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F.E.A.R.: Difference between revisions
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[[Image:RPL SMG.JPG|thumb|none|600px|The RPL on the ground.]] | [[Image:RPL SMG.JPG|thumb|none|600px|The RPL on the ground.]] | ||
[[Image:FEAR-MP-1.jpg|600px|thumb|none|The player holding the RPL while assisting the Delta Force on a mission.]] | [[Image:FEAR-MP-1.jpg|600px|thumb|none|The player holding the RPL while assisting the Delta Force on a mission.]] | ||
[[Image:FEAR-MP-2.jpg|600px|thumb|none|The RPL.]] | [[Image:FEAR-MP-2.jpg|600px|thumb|none|The RPL during a melee attack.]] | ||
==Heckler & Koch SL8== | ==Heckler & Koch SL8== |
Revision as of 20:42, 26 April 2011
F.E.A.R. (First Encounter Assault Recon) is a horror-themed first person shooter developed by Monolith and published by Vivendi/Sierra in 2005. The player assumes the role of Point Man, a member of the F.E.A.R. team who possesses superhuman reflexes. The story evolves around Paxton Fettel, who has taken control of a team of clone supersoldiers, called "Replica soldiers". The members of F.E.A.R. in conjunction with SFOD-D (Delta Force) must try to stop Fettel before it is too late.
The following weapons appear in F.E.A.R. and its expansions:
Heckler & Koch USP45
The primary handgun of the game is a H&K USP chambered for .45 ACP. In-game it is called the Rakow AT-14 and can be dual wielded. It is incorrectly depicted as having a magazine capacity of 18 rounds instead of 12 like the real USP45, only the 9mm version using magazines with H&K's extended floor-plates can hold 18 rounds. Another oddity is that it's modeled with a tall target front sight and the standard height rear sight.
Olympic Arms OA-93
This AR-15-based subcompact weapon makes an appearance in the Xbox 360 version of the F.E.A.R. series as the SM15 Machine Pistol, however the handguard and rail along the top of the weapon bear a striking similarity to the Heckler & Koch HK416. The animations for the SM15 are identical to the AT-14.
Special Weapons MP-10 9mm Carbine
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. In-game it features a mounted holographic sight and a retractable buttstock. However in real life, no such buttstock exists. It is called Sumak RPL in the game.
Heckler & Koch SL8
A heavily modified SL8 sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is fully-automatic, given a Beta-C Drum Magazine (odd, considering it only holds 45 rounds), and an M14-style rear aperture sight. Ingame it is called the Rakow G2A2.
IMI Tavor TAR-21
An IMI Tavor TAR-21 makes an appearance in the game. It utilizes a 3X scope, and is restricted to 3-round burst fire. Called the Baksha ASP Rifle in the game.
Franchi SPAS-12
The Franchi SPAS-12 has an unrealistic 12-shell magazine capacity rather than it's real counterpart's 8. Fans of the Gibbing system will find this gun to their likes. In F.E.A.R. it is called the Vollmer VK-12.
Armsel Protecta
This shotgun makes it into the PS3 Version of F.E.A.R., as well as the Xbox 360 Version of F.E.A.R. Files. The weapon is refered to as the Watson Autoshotgun, but its name isn't the only thing that's been changed; The weapon has been upgraded a removable drum substituting the integrated one, an AR-15-style telescoping stock, and some strange rear-sight assembly.
N6A3 Frag Grenade
Fragmentation grenades used by Replica forces and ATC guards. These grenades explode on contact, and it is also possible to shoot them in the air (using slow-mo).