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Resident Evil: Operation Raccoon City: Difference between revisions

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The following firearms are seen in pre-release material for the upcoming video game "Resident Evil: Operation Raccoon City", slated for release this winter. A weapon selection screen shown at the beginning of the E3 demo shows 5 classes of guns with 4 choices in each. There was no option to choose your pistol but every character comes equipped with one.
The following firearms are seen in pre-release material for the upcoming video game "Resident Evil: Operation Raccoon City", slated for release this winter. Weapon selection screens and info from a viral marketing site have revealed icons for most of the weapons.


= Handguns =
= Handguns =
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[[File:SigP226.jpg|thumb|none|400px|SIG-Sauer P226 - 9x19mm]]
[[File:SigP226.jpg|thumb|none|400px|SIG-Sauer P226 - 9x19mm]]
[[File:REORC Final PEGI.mov snapshot 00.54 -2011.04.21 18.15.23-.jpg|thumb|none|600px]]
[[File:REORC Final PEGI.mov snapshot 00.54 -2011.04.21 18.15.23-.jpg|thumb|none|600px]]
[[File:Orc28.jpg|thumb|none|500px|]]


== Colt 1911 ==
== Colt 1911 ==
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[[Image:COLTM1911_1913.jpg|thumb|none|400px|Colt M1911 - .45 ACP]]
[[Image:COLTM1911_1913.jpg|thumb|none|400px|Colt M1911 - .45 ACP]]
[[File:REORCOLT.JPG|thumb|none|500px|Vector with a Colt 1911 and a knife.]]
[[File:REORCOLT.JPG|thumb|none|500px|Vector with a Colt 1911 and a knife.]]
[[File:Orc23.jpg|thumb|none|500px|]]


= Submachine guns =
= Submachine guns =
Line 25: Line 27:
[[File:US Ingram M10 9x19mm submachine gun by Military Armament Corp with barrel extension.jpg|thumb|none|450px|MAC-11 with barrel extension - .380 ACP]]
[[File:US Ingram M10 9x19mm submachine gun by Military Armament Corp with barrel extension.jpg|thumb|none|450px|MAC-11 with barrel extension - .380 ACP]]
[[File:REORC Final PEGI.mov snapshot 01.00 -2011.04.21 18.50.08-.jpg|thumb|none|600px]]
[[File:REORC Final PEGI.mov snapshot 01.00 -2011.04.21 18.50.08-.jpg|thumb|none|600px]]
[[File:Orc15.jpg|thumb|none|500px|]]


== Heckler & Koch MP5A3 ==
== Heckler & Koch MP5A3 ==
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[[File:REORC Final PEGI.mov snapshot 00.49 -2011.04.21 18.26.25-.jpg|thumb|none|600px|In the hands of the man on the far left.]]
[[File:REORC Final PEGI.mov snapshot 00.49 -2011.04.21 18.26.25-.jpg|thumb|none|600px|In the hands of the man on the far left.]]
[[File:REORC Final PEGI.mov snapshot 01.38 -2011.04.21 18.57.16-.jpg|thumb|none|600px|In Spectre's hands on the left.]]
[[File:REORC Final PEGI.mov snapshot 01.38 -2011.04.21 18.57.16-.jpg|thumb|none|600px|In Spectre's hands on the left.]]
[[File:Orc24.jpg|thumb|none|500px|]]


== Heckler & Koch MP7A1 ==
== Heckler & Koch MP7A1 ==
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[[File:Hk mp7 b-1-.jpg|thumb|none|450px|Heckler & Koch MP7A1 - 4.6x30mm]]
[[File:Hk mp7 b-1-.jpg|thumb|none|450px|Heckler & Koch MP7A1 - 4.6x30mm]]
[[File:40d7ef1ba905ef42438ddf49af875be4.jpg|thumb|none|600px|Note how she is holding onto the unfolded fore-grip.]]
[[File:40d7ef1ba905ef42438ddf49af875be4.jpg|thumb|none|600px|Note how she is holding onto the unfolded fore-grip.]]
[[File:Orc26.jpg|thumb|none|500px|]]


= Rifles =
= Rifles =
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[[File:REORC Final PEGI.mov snapshot 02.03 -2011.04.21 18.42.28-.jpg|thumb|none|600px|Vektor stands over his target with a G36K]]
[[File:REORC Final PEGI.mov snapshot 02.03 -2011.04.21 18.42.28-.jpg|thumb|none|600px|Vektor stands over his target with a G36K]]
[[File:REORC Final PEGI.mov snapshot 00.57 -2011.04.21 18.26.43-.jpg|thumb|none|600px|Beltway fires his G36K]]
[[File:REORC Final PEGI.mov snapshot 00.57 -2011.04.21 18.26.43-.jpg|thumb|none|600px|Beltway fires his G36K]]
[[File:Orc25.jpg|thumb|none|500px|]]


==Colt M4A1==
==Colt M4A1==
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[[File:ColtM4.jpg|thumb|none|450px|Colt M4A1 with Aimpoint red dot sight and vertical foregrip - 5.56x45mm. The variant in the game does not have a vertical foregrip]]
[[File:ColtM4.jpg|thumb|none|450px|Colt M4A1 with Aimpoint red dot sight and vertical foregrip - 5.56x45mm. The variant in the game does not have a vertical foregrip]]
[[File:REORC Final PEGI.mov snapshot 01.06 -2011.04.21 18.27.27-.jpg|thumb|none|600px|This shot is mirrored, hence why the ejection port appears on the wrong side in this shot. In another trailer, the shot is correct.]]
[[File:REORC Final PEGI.mov snapshot 01.06 -2011.04.21 18.27.27-.jpg|thumb|none|600px|This shot is mirrored, hence why the ejection port appears on the wrong side in this shot. In another trailer, the shot is correct.]]
[[File:Orc2.jpg|thumb|none|500px|]]


==Colt M16A2==
==Colt M16A2==
Known as the "Burst Rifle" ingame. Players can choose an M16A2 fitted with an ACOG scope.
Known as the "Burst Rifle" ingame. Players can choose an M16A2 fitted with an ACOG scope.
[[File:M16orc.jpg|thumb|none|450px|]]
[[File:M16orc.jpg|thumb|none|450px|]]
[[File:Orc5.jpg|thumb|none|500px|]]


==AK74==
==AK74==
Known as the "Militia Rifle" ingame.
Known as the "Militia Rifle" ingame.
[[File:Ak74orc.jpg|thumb|none|450px|]]
[[File:Ak74orc.jpg|thumb|none|450px|]]
[[File:Orc14.jpg|thumb|none|500px|]]


= Shotguns =
= Shotguns =
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[[File:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 with heatshield - 12 Gauge]]
[[File:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 with heatshield - 12 Gauge]]
[[File:Vg71355 adb2db78a455f1bcac99dd80db23ac33.jpg|thumb|none|600px]]
[[File:Vg71355 adb2db78a455f1bcac99dd80db23ac33.jpg|thumb|none|600px]]
[[File:Orc18.jpg|thumb|none|500px|]]


==SPAS 12==
==SPAS 12==
Known as the "Assault Shotgun" ingame. Players can choose a SPAS 12 with folding stock.
Known as the "Assault Shotgun" ingame. Players can choose a SPAS 12 with folding stock.
[[File:Spasorc.jpg|thumb|none|450px|]]
[[File:Spasorc.jpg|thumb|none|450px|]]
[[File:Orc3.jpg|thumb|none|500px|]]


= Machine Guns =
= Machine Guns =

Revision as of 15:52, 29 October 2011

The following firearms are seen in pre-release material for the upcoming video game "Resident Evil: Operation Raccoon City", slated for release this winter. Weapon selection screens and info from a viral marketing site have revealed icons for most of the weapons.

Handguns

Glock 17

Leon's VP70 from Resident Evil 2 seems to have been replaced with a third-generation Glock 17. While purists may cry out at the change, the Glock 17 isn't the worst decision the design team could have gone with, as it's in the same vein as the VP70, a polymer-framed pistol with a high-capacity magazine.

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Glock 17 - 9x19mm
File:REORC Final PEGI.mov snapshot 01.42 -2011.04.21 18.40.48-.jpg

SIG-Sauer P226

Vector is seen armed with a SIG-Sauer P226, while using a zombie as an (in)human shield.

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SIG-Sauer P226 - 9x19mm
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File:Orc28.jpg

Colt 1911

A screenshot shows Vector with a Colt 1911.

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Colt M1911 - .45 ACP
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Vector with a Colt 1911 and a knife.
File:Orc23.jpg

Submachine guns

MAC-11

Known as the "Mini SMG" ingame. Bertha is seen using a similar MAC-11 to the one used in Resident Evil 2, complete with barrel extension.

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MAC-11 with barrel extension - .380 ACP
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Heckler & Koch MP5A3

Known as the "Submachine Gun" ingame. An unnamed USS member is seen armed with an MP5A3, consistent with Resident Evil 2's choice of arming the USS. His example is fitted with a Surefire forend.

Heckler & Koch MP5A3 - 9x19mm
File:REORC Final PEGI.mov snapshot 00.49 -2011.04.21 18.26.25-.jpg
In the hands of the man on the far left.
File:REORC Final PEGI.mov snapshot 01.38 -2011.04.21 18.57.16-.jpg
In Spectre's hands on the left.
File:Orc24.jpg

Heckler & Koch MP7A1

Known as the "Suppressed SMG" ingame. A suppressed H&K MP7A1 fitted with a 20-round magazine and reflex scope can be seen on one of the officially released screens. It is anachronistic, as the MP7 was not produced until 2001, the game takes place in 1998.

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Heckler & Koch MP7A1 - 4.6x30mm
Note how she is holding onto the unfolded fore-grip.
File:Orc26.jpg

Rifles

Heckler & Koch G36K

Vektor, Spectre, and Beltway are all seen wielding G36Ks, sometimes suppressed. The forend features possibly-anachronistic rails, as the game takes place in September 1998.

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Heckler & Koch G36K - 5.56x45mm
File:REORC Final PEGI.mov snapshot 02.03 -2011.04.21 18.42.28-.jpg
Vektor stands over his target with a G36K
Error creating thumbnail: File missing
Beltway fires his G36K
File:Orc25.jpg

Colt M4A1

Known as the "Assault Rifle" ingame. U.S. Spec Ops teams are seen armed with M4A1s, fitted with Aimpoint Red Dot Sights.

Error creating thumbnail: File missing
Colt M4A1 with Aimpoint red dot sight and vertical foregrip - 5.56x45mm. The variant in the game does not have a vertical foregrip
Error creating thumbnail: File missing
This shot is mirrored, hence why the ejection port appears on the wrong side in this shot. In another trailer, the shot is correct.

Colt M16A2

Known as the "Burst Rifle" ingame. Players can choose an M16A2 fitted with an ACOG scope.

File:M16orc.jpg

AK74

Known as the "Militia Rifle" ingame.

File:Ak74orc.jpg
File:Orc14.jpg

Shotguns

Mossberg 590

Beltway is seen with a fullstock Mossberg 590 with a heatshield in a promotional render.

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Mossberg 590 with heatshield - 12 Gauge
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SPAS 12

Known as the "Assault Shotgun" ingame. Players can choose a SPAS 12 with folding stock.

File:Spasorc.jpg

Machine Guns

M249 Para

A U.S. Spec Ops troop appears to be carrying an M249 Para in the trailer.

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M249 Para - 5.56x45mm
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Sniper Rifles

Sako Model 75

Same model as the rifle that appeared in Resident Evil 5, it is known as the "Bolt-action Rifle" ingame.

File:Sakoorc.jpg

Heckler & Koch G3

The Heckler & Koch G3 can be seen in the E3 trailer. In the weapons selection screen it is under the Sniper Rifles class and called the "Semi-Auto Rifle". It is fitted with an ACOG scope.

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Heckler & Koch G3A3 with wide handguard - 7.62x51mm NATO
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File:G3orc.jpg