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[[Image:Fear360.jpg|thumb|right|300px|''F.E.A.R.: First Encounter Assault Recon (2005) | [[Image:Fear360.jpg|thumb|right|300px|''F.E.A.R.: First Encounter Assault Recon'' (2005)]] | ||
F.E.A.R. (First Encounter Assault Recon) is a horror-themed first person shooter developed by Monolith and published by Vivendi/Sierra in 2005. The player assumes the role of Point Man, a member of the F.E.A.R. team who possesses superhuman reflexes. The story evolves around Paxton Fettel, who has taken control of a team of clone supersoldiers, called "Replica soldiers". The members of F.E.A.R. in conjunction with SFOD-D (Delta Force) must try to stop Fettel before it is too late. | ''F.E.A.R. (First Encounter Assault Recon)'' is a horror-themed first person shooter developed by Monolith and published by Vivendi/Sierra in 2005. The player assumes the role of Point Man, a member of the F.E.A.R. team who possesses superhuman reflexes. The story evolves around Paxton Fettel, who has taken control of a team of clone supersoldiers, called "Replica soldiers". The members of F.E.A.R. in conjunction with SFOD-D (Delta Force) must try to stop Fettel before it is too late. | ||
''' | |||
'''The following weapons appear in ''F.E.A.R.'' and its expansions:''' | |||
__TOC__<br clear="all"> | __TOC__<br clear="all"> | ||
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==Heckler & Koch USP45== | ==Heckler & Koch USP45== | ||
The primary handgun of the game is a H&K USP chambered for .45 ACP. In-game it is called the '''Rakow AT-14''' and can be dual wielded. It is incorrectly depicted as having a magazine capacity of 18 rounds instead of 12 like the real USP45, only the 9mm version using magazines with H&K's extended floor-plates can hold 18 rounds. Another oddity is that it's modeled with a tall target front sight and the standard height rear sight. | The primary handgun of the game is a H&K [[USP]] chambered for .45 ACP. In-game it is called the '''Rakow AT-14''' and can be dual wielded. It is incorrectly depicted as having a magazine capacity of 18 rounds instead of 12 like the real USP45, only the 9mm version using magazines with H&K's extended floor-plates can hold 18 rounds. Another oddity is that it's modeled with a tall target front sight and the standard height rear sight. | ||
[[Image:HK-USP.jpg|thumb|none|400px|Heckler & Koch USP - .45 ACP]] | [[Image:HK-USP.jpg|thumb|none|400px|Heckler & Koch USP - .45 ACP]] | ||
[[Image:AT-14_pistol.jpg|600px|thumb|none|AT-14 as seen in F.E.A.R.]] | [[Image:AT-14_pistol.jpg|600px|thumb|none|AT-14 as seen in F.E.A.R.]] | ||
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==Special Weapons MP-10 9mm Carbine== | ==Special Weapons MP-10 9mm Carbine== | ||
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. | While most people believe this weapon to be an [[MP5A3]], the weapon is actually based more off of an MP5 knock-off called the MP-10. In-game it features a mounted holographic sight and a retractable buttstock. However in real life, no such buttstock exists. It is called '''Sumak RPL''' in the game. | ||
[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 is basically the RPL minus the holosight and retractable buttstock]] | [[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 is basically the RPL minus the holosight and retractable buttstock]] | ||
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==Heckler & Koch SL8== | ==Heckler & Koch SL8== | ||
A heavily modified SL8 | A heavily modified [[G36#Heckler & Koch SL8|SL8 sporting rifle]] makes it into the game. It is the Primary assault rifle of the game, it is fully-automatic, given a Beta-C Drum Magazine (odd, considering it only holds 45 rounds), and an M14-style rear aperture sight. | ||
Ingame it is called the '''Rakow G2A2'''. | Ingame it is called the '''Rakow G2A2'''. | ||
[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|500px| SL8 Rifle 5.56x45mm NATO, this one has a black finish, while the one in-game appears to have a forest green handguard.]] | [[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|500px| SL8 Rifle 5.56x45mm NATO, this one has a black finish, while the one in-game appears to have a forest green handguard.]] | ||
[[Image:G2A2_rifle.JPG|thumb|none|600px| The G2A2 in the game. The receiver is definitely not the SL-8, but G3]] | [[Image:G2A2_rifle.JPG|thumb|none|600px| The G2A2 in the game. The receiver is definitely not the SL-8, but G3]] | ||
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[[Image:FEAR-SL8-2.jpg|600px|thumb|none|The G2A2 in the player's hands.]] | [[Image:FEAR-SL8-2.jpg|600px|thumb|none|The G2A2 in the player's hands.]] | ||
==Tavor TAR-21== | ==IMI Tavor TAR-21== | ||
An IMI | An [[IMI Tavor TAR-21]] makes an appearance in the game. It utilizes a 3X scope, and is restricted to 3-round burst fire. | ||
Called the '''Baksha ASP Rifle''' in the game. | Called the '''Baksha ASP Rifle''' in the game. | ||
[[image:Tavor-tar.jpg|thumb|none|500px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]] | [[image:Tavor-tar.jpg|thumb|none|500px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]] | ||
[[image:1155490-asp_large.jpg|thumb|none|600px|The ASP Rifle on the ground.]] | [[image:1155490-asp_large.jpg|thumb|none|600px|The ASP Rifle on the ground.]] | ||
[[Image:FEAR-TAR.jpg|600px|thumb|none|The player holding the ASP Rifle in F.E.A.R.]] | [[Image:FEAR-TAR.jpg|600px|thumb|none|The player holding the ASP Rifle in F.E.A.R.]] | ||
==SPAS-12== | ==Franchi SPAS-12== | ||
The [[Franchi SPAS-12]] has an unrealistic 12-shell magazine capacity rather than it's real counterpart's 8. Fans of the Gibbing system will find this gun to their likes. In F.E.A.R. it is called the '''Vollmer VK-12'''. | |||
[[image:Franchi-SPAS12.jpg |thumb|none|500px|Franchi SPAS-12 - 12 Gauge]] | [[image:Franchi-SPAS12.jpg |thumb|none|500px|Franchi SPAS-12 - 12 Gauge]] | ||
[[image:VK-12.jpg |thumb|none|600px|The shotgun on the ground.]] | [[image:VK-12.jpg |thumb|none|600px|The shotgun on the ground.]] | ||
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Fragmentation grenades used by Replica forces and ATC guards. These grenades explode on contact, and it is also possible to shoot them in the air (using slow-mo). | Fragmentation grenades used by Replica forces and ATC guards. These grenades explode on contact, and it is also possible to shoot them in the air (using slow-mo). | ||
[[Image:FEAR-FRAG.jpg|500px|thumb|none|The frag grenade on a table.]] | [[Image:FEAR-FRAG.jpg|500px|thumb|none|The frag grenade on a table.]] | ||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:Horror]] | |||
[[Category:Science-Fiction]] | |||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] |
Revision as of 14:26, 23 April 2011
F.E.A.R. (First Encounter Assault Recon) is a horror-themed first person shooter developed by Monolith and published by Vivendi/Sierra in 2005. The player assumes the role of Point Man, a member of the F.E.A.R. team who possesses superhuman reflexes. The story evolves around Paxton Fettel, who has taken control of a team of clone supersoldiers, called "Replica soldiers". The members of F.E.A.R. in conjunction with SFOD-D (Delta Force) must try to stop Fettel before it is too late.
The following weapons appear in F.E.A.R. and its expansions:
Heckler & Koch USP45
The primary handgun of the game is a H&K USP chambered for .45 ACP. In-game it is called the Rakow AT-14 and can be dual wielded. It is incorrectly depicted as having a magazine capacity of 18 rounds instead of 12 like the real USP45, only the 9mm version using magazines with H&K's extended floor-plates can hold 18 rounds. Another oddity is that it's modeled with a tall target front sight and the standard height rear sight.
Special Weapons MP-10 9mm Carbine
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. In-game it features a mounted holographic sight and a retractable buttstock. However in real life, no such buttstock exists. It is called Sumak RPL in the game.
Heckler & Koch SL8
A heavily modified SL8 sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is fully-automatic, given a Beta-C Drum Magazine (odd, considering it only holds 45 rounds), and an M14-style rear aperture sight. Ingame it is called the Rakow G2A2.
IMI Tavor TAR-21
An IMI Tavor TAR-21 makes an appearance in the game. It utilizes a 3X scope, and is restricted to 3-round burst fire. Called the Baksha ASP Rifle in the game.
Franchi SPAS-12
The Franchi SPAS-12 has an unrealistic 12-shell magazine capacity rather than it's real counterpart's 8. Fans of the Gibbing system will find this gun to their likes. In F.E.A.R. it is called the Vollmer VK-12.
N6A3 Frag Grenade
Fragmentation grenades used by Replica forces and ATC guards. These grenades explode on contact, and it is also possible to shoot them in the air (using slow-mo).