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Alpha Protocol: Difference between revisions
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=== Glock 17 === | === Glock 17 === | ||
Known as Rittergroupen 5.7mm pistol in the game. (Probably the creators exchanged the Five-seveN's and the G17's name by mistake, because the 5.7mm Five-seveN appears as "Samael 9mm Pistol", while the 9mm G17 appears as "Rittergroupen 5.7mm Pistol".)<br> | |||
The [[Glock 17]] holds only 10 rounds but is a very accurate pistol. | |||
(the | [[Image:Glock173rdGen.jpg|thumb|none|400px|Glock 17 - 9x19mm]] | ||
[[Image:Glock173rdGen.jpg|thumb|none| | |||
=== FN Five-seveN === | === FN Five-seveN === | ||
The [[FN Five-seveN]] is the second pistol Mike can purchase for himself. | The [[FN Five-seveN]] is the second pistol Mike can purchase for himself. The default version is called "Samael 9mm Pistol" and holds only 14 bullets. The "Samael Sidewinder" and "Samael Seraphim" are the more advanced variants with better damage, accuracy and ammunition capacity. | ||
[[Image:FN-FiveSeven_USG.jpg|thumb|none|400px|FN Five-SeveN USG (U.S. Government) - 5.7x28mm]] | [[Image:FN-FiveSeven_USG.jpg|thumb|none|400px|FN Five-SeveN USG (U.S. Government) - 5.7x28mm]] | ||
[[Image:APFN57.jpg|thumb|none|600px|Model of the Five-seveN without any modification.]] | [[Image:APFN57.jpg|thumb|none|600px|Model of the Five-seveN without any modification. This version is called "Samael 9mm Pistol".]] | ||
[[Image:Gsh18-l.jpg|thumb|none| | === KBP Instrument Design Bureau GSh-18 === | ||
[[Image:AlphaprotocolGSH18.JPG|thumb|none| | Called "UC .50 Pistol" in the game, the [[GSh-18]] can be unlocked after finding Grigori in Moscow. It fires .50 caliber rounds in Alpha Protocol, however it is only available in 9mm in real life. The upgraded version with light brown frame is called "UC Cossak". The more improved variant is the "UC Commissar". The starting ammo capacity is 12 rounds (13 for the "Commissar") and it can be boosted to 18, resp. 19. | ||
[[Image:Gsh18-l.jpg|thumb|none|400px|GSh-18 - 9x19mm]] | |||
[[Image:AlphaprotocolGSH18.JPG|thumb|none|600px|Alpha Protocol's GSh-18.]] | |||
=== Smith & Wesson M&P === | === Smith & Wesson M&P === | ||
The [[Smith & Wesson M&P]] appears as "Hamilton .45 Pistol" in the game and is the default pistol. | The [[Smith & Wesson M&P]] appears as "Hamilton .45 Pistol" in the game and is the default pistol. The more improved version are called "Contender" and "Duelist". | ||
[[Image:S&W M&P 9mm.jpg|thumb|none|400px|S&W M&P - 9x19mm]] | [[Image:S&W M&P 9mm.jpg|thumb|none|400px|S&W M&P - 9x19mm]] | ||
[[Image:AP Handgun.jpg|thumb|none|600px|Model of the M&P without any modification.]] | [[Image:AP Handgun.jpg|thumb|none|600px|Model of the M&P without any modification.]] | ||
[[Image:A-PROTOCOL-M&P-1.jpg|thumb|none|600px|Mike uses his M&P to threaten Shaheed.]] | [[Image:A-PROTOCOL-M&P-1.jpg|thumb|none|600px|Mike uses his M&P to threaten Shaheed.]] | ||
=== | === Beretta 92FS Inox === | ||
Conrad | Conrad Maburg's handgun is a [[Beretta 92FS Inox]]<br /> | ||
[[Image:APGame Beretta92.jpg]] | [[Image:APGame Beretta92.jpg]] | ||
== Submachine Guns == | == Submachine Guns == | ||
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=== H&K MP5K === | === H&K MP5K === | ||
Seen | Seen in-game as part of the Rittergroupen series. Comes in a carbon fiber variant.<br /> | ||
[[Image:AP MP5K.jpg]] | [[Image:AP MP5K.jpg]] | ||
Line 83: | Line 80: | ||
=== Heckler & Koch G36C === | === Heckler & Koch G36C === | ||
The [[G36C]] can be purchased in Moscow. The default version is called "Rittergruppen CE20" and holds 24 rounds. The "Rittergruppen Fauchard" is a more improved variant with better accuracy. The "Rittergruppen Halberd" is an even more advanced version with the capacity of 27 rounds. The "Grizzly" is an exclusive Assault Pack item.<br> | |||
This weapon fires only in 3-round burst mode. No [[G36]] rifle can fire in 3-round burst mode in real life, however the 2-round burst mode can be present on some special models. | |||
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler & Koch G36C - 5.56x45mm]] | [[Image:Hkg36c.jpg|thumb|400px|none|Heckler & Koch G36C - 5.56x45mm]] | ||
[[Image:A-PROTOCOL-G36C-1.jpg|thumb|none|600px|The "Rittergruppen Fauchard"]] | |||
=== FN SCAR-L === | === FN SCAR-L === |
Revision as of 13:54, 23 April 2011
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
Alpha Protocol is a single player-only espionage RPG video game. The game revolves around the adventures of field agent Michael Thorton. It was released in 2010 for the PC, Xbox 360 and PS3.
The following weapons make an appearance in the game "Alpha Protocol":
Pistols
While they are fairly weak when it comes to power, pistols are perfect for a stealth approach. All pistols are semi-automatic, and perfect for achieving critical hits. Pistols can be customized with various upgrades, including: Light Pistol Barrel, Suppressor, Compensator, Laser Sight, Reflex Sight, Extended Magazine, Streamlined Pistol Frame and Custom Grip.
Glock 17
Known as Rittergroupen 5.7mm pistol in the game. (Probably the creators exchanged the Five-seveN's and the G17's name by mistake, because the 5.7mm Five-seveN appears as "Samael 9mm Pistol", while the 9mm G17 appears as "Rittergroupen 5.7mm Pistol".)
The Glock 17 holds only 10 rounds but is a very accurate pistol.
FN Five-seveN
The FN Five-seveN is the second pistol Mike can purchase for himself. The default version is called "Samael 9mm Pistol" and holds only 14 bullets. The "Samael Sidewinder" and "Samael Seraphim" are the more advanced variants with better damage, accuracy and ammunition capacity.
KBP Instrument Design Bureau GSh-18
Called "UC .50 Pistol" in the game, the GSh-18 can be unlocked after finding Grigori in Moscow. It fires .50 caliber rounds in Alpha Protocol, however it is only available in 9mm in real life. The upgraded version with light brown frame is called "UC Cossak". The more improved variant is the "UC Commissar". The starting ammo capacity is 12 rounds (13 for the "Commissar") and it can be boosted to 18, resp. 19.
Smith & Wesson M&P
The Smith & Wesson M&P appears as "Hamilton .45 Pistol" in the game and is the default pistol. The more improved version are called "Contender" and "Duelist".
Beretta 92FS Inox
Conrad Maburg's handgun is a Beretta 92FS Inox
Submachine Guns
Like pistols, they don't pack much punch, but they fire very rapidly. Being a fully automatic type of weapon that has a fast rate of fire, SMG's are perfect for clearing rooms. Submachine guns can be upgraded with the following: Muzzle Assist, Lighter SMG Barrel, Linear Compensator, Muzzle Break, Muzzle Assist, Recoil Nullifier, Reflex Sight, Laser Sight, Extended Magazines, Lighter Grips and many more.
Heckler & Koch MP7A1
The MP7A1 is a gun featured in the game and appears as "Hamilton SMG". The default ammo capacity is 30 rounds what can be upgraded to 42. This gun can also be dual-wielded.
IMI Uzi
Known as "Samael PMG" in the game. Can be dual-wielded and appears with rails. The Uzi offers good accuracy and high rate of fire, but the small range can be frustrating sometimes.
H&K MP5K
Seen in-game as part of the Rittergroupen series. Comes in a carbon fiber variant.
Shotguns
Franchi SPAS-12
This was one of the first shotguns announced.
Benelli M3 Super 90
This shotgun has the stock from the newer M4 model.
"Ural Combinat" Shotgun
The Ural Combinat series of shotgun is a bizarre combination of an AK style weapon without the magazine and a shotgun barrel and pump action mechanism.
"Hamilton" Shotgun
the "Hamilton" series is as of yet unidentified. It seems like it is based on the Ukrainian Fort 500 shotgun.
Assault Rifles
Assault Rifles are deadly long range weapons but are ineffective when firing from the hip. Assault Rifles can be upgraded with the following: Accelerator, Light Barrel, Compensator, Scope, Improved Scope, Laser Sight, Rifle Sight, Reflex Sight, Extended Magazine, Lighter Stock and many more.
Heckler & Koch G36C
The G36C can be purchased in Moscow. The default version is called "Rittergruppen CE20" and holds 24 rounds. The "Rittergruppen Fauchard" is a more improved variant with better accuracy. The "Rittergruppen Halberd" is an even more advanced version with the capacity of 27 rounds. The "Grizzly" is an exclusive Assault Pack item.
This weapon fires only in 3-round burst mode. No G36 rifle can fire in 3-round burst mode in real life, however the 2-round burst mode can be present on some special models.
FN SCAR-L
The SCAR-L is the first assault rifle the player can purchase in the game. Offers good accuracy and moderate damage. It can only fire in 3-round bursts, something no real SCAR rifle can.
Bushmaster/Remington ACR
The Bushmaster ACR is featured and is heavily customisable with scopes,extended magazines and stocks.
File:APBushmasterACR.jpg
Advanced AK variant
An AK variant can be chosen, however it is unknown which AK it is. It is possible that is a AK-74 variant.
AKSU
It was partially unknown that it was featured as it had so many modifications. This also seems to have been inspired by Russian compact assault rifles like the OTs-12 and 9A-91.
Norinco QBZ-95
Norinco QBZ-95 rifles can be seen in Nasri's hideout but are unusable by the player.
Other
M40A3
The Sniper Rifle used throughout the game.
PKM
Seen at Weapons Caches in Rome
File:AP-PKM.jpg