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The 3rd Birthday: Difference between revisions
(→Beretta 92FS: Stop putting a 92F pic as a 92FS! >:O (Also an example of correct formatting)) |
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==Glock 17== | ==Glock 17== | ||
Called the M17GC ingame. | Called the M17GC ingame. | ||
[[File:Glock173rdGen.jpg|thumb|none|500px|]] | |||
[[File:P1.jpg|thumb|none|500px|]] | [[File:P1.jpg|thumb|none|500px|]] | ||
==Glock 22== | ==Glock 22== | ||
Called the M22GC ingame. An Glock 22 Generation 4 called the M22G G4 is also available. | Called the M22GC ingame. An Glock 22 Generation 4 called the M22G G4 is also available. | ||
[[File:Glock22.jpg|thumb|none|500px|]] | |||
[[File:P2.jpg|thumb|none|500px|]] | [[File:P2.jpg|thumb|none|500px|]] | ||
[[File:P3.jpg|thumb|none|500px|Generation 4 variant]] | [[File:P3.jpg|thumb|none|500px|Generation 4 variant]] | ||
==Auto Ordanance M1911A1== | ==Auto Ordanance M1911A1== | ||
Called the .45 Auto A1 ingame. | Called the .45 Auto A1 ingame. | ||
[[File:AutoOrdnanceM1911.jpg|thumb|none|500px|]] | |||
[[File:P4.jpg|thumb|none|500px|]] | [[File:P4.jpg|thumb|none|500px|]] | ||
==Unidentified Colt 1911 1== | ==Unidentified Colt 1911 1== | ||
Line 38: | Line 38: | ||
==SIG P239== | ==SIG P239== | ||
Called the SZ239 ingame. | Called the SZ239 ingame. | ||
[[File:SigP239.jpg|thumb|none|500px|]] | |||
[[File:P7.jpg|thumb|none|500px|]] | [[File:P7.jpg|thumb|none|500px|]] | ||
==SIG P229== | ==SIG P229== | ||
Called the SZ229 ingame. | Called the SZ229 ingame. | ||
[[File:SIGP229.jpg|thumb|none|500px|]] | |||
[[File:P8.jpg|thumb|none|500px|]] | [[File:P8.jpg|thumb|none|500px|]] | ||
==SIG P220== | ==SIG P220== | ||
Called the SZ220 SAO ingame. | Called the SZ220 SAO ingame. | ||
[[File:SigP220EarlyModel.jpg|thumb|none|500px|]] | |||
[[File:P9.jpg|thumb|none|500px|]] | [[File:P9.jpg|thumb|none|500px|]] | ||
==Smith & Wesson M&P 360== | ==Smith & Wesson M&P 360== | ||
Called the MP10 3IN ingame. | Called the MP10 3IN ingame. | ||
[[File:S&W360.jpg|thumb|none|500px|]] | |||
[[File:P10.jpg|thumb|none|500px|]] | [[File:P10.jpg|thumb|none|500px|]] | ||
[[File:P9a.jpg|thumb|none|500px|]] | [[File:P9a.jpg|thumb|none|500px|]] | ||
==Smith & Wesson Model 686== | ==Smith & Wesson Model 686== | ||
Called the the 686Seals ingame. | Called the the 686Seals ingame. | ||
[[File:800px-SW686.jpg|thumb|none|500px|]] | |||
[[File:Pe3P11.jpg|thumb|none|500px|]] | [[File:Pe3P11.jpg|thumb|none|500px|]] | ||
==Smith & Wesson Model 500== | ==Smith & Wesson Model 500== | ||
called the Hunter500 ingame. | called the Hunter500 ingame. | ||
[[File:Magnum 50cal 500.jpg|thumb|none|500px|]] | |||
[[File:P12.jpg|thumb|none|500px|]] | [[File:P12.jpg|thumb|none|500px|]] | ||
=Assault Rifles= | =Assault Rifles= | ||
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==AR-15== | ==AR-15== | ||
Called the CR 15 C. ingame. | Called the CR 15 C. ingame. | ||
[[File:ColtSporterIICarbine.jpg|thumb|none|500px|]] | |||
[[File:Pe3R1.jpg|thumb|none|500px|]] | [[File:Pe3R1.jpg|thumb|none|500px|]] | ||
[[File:R1a.jpg|thumb|none|500px|]] | [[File:R1a.jpg|thumb|none|500px|]] | ||
==M4A1== | ==M4A1== | ||
Called the MfA1 ingame. | Called the MfA1 ingame. | ||
[[File:ColtM4 FirstVersion.jpg|thumb|none|500px|]] | |||
[[File:Pe3R2.jpg|thumb|none|500px|]] | [[File:Pe3R2.jpg|thumb|none|500px|]] | ||
[[File:R2a.jpg|thumb|none|500px|]] | [[File:R2a.jpg|thumb|none|500px|]] | ||
==M4 SOPMOD== | ==M4 SOPMOD== | ||
Called the Mf SOPMOD ingame. However in actuality it is just the previous M4 model with an EOTECH sight added. | Called the Mf SOPMOD ingame. However in actuality it is just the previous M4 model with an EOTECH sight added. | ||
[[File:ColtM4.jpg|thumb|none|500px|]] | |||
[[File:PeR3.jpg|thumb|none|500px|]] | [[File:PeR3.jpg|thumb|none|500px|]] | ||
[[File:R3a.jpg|thumb|none|500px|]] | [[File:R3a.jpg|thumb|none|500px|]] | ||
==AK-47== | ==AK-47== | ||
Called the RK-47 ingame. | Called the RK-47 ingame. | ||
[[File:AK-47.jpg|thumb|none|500px|]] | |||
[[File:Pe3R4.jpg|thumb|none|500px|]] | [[File:Pe3R4.jpg|thumb|none|500px|]] | ||
[[File:R4a.jpg|thumb|none|500px|]] | [[File:R4a.jpg|thumb|none|500px|]] | ||
==AK-101== | ==AK-101== | ||
Called the RK-101 ingame. | Called the RK-101 ingame. | ||
[[File:AK-101-b.jpg|thumb|none|500px|]] | |||
[[File:Pe3R5.jpg|thumb|none|500px|]] | [[File:Pe3R5.jpg|thumb|none|500px|]] | ||
[[File:R5a.jpg|thumb|none|500px|]] | [[File:R5a.jpg|thumb|none|500px|]] | ||
==AK-47 SOPMOD== | ==AK-47 SOPMOD== | ||
Called the RK SOPMOD ingame. | Called the RK SOPMOD ingame. | ||
[[File:Ak47sopmod.jpg|thumb|none|500px|]] | |||
[[File:Pe3R6.jpg|thumb|none|500px|]] | [[File:Pe3R6.jpg|thumb|none|500px|]] | ||
[[File:R6a.jpg|thumb|none|500px|]] | [[File:R6a.jpg|thumb|none|500px|]] | ||
==SIG SG 556== | ==SIG SG 556== | ||
Called the S556SWAT ingame. | Called the S556SWAT ingame. | ||
[[File:Sig556.jpg|thumb|none|500px|]] | |||
[[File:Pe3R7.jpg|thumb|none|500px|]] | [[File:Pe3R7.jpg|thumb|none|500px|]] | ||
[[File:R7a.jpg|thumb|none|500px|]] | [[File:R7a.jpg|thumb|none|500px|]] | ||
==SIG SG 552== | ==SIG SG 552== | ||
Called the S552 ingame. | Called the S552 ingame. | ||
[[File:SIG SG552.jpg|thumb|none|500px|]] | |||
[[File:Pe3R8.jpg|thumb|none|500px|]] | [[File:Pe3R8.jpg|thumb|none|500px|]] | ||
[[File:R8a.jpg|thumb|none|500px|]] | [[File:R8a.jpg|thumb|none|500px|]] | ||
==SIG SG 550== | ==SIG SG 550== | ||
Called the S550 ingame. | Called the S550 ingame. | ||
[[File:SIG550.jpg|thumb|none|500px|]] | |||
[[File:Pe3R9.jpg|thumb|none|500px|]] | [[File:Pe3R9.jpg|thumb|none|500px|]] | ||
[[File:R9a.jpg|thumb|none|500px|]] | [[File:R9a.jpg|thumb|none|500px|]] | ||
==FN FNC== | ==FN FNC== | ||
Called the FHNC ingame. | Called the FHNC ingame. | ||
[[File:FNC REM Sporter.jpg|thumb|none|500px|]] | |||
[[File:Pe3R10.jpg|thumb|none|500px|]] | [[File:Pe3R10.jpg|thumb|none|500px|]] | ||
[[File:R10a.jpg|thumb|none|500px|]] | [[File:R10a.jpg|thumb|none|500px|]] | ||
==FN SCAR-L== | ==FN SCAR-L== | ||
[[File:FN SCAR-L (Standard).jpg|thumb|none|500px|]] | |||
[[File:Pe3R11.jpg|thumb|none|500px|]] | [[File:Pe3R11.jpg|thumb|none|500px|]] | ||
[[File:R11a.jpg|thumb|none|500px|]] | [[File:R11a.jpg|thumb|none|500px|]] | ||
==FN SCAR-H== | ==FN SCAR-H== | ||
[[File:FN SCAR-H STD.jpg|thumb|none|500px|]] | |||
[[File:Pe3R12.jpg|thumb|none|500px|]] | [[File:Pe3R12.jpg|thumb|none|500px|]] | ||
[[File:R12a.jpg|thumb|none|500px|]] | [[File:R12a.jpg|thumb|none|500px|]] | ||
=Sniper Rifles= | =Sniper Rifles= | ||
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==M249 SAW== | ==M249 SAW== | ||
[[File:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|]] | |||
[[File:Mg1.jpg|thumb|none|500px|]] | [[File:Mg1.jpg|thumb|none|500px|]] | ||
==Mk46 Mod 0== | ==Mk46 Mod 0== | ||
[[File:Mk46.jpg|thumb|none|500px|]] | |||
[[File:Mg2.jpg|thumb|none|500px|]] | [[File:Mg2.jpg|thumb|none|500px|]] | ||
==M240B== | ==M240B== | ||
[[File:M240-1.jpg|thumb|none|500px|]] | |||
[[File:Pe3Mg3.jpg|thumb|none|500px|]] | [[File:Pe3Mg3.jpg|thumb|none|500px|]] | ||
=Shotguns= | =Shotguns= | ||
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==M320== | ==M320== | ||
Called the AG320 ingame. | Called the AG320 ingame. | ||
[[File:XM320 stock extended.jpg|thumb|none|500px|]] | |||
[[File:L1.jpg|thumb|none|500px|]] | [[File:L1.jpg|thumb|none|500px|]] | ||
==HK AG-C/GLM== | ==HK AG-C/GLM== | ||
Called the AG-C ingame. | Called the AG-C ingame. | ||
[[File:GLM.jpg|thumb|none|500px|]] | |||
[[File:L2.jpg|thumb|none|500px|]] | [[File:L2.jpg|thumb|none|500px|]] | ||
==Milkor MGL 140== | ==Milkor MGL 140== | ||
Called the RG140 ingame. | Called the RG140 ingame. | ||
[[File:MGL32.jpg|thumb|none|500px|]] | |||
[[File:L3.jpg|thumb|none|500px|]] | [[File:L3.jpg|thumb|none|500px|]] | ||
=Mounted Weapons= | =Mounted Weapons= |
Revision as of 10:21, 5 October 2011
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
The 3rd Birthday is the third game in Square Enix's Parasite Eve series and is for the PSP. A standard feature of a Square Enix RPG is many, many weapons that are incrementally better than their previous versions, although this is one of their few games to be set in the present day and use modern firearms. Weapons are divided into groups of three and these are typically entries in the same series of firearm. Models are low-poly and sometimes it is hard to differentiate between them, however guns are named or have a fictional name that is very similar to its real-world name. Weapon names differ between NTSC and PAL versions, e.g. the M4A1 is called the MfA1 in the US version and D6B2 in the European version.
Pistols
Beretta 92FS
The Beretta 92FS is Aya's personal sidearm. Called the "92M" ingame.
Glock 17
Called the M17GC ingame.
Glock 22
Called the M22GC ingame. An Glock 22 Generation 4 called the M22G G4 is also available.
Auto Ordanance M1911A1
Called the .45 Auto A1 ingame.
Unidentified Colt 1911 1
Called the .45 Auto SFA ingame.
Unidentified Colt 1911 2
Called the SBI4.3 CMP ingame. Perhaps one of the STI variants.
SIG P239
Called the SZ239 ingame.
SIG P229
Called the SZ229 ingame.
SIG P220
Called the SZ220 SAO ingame.
Smith & Wesson M&P 360
Called the MP10 3IN ingame.
Smith & Wesson Model 686
Called the the 686Seals ingame.
Smith & Wesson Model 500
called the Hunter500 ingame.
Assault Rifles
AR-15
Called the CR 15 C. ingame.
M4A1
Called the MfA1 ingame.
M4 SOPMOD
Called the Mf SOPMOD ingame. However in actuality it is just the previous M4 model with an EOTECH sight added.
AK-47
Called the RK-47 ingame.
AK-101
Called the RK-101 ingame.
AK-47 SOPMOD
Called the RK SOPMOD ingame.
SIG SG 556
Called the S556SWAT ingame.
SIG SG 552
Called the S552 ingame.
SIG SG 550
Called the S550 ingame.
FN FNC
Called the FHNC ingame.
FN SCAR-L
FN SCAR-H
Sniper Rifles
H&K MSG90
Called the HK3SPR1 ingame.
H&K PSG-1
Called the PSPR-1 ingame. A second, more powerful version with lighter-coloured casing called the PSPR-1GB is also available.
AR-10 SASS
Called the CR10SASS ingame.
Mk11 Mod 0 SWS
M110 SASS
Called the SR110 ingame.
Barrett M82A1
Called the B82A1 ingame.
AS50
Called the AIS50 ingame.
Barrett XM109
Machine Guns
M249 SAW
Mk46 Mod 0
M240B
Shotguns
Remington 1100
Called the R1100P ingame.
Remington 11-96
Called the R11-96P ingame.
Remington SP-10
Called the RSP10 ingame.
Benelli M2 Tactical
Called the M102T ingame.
Benelli M3 Tactical
Called the M103T ingame.
Benelli M4 Super 90
Called the M1014 ingame.
SPAS-12
Called the FSA12 ingame.
SPAS-15
Called the FSA15 ingame. A second, more powerful version with lighter-coloured casing called the FSA15 IC is also available.
Grenade Launchers
M320
Called the AG320 ingame.
HK AG-C/GLM
Called the AG-C ingame.
Milkor MGL 140
Called the RG140 ingame.
Mounted Weapons
M240C
Mounted on the M1A1 Abrams tanks you briefly control.
GE M134 Minigun
Mounted on the National Guard Humvees and useable by Aya.
M230 Chain Gun
Mounted on the AH-64D Apache Longbow you pilot.