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Metal Gear Solid: Peace Walker: Difference between revisions

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== RPG-2 ==
== RPG-2 ==
The [[RPG-2]] (the predecessor of the [[RPG-7]]) is one of the usable launchers in the game.  It weighs around 300 grams more than the [[LAW 80]], but Big Boss can carry one extra rocket for it.
The [[RPG-2]] (the predecessor of the [[RPG-7]]) is one of the usable launchers in the game.  It weighs around 300 grams more than the [[M72 LAW]], but Big Boss can carry one extra rocket for it.
[[Image:Rpg-2.jpg|thumb|400px|none|RPG-2 with PG-2 rocket - 40mm]]
[[Image:Rpg-2.jpg|thumb|400px|none|RPG-2 with PG-2 rocket - 40mm]]
[[Image:Snap053.jpg|frame|none]]
[[Image:Snap053.jpg|frame|none]]
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== M72 LAW ==
== M72 LAW ==
Single-shot disposable anti-tank rocket launcher.  You'll occasionally use this in cutscenes, where you'll get a good representation of the launcher's flip-up sights. With each upgrade, the LAW will get a firepower boost, along with a different color scheme, except for the last and final upgrade where it becomes longer, still retaining the black paint job.
Single-shot disposable anti-tank rocket launcher.  You'll occasionally use this in cutscenes, where you'll get a good representation of the launcher's flip-up sights. With each upgrade, the LAW will get a firepower boost, along with a different color scheme, except for the last and final upgrade where it becomes longer, still retaining the black paint job.
[[Image:M72A2LAW.jpg|thumb|none|400px|M72 LAW - 66mm]]
[[Image:Snap051.jpg|frame|none]]
[[Image:Snap051.jpg|frame|none]]


== FIM-43 Redeye ==
== FIM-43 Redeye ==
A predecessor to the FIM-92 Stinger. Being an early version of it, its lock-on computer is weaker and takes a considerable time to lock-on targets. Can be dumb-fired or fired after locking on.  Lock-on works on both air and ground targets.
A predecessor to the FIM-92 Stinger. Being an early version of it, its lock-on computer is weaker and takes a considerable time to lock-on targets. Can be dumb-fired or fired after locking on.  Lock-on works on both air and ground targets.
[[Image:Snap055.jpg|frame|none]]
[[Image:Snap055.jpg|frame|none]]


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== X-FIM-92 Stinger ==
== X-FIM-92 Stinger ==
The prototype version of the FIM-92 Stinger, as it is known today. How this weapon exists in 1974 is a mystery and purely anachronical. Its warhead is slightly more powerful, along with the lock-on computer, taking slightly more than one second to lock. Once fired, the missile behaves exactly like the FIM-43's.
The prototype version of the FIM-92 Stinger, as it is known today. How this weapon exists in 1974 is a mystery and purely anachronical. Its warhead is slightly more powerful, along with the lock-on computer, taking slightly more than one second to lock. Once fired, the missile behaves exactly like the FIM-43's.
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger - 70mm]]


== M47 Dragon ==
== M47 Dragon ==
Another usable heavy weapon is the [[M47 Dragon]] launcher.
[[Image:M47 Dragon.jpg‎ |thumb|300px|none|M47 Dragon - 140mm]]


=Grenades and Mines=
=Grenades and Mines=

Revision as of 10:21, 24 May 2011

Metal Gear Solid: Peace Walker (2010)

Metal Gear Solid: Peace Walker is a PSP-exclusive game set four years after the events of Portable Ops. The game received outstanding reception, almost topping the success of the Guns of the Patriots. Peace Walker also received the Best of Show and Best PSP Game awards during the 2009 Tokyo Game Show.


See the discussion page for fictional weapons.


The following weapons are used in the game Metal Gear Solid: Peace Walker:


Handguns

Mk. 22 Mod 0 "Hush Puppy" (Smith & Wesson Model 39)

A Mk. 22 Mod 0 (Navy modified Smith & Wesson Model 39) modified into a tranquillizer gun. A suppressor has been fitted and further upgrades in the game increases it's durability before it wears out.

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Mk22 Mod 0 (Navy modified Smith & Wesson 39) - 9x19mm. Note slide locking mechanism to reduce noise, tall iron sights, and threaded barrel.
File:Mgs2.jpg
Note the taller sights allowing them to be used together with a suppressor. You'll only be able to use the Mk. 22 without the suppressor once that wears out and has to be removed.
File:Mgs3.jpg
File:Mgspw1.jpg

Colt M1911A1

A normal M1911A1 is found as well as something like the custom M1911A1 Big Boss uses in Metal Gear Solid 3: Snake Eater. A suppressor can be fitted from Rank 2 and 4 onwards for the normal and custom version respectively, further upgrades in the game increases it's durability before it wears out.

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M1911A1 - .45 ACP
File:Snap002.jpg
File:Snap003.jpg
This upgrade looks interesting. Note the new hammer, extended slide release and safety levers, grip, the addition of cocking serrations at the front of the slide, a different suppressor, longer trigger, new sights and differently shaped beavertail.

Makarov PM

A Makarov PM serves as the most inconspicuous handgun carrying a S rank, increasing camouflage rating compared to other firearms. Zadornov carries one during the comic cutscenes.

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Makarov PM - 9x18mm Makarov
File:Snap000.jpg

6P9 PB

The 6P9 PB is a modified Makarov PM that contains an integral suppressor that never wears out during gameplay.

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6P9 PB - 9x19mm Makarov
File:Snap001.jpg

Mauser M712 Schnellfeuer

The Mauser M712 Schnellfeuer with a 10-round magazine is available in the game, though it's simply called "C96".

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Mauser M712 Schnellfeuer - 7.63x25mm Mauser
File:Snap004.jpg
Note fire-selector and flush magazine well.

Smith & Wesson Model 19

The Smith & Wesson Model 19 gains a longer barrel at Rank 3 reducing recoil and Rank 4 introduces a laser sight.

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Smith & Wesson Model 19 - .357 Magnum
File:Snap005.jpg
File:Snap006.jpg

Kampfpistole Z

The Kampfpistole is a WWII German flare pistol, modified to flare grenades in lieu of standard flares. Further upgrades introduce a stock to mitigate recoil.

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Kampfpistole Z (Leuchtpistole Z) 26.5mm
File:Snap007.jpg

EZ GUN (FP-45 Liberator)

The EZ gun is a modified FP-45 Liberator with special rounds that either recover LIFE or PSYCHE, most beneficial during CO-OPS gameplay.

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FP-45 Liberator - .45 ACP

Submachine Guns

Ingram MAC-10

The MAC-10 is available in two forms without an extended barrel with can be equipped with a suppressor and one with an extended barrel including shroud for increased accuracy.

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Ingram MAC-10 - .45 ACP
File:Snap028.jpg
File:Snap029.jpg
File:Snap030.jpg

M1928/A1 Thompson

The Thompson makes an appearance in it's M1928A1 variant, though it can be upgraded to the original M1928 variant with a vertical foregrip for increased stability and a 50 round drum magazine. The "Tommy Gun's" inclusion could be a throwback to The Pain's own M1928 in Metal Gear Solid 3: Snake Eater

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Thompson M1928 - .45 ACP
File:Snap034.jpg
Rank 3 M1928A1 Thompson. The 50-round drum is a Rank 3 upgrade, while the foregrip was added at Rank 2.

Heckler & Koch MP5A2

An early MP5A2 variant with a "slimline" handgun and a straight box magazine is present in the game and can be attached with a suppressor.

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Heckler & Koch MP5A2 - 9x19mm Parabellum
File:Snap033.jpg

Heckler & Koch MP5SD2

The MP5SD2 is a fitted with an integral suppressor that does not wear out during gameplay.

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Heckler & Koch MP5SD2 - 9x19mm Parabellum

Assault/Battle Rifles

Colt M16A1

The M16A1 is Big Boss' preferred weapon during cutscenes and can be fitted with a suppressor, grenade launcher, shotgun and/or laser sight.

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M16A1 - 5.56x45mm NATO
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File:Peacewalker2.jpg
File:Snap013.jpg
File:Snap015.jpg

Colt Model 653

The Model 653 can be fitted with a suppressor, grenade launcher or shotgun.

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Colt Model 653 - 5.56x45mm NATO
File:Snap016.jpg
File:Snap017.jpg
File:Snap018.jpg

"Patriot"

A highly modified AR-15 platform used by The Boss in Metal Gear Solid 3: Snake Eater. Carries an "infinity shaped" drum magazine granting infinite ammo.

File:Snap014.jpg

Izhmash AK-47

The AK-47 is called an "RK-47" and can be fitted with a GP-25 grenade launcher.

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Type I AK-47, hybrid stamped/milled receiver 7.62x39mm
File:Peacewalker4.jpg
Note that this is a screen capture from one of the demonstrations. In the full game, these Peace Sentinel troopers use the M653.
File:Snap019.jpg
Note the straight AKM stock
File:Snap020.jpg
With GP-25 grenade launcher

FÉG AMD-63

The Hungarian AMD-63 appears as "AMD63" in the game.

File:AMD63.jpg
Fegyver és Gépgyár (FÉG) AMD-63 - 7.63x39mm
File:Snap021.jpg

FÉG AMD-65

A Hungarian AMD-65 is called an "ADM65" in game and is a AK-type carbine with folding wire stock and vertical foregrip. Just like the Thompson, this weapon is a Throwback from MGS3, sometimes seen carried by a few members of the Ocelot Unit.

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Fegyver és Gépgyár (FÉG) AMD-65 - 7.62x39mm
File:Snap022.jpg

Steyr AUG A1

The AUG A1 is called the "SUG" in game, it's reception in MSF is well liked and becomes the service rifle of Outer Heaven in the Metal Gear universe. This weapon is anachronistic, because it was not developed until 1977 and the game takes place in '74.

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Steyr AUG - 5.56x45mm NATO
File:Snap026.jpg

Heckler & Koch G11

The G11 is noted in game for it's high accuracy and rate of fire. Another anachronistic weapon, since the weapon was developed in the 1980s.

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Heckler & Koch G11 K1 - 4.73x33mm
File:Snap027.jpg

FN FAL

The FN FAL can be upgraded to have a shorter barrel for easier handling and equipped with a laser sight at Rank 4.

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FN FAL - 7.62x51mm NATO
File:Snap024.jpg
File:Snap025.jpg

Shotguns

Ithaca 37

The Ithaca 37 makes an appearance with a sawed-off stock and barrel. further upgrades fit the gun with an extended magazine tube, a suppressor, a rifle scope, full-length barrel, and a full stock. It is also an under-barrel attachment for the Colt M16A1 and Model 653.

File:Snap008.jpg
File:Snap010.jpg

Heckler & Koch CAWS

The Heckler & Koch CAWS shotgun's in-game description says that this it is a "Prototype full-auto shotgun. Its outstanding capacity and firing speed make it the most powerful shotgun in the world". It is anachronistic, because it was developed in the 1980s.

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Heckler & Koch CAWS - 12 Gauge
File:Snap012.jpg

Double-barreled Shotgun

File:Snap009.jpg
DB Shotgun from rank 2 and on.

Franchi SPAS-12

The Franchi SPAS-12 is another usable shotgun in the game. Appears in semi-automatic mode. Another anachronistic weapon in the game.

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Franchi SPAS-12 - 12 Gauge
File:Snap011.jpg

Sniper/Anti-Tank Rifles

SVD Dragunov

The Soviet Union's official sniper rifle at the time of the game. It is the exact same as in Metal Gear Solid: Portable OPS and MGS3 in terms of design and use, at early levels at least. In mid levels, the SVD Dragunov obtains an extended magazine, granting 10 extra rounds. At its full development, it gets equipped with an early ( possibly anachronistic ) night vision scope, better suited for night-time operations.

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SVD Dragunov sniper rifle - 7.62x54mm R
File:Snap039.jpg
File:Snap040.jpg

Mosin Nagant

Mosin Nagant sniper rifle modified to fire tranquilizer darts. The same gun as used by "The End" in Metal Gear Solid 3: Snake Eater.

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Full-length, Mosin Nagant M91/30 Sniper Rifle with Russian PU 3.5x sniper scope and down turned bolt handle - 7.62x54mm R
File:Snap038.jpg
Mosin Nagant tranquilizer rifle upgraded to Rank 3. Fitted with the same pistol grip and skeleton stock found on "The End's" Mosin Nagant.

Walther WA 2000

Another usable sniper in the game is the WA 2000 The in-game description says that it's hard to handle but very accurate. Can penetrate armor with a single shot. Another anachronistic weapon in the game.

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Walther WA 2000 - .300 Win Mag
File:Snap041.jpg

M21

In the gameplay trailer it's equipped with a suppressor and has a large (20 rounds) magazine. It can penetrate the helmet of a soldier with one shot; also, a shot in the arm from this gun seems to be deadly.

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M21 Sniper Rifle - 7.62x51mm NATO
File:Snap035.jpg

M1-C

The M1-C is another usable sniper rifle in the game.

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M1-C Sniper Variant with M84 scope - .30-06.
File:Snap036.jpg

Remington 700

The Remington 700 appears as M700 in the game.

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Remington 700 BDL rifle with no iron sights and scope (current production) - .308 Winchester
File:Snap037.jpg

Degtyarov PTRD-41

The PTRD-41 is a powerful weapon but holds only one round.

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PTRD-41 anti-tank rifle - 14.5x114mm
File:Snap042.jpg

Degtyarov PTRS-41

The PTRS-41 rifle appears as "PTRS1941" and fires in semi-auto. Has a 5-round magazine capacity.

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PTRS-41 anti-tank rifle - 14.5x114mm
File:Snap043.jpg


Machine Guns

PKM

The PKM is available in hand-held or vehicle-mounted varieties. Upgrades shorten the barrel, increase damage and fitted with larger magazine box.

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PKM with classic (most seen) version of the flash hider - 7.62x54mm R
File:Peacewalker4.jpg
File:Snap049.jpg

RPK

The RPK is used mainly be Soviet soldiers in the game.

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RPK light machine gun with 75-round drum magazine - 7.62x39mm
File:Snap023.jpg

M60

The M60 is a devastating weapon but also significantly reduces the player's mobility. It produces higher recoil than many other small arms and has a very low rate of fire. Can be upgraded to reduce its length which also reduces weight.

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M60 machine gun with bipod folded - 7.62x51mm NATO
File:Snap046.jpg
File:Snap047.jpg

DShK

Snake (without any clothes on the upper body apart from 2 bullet belts) is seen firing the DShK in a screenshot.

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A Russian DShKM in 12.7x108mm on a Tripod
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MG3

The MG3 is a very powerful machine gun and an excellent choice against heavy targets such as armored vehicles, tanks and helicopters.

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MG3 Machine Gun - 7.62x51mm NATO
File:Snap050.jpg

Stoner 63

Stoner 63 in light machine gun configuration appears in-game called "M63A1". Further upgrades fit the gun with shortened barrel, larger magazine box and armor piercing rounds.

File:StonerM63.jpg
Stoner 63 - 5.56x45mm
File:Snap048.jpg

GE M134 Minigun

This man-portable Minigun has a very good fire-power and an amazing rate of fire however it slows down the player heavily.

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General Electric M134 - 7.62x51mm

Launchers

M203

The M203 can be attached to the M16A1 or Model 653 and fires either high explosive or smoke grenades.

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M16A1 with M203 - 40x46mm
File:Snap017.jpg

GP-25

Can be mounted on the AK-47.

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GP-25 grenade launcher - 40mm
File:Snap020.jpg
AK-47 with GP-25 grenade launcher

RPG-2

The RPG-2 (the predecessor of the RPG-7) is one of the usable launchers in the game. It weighs around 300 grams more than the M72 LAW, but Big Boss can carry one extra rocket for it.

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RPG-2 with PG-2 rocket - 40mm
File:Snap053.jpg

RPG-7

The RPG-7 also makes an appearance in the game. It is obtained by the player and used by the enemies near the end of the game.It is one of the launchers of the game that can be unlocked. It also has a PGO-7 scope attached to it for accurate aimming.Like in most MGS games it is always used by Snake.

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RPG-7 - 70mm
File:Snap054.jpg

M72 LAW

Single-shot disposable anti-tank rocket launcher. You'll occasionally use this in cutscenes, where you'll get a good representation of the launcher's flip-up sights. With each upgrade, the LAW will get a firepower boost, along with a different color scheme, except for the last and final upgrade where it becomes longer, still retaining the black paint job.

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M72 LAW - 66mm
File:Snap051.jpg

FIM-43 Redeye

A predecessor to the FIM-92 Stinger. Being an early version of it, its lock-on computer is weaker and takes a considerable time to lock-on targets. Can be dumb-fired or fired after locking on. Lock-on works on both air and ground targets.

File:Snap055.jpg

M202A1

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M202 FLASH - 66mm
File:Snap052.jpg

Carl Gustav M2

Can be modified to fire 84mm shells packed with Fulton Recovery Devices in lieu of standard 84mm HE rounds. Longer reload time than the other single-shot rocket launchers since the spent casing needs to be removed before a new shell can be loaded. Another variation, painted yellow, fires HEAT ( High Explosive Anti Tank ) rounds, doing slightly less damage but over a much wider radius.

File:Snap056.jpg
File:Snap057.jpg

X-FIM-92 Stinger

The prototype version of the FIM-92 Stinger, as it is known today. How this weapon exists in 1974 is a mystery and purely anachronical. Its warhead is slightly more powerful, along with the lock-on computer, taking slightly more than one second to lock. Once fired, the missile behaves exactly like the FIM-43's.

File:-0976t.jpg
FIM-92A Stinger - 70mm

M47 Dragon

Another usable heavy weapon is the M47 Dragon launcher.

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M47 Dragon - 140mm

Grenades and Mines

M67 Hand Grenade

M84 Stun Grenade

M18 Smoke Grenade

M18A1 Claymore

M15 Anti-tank Mine