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Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT) | Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. [[User:Halorocka888|Halorocka888]] 21:38, 23 May 2011 (CDT) | ||
: The weapon at 0:55 looks like an AUG to me. --[[User:Chrausis|Chrausis]] 08:11, 24 May 2011 (CDT) | |||
==HELL YEAH== | ==HELL YEAH== |
Revision as of 13:11, 24 May 2011
Oh God, another Call of Duty. BeardedHoplite 17:05, 13 May 2011 (CDT)
AK74su-type(AKS-74u)weapon in screenshot as well as FN FAL similar to the one in Modern Warfare 2.
Visible in this screenshot
http://cache.gawkerassets.com/assets/images/9/2011/05/prague_resistance_rioter_civ_02.jpg
Also, there's some type of Sig Sauer pistol in this screenshot on the chest
http://betacache.gawkerassets.com/assets/images/9/2011/05/sas_lmg.jpg
Looks like the M18 Smoke Grenade returns. -User:1morey May 14, 2011 12:07 AM (EST)
Title
This page should be moved to "Call of Duty: Modern Warfare 3" since that is the official title. Don't let the "Modern Warfare 2" page confuse you, that's fucked up also. bozitojugg3rn4ut 13:49, 13 May 2011 (CDT)
I also think that the title should be the official title, so I already changed it. --RaNgeR 05:40, 14 May 2011 (CDT)
Issues
We have no confirmation from anyone that any of these images are legit. Should this page even exist? The Wierd It 16:19, 13 May 2011 (CDT)
I don't see any evidence proving to the contrary either. We'll live, if it's not legit, then it'll be taken off. Seems like an insanely elaborate hoax to basically render half of a game's weapon arsenal and create a ton of concept art, in addition to the images of the NPC skins and such. You could be right, but, in all likelihood... this is a leak of legitimate information.
If it is legit though, how do we know it's final? This could be a deliberate leak of outdated info and models. The Wierd It 18:11, 13 May 2011 (CDT)
Even if it isn't final, it's still worthwhile to put in. The G3 was in a trailer for Modern Warfare 2, and the last time I checked, it was still on the imfdb page.
There is a update to this Modern Warfare 3 leak. Robert Bowling of Infinity Ward tweeted this: "A lot of hype & a lot of leaked info on #MW3, some still accurate, some not. To avoid spoiling the experience, I'd wait for the real reveal." So I'm guessing the leak IS legitimate User:SeanWolf
Well, as much as I think Bowling is a self-absorbed hipster, this is good. I assume the "tangible" pics and stuff like that are more concrete than some of the story details and map names "Plaza 2", was probably changed/cut. Either way, good for identifying stuff.
Oh god, the KSG. Here's hoping they use both of that weapon's mag tubes instead of restricting you to only one of them --HashiriyaR32 23:02, 13 May 2011 (CDT)
I am a huge fan of the KSG. Yeah, I really agree with you there. Though, in the previous Modern Warfares, they've limited the M1014 to the capacity of a KAC Masterkey for balancing purposes. Wouldn't get my hopes up.
- My biggest fear with the KSG is how IW or whoever is really making it will make the KSG act in-game. My thought process tells me "Somehow, I think their gonna make it fire like a double barrelled shotgun, two shots at the same time". Given IW's creditability and COD's inaccuracy with real world weapons in game, this to me seems like a likely possibility. Draco122 00:38, 15 May 2011 (CDT)
Yes, but, would it really be that noticeable? I mean, what would be the difference over firing one round? It's still a pump-action, so regardless, you'd still have to rack the pump back. They didn't make the Ranger shotgun or the Olympia fire both rounds at the same time, they're double barreled as well.
- You actually got two firing triggers when you use a single Ranger --HashiriyaR32 09:12, 15 May 2011 (CDT)
Which is plausible, because it has two triggers on the real-world model. On the KSG, IF, big IF, they made it fire two rounds at the same time for some reason, they'd probably operate under the assumption that you're switching tubes between each shot. I don't know, just giving IW the benefit of the doubt for now. They don't seem to have messed up with any of their modern shotguns except in the realm of magazine capacity.
Winchester Model 1887
What in the name of God, Jesus Christ, and the Holy Spirit did they do to that shotgun. *Pukes all over keyboard*. I mean, I love CoD as much as the next person (I just look past the mistakes (Russians with Tavors, and TDI Vectors)), but THAT just looks ridiculous!!! - User:1morey May 14, 2011 12:09 AM (EST)
I mean, it's the "CoD Universe", IW can make the Russians use whatever weapons they want. It's no different/worse than Special Operations personnel using MP5k airsoft replicas [They did in MW2], or using MG4's for that matter, and ACR's. Call of Duty was never intended to be a military simulator, even less so starting to really become obvious with MW2 [A US Army General firing a revolver on the front lines]. However, on topic, the 1887 never should've been in the game in my opinion. There are plenty of shotguns, and IW seems to just copy and paste things from movies rather than being original. As for the depiction in MW3, at least they made the 1887 unique. Granted, it's silly, but for a game weapon... it's much more fitting to "tacticalize" it.
- Also as far as multiplayer is concerned, the removal of the enlarged loop means that you will no longer be able to flip cock it, therefore no longer able to dual wield... unless IW does it anyway which means that technically the player would be breaking their fingers every time they do a flip cock. Swamples 17:10, 18 May 2011 (CDT)
- Yeah, gonna' have to side with you on that one. IW showers in the over the top, unoriginal, borderline plagiarism from popular movies. There's no logical advantage for them to include the 1887 unless it's able to be dual wielded. But, like you said, they may have tacticalized it to be a "modern lever-action shotgun", whilst taking out the dual wield capability. We'll see.
- I'd rather see them give us a nice lever-action rifle than the 1887 again. Not enough games have them, and it's not like "the army doesn't use them" is a valid excuse in a series where a military firing range has Deagles lying around. Evil Tim 00:54, 19 May 2011 (CDT)
I'd rather them just scrap lever actions altogether. Certainly, the argument of "The army doesn't use them" isn't really relevant, perhaps the argument "No army would even consider using it" is more fitting. But when nobody uses an overall design archetype (Lever Action) in a tactical setting, it seems silly to include it as a shotgun or not. In other words, in my opinion, lever actions have no place in Modern Warfare both the game and the concept. 1887 should've never been in MW2, because it set a precedent that it was okay to put absurdly pointless weapons in CoD games.Halorocka888 10:56, 21 May 2011 (CDT)
- Several armies not only considered using them but actually did. That's rather more than the number of armies which have ever considered using the WA2000 or Desert Eagle, which last I checked was zero. Evil Tim 13:12, 20 May 2011 (CDT)
Which armies? Were they in this century? If not then it's irrelevant to the term "Modern". Most, if not all lever-action overall designs were prominent before the turn of the 20th century. No modern military uses lever-actions when they could just be using more modern semi-automatic weapons that operate on various methods (recoil/gas/etc).Halorocka888 10:56, 21 May 2011 (CDT)
- Um, Russia was still using Winchesters right into WW1, and there's several modern designs like the Browning BLR. Most sniper rifles in military service are still manual actions (as opposed to marksman rifles, which are the semi-autos), they just tend to be bolt actions rather than lever or pump. Leverguns are just as common in military use as gas-operated rotating bolt pistols, $80,000 semi-auto rifles or off-axis blowback subguns (ie not), and more to the point, the setting of an invaded US means civilian weapons can be included within the setting. For example, you could have a level where you're a Marine who was on leave and only has his hunting rifle and his wits to make his way through enemy lines and assemble with his unit. Or given that such levels usually have a helper NPC, you're the Marine's kid who insisted on coming along to help fight the good fight. For bonus points, reveal halfway through the level that the kid is the Marine's daughter rather than his son; I'd pay good money to watch the forum fallout from that. "Kotick made me play as a GIRL! Now I have COOTIES!" Evil Tim 05:17, 21 May 2011 (CDT)
- You do bring up a valid point, MW3 is based in an invasion US. Theoretically, they could add the civilian weapons for this reason, but CoD has always been a strictly military deal. But then again, MW2 involved an invasion US, and there were no civilian player-characters. Furthermore, "Russia was still using Winchesters right into WW1", this game is not in WW1 and warfare/technology has changed quite a lot since then. There is nothing modern about the BLR's design, save for some features that make it easier to use (Moving trigger/detachable magazine), and still... it's not used by -any- military, current or otherwise. Bolt action sniper rifles are just that, bolt action, not lever action, regardless I'm talking about service rifles/shotguns not high end sniper rifles. Lever-action weapons are not common in militaries of this century (21st) by any means. Lever actions should not be included in a modern military setting, year 2000 and beyond. There are no lever actions being used by any current formal military force as far as I'm aware, certainly not the ones we're talking about (NATO countries, Russians). They've got no place in modern warfare because the design has been outclassed by others, hence why they're not used. Even in Khyber pass bootleg weapons from Pakistan/Afghanistan, or South American countries, it'd be a stretch to see them using lever-actions... the design is -that- outdated.Halorocka888 10:56, 21 May 2011 (CDT)
- Again pointing out that no military has ever used or considered using the Desert Eagle either. Or the SPAS-12. Or the TDI Vector. Or the WA2000. CoD's weapon list has been in la-la land since we had German soldiers with StG-44s at Stalingrad in the first game and hasn't really come back since then. Evil Tim 11:00, 21 May 2011 (CDT)
- For different reasons. No modern military uses lever-actions because they're outdated. Desert Eagle, should never have been in the game, not saying it should. It's not used because it's not practical. TDI Vector, it's not used because it's new and the benefits are negligeble. WA2000, it's a trophy weapon which has a price-tag of a BMW and less than 200 were built, obviously not a choice. SPAS-12, used by various militaries around the world (Malaysia, Indonesia, Bangladesh), in addition to SWAT/SRT teams around the world. The weapons you listed are not used for various reasons, not for being antiquated technology. You can't deny that IW put the 1887 in because it was "badass" in the Terminator movie, that's the only reason. The STG44 thing doesn't bother me, seeing as it was used in WW2, which is the timeframe in which the game was set, though in limited numbers later on in real life. However, the 1887 has no purpose in game or out. The Desert Eagle, has no purpose in real-life but it does serve a role in game (High Damage sidearm with low mag capacity). Thus, the Desert Eagle is tolerable, the 1887 is just pointless. Also, it's worthwhile to note that the section is titled "Winchester Model 1887", not "Weapons that shouldn't be in the game" thus I would focus on this weapon, rather than the others in the game that shouldn't be there in my opinion. Halorocka888 12:53, 21 May 2011 (CDT)
- I'm not entirely sure why you're opposed to this, though; we've already got a laundry list of weapons no military would ever dream of using, so one more or less hardly matters. I'm saying I'd rather see a lever-action rifle than the 1887 again, since that would actually be a nice variation from the usual bolts and semi-autos and could be interesting for variation (levers being faster but harder to use while prone). I equally don't see the point of trolling out the antique shotgun again, this time with a stack of silly accessories on it that makes Black look positively restrained. Evil Tim 06:50, 23 May 2011 (CDT)
- A lever-action rifle would have been a great idea in Black Ops, but not in the "Modern" Warfare games where they should stick with using the correct "modern" weapons that each country actually uses, plus some other sensible new age weapons. - Mr. Wolf 07:33, 23 May 2011 (CDT)
- My point is that the design incorporating a lever-action, has no place in any modern military setting, at all, shotgun or rifle included. It'd be akin to using a flintlock in a modern warfare video game, it's simply outdated technology on a design level that's no longer used by modern military forces. That is why I'm opposed to it, it's not like the TDI Vector or Desert Eagle not being used (For different reasons, which I explained in depth, none of which includes an outdated design) because they are both modern weapons that incorporate modern designs. Bottom line, if you want lever-actions, play Red Dead Redemption. Granted it's a video game and not a military simulator at that but IW putting in outdated weaponry simply because it was in a movie, when they are supposed to be working with pseudo-real world operators and scenarios, is silly. The tacticalized variant as shown in MW3 is certainly a step in the right direction, if you want a pristine replica of a beautiful antique weapon, again, Call of Duty is not the appropriate place to search for such and nor should it be. I think we're just going to have to agree to disagree on this one. Halorocka888 11:12, 23 May 2011 (CDT)
Barrett M107/M82 Error
It seems IW thinks that there's some sort of bolt/ejection port, being visible on the left side of the receiver of the M107. As far as I know, the left side is flat and the right hand side has the bolt mechanism. Correct me if I'm wrong, but I believe it's like this in MW2 and not in CoD4.
To clarify, it seems that IW has made the M107 receiver open on both sides, rather than just having the bolt handle on the right. Probably should be corrected, but can be lived with. Halorocka888 10:57, 21 May 2011 (CDT)
Gunz
Is it just me or anyone else agrees that these guns are f#&king ugly? What did they do to that poor MP5A2? Not to mention the Winchester and the "AK-47". BTW the game will take place around 2012, yet the Russians will still use the "AK-47". Well, it is still better than them using U.S. guns, right? bozitojugg3rn4ut 04:26, 14 May 2011 (CDT)
How do you know the game will take place in 2012? If Call of Duty 4: Modern Warfare took place in 2011, and Call of Duty: Modern Warfare 2 is 5 years later (2016), so how MW3, which is a direct sequel to MW2, taking place in 2012? --RaNgeR 05:39, 14 May 2011 (CDT)
- Sorry, my bad, I thought COD4 was in 2007 since it was releases in that year. I knew that MW2 was 5 years later, thats why I wrote 2012. Anyways, that won't make the difference. --bozitojugg3rn4ut 06:32, 14 May 2011 (CDT)
Again, Call of Duty was never meant to be a military simulator. If you want realism, look at the Battlefield series and ARMA series. Call of Duty has always been a playable action movie, that happens to be based in a real-world (First 1-3, Black Ops, WaW) or fictional (Modern Warfare) war.
Russians have used AK variants since the late 1940's... that's over sixty years of use. What's so outlandish about them using it for another twenty? IW calls it an "AK-47" because that's what people identify as the general AK weapon pattern. It's a video game. How exactly is it better than them using US weapons? Many foreign nations use the AR platform, amongst other weapon systems designed in the United States. Hell, most of the United States' small arms are provided/designed by Fabrique Nationale, a Belgian company. As I said before, it's a "Call of Duty Universe", not an explicitly real world universe, IW has creative license to put whatever weapons in the hands of whatever faction they see fit.
As for the weapons, they look fine to me. Some have been tacticalized, yes, but it makes them unique to the game and in specific cases like the 1887, it makes it more plausible for an almost 130 year old weapon to be included in a Modern setting used by people who have access to better designed shotguns. Halorocka888 10:58, 21 May 2011 (CDT)
I am wondering why we don't see an 870 or a Mossberg in these games? It's weird as well that they would include a really old gun like the 1887 but none of the pump actions. And the SPAS-12 doesn't count because it's been overused in this series to death. I bet for the ACR's reload animation, they are not going to have the model press a button to release the bolt. Most likely they'll just reuse the AK reload animation and have the shooting hand reach over and rack the charging handle Excalibur01 11:17, 14 May 2011 (CDT)
- For the sake of it, I do wish we could have a 870 or a Mossberg in-game, even if it was one of these "Starter" guns. I wouldn't care if it was "Tacticalized" or not, as long as it's there. I could somehow imagine in a perfect world following MW2 as an example, a Remington 870 MCS as a primary shotgun loaded with slugs and a Aimpoint Sight with the Bling Perk while using a Mossberg 590 Compact Cruiser that was "Tacticalized" as a secondary shotgun loaded with Buckshot. Draco122 00:43, 15 May 2011 (CDT)
Thank God they are bringing back a full size MP5. I am so sick of the MP5K. And what is up with the magazine on the M4? Is it supposed to be a 20 rounder or they messed up the design again? Excalibur01 11:19, 14 May 2011 (CDT)
- Amen to that! Though somewhere in the back of mind, I sometimes think they're gonna add the MP5K back in as some "other" weapon, maybe if they were to stick to MW2 styling, I could imagine it as a Machine Pistol alongside maybe the PP-2000 and TMP. Also, I can't escape the feeling that IW is gonna try and copy Treyarch in some way by trying to copy Black Op's example with the AK(S)-74U and attach a grenade launcher to it. It would be awesome all the same though. Draco122 00:55, 15 May 2011 (CDT)
Yeah, well at this point, I've just given up on reload animations in Call of Duty. I agree, I am stoked for the full sized MP5. As for the M4, no clue, could be to balance it somehow? But, these are probably early development screens, wouldn't put it on being concrete just yet. If a MW3 forum goes up, I'll see about getting a 30 round magazine back for the M4 as I did see the MW2 M4 in a few of the screens on the Kotaku locations video. Shotguns, yeah, 870 would be lovely but... I could care less, why use a shotgun when you've got 7.62x51
Seems like they're pretty covered on the shotgun front, except for a traditional 870 style. But, I am a bit worried regarding the LMG's. None shown. Banking on the M27 IAR. CoD4, M4 with Bandolier, Stopping Power, and Deep Impact on Hardcore was my impromptu IAR class, always loved the concept. Either way, would like to see the return of a M249 variant (Mk 46/Mk 48). Halorocka888 10:58, 21 May 2011 (CDT)
- I had heard rumours that the M249 was reappearing as a "Possible" returning LMG. But I had also heard that somewhere, IW was going to make three variants of MG's featured in Multiplayer. Ranging from Light Support type weapons similar to "Black Ops", with 30 round magazines like the HK21 or RPK or just modified assault rifles with a bigger magazine, as well as other LMG's and SAW's like the M249, with GPMG's being the M240 or the M60 and finally mounted HMG's like the Browning M2 fixed into certain tactical positions.
Source? Wouldn't get my hopes up for ADDING any weapon classes, at least until I saw proof. IW tends to want to simplify things, not divide things up and add diversity. However, even if they put all of those types into the overall LMG category, would be wonderful. M27 IAR, Mk 46/48, RPD, PKM, MG3, M240L are my top choices.
However, sniper rifles are a subject of concern for me as well. MW2 including ONE bolt-action? This was a fatal flaw for me, the M40A3 was so much fun to use and the Cheytac kind of sucks. They've got a good lineup of sniper rifles here, RSASS, M107, EBR, but no bolt-action. RSASS is a good move because I've always wanted an SR-25 type weapon in CoD. They need a Russian sniper rifle of course and a few bolt actions (M40A5 or XM2010, Desert Tactical SRS (Bullpup bolt-action), and L115A3 would be all good choices). In addition, I've always wanted to see a Mk 12 SPR sniper rifle in CoD, something that did low damage but had a high magazine capacity. Would be great for Hardcore. Halorocka888 10:58, 21 May 2011 (CDT)
very exciting looking at those leaked pics....and i gotta say its a nice line-up of guns so far...some old standard ones (M4, AK-47; M107) and some new ones i've never seen before like that KSG or the Magpul FMG (OMG the box gun from Robocop2!!!). Also i'm very glad to see the old 203 gone in favor for the newer M320! The AA-12 is cool but i didnt like it in MW2...it was just not that usefull because the boxmag so was spent within a second. the 20round drum mag would make so much more sence.
I really hope they bring back the M249, preferebly as the Mk46 or even Mk48 and introduce some new Russian MG like the PKM with the Blackwater-Rail System.
One question though: is the KSG something very special or simply a bullpup pump-action shotgun? WARthog 07:20, 16 May 2011 (CDT)
Ugh, again with the sporterized AK's, dont suppose they actually look at what the Russians use.
- The Russians have been looking at AK's with various rail systems. Take a look at the AK-200. http://www.thefirearmblog.com/blog/2010/05/27/ak-200-rifle-the-21st-century-ak/. Regardless, it's Call of Duty, not a simulator by any means. The AK in MW3 looks to be a step in the right direction over the airsoft-inspired replica in MW2. The KSG is a pump action shotgun which features the use of two tubes, doubling the capacity of a normal shotgun in this configuration and gives the operator the ability to switch tube magazines once one is expended (Due to magazine capacity laws). But in practice, it features a 14+1 magazine capacity, which is astounding when compared to normally configured shotguns like Remington 870's. Also, it features a twelve and I believe six o'clock rail for mounting of accessories. Halorocka888 10:58, 21 May 2011 (CDT)
- If it's got a six o'clock rail, does that mean we'll be able to stick a Masterkey on it and have a shotgun with a back-up shotgun? Evil Tim 00:59, 19 May 2011 (CDT)
The KSG is a pump-action shotgun. If you did put an underbarrel-type shotgun on it, then you wouldn't have enough room to pull the pump back enough to eject a shell. Besides, that would be unnecessary and impractical. The KSG had two magazine tubes, so if you needed a breaching round, beanbag round, or etc. instead of buckshot, then you could just switch the feed over to swap from lethal to nonlethal. A question about the MP5, what differences are there between the Navy and A2 model? Other than the lower receiver being metal with a new trigger group instead of synthetic with a German fire selector layout. The MP5 in MW3 looks like a Navy model but I'm guessing there's a reason someone changed it to A2. Just wondering if I was wrong. And how do I automatically leave a sig at the end of my messages? xD new to the site. -
- You use the masterkey as the pump, silly. It's genius! (Or rather, it's no less silly than some of the things the series has done in the past). Leaving a sig is four tildes (~) in a row. Evil Tim 01:27, 19 May 2011 (CDT)
- But if you used the masterkey then it would take up all the ro- oh I see what you did there. And thanks for the sig help. Scutshakes 01:34, 19 May 2011 (CDT)
- Plus, any under-barrel attachments have been confined to the Assault Rifle class, and more recently, the AK74su "SMG" in Black Ops, which in real life... is still an Assault Rifle. Shotguns have no precedent in CoD for having under-barrel attachments of any sort. Halorocka888 10:58, 21 May 2011 (CDT)
Can someone help me identify the weapon the guy on the front-right is holding? Looks like an RPD or RPK to me http://imageshack.us/photo/my-images/692/wtfisthisk.jpg/ --Chrausis 20:44, 23 May 2011 (CDT)
- Pretty sure that's the RPD, yep. Halorocka888 21:21, 23 May 2011 (CDT)
Only not-yet-seen weapons I saw during the trailer were the P90 at 0:32, FAMAS at 0:35, UMP at 1:04, RPD at 0:52, and an unknown weapon with a flashlight at 0:55, looks to be a bullpup of some sort. Halorocka888 21:38, 23 May 2011 (CDT)
- The weapon at 0:55 looks like an AUG to me. --Chrausis 08:11, 24 May 2011 (CDT)
HELL YEAH
the guns are supposed to look rusty and mangled and outdated because its a fully urban war environment like homefont
i think the new model looks badass in a stealthy black camo
does anyone know if these pictures have been confirmed to be real
- Robert Bowling said that the leaks were mostly accurate, likely alluding to the fact that they're from an early build of the game. So some stuff might've changed, but this is what we know so far. What model are you talking about specifically? I don't really see rusty and mangled anywhere, the weapons all look pretty pristine to me. Halorocka888 16:35, 22 May 2011 (CDT)
Plot Holes
So the campaign takes place in (from what appeared in the leak) New York, France and Germany. Besides the massive stupidity of Russia invading the U.S. East-to-West. How would Russia manage to fight it's way through Poland, Belarus, the Ukraine, the Baltic states and the Czech Republic into Germany AND then through Belgium and Holland to get into France. At this point, I think even China would be over-extended watching over eight modern, democratic nations and be fighting a a war with two of the strongest of these plus the U.S. But at this point Activision could release a fifteen minute demo and it'll still sell millions of copies. BeardedHoplite 22:16, 23 May 2011 (CDT)
A possible explanation is that in their new found "ultra-nationalist" rage, they take over or make a new alliance with all the former warsaw pact countries. That would explain a few things on the man power problem, a possible explanation is that similar defense system breaches occur in the attacked areas (like in MW2 DC got waylayed pretty early). Maybe NATO got complacent with the Russian threat and signed a non-aggression pact(WWII). Still I agree with you there is no way in hell they could attack NYC, Germaney, England, and France all at the same time having already attacked the eastren seaboard in Mw2. Seeing as CoD is the 10 ton ape in the consumers eyes, it really wont matter.--N-10 Aden 01:44, 24 May 2011 (CDT)
- The plot for London getting attacked is (or atleast was) that terrorists funded by the Russians attack London. The SAS raid part of the Docklands (I think that is East London) where the Russian terrorists are, but basically end up chasing them all over London, ending with a gun fight infront of Parliament (surely we'd also see one of the Guard regiments as well, since they're both in London?). Whilst I'll let the "London's Burning" bit of the plot slide as it is plausible (if very unlikely), I agree, the rest doesn't seem to make sense. But hey-ho, this is CodMod, where reality takes a back seat so that we can enjoy bombing around in Berlin, Paris, NYC and London... Spanner
MP5
In the reveal trailer and on the last two images of the MP5 those dudes are using MP5s with rails but without forward grips. You see? What's the point of that?! Looks like this game will be another COD made by gun-illiterates. And I also wonder which full-auto rifle will be limited to single shot this time... (And now you can respond what a noob I am and I should die slowly.) bozitojugg3rn4ut 03:57, 24 May 2011 (CDT)
- Because there aren't any 3rd person animations that have them using the foregrip? --HashiriyaR32 04:46, 24 May 2011 (CDT)