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Duke Nukem Forever: Difference between revisions
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[[Image:C8A1ELCAN.JPG|thumb|none|450px|Colt Canada C8A1 carbine with ELCAN scope - 5.56x45mm]] | [[Image:C8A1ELCAN.JPG|thumb|none|450px|Colt Canada C8A1 carbine with ELCAN scope - 5.56x45mm]] | ||
[[Image:DNF-AR.jpg|thumb|none|600px|Duke with the assault rifle.]] | [[Image:DNF-AR.jpg|thumb|none|600px|Duke with the assault rifle.]] | ||
==Browning M2HB== | |||
An [[M2HB]] is clearly visible mounted on the nearest of the two M1 Abrams tanks in the background of the same shot. | |||
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2HB - .50 BMG]] | |||
[[Image:DNF-AR.jpg|thumb|none|600px|You wouldn't have thought they'd need tanks with Duke around.]] | |||
==Hunting Rifle== | ==Hunting Rifle== |
Revision as of 06:57, 23 June 2011
Duke Nukem Forever is the longly awaited sequel of Duke Nukem 3D. It was developed for 15 years (1996-2011) by four different studios. 3D Realms started developing the game in 1996, several months after the huge success of the prequel. Due to financial problems in 2009 Triptych Games and Gearbox Software (known for Half-Life: Opposing Force and Brothers in Arms: Hell's Highway) took over the development and finished the game. The multiplayer part was developed by Piranha Games, the creators of Need for Speed: Shift.
The game was released in June 2011 for the Xbox 360, PlayStation 3 and Microsoft Windows.
The following weapons can be seen in the video game Duke Nukem Forever:
Usable Weapons
"M1911"
Duke's primary handgun is a heavily customized M1911-type pistol. The pistol has a golden slide and hammer, is fitted with a laser sight and tritium illuminated sights. The model seems to have been designed by someone who had only ever seen a side profile of an underbarrel rail mounting; there are a series of ridges along the underbarrel laser module that make it look like it has a rail mounting on its underside in profile, which makes little sense since it would be mounted to any accessory rail the weapon has. Appears as "M1911" in the game and holds 8 rounds. A black version is also used by Pigcops (sometimes two in Akimbo), EDF Troopers and Secret Service agents. "HoloDuke" also uses the black version.
Sadly, the "M1911" offers relatively low power so it's pointless to carry it around in the later levels. Also, since Duke can only carry two guns now at a time (what a shame!), this pistol should be discarded as soon as possible, although there is an Achievement unlocked for carrying the Golden M1911 throughout the entire game without losing it or swapping it out for another weapon.
Winchester 1300 Defender
The Winchester 1300 Defender seen in Duke Nukem 3D returns as a devastating close quarters weapon with high damage, decent accuracy, tolerable range and extreme dismemberment ability. It is fitted with front and rear Tacstar pistol grips and a heat-shield. It is usually used by Pigcops and EDF soldiers. The ejection port is portrayed on the wrong side like in the original game. Called simply "Shotgun" in the game and holds 6 shells.
"Ripper chaingun"
The Ripper is a Nordenfelt-type machine gun loosely based on the Russian Pribor-3B triple-barreled assault rifle, though its magazine is in front of the trigger group. It returns from the last game with the useless holo-sight replaced with an equally useless Picatinny sight rail, side grip, and retracted stock. It is sometimes used by Pigcops and EDF soldiers.
Non-usable Weapons
Colt Canada C8A1
On a photo, Duke can be seen holding what appears to be a Colt Canada (Diemaco) C8A1 Carbine.
Browning M2HB
An M2HB is clearly visible mounted on the nearest of the two M1 Abrams tanks in the background of the same shot.
Hunting Rifle
Another picture shows Duke with an unknown bolt-action hunting rifle.