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Talk:Ace Combat: Assault Horizon: Difference between revisions

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::It appears you need to use it to kill enemy aces. Killing regular guys felt the same. --[[User:Funkychinaman|Funkychinaman]] 10:22, 25 September 2011 (CDT)
::It appears you need to use it to kill enemy aces. Killing regular guys felt the same. --[[User:Funkychinaman|Funkychinaman]] 10:22, 25 September 2011 (CDT)
I'm downloading the demo, should be able to grab some screenshots from it soonish. [[User:Evil Tim|Evil Tim]] 10:37, 25 September 2011 (CDT)
I'm downloading the demo, should be able to grab some screenshots from it soonish. [[User:Evil Tim|Evil Tim]] 10:37, 25 September 2011 (CDT)
:One thing you'll quickly see is this game was never designed to be screencapped. There is a ''ton'' of motion blur and depth-of-field conspiring to make stills look horrible, even though it looks fine in motion. [[User:Evil Tim|Evil Tim]] 11:41, 26 September 2011 (CDT)

Revision as of 16:41, 26 September 2011

Helicopters?

When it says helicopters are featured as "playable aircraft", does that mean you can fly them or does it simply mean you're manning the guns on them as in the GRAW games or MoH's Apache mission? Spartan198 00:56, 12 August 2011 (CDT)

It is unknown if you will actually fly helicopters, but yes, you will play as them in some missions. --RaNgeR 06:34, 12 August 2011 (CDT)
That's what I'm wanting to know, if we'll fly them. Gunner missions are so common in shooter games today that manning a minigun in the door of an MH-60 really only gives me the "been there, done that" feeling. Spartan198 02:48, 28 August 2011 (CDT)
I'm certainly hoping that doesn't end up being the case. It would kinda suck to have an aircraft in an Ace Combat game that you couldn't actively maneuver, plus helicopters have aerobatic capabilities conventional fixed-wing arcraft lack and it would be a shame not to be able to exploit them during gameplay. Orca1 9904 03:17, 28 August 2011 (CDT)
Full list of aircraft. Apaches and Hinds are on there. http://kotaku.com/5834830/the-stealth-speed-and-devastation-ace-combat/gallery/1 --Funkychinaman 13:22, 29 August 2011 (CDT)
Just saw a video showing Apache gameplay. Also saw infantry with shoulder-fired weapons referred to as "RPGs" in the game, but not clear enough to see what kind, and they also seemed able to lock onto the aircraft. Also saw what looked like a few ZU-23-2 AA guns. Orca1 9904 00:37, 13 September 2011 (CDT)

"RPG" and "SAM" are two types of infantry; I don't think we'll be able to ID based on the demo, they're always pointing them straight at you. Edit: Actually, I think I've got both; RPG is a Type 69 (one grip), while the SAM is a *really* blocky Stinger. Also for trivia purposes (or just incidental ID in a caption) the wheeled SAM launchers look like SA-8 Gecko. Not sure what the 4-wheeled APCs are, though. Evil Tim 06:52, 26 September 2011 (CDT)

Demo

The demo is out on XBox Live. It has two missions, one jet mission and one helicopter mission. I've only played the jet mission. It's the same mission as from the first trailer. It feels the same except for the new dogfight mode will take some getting used to. --Funkychinaman 01:05, 25 September 2011 (CDT)

Depends if the release build forces it on you as much as the demo does; keep in mind the demo has to show off the new features like that. The Wierd It 03:45, 25 September 2011 (CDT)
It appears you need to use it to kill enemy aces. Killing regular guys felt the same. --Funkychinaman 10:22, 25 September 2011 (CDT)

I'm downloading the demo, should be able to grab some screenshots from it soonish. Evil Tim 10:37, 25 September 2011 (CDT)

One thing you'll quickly see is this game was never designed to be screencapped. There is a ton of motion blur and depth-of-field conspiring to make stills look horrible, even though it looks fine in motion. Evil Tim 11:41, 26 September 2011 (CDT)