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Resident Evil: Operation Raccoon City: Difference between revisions
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==HK416== | ==HK416== | ||
[[File:Heckler and Koch 416.jpg|thumb|none|500px|]] | [[File:Heckler and Koch 416.jpg|thumb|none|500px|]] | ||
Called "The Hammer" in game. Anachronistic for the time period (September 1998), as the HK 416 first entered production in 2005. | |||
[[File:Orc8.jpg|thumb|none|500px|]] | [[File:Orc8.jpg|thumb|none|500px|]] | ||
Revision as of 02:37, 30 October 2011
The following firearms are seen in pre-release material for the upcoming video game "Resident Evil: Operation Raccoon City", slated for release this winter. Weapon selection screens and info from a viral marketing site have revealed icons for most of the weapons. Many of them are signature weapons from previous Resident Evil games.
Handguns
SIG-Sauer P226
Vector is seen armed with a SIG-Sauer P226, while using a zombie as an (in)human shield.
Browning Hi-Power Mark III
The Hi-Power Mark III was carried by Claire Redfield in Resident Evil 2.
Beretta 92FS "Samurai Edge" Custom
The classic STARS custom Beretta 92FS from Resident Evil 1 and 0.
Desert Eagle Mark VII
The newer safety catch but lack of ridges on the top of the barrel indicates it is the Mark VII Desert Eagle. Has the same nickname "Lightning Hawk" as the Desert Eagle in Resident Evil 5.
Heckler & Koch VP70M
One of the unlockable weapons is a modernized gold-plated VP70M. The normal version of this weapon was Leon's signature handgun from Resident Evil 2.
Unknown 1911 Pistol
An unknown 1911 pistol is held by Vector in an promotional image.
Submachine Guns
MAC-11
Known as the "Mini SMG" ingame. Bertha is seen using a similar MAC-11 to the one used in Resident Evil 2, complete with barrel extension.
Heckler & Koch MP7A1
Known as the "Suppressed SMG" ingame. A suppressed H&K MP7A1 fitted with a 20-round magazine and reflex scope can be seen on one of the officially released screens. It is anachronistic, as the MP7 was not produced until 2001, the game takes place in 1998.
Heckler & Koch MP5A3
Known as the "Submachine Gun" ingame. An unnamed USS member is seen armed with an MP5A3, consistent with Resident Evil 2's choice of arming the USS. His example is fitted with a Surefire forend.
Heckler & Koch UMP45
M1A1 Thompson
Called "The Mob Special" in game. This is the same Thompson that could be unlocked in Resident Evil 4.
Rifles
Colt M4A1
Known as the "Assault Rifle" ingame. U.S. Spec Ops teams and the USS are seen armed with M4A1s, fitted with Aimpoint Red Dot Sights.
Colt M16A1
Known as the "Burst Rifle" ingame. Players can choose an M16A1 fitted with an ACOG scope.
AK-74
Known as the "Militia Rifle" ingame.
Heckler & Koch G36K
Vektor, Spectre, and Beltway are all seen wielding G36Ks, sometimes suppressed. The forend features possibly-anachronistic rails, as the game takes place in September 1998.
HK416
Called "The Hammer" in game. Anachronistic for the time period (September 1998), as the HK 416 first entered production in 2005.
FN SCAR-H CQC
Called "The Ravager" in game. Anachronistic for the time period (1998), as the SCAR series was developed circa 2007.
Shotguns
Mossberg 590
Beltway is seen with a fullstock Mossberg 590 with a heatshield in a promotional render.
SPAS 12
Known as the "Assault Shotgun" ingame. Players can choose a SPAS 12 with folding stock.
Benelli M4 Super 90
USAS-12
Machine Guns
M249 E2 SAW
Heckler & Koch MG-4
Called "Light Machine Gun" in game. Anachronistic for 1998, as the MG-4 first entered production in 2005.
M60E3
Sniper Rifles
Sako Model 75
Same model as the rifle that appeared in Resident Evil 5, it is known as the "Bolt-action Rifle" ingame.
Heckler & Koch G3
The Heckler & Koch G3 can be seen in the E3 trailer. In the weapons selection screen it is under the Sniper Rifles class and called the "Semi-Auto Rifle". It is fitted with an ACOG scope.
Heckler & Koch PSG-1
SR-25
Special
Flamethrower
Returning from Resident Evil 1.
Fictional Grenade Launcher
Very similar in design to the fictional grenade launcher from Resident Evil 3.