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Operation 7: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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among the aspects that can be chosen to build the primary weapon are: barrels, scopes, rifle, Receivers, chargers, camouflage / finishes, handles can even choose the ammo to use, the secondary weapons can only be customized with different camouflage / finishes and ammo.
among the aspects that can be chosen to build the primary weapon are: barrels, scopes, rifle, Receivers, chargers, camouflage / finishes, handles can even choose the ammo to use, the secondary weapons can only be customized with different camouflage / finishes and ammo.
The game correctly tracks the +1 bullet in the chamber and the fire-mode selector can also be used.
The game correctly tracks the +1 bullet in the chamber and the fire-mode selector can also be used.
Another feature of the game is that all parts of the weapons have some weight, the more you weigh the arms, but hard to aim and sprinting ability is also affected
Another feature of the game is that all parts of the weapons have some weight, the more you weigh the arms, will be more hard to aim and sprinting ability is also affected


== Pistols ==
== Pistols ==

Revision as of 16:00, 26 December 2011

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Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

The following weapons appear in the video game Operation 7:

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Operation 7

Overview

Operation 7 is an online first person shooter that is characteristic for its high level of realism to the weapons, almost all of which can be customized in some way, the primary weapons are far more customizable secondary weapons. among the aspects that can be chosen to build the primary weapon are: barrels, scopes, rifle, Receivers, chargers, camouflage / finishes, handles can even choose the ammo to use, the secondary weapons can only be customized with different camouflage / finishes and ammo. The game correctly tracks the +1 bullet in the chamber and the fire-mode selector can also be used. Another feature of the game is that all parts of the weapons have some weight, the more you weigh the arms, will be more hard to aim and sprinting ability is also affected

Pistols

Beretta 92FS/M9 and 92FS Inox

The Beretta 92FS/M9 is the starting pistol for default in game, is balanced but not particularly powerful and iron sights can be quite obstructive to shoot in medium-long distances. Also available the Beretta 92FS Inox among the camouflage options on the gun, but the change is only visual. Curiously, the weapon is referred to as much as 92FS and M9, in-game in choosing Inox finish the gun is still called 92FS/M9.

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Beretta 92FS/M9 - 9x19mm
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Beretta 92FS Inox - 9x19mm
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The Default "Berete 92F" has is called in-game
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The Inox finish "M9"
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The third and final finish available to choose for the 92FS is a tan finish
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Idle
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Iron sight
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Reloading

Colt M1911A1

The Colt M1911A1 is one of the first weapons to arquiribles with gold, as more power than regular 9mm guns but limited charger can be a problem. The gun comes with 3 finishes available, the first is finished GI model, the second finish is a two-tone finish that looks like a Colt MK IV Series 80 Combat Elite and third finish available seems to have been gold plated sliding black and carved ivory grips

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Standar M1911a1 - .45 ACP
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Colt MK IV Series 80 Combat Elite - .45 ACP
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The "Kolt M1911A1" as it is called in-game
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The M1911A1 that looks like a MK IV Series 80 Combat Elite in the shop
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The M1911A1 Custom in the shop
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Idle
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Iron sight
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Reload

GLOCK 18C

IMI Desert Eagle

SIG-Sauer P226

File:OP7P226 1.jpg

H&K HK45

File:OP7 HK45 Menu.jpg
HK45 in menu
File:OP7 HK45 Idle.jpg
Idle
File:OP7 HK45 Sight.jpg
Iron sight
File:OP7 HK45 Reload.jpg
Reload

Smith & Wesson M&P

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Smith & Wesson M&P Semiautomatic Pistol - .45 ACP
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A Smith & Wesson M&P with tan frame - .45 ACP.
File:Operaton7 swmp.jpg
M&P ingame

FN FNP-45

File:Operaton7 fnp45.jpg
FNP-45 ingame

You should really find more pics for this dude

Shotguns

M590

File:OP7M590 1.jpg

SPAS 15

File:OP7SPAS15 1.jpg

Valtro PM-5

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Valtro PM5, a magazine fed, pump action shotgun - 12 Gauge
File:OP7Valtra PM-5 1.jpg
Valtro PM5 with 'ghost ring' style rear sights

Sub-Machine Guns

TMP

  • MP9
File:OP7 MP9 Menu.jpg
MP9 in menu
File:OP7 MP9 Idle.jpg
Idle
File:OP7 MP9 Sight.jpg
Iron sight
File:OP7 MP9 Reload.jpg
Reload

Spectre M4

  • Spectre PCC

SCA M11

  • SCA M11 thompson
  • SCA M11 carbine

Heckler & Koch MP5A4 and Faux MP5K-PDW

This is the first series of SMG available to buy in the game from level 1 with gold, it is interesting to note a couple of errors in the fire selector, model the game has a regular fire selector of 3 positions lock - semi-auto - auto what make its a MP5A2 but in the gameplay the selector includes the bursts making it an MP5A4. parts available to customize the MP5 type weapons are: stocks fixed A2 style, retractable A3 style, folding PDW style, the only barrels are available are standard length, with and without suppressor, magazines of 15 and 30 rounds, handguards "tropical" style, slimline with different frontsight and one with an MP5K foregrip but longer way so that they fit with the standard barrel, there are 2 sights of beyond the iron sights, one are holographic and the other are a red dot, there no other receivers available.

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MP5A4 - 9x19mm
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A Real MP5K-PDW - 9x19mm - Notice the difference in length of the barrel in relation to the MP5A4
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MP5A4 in menu
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MP5A4 Idle
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Iron sight
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Reload
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Faux MP5K-PDW in menu
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Faux MP5K-PDW Idle

Heckler & Koch UMP

  • UMP45
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UMP.45 in menu
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Idle
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Iron sight
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Reload
  • USC45

Ingram MAC M10

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PP-19 BIZON

FN P90

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Fabrique Nationale P90 5.7x28mm
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FN P90 - side view - 5.7x28mm
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FN P90 TR with rail and EOTECH holographic Sight (this is a real movie 'blank adapted' firearm) - 5.7x28mm
  • P90
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P90 in menu
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Idle
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Dot sight
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Reload
  • PS90

MP7

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MP7 in menu
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Idle
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Iron sight
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Reload

Assault Rifles

K2

COLT AR15

  • M4 Carbine
  • M4 Commando
  • CAR15
  • M16A4

Heckler & Koch 416

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Heckler & Koch HK416 with 10 inch barrel, 5.56x45mm NATO
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Heckler & Koch HK416 with 14.5 inch barrel, 5.56x45mm NATO
  • HK416 Commando
  • HK416 Carbine

Heckler & Koch G36

  • G36C
  • G36K

TYPE 89

  • TYPE 89 Carbine
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  • TYPE 89 Para
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Type 89-F assault rifle with folding stock for Paratroopers - 5.56x45mm
  • TYPE 89 Standard
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Howa Type 89 in 5.56x45mm

SIG SG550

  • SG550
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SIG SG 550 assault rifle - 5.56x45mm
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  • SG551
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SIG SG 551 - 5.56x45mm
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  • SG552
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SIG SG 552 5.56x45mm
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  • SG550Sniper
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AK74

  • AK74M
  • AKS74
  • AKS74M
  • AKS74U

AN94

Since the game cannot handle variable firing rates in the same fire mode, the AN-94's signature automatic fire mode, which fires the first 2 shots at 1800RPM and any subsequent shots at 600RPM, has been split into separate burst and auto fire modes. Burst mode now handles the 2-round 1800RPM bursts, while auto mode has the weapon fire at 600RPM.

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Avtomat Nikonov AN-94 5.45x39mm

FAMAS

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FAMAS-F1. First pattern with 25 round straight magazine and distinctive ribbed barrel.
File:FAMAS F2.jpg
FAMAS-G2 5.56mm. Notable changes are the full grip guard instead of a trigger guard and the ability to accept NATO STANAG magazines
  • FAMAS F1
  • FAMAS Sniper
  • FAMAS Commando
  • FAMAS G2

Steyr AUG

  • AUG Commando
  • AUG Carbine
  • AUG Standard

M1 GARAND

M14

  • M14A1
  • M14 EBR
  • M14 DMR

FN FAL

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FN FAL 50.00 7.62x51mm NATO
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FN FAL 50.61 Paratrooper with 21" barrel - 7.62x51mm NATO
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British Inch Pattern L1A1 SLR (Self Loading Rifle) chambered in 7.62 Nato - Variation of the FN FAL rifle. British & New Zealand SLR's were later fitted with black fibreglass furniture as seen here.
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DSArms SA58 OSW Carbine 7.62x51mm
  • FAL para
  • FAL Sniper
  • L1A1
  • DSA58
  • DSA58 OSW
  • DSA58 Elite
  • DSA58 Tactical
  • DSA58 SPR

SA80

  • L85A1
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L85A1 in menu
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Idle
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Iron sight
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Reload
  • L85A2
File:Operaton7 l85a2.jpg
L85A2 ingame


  • L22A1

TAR-21

  • TAR-21
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TAR-21 in menu
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Idle
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Dot sight
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Reload
  • CTAR-21
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CTAR-21 in menu
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Idle
  • MTAR-21
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MTAR-21 in menu
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Idle
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Dot sight
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Reload

XM8

  • XM8 Carbine
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XM8 Carbine in menu
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Idle
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Dot sight
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Reload
  • XM8 Compact
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XM8 Compact in menu
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Idle
  • XM8 Sharpshooter

SCAR

  • SCAR-L
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SCAR-L in menu
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Idle
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Iron sight
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Reload
  • SCAR-H
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SCAR-H in menu
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Idle
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Reload

ACR

The ACR is available through the premium rewards section (Ncash+Gold, costs 5000 ncash and 7500 gold altogether.)

Machine Guns

M249

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M249-E1 SAW with 200-round ammo drum - First major upgrade of the SAW officially adopted by the U.S. Military (this is a real blank adapted movie gun) - 5.56mm
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M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56mm with 200 round ammo drum.
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M249 SAW 5.56mm paratrooper version with 200 round ammo drum
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M249 Paratrooper - a real blank adapted movie gun with bipod folded and a picatinny rail on the top of the receiver - 5.56mm
File:Mk46.jpg
Mk 46 Mod 0 Machinegun 5.56x45mm
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  • M249 PARA ===
  • MK46 MOD0 ===

M60

  • M60E3
  • M60E4
  • MK43

MG3

  • MG3

Sniper Rifles

M24

seyfo

FN-SPR

MSG90

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SR25

M110 SASS

DRAGUNOV

  • DRAGUNOV-SVD
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  • DRAGUNOV-SVDS
  • DRAGUNOV-Tiger
  • PSL

DTA SRS

WA2000

File:Http://www.facebook.com/album.php?aid=2070722&id=1552933683&saved


The WA 2000 is a semi-automatic bullpup sniper rifle that was produced by the Carl Walther GmbH Sportwaffen company.[1] It was produced in three different calibers. Production of the rifle was limited and it was shortly stopped because it was too expensive to achieve widespread sales. The rifle is currently rare and very valuable.

AWM

Grenade Launcher

OP7 M203

M203

AG36

GP30

Hand Grenade

MK2

M61

M61

XM84

M18

External links