|A UP trooper demonstrates the aforementioned glitch.]] | |||
[[Image:M2WiF-SVD-2.jpg|thumb|none|600px|Jen stalks a Universal Petroleum sniper with her binocular.]] | |||
[[Image:M2WiF-SVD-3.jpg|thumb|none|600px|Jennifer reloads the SVD. Note how she is inserting an AKM/103 magazine, which changes into the correct shape when the reload is done.]] | |||
[[Image: | |||
==[[KSVK sniper rifle|KSVK]]== | ==[[KSVK sniper rifle|KSVK]]== | ||
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= Launchers = | = Launchers = | ||
==[[Milkor MGL#MGL 140|Milkor | ==Milkor MGL-140== | ||
THe [[Milkor MGL#MGL 140|Milkor MGL-140]] grenade launcher seen in the hands of UP Mercenaries and attained via the "Grenade Launcher Drop". The 6-shot cylinder can be reloaded real quickly. | |||
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL | [[Image:MGL32.jpg|thumb|none|400px|MIlkor MGL-140 (USMC designation M32 MGL) with an Armson OEG reflex sight - 40x46mm]] | ||
[[Image:M2WiF-MGL140-1.jpg|thumb|none|600px|Jennifer holds an MGL-140 without foregrip during the prologue mission. Note the typical "ladder sight" crosshair.]] | |||
==[[RPG-7]] | ==RPG-7== | ||
The [[RPG-7]] is used by the PLAV, VZ, UP and the Pirate faction. This is a simple rocket launcher that can be purchased in the "RPG Drop". | |||
[[Image:Rpg-7-1-.jpg |thumb|none|450px|RPG-7 - 40mm.]] | [[Image:Rpg-7-1-.jpg |thumb|none|450px|RPG-7 - 40mm]] | ||
[[Image: | [[Image:M2WiF-RPG-1.jpg|thumb|none|600px|Jennifer with an RPG-7 on her shoulder.]] | ||
[[Image:M2WiF-RPG-2.jpg|thumb|none|600px|Jen reloads the RPG-7.]] | |||
==[[Mk 153 Mod 0 SMAW]]== | ==[[Mk 153 Mod 0 SMAW]]== | ||
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==Mk 19 grenade launcher== | ==Mk 19 grenade launcher== | ||
[[Mk 19 grenade launcher]]s are seen mounted on the UP "Warhorse Patrol Boat" and "Raven GL". Some challenges include practicing with the Mk 19 grenade launcher at the PMC HQ. | [[Mk 19 grenade launcher]]s are seen mounted on the UP "Warhorse Patrol Boat" and "Raven GL". Some challenges include practicing with the Mk 19 grenade launcher at the PMC HQ. | ||
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher | [[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher in vehicle mounting - 40x46mm]] | ||
[[Image:M2WiF-Mk19-1.jpg|thumb|none|600px|Two Mk 19 grenade launcher with gun shields inside the villa courtyard.]] | |||
==ZU-23== | ==ZU-23== | ||
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= Explosives = | = Explosives = | ||
==M34 White Phosphorous grenade== | |||
The [[M34 White Phosphorous grenade]] is used as a smoke grenade in the game. It is used to designate targets for the friendly helicopter, or mark airstrike targets. | |||
[[Image:M34_2-1-.jpg|thumb|none|130px|M34 White Phosphorous grenade]] | |||
[[Image:M2WiF-M34-1.jpg|thumb|none|600px|Close-up of a deployed M34 WP grenade.]] | |||
==[[M26 hand grenade|M61 Frag Grenade]]== | ==[[M26 hand grenade|M61 Frag Grenade]]== | ||
Used by all factions, the player can hold 9 grenades in total. | Used by all factions, the player can hold 9 grenades in total. |
Revision as of 18:04, 5 January 2012
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Mercenaries 2: World in Flames for current discussions. Content is subject to change. |
Mercenaries 2: World in Flames is an open-world third-person shooter video game developed by the now defunct Pandemic Studios (known for games like Full Spectrum Warrior or The Saboteur). It is a sequel to Mercenaries: Playground of Destruction. The game takes place in the war-torn Venezuela. The player assumes the role of a betrayed mercenary trying to get revenge on his/her employers after a set up.
The game was released by Electronic Arts in 2008 for the PC, Xbox 360, PS2 and PS3 platforms.
The following weapons appear in the video game Mercenaries 2: World in Flames:
Handguns
SIG-Sauer P226
The SIG-Sauer P226 is used by all factions. The suppressed version has only a 12-round magazine capacity. Appears simply as "Pistol" in the game.
IMI/Magnum Desert Eagle Mark XIX
Jamaican Pirates are using Desert Eagle Mark XIX pistols. It incorrectly holds 15 rounds and, strangely, its performance is identical to the P226's.
Luger P08 Artillery
A Luger P08 Artillery is used by General Carmona in several cutscenes. This weapon is not usable by the player.
Smith & Wesson Model 500
Blanco carries a Smith & Wesson Model 500 with wooden grips. Can be obtained by the player after killing Blanco. Also can be obtained by players in "Blanco's Favorites" supply drop with cheats. Very powerful, often a one hit kill.
Colt M1911A1
An M1911A1 pistol is engraved on Blanco's belt's plate.
Submachine Guns
Ingram MAC-10
One of the submachine guns used by the Pirate faction in the game. 45 round magazine and high rate of fire.
IMI Micro Uzi
The Micro Uzi appears as "Machine Pistol" in the game and has incorrect 45-round capacity. This is one of the submachine guns used by the Pirate faction in the game, also used by some VZ HVTs. Identical to the MAC-10 save for it's appearance.
KBP Instrument Design Bureau PP-2000
The PP-2000 has a good stopping power, can be obtained by the player by completing Level 2 of one of Fiona's challenges at the PMC. Can be found under "Fiona's Favorites" in the supply drop list. Called "PDW" in the game.
Chang Feng CF-05
An early version of the Chang Feng SMG is carried by Chinese sailors and officers, as well as tank drivers and rocket carrying troops.
Heckler & Koch MP5SD3
Is one of the many purchasable Supply Drops in the game (Known as "Covert Kit")
Shotgun
Benelli M4 Super 90
The Benelli M4 Super 90 shotgun is used by Pirates and the PLAV, and VZ officers. Can be purchased via the "CQB Kit". Holds 7 shells. A pumping sound is heard between shots, even though no pumping animation occurs.
Assault Rifles
AK-47
Silhouette of an AK-47 is seen on the main menu background.
AK-103
As in real life, the Venezuelan (VZ) military faction in the game uses AK-103 rifles. It correctly shares ammunition with the AKM. It is slightly more accurate than the AKM, but the player can carry less extra ammo for it.
AKM
The AKM is the standard issue weapon of the People's Liberation Army of Venezuela faction, and also it can be seen being used by the Pirate faction.
Colt M4A1
The M4A1 Carbine is the standard issue weapon of the Universal Petroleum mercenaries and can be seen being carried by Allied Nations medics also. The model of the M4A1 lacks the rear sight, yet still, it has good accuracy.
Heckler & Koch XM8
Standard issue weapon of the Allied Nations faction in the game. Known as "Combat Rifle". The rifle has a 40 round magazine in game, despite only having 30 round capacity in reality.
Norinco QBZ-95
Standard issue weapon of the Chinese faction. Fires the 5.8x42mm round, has a capacity of 30 rounds. Called simply "Bullpup Rifle" in game.
Machine Guns
FN M249
The M249 is used by UP mercenaries and AN soldiers. In-game, its bipod is unfolded and is fitted with a heat-shield. Only holds 100 rounds despite being fitted with the 200-round belt box.
RPK
RPKs are used by the PLAV and VZ factions. Appears as "Automatic Rifle".
QJY-88
Used by the PLA. Has exactly the same stats as the RPK, but a glitch allows it to shoot a virtually straight stream of bullets, giving it amazing accuracy.
Sniper Rifles
Barrett M95
The Barrett M95 is available through the .50 Cal Anti-Material Rifle Kit from the AN. For some reason, it fires in semi-auto instead of being bolt-action.
SVD Dragunov
The SVD Dragunov is used by the PLAV, VZ forces and UP mercenaries. A glitch in the game occasionally makes the characters hold it like a pistol.
KSVK
Available through the 12.7mm Anti-Material Rifle Kit from the PLA. Statistically identical to the Barrett M95.
QBU-88
Used by the PLA in game. Statistically identical to the SVD.
Launchers
Milkor MGL-140
THe Milkor MGL-140 grenade launcher seen in the hands of UP Mercenaries and attained via the "Grenade Launcher Drop". The 6-shot cylinder can be reloaded real quickly.
RPG-7
The RPG-7 is used by the PLAV, VZ, UP and the Pirate faction. This is a simple rocket launcher that can be purchased in the "RPG Drop".
Mk 153 Mod 0 SMAW
Known as the "Anti-Tank Launcher". Used by Allied troops.
PF-97
Chinese copy of the RPO-A thermobaric rocket launcher. Known as the "Fuel-Air RPG" and used by PLA troops. Possibly the most powerful rocket-launcher in the game. Capable of destroying most buildings and all tanks with one hit.
FIM-92A Stinger
Another weapon that is used by all factions. Known as the "Anti-Air Launcher".
Emplaced Weapons
Browning M2
Browning M2s are seen mounted on Allied, UP, Pirate and PLAV vehicles.
DShK
The DShK heavy machine gun is mounted on various VZ and Chinese vehicles and boats, as well as carried by VZ troops in the opening cutscene.
General Electric M134 Minigun
GE M134 Miniguns are mounted on the "Rogue Assassin" helicopter, as the gunner's weapon on the "Diplomat Heavy Tank" and on various other vehicles and boats.
General Dynamics M197 Vulcan
The General Dynamics M197 Vulcan is mounted on The "Vulcan 4x4", "Ambassador Gunship" the "Warsong Attack Helicopter" and on other vehicles.
M60D
M60Ds are mounted on PLAV and Pirate vehicles and ships. Strangely, performs and sounds like the M2 heavy machine gun.
Mk 19 grenade launcher
Mk 19 grenade launchers are seen mounted on the UP "Warhorse Patrol Boat" and "Raven GL". Some challenges include practicing with the Mk 19 grenade launcher at the PMC HQ.
ZU-23
The ZU-23 twincannon appears as "Scorpion" in the game. Has unlimited ammo.
Recoilless Rifle
A mounted semi-automatic cannon. Seen around numerous faction sandbags and bunkers.
Explosives
M34 White Phosphorous grenade
The M34 White Phosphorous grenade is used as a smoke grenade in the game. It is used to designate targets for the friendly helicopter, or mark airstrike targets.
M61 Frag Grenade
Used by all factions, the player can hold 9 grenades in total.
Mk 2 Frag Grenade
After starting the game, several Mk 2 hand grenades fall down, and when they explode, they form Pandemic Studio's logo.
C4 Plastic Explosive
Used by the player only, the player can hold 5 in total, can be thrown to stick to any surface and then detonated.