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F.E.A.R. 3: Difference between revisions
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==Heckler & Koch UMP45== | ==Heckler & Koch UMP45== | ||
The [[Heckler & Koch UMP|Heckler & Koch UMP45]] with a futuristic mock-up is the first automatic weapon Point Man encounters in the game. It is fitted with a fore-end weapon light and a reflex scope with a green reticle that turns red when an enemy is targeted. Holds 35-round magazine, but this is not the only inaccuracy: the selector is set to semi-auto while it fires in automatic. Five magazines can be carried for it by default, but completing various challenges grants the ability to carry more ammo for the weapons. Can be used in conjunction with a riot shield. Appears as "Briggs SMG" in the game. The charging handle also reciprocates | The [[Heckler & Koch UMP|Heckler & Koch UMP45]] with a futuristic mock-up is the first automatic weapon Point Man encounters in the game. It is fitted with a fore-end weapon light and a reflex scope with a green reticle that turns red when an enemy is targeted. Holds 35-round magazine, but this is not the only inaccuracy: the selector is set to semi-auto while it fires in automatic. Five magazines can be carried for it by default, but completing various challenges grants the ability to carry more ammo for the weapons. Can be used in conjunction with a riot shield. Appears as "Briggs SMG" in the game. The charging handle also reciprocates. | ||
[[Image:UMP_45.jpg|thumb|none|500px|Heckler & Koch UMP45 - .45 ACP]] | [[Image:UMP_45.jpg|thumb|none|500px|Heckler & Koch UMP45 - .45 ACP]] | ||
[[Image:F3AR-UMP-8.jpg|thumb|none|600px|The player holding the Briggs SMG in a gameplay trailer.]] | [[Image:F3AR-UMP-8.jpg|thumb|none|600px|The player holding the Briggs SMG in a gameplay trailer.]] | ||
[[Image:F3AR-UMP-7.jpg|thumb|none|600px|Reloading the hi-tech UMP.]] | [[Image:F3AR-UMP-7.jpg|thumb|none|600px|Reloading the hi-tech UMP.]] | ||
[[Image:F3AR-UMP-3.jpg|thumb|none|600px|Point Man about to chamber a round after reloading the Briggs SMG. The charging handle is pulled after every reload, even if there was a round in the chamber.]] | [[Image:F3AR-UMP-3.jpg|thumb|none|600px|Point Man about to chamber a round after reloading the Briggs SMG. The charging handle is pulled after every reload, even if there was a round in the chamber.]] | ||
[[Image:F3AR-UMP-4.jpg|thumb|none|600px|ATC guards shooting with | [[Image:F3AR-UMP-4.jpg|thumb|none|600px|ATC guards shooting with Briggs SMG's on a promotional image.]] | ||
[[Image:F3AR-UMP-5.jpg|thumb|none|600px| | [[Image:F3AR-UMP-5.jpg|thumb|none|600px|A discarded Briggs SMG on the ground.]] | ||
==PM-98 "Glauberyt"== | ==PM-98 "Glauberyt"== | ||
The [[PM-84 Glauberyt|PM-98 "Glauberyt"]] with a slight high-tech modification appears as "MP-970" in the game. It is always dual-wielded, where both guns hold 35 rounds. | The [[PM-84 Glauberyt|PM-98 "Glauberyt"]] with a slight high-tech modification appears as "MP-970" in the game. It is always dual-wielded, where both guns hold 35 rounds. | ||
[[Image:REEMPM06.jpg|thumb|none|500px|PM-98 Glauberyt - 9x18 Makarov]] | [[Image:REEMPM06.jpg|thumb|none|500px|PM-98 Glauberyt - 9x18 Makarov]] | ||
[[Image:F3AR-TP9-2.jpg|thumb|none|600px|Shooting | [[Image:F3AR-TP9-2.jpg|thumb|none|600px|Point Man holds two MP-970 machine pistols.]] | ||
[[Image:F3AR-TP9-1.jpg|thumb|none|600px|Reloading the weapons.]] | [[Image:F3AR-DUAL3.jpg|thumb|none|600px|Shooting the dual MP-970s.]] | ||
[[Image:F3AR-TP9-1.jpg|thumb|none|600px|Reloading the weapons. This weapon is correctly set to full-auto.]] | |||
[[Image:F3AR-DUAL4.jpg|thumb|none|600px|In-world model.]] | |||
==Heckler & Koch SL8== | ==Heckler & Koch SL8== |
Revision as of 17:13, 25 June 2011
F.E.A.R. 3 (also known as F.3.A.R.) is the sequel of F.E.A.R. 2: Project Origin for the PC, XBox 360 and PlayStation 3. The game was developed by Day 1 Studios with the help of the master of horror movies, John Carpenter. The player once again assumes the role of Point Man, the main protagonist in F.E.A.R.. The game introduces new features like Killzone-style cover system, regenerative health, CO-OP campaign (with Paxton Fettel) and dynamically changing scare-system. The game was released in June 2011.
The following weapons appear in the video game F.E.A.R. 3:
Heckler & Koch UMP45
The Heckler & Koch UMP45 with a futuristic mock-up is the first automatic weapon Point Man encounters in the game. It is fitted with a fore-end weapon light and a reflex scope with a green reticle that turns red when an enemy is targeted. Holds 35-round magazine, but this is not the only inaccuracy: the selector is set to semi-auto while it fires in automatic. Five magazines can be carried for it by default, but completing various challenges grants the ability to carry more ammo for the weapons. Can be used in conjunction with a riot shield. Appears as "Briggs SMG" in the game. The charging handle also reciprocates.
PM-98 "Glauberyt"
The PM-98 "Glauberyt" with a slight high-tech modification appears as "MP-970" in the game. It is always dual-wielded, where both guns hold 35 rounds.
Heckler & Koch SL8
The Heckler & Koch SL8 rifle seen in F.E.A.R. makes a short "cameo" appearance during the intro of the game.
Beretta 92FS
The Beretta 92FS can be seen on the "Death From Below!" challenge's icon, but cannot be used in the game.
Arsenal AR
A customized Bulgarian Arsenal AR can be seen in the live action trailer of the game. It is also visible on the cover of the game, however it does not appear as an actual usable gun.. The rifle is fitted with a R.I.S., a vertical fore-grip, red dot sight, and some sort of skeletal buttstock.