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Operation Flashpoint: Cold War Crisis: Difference between revisions
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The following weapons are available for the player to use in the latest PC version of Operation Flashpoint: Resistance. Each weapon in the game is accurate to its original specification, with correct sights, characteristics and handling. Though some of the weapons available had not actually yet been produced at the time the game is set. (1985) | The following weapons are available for the player to use in the latest PC version of Operation Flashpoint: Resistance. Each weapon in the game is accurate to its original specification, with correct sights, characteristics and handling. Though some of the weapons available had not actually yet been produced at the time the game is set. (1985) | ||
==M16A2== | |||
The [[M16A2]] features prominently as the standard issue assault rifle on the American side. The player is trained in its use in the campaign tutorial and it is available in the majority of missions. Some examples come with a mounted [[M203 grenade launcher]], and the ordinary one can mounted and fire rifle grenades resembling small mortar rounds. | |||
[[Image:M16A2.jpg|500px|thumb|M16A2 Assault Rifle, 5.56x45mm|left]] | |||
<br clear=all> | |||
==AK-74== | |||
The [[AK-74]] features as the standard issue assault rifle of the renegade Soviet forces. It is incorrectly depicted as having a third fire mode, 3-round burst, in addition to single shot and full auto. Some examples come with a GP-30 grenade launcher attachment. | |||
[[Image:AK-74 NTW 12 92.jpg|500px|thumb|AK-74 Assault Rifle, 5.45x39mm|left]] | |||
<br clear=all> | |||
''' | ==XM-177E2== | ||
The [[M16 rifle series#Colt_XM177.2FCAR-15.2FCommando_Series|XM-177E2]] is the standard issue weapon of U.S. helicopter pilots and vehicle crews. Its function is very similar to the M16A2 except it has a full-automatic fire mode instead of the M16's burst mode and is a bit less accurate than the full length rifle. There is also a special version (''added in the 1.30 update'') with a red dot sight, designated the XM-177S, which is occasionally used by U.S. 'black ops'. | |||
[[Image:ColtM177E2.jpg|500px|thumb|XM177E2 Carbine, 5.56x45mm|left]] | |||
<br clear=all> | |||
==AKS-74U== | |||
The [[AK-74#AKS-74U|AKS-74U]] is the standard issue weapon of Soviet helicopter pilots, vehicle crews and Spetsnatz operators. It is functionally identical to the AK-74. | |||
[[Image:AKSU-Krinkov.jpg|500px|thumb|AKS-74U Carbine, 5.45x39mm|left]] | |||
<br clear=all> | |||
==AK-47== | |||
The [[AK-47]] is featured in the game, but is very uncommon compared to the newer AK-74. It is functionally identical to the AK-74 and, like it, features an unrealistic three-round burst fire mode. The AK-47 is only used by some Resistance members, and some examples come with a mounted GP-30 grenade launcher. | |||
[[Image:AK-47.jpg|500px|thumb|AK-47 Assault Rifle, 7.62x39mm|left]] | |||
<br clear=all> | |||
==Sa-58== | |||
The [[SA Vz.58 assault rifle|SA Vz.58]] is featured in the game as the main assault rifle of the Resistance forces. It is functionally identical to the AK-47. | |||
[[Image:800px-Sa 58-JH01.jpg|500px|thumb|SA Vz.58 Assault Rifle, 7.62x39mm|left]] | |||
<br clear=all> | |||
'' | ==Heckler & Koch G3A4== | ||
:''Only available in the Resistance expansion pack'' | |||
The [[Heckler & Koch G3|Heckler & Koch G3A4]] is featured in the Resistance expansion pack and is used occasionally by Resistance fighters. | |||
[[Image:G3A4.jpg|500px|thumb|G3A4 Battle Rifle, 7.62x51|left]] | |||
<br clear=all> | |||
==FN FAL== | |||
:''Only available in the Resistance expansion pack'' | |||
The [[FN FAL]] is featured in the Resistance expansion pack and is used occasionally by Resistance fighters. | |||
[[Image:FN FAL 50 00.jpg|500px|thumb|FN FAL Battle Rifle, 7.62x51|left]] | |||
<br clear=all> | |||
==Heckler & Koch G36== | |||
:''Added in 1.30 update'' | |||
The [[Heckler & Koch G36]]E appears in the game and is used on rare occasions by U.S. soldiers. | |||
[[Image:G36.jpg|500px|thumb|Heckler & Koch G36E, 5.56x45mm|left]] | |||
<br clear=all> | |||
==Steyr AUG A1== | |||
:''Added in 1.30 update'' | |||
The [[Steyr AUG]] appears in the game and is used on rare occasions by U.S. soldiers. | |||
[[Image:Steyr-AUG.jpg|500px|thumb|Steyr AUG A1, 5.56x45mm|left]] | |||
<br clear=all> | |||
==M60== | |||
The [[M60 machine gun|M60]] appears as the standard issue GPMG of the American forces. | |||
[[Image:M60.jpg|500px|thumb|M60 General Purpose Machine Gun, 7.62x51mm|left]] | |||
<br clear=all> | |||
==PK== | |||
The [[PK Machine Gun|PK]] appears as the standard issue GPMG of the Soviet and Resistance forces. | |||
[[Image:PKM-mg.jpg|500px|thumb|PK General Purpose Machine Gun, 7.62x54mmR|left]] | |||
<br clear=all> | |||
==M21== | |||
The [[M14 Rifle#M21 Designated Marksman Rifle/M25 Sniper Rifle|M21]] features as the sole sniper rifle of the U.S. forces. It uses the 20-round magazine, has a scope with an adjustable zoom and it has a subtle camouflage finish. It is used by U.S. snipers and, occasionally, special forces operatives. Though it is somewhat rare for the first half of the campaign, in the last quarter of the missions there is often at least one M21 available in the pre-mission equipment selection. | |||
[[Image:M21 m1a.jpg|500px|thumb|M21 Designated Marksman Rifle, 7.62x51mm|left]] | |||
<br clear=all> | |||
==SVD Dragunov== | |||
The [[SVD Dragunov]] features as the Soviet sniper rifle. It it similar to the M21, but its scope has a slightly higher magnification and it is moderately more powerful, though it has half the M21's magazine capacity. It is used by Soviet snipers and, on occasion, Spetsnatz operatives. | |||
[[Image:SVD Rifle.jpg|500px|thumb|SVD Dragunov Sniper Rifle, 7.62x54mmR|left]] | |||
<br clear=all> | |||
==Remington 700== | |||
:''Only available in the Resistance expansion pack, added in 1.85 update'' | |||
The [[Remington 700]] features as the Resistance sniper rifle. | |||
[[Image:Remington 700 BDL.jpg|500px|thumb|Remington 700 Sniper Rifle, 7.62x51mm|left]] | |||
<br clear=all> | |||
==Heckler & Koch MP5SD3== | |||
The [[Heckler & Koch MP5#Heckler & Koch MP5SD|Heckler & Koch MP5SD3]] features as the main weapon of the U.S. special forces operatives (or 'black ops' as they're referred to in-game). It is easily identified as an SD3 by its collapsible metal stock and SEF trigger group. | |||
[[Image:MP5SD3.jpg|500px|thumb|Heckler & Koch MP5SD3 Submachine Gun, 9x19mm|left]] | |||
<br clear=all> | |||
==PP-19 Bizon== | |||
:''Added in 1.30 update'' | |||
The [[Izhmash PP-19 Bizon]] appears in the game and acts as the eastern equivalent of the MP5SD. It features a 64-round helical magazine and a sound suppressor. Spetsnatz operatives use it in the AKS-74U's stead when stealth is required. It performs similarly to the MP5 but has poorer stopping power, somewhat poorer accuracy and a slightly shorter effective range. | |||
[[Image:Bizon1.jpg|500px|thumb|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]] | |||
<br clear=all> | |||
==IMI Uzi== | |||
:''Only available in the Resistance expansion pack'' | |||
The IMI [[Uzi]] is added in the Resistance expansion pack. It features a sound suppressor and is used rarely by U.S. special forces operatives and occasionally by Resistance fighters. | |||
[[Image:Uzi.jpg|500px|thumb|IMI Uzi Submachine Gun, 9x19mm|left]] | |||
<br clear=all> | |||
==Beretta 92FS== | |||
:''Only available in the Resistance expansion pack'' | |||
The [[Beretta 92FS]] is the standard U.S. sidearm. | |||
[[Image:BerettaM92FS.jpg|500px|thumb|Beretta 92FS Semi-Automatic Pistol, 9x19mm|left]] | |||
<br clear=all> | |||
==Tokarev TT-33== | |||
:''Only available in the Resistance expansion pack'' | |||
The [[Tokarev TT-33]] is the standard Soviet sidearm. | |||
[[Image:TT-33.jpg|500px|thumb|Tokarev TT-33 Semi-Automatic Pistol, 7.62x25mm|left]] | |||
<br clear=all> | |||
==CZ-75== | |||
:''Only available in the Resistance expansion pack'' | |||
The [[CZ-75]] is the Resistance sidearm of choice. | |||
[[Image:Cz75.jpg|500px|thumb|CZ-75, Semi-Automatic Pistol, 9x19mm|left]] | |||
<br clear=all> | |||
==Glock 17== | |||
:''Only available in the Resistance expansion pack'' | |||
The [[Glock 17]] is used by U.S. special forces operatives. It comes in suppressed and unsuppressed versions. | |||
[[Image:Glock17EarlyModel.jpg|500px|thumb|Glock 17 Semi-Automatic Pistol, 9x19mm|left]] | |||
<br clear=all> | |||
==Smith & Wesson Model 686== | |||
:''Only available in the Resistance expansion pack'' | |||
The [[Smith & Wesson Model 686]] is used by civilians and, rarely, by U.S. pilots. | |||
[[Image:800px-SW686.jpg|500px|thumb|Smith & Wesson Model 686 Revolver, .357 Magnum|left]] | |||
<br clear=all> | |||
==Skorpion== | |||
:''Only available in the Resistance expansion pack'' | |||
The [[SA Vz.61 Skorpion|Škorpion SA]] is used by Nogovan police officers and also occasionally by Spetsnatz operatives. | |||
[[Image:Skorpion-SA-VZ-61.jpg|500px|thumb|SA Vz.61 Skorpion Machine Pistol, .32 ACP|left]] | |||
<br clear=all> | |||
==Ingram MAC-10== | |||
:''Only available in the Resistance expansion pack, added in 1.85 update'' | |||
The [[MAC-10|Ingram MAC-10]] is used by Resistance snipers as a backup weapon. | |||
[[Image:IngramMAC10.jpg|500px|thumb|Ingram MAC-10 Machine Pistol, .45 ACP|left]] | |||
<br clear=all> | |||
==Browning M2== | |||
The [[Browning M2]] is used by all sides as a fixed weapon (mounted on a tripod) and is mounted on numerous U.S. vehicles such as the UH-60 Blackhawk, CH-47D Chinook, M113 APC and others. | |||
[[Image:BrowningM2.jpg|500px|thumb|Browning M2 Heavy Machine Gun, 12.7mm|left]] | |||
<br clear=all> | |||
==M72 LAW== | |||
The [[M72 LAW]] is the primary man-portable anti-tank weapon of the American forces. It is incorrectly depicted as being reloadable when it is, in fact, designed to be disposed after one shot. | |||
[[Image:M72A2LAW.jpg|500px|thumb|M72 LAW Light Anti-Tank Weapon, 66mm|left]] | |||
<br clear=all> | |||
==RPG-22== | |||
Referred to in-game by the (apparently) non-existent designation RPG NH-75, the [[RPG-22]] appears in the game as the standard man-portable anti-tank weapon for the Soviets. It is functionally identical to the M72 LAW and, like it, is incorrectly depicted as reloadable. | |||
[[Image:RPG-22.jpg|500px|thumb|RPG-22 Rocket Propelled Grenade Launcher, 72.5mm|left]] | |||
<br clear=all> | |||
==Carl Gustav Recoilless Rifle== | |||
The [[Carl Gustav recoilless rifle]] is the heavy anti-tank weapon used by U.S. forces in the game. | |||
[[Image:Carl Gustaf recoilless rifle.jpg|500px|thumb|Carl Gustav Recoilless Rifle, 84mm|left]] | |||
<br clear=all> | |||
==AT4== | |||
Functionally identical to the Carl Gustav, this unidentified weapon is referred to in-game as the AT4, though it has no apparent relation to the [[M136 AT4]]. | |||
==FIM-92A Stinger== | |||
The [[FIM-92A Stinger]] is featured in the game and serves as the man-portable anti-aircraft missile launcher for the U.S. side. | |||
[[Image:-0976t.jpg|500px|thumb|FIM-92A Stinger Anti-Aircraft Missile Launcher|left]] | |||
<br clear=all> | |||
==SA-7 Grail== | |||
The [[SA-7 Grail]] appears in the game as the '''9K32 ''Strela''''', and is functionally identical to the Stinger. It is used by Soviet and Resistance infantry. | |||
[[Image:Strela.jpg|500px|thumb|SA-7 Grail Anti-Aircraft Missile Launcher|left]] | |||
<br clear=all> | |||
==MM-1== | |||
:''Added in 1.30 update'' | |||
The [[MM-1]] revolver grenade launcher appears in the game and is used by American heavy grenadiers in some missions. | |||
[[Image:MM1.jpg|500px|thumb|MM-1 Revolver Grenade Launcher|left]] | |||
<br clear=all> | |||
==RG-6== | |||
:''Added in 1.30 update'' | |||
The [[RG-6]] revolver grenade launcher appears in the game and is used by Soviet heavy grenadiers in some missions. | |||
[[Image:Rg 6-1.JPG|500px|thumb|RG-6 Revolver Grenade Launcher|left]] | |||
<br clear=all> | |||
==M67 hand grenade== | |||
The [[M67 hand grenade]] is used by all sides. | |||
[[Image:M67.jpg|500px|thumb|M-67 Fragmentation Grenade|left]] | |||
<br clear=all> | |||
==TOZ-34 Shotgun== | |||
:''Added in 1.20 update'' | |||
The [[12_Gauge_Double_Barreled_Shotgun#Over and Under Shotgun (O/U)|TOZ-34]] over/under shotgun is occasionally used by civilian militia and Resistance fighters. | |||
[[Image:TOZ-34.jpg|500px|thumb|left|TOZ-34 Over And Under Shotgun, 12 gauge]] | |||
<br clear=all> | |||
[[Category:Video Game]] | [[Category:Video Game]] |
Revision as of 20:15, 13 March 2009
The following weapons are available for the player to use in the latest PC version of Operation Flashpoint: Resistance. Each weapon in the game is accurate to its original specification, with correct sights, characteristics and handling. Though some of the weapons available had not actually yet been produced at the time the game is set. (1985)
M16A2
The M16A2 features prominently as the standard issue assault rifle on the American side. The player is trained in its use in the campaign tutorial and it is available in the majority of missions. Some examples come with a mounted M203 grenade launcher, and the ordinary one can mounted and fire rifle grenades resembling small mortar rounds.
AK-74
The AK-74 features as the standard issue assault rifle of the renegade Soviet forces. It is incorrectly depicted as having a third fire mode, 3-round burst, in addition to single shot and full auto. Some examples come with a GP-30 grenade launcher attachment.
XM-177E2
The XM-177E2 is the standard issue weapon of U.S. helicopter pilots and vehicle crews. Its function is very similar to the M16A2 except it has a full-automatic fire mode instead of the M16's burst mode and is a bit less accurate than the full length rifle. There is also a special version (added in the 1.30 update) with a red dot sight, designated the XM-177S, which is occasionally used by U.S. 'black ops'.
AKS-74U
The AKS-74U is the standard issue weapon of Soviet helicopter pilots, vehicle crews and Spetsnatz operators. It is functionally identical to the AK-74.
AK-47
The AK-47 is featured in the game, but is very uncommon compared to the newer AK-74. It is functionally identical to the AK-74 and, like it, features an unrealistic three-round burst fire mode. The AK-47 is only used by some Resistance members, and some examples come with a mounted GP-30 grenade launcher.
Sa-58
The SA Vz.58 is featured in the game as the main assault rifle of the Resistance forces. It is functionally identical to the AK-47.
Heckler & Koch G3A4
- Only available in the Resistance expansion pack
The Heckler & Koch G3A4 is featured in the Resistance expansion pack and is used occasionally by Resistance fighters.
FN FAL
- Only available in the Resistance expansion pack
The FN FAL is featured in the Resistance expansion pack and is used occasionally by Resistance fighters.
Heckler & Koch G36
- Added in 1.30 update
The Heckler & Koch G36E appears in the game and is used on rare occasions by U.S. soldiers.
Steyr AUG A1
- Added in 1.30 update
The Steyr AUG appears in the game and is used on rare occasions by U.S. soldiers.
M60
The M60 appears as the standard issue GPMG of the American forces.
PK
The PK appears as the standard issue GPMG of the Soviet and Resistance forces.
M21
The M21 features as the sole sniper rifle of the U.S. forces. It uses the 20-round magazine, has a scope with an adjustable zoom and it has a subtle camouflage finish. It is used by U.S. snipers and, occasionally, special forces operatives. Though it is somewhat rare for the first half of the campaign, in the last quarter of the missions there is often at least one M21 available in the pre-mission equipment selection.
SVD Dragunov
The SVD Dragunov features as the Soviet sniper rifle. It it similar to the M21, but its scope has a slightly higher magnification and it is moderately more powerful, though it has half the M21's magazine capacity. It is used by Soviet snipers and, on occasion, Spetsnatz operatives.
Remington 700
- Only available in the Resistance expansion pack, added in 1.85 update
The Remington 700 features as the Resistance sniper rifle.
Heckler & Koch MP5SD3
The Heckler & Koch MP5SD3 features as the main weapon of the U.S. special forces operatives (or 'black ops' as they're referred to in-game). It is easily identified as an SD3 by its collapsible metal stock and SEF trigger group.
PP-19 Bizon
- Added in 1.30 update
The Izhmash PP-19 Bizon appears in the game and acts as the eastern equivalent of the MP5SD. It features a 64-round helical magazine and a sound suppressor. Spetsnatz operatives use it in the AKS-74U's stead when stealth is required. It performs similarly to the MP5 but has poorer stopping power, somewhat poorer accuracy and a slightly shorter effective range.
IMI Uzi
- Only available in the Resistance expansion pack
The IMI Uzi is added in the Resistance expansion pack. It features a sound suppressor and is used rarely by U.S. special forces operatives and occasionally by Resistance fighters.
Beretta 92FS
- Only available in the Resistance expansion pack
The Beretta 92FS is the standard U.S. sidearm.
Tokarev TT-33
- Only available in the Resistance expansion pack
The Tokarev TT-33 is the standard Soviet sidearm.
CZ-75
- Only available in the Resistance expansion pack
The CZ-75 is the Resistance sidearm of choice.
Glock 17
- Only available in the Resistance expansion pack
The Glock 17 is used by U.S. special forces operatives. It comes in suppressed and unsuppressed versions.
Smith & Wesson Model 686
- Only available in the Resistance expansion pack
The Smith & Wesson Model 686 is used by civilians and, rarely, by U.S. pilots.
Skorpion
- Only available in the Resistance expansion pack
The Škorpion SA is used by Nogovan police officers and also occasionally by Spetsnatz operatives.
Ingram MAC-10
- Only available in the Resistance expansion pack, added in 1.85 update
The Ingram MAC-10 is used by Resistance snipers as a backup weapon.
Browning M2
The Browning M2 is used by all sides as a fixed weapon (mounted on a tripod) and is mounted on numerous U.S. vehicles such as the UH-60 Blackhawk, CH-47D Chinook, M113 APC and others.
M72 LAW
The M72 LAW is the primary man-portable anti-tank weapon of the American forces. It is incorrectly depicted as being reloadable when it is, in fact, designed to be disposed after one shot.
RPG-22
Referred to in-game by the (apparently) non-existent designation RPG NH-75, the RPG-22 appears in the game as the standard man-portable anti-tank weapon for the Soviets. It is functionally identical to the M72 LAW and, like it, is incorrectly depicted as reloadable.
Carl Gustav Recoilless Rifle
The Carl Gustav recoilless rifle is the heavy anti-tank weapon used by U.S. forces in the game.
AT4
Functionally identical to the Carl Gustav, this unidentified weapon is referred to in-game as the AT4, though it has no apparent relation to the M136 AT4.
FIM-92A Stinger
The FIM-92A Stinger is featured in the game and serves as the man-portable anti-aircraft missile launcher for the U.S. side.
SA-7 Grail
The SA-7 Grail appears in the game as the 9K32 Strela, and is functionally identical to the Stinger. It is used by Soviet and Resistance infantry.
MM-1
- Added in 1.30 update
The MM-1 revolver grenade launcher appears in the game and is used by American heavy grenadiers in some missions.
RG-6
- Added in 1.30 update
The RG-6 revolver grenade launcher appears in the game and is used by Soviet heavy grenadiers in some missions.
M67 hand grenade
The M67 hand grenade is used by all sides.
TOZ-34 Shotgun
- Added in 1.20 update
The TOZ-34 over/under shotgun is occasionally used by civilian militia and Resistance fighters.