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Talk:Payday: The Heist: Difference between revisions
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HashiriyaR32 (talk | contribs) m (Created page with "== Concept Vid weapons == I saw some of the alpha vids for this game, and they featured the FAMAS and Galil models from Counter-Strike: Source, with iron-sight functionality. It...") |
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== Concept Vid weapons == | == Concept Vid weapons == | ||
I saw some of the alpha vids for this game, and they featured the FAMAS and Galil models from Counter-Strike: Source, with iron-sight functionality. It also demonstrates why CSS models, at least those 2, are poor candidates for any Source mod with iron-sights. The Galil model has WAAY too much visual kick for it to work with ironsights. If I manage to find those vids again, can I place examples of the 2 weapons appearing in this game under the talk page? --[[User:HashiriyaR32|HashiriyaR32]] 20:53, 25 October 2011 (CDT) | I saw some of the alpha vids for this game, and they featured the FAMAS and Galil models from Counter-Strike: Source, with iron-sight functionality. It also demonstrates why CSS models, at least those 2, are poor candidates for any Source mod with iron-sights. The Galil model has WAAY too much visual kick for it to work with ironsights. If I manage to find those vids again, can I place examples of the 2 weapons appearing in this game under the talk page? --[[User:HashiriyaR32|HashiriyaR32]] 20:53, 25 October 2011 (CDT) | ||
Well, it is in the game, yeah, put them up here. --[[User:GP32GL|GP32GL]] 17:38, 26 October 2011 (CDT) |
Revision as of 22:38, 26 October 2011
Concept Vid weapons
I saw some of the alpha vids for this game, and they featured the FAMAS and Galil models from Counter-Strike: Source, with iron-sight functionality. It also demonstrates why CSS models, at least those 2, are poor candidates for any Source mod with iron-sights. The Galil model has WAAY too much visual kick for it to work with ironsights. If I manage to find those vids again, can I place examples of the 2 weapons appearing in this game under the talk page? --HashiriyaR32 20:53, 25 October 2011 (CDT)
Well, it is in the game, yeah, put them up here. --GP32GL 17:38, 26 October 2011 (CDT)