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Crysis 2: Difference between revisions
Alex T Snow (talk | contribs) (Slowly adding IN GAME info, if you have a problem either go to the talk page or check the game.) |
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=Sidearms= | =Sidearms= | ||
==M12 Nova== | ==M12 Nova== | ||
The M12 Nova is a 9mm handgun with a 20 round magazine. The pistol | The M12 Nova is a 9mm handgun with a 20 round magazine. It is manufactured by Bauer & Kopka, which is both an homage to Jack Bauer of 24 and to Heckler & Koch, who makes the majority of the handguns this one is based on. The pistol is Crysis' SOCOM pistol, and is based on a mixture of the [[Heckler & Koch UCP|H&K UCP prototype]], the [[Heckler & Koch Mark 23]], the [[Heckler & Koch HK45]], and the [[Walther P99]]. | ||
[[Image:Hk_ucp_3.jpg|thumb|400px|none|Heckler & Koch UCP prototype from 2004]] | [[Image:Hk_ucp_3.jpg|thumb|400px|none|Heckler & Koch UCP prototype from 2004]] | ||
[[Image:H%26KMk23ModwKnightsSuppressor.jpg|thumb|600px|none|Heckler & Koch Mark 23 with the Knights Armament suppressor.]] | [[Image:H%26KMk23ModwKnightsSuppressor.jpg|thumb|600px|none|Heckler & Koch Mark 23 with the Knights Armament suppressor.]] | ||
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=Assault Rifles= | =Assault Rifles= | ||
==Mk.20 Superior Combat Assault Rifle== | ==Mk.20 Superior Combat Assault Rifle== | ||
The SCAR is | The SCAR fires 4mm Sabot Scar rounds at 700 rounds-per-minute from 40 round magazines, and is manufactured by Scrutch Industries. These advanced rifle cartridges are smaller than 5.56mm rounds, but pack almost the same punch, allowing for 40 round magazines with virtually no loss in firepower. As in the Crysis world, it appears as if the weapon won the SOCOM SCAR competition. It heavily resembles a [[Heckler & Koch XM8]]. | ||
[[Image:XM8.JPG|thumb|500px|none|XM8 assault rifle]] | [[Image:XM8.JPG|thumb|500px|none|XM8 assault rifle]] | ||
[[Image:C2-SCAR.jpg|thumb|none|600px|A U.S. Army soldier with a SCAR assault rifle in "The Wall" trailer.]] | [[Image:C2-SCAR.jpg|thumb|none|600px|A U.S. Army soldier with a SCAR assault rifle in "The Wall" trailer.]] | ||
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==Mk.21 Superior Combat Assault Carbine== | ==Mk.21 Superior Combat Assault Carbine== | ||
A compact version of the SCAR, the SCARAB is seen several times being used by U.S. military soldiers and C.E.L.L. The most noticeable changes are the lack of a carrying handle and an MP5-style collapsable stock. | A compact version of the SCAR, the SCARAB fires at 900 rounds-per-minute, and is seen several times being used by U.S. military soldiers and C.E.L.L. The most noticeable changes are the lack of a carrying handle and an MP5-style collapsable stock. | ||
[[Image:SCARAB-C2.jpg|thumb|none|600px|The SCARAB.]] | [[Image:SCARAB-C2.jpg|thumb|none|600px|The SCARAB.]] | ||
[[Image:Crysis2 - Scarab.jpg|thumb|none|600px|The SCARAB in multiplayer.]] | [[Image:Crysis2 - Scarab.jpg|thumb|none|600px|The SCARAB in multiplayer.]] | ||
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==Underbarrel Gauss Rifle== | ==Underbarrel Gauss Rifle== | ||
There is an underbarrel gauss rifle that can be attached to | There is an underbarrel gauss rifle that can be attached to the SCAR, similar to the underbarrel grenade launcher and shotgun. Its discription is: A miniaturised electromagnetic solid slug projector. As opposed to the other underbarrels, this one uses the weapon's iron sights to aim. | ||
=Shotguns= | =Shotguns= | ||
==Jackal== | ==Jackal== | ||
The Jackal shotgun is a fully-automatic | The Jackal shotgun is a fully-automatic shotgun with a 7 round box magazine. The shotgun resembles a [[Hawk shotgun series|Hawk Semi-Auto Tactical]] with an [[MP5]]/[[G3]]-like firing selector and trigger. It also has an M4-like stock. | ||
[[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk Semi-Auto Tactical, 12 Gauge]] | [[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk Semi-Auto Tactical, 12 Gauge]] | ||
[[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler & Koch MP5A3 - 9x19mm with Navy trigger group]] | [[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler & Koch MP5A3 - 9x19mm with Navy trigger group]] | ||
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==Marshall== | ==Marshall== | ||
A 12-gauge, 10 shell capacity shotgun manufactured by Corbetta Firearms. It is based on [[Crysis]]' XM2014 shotgun, which in turn was based on the [[Benelli M4 Super 90]] though only Crysis: Warhead's version was semi-automatic. Through the use of the latest (fictional) 12 gauge rounds it can even be suppressed for covert operations. | |||
[[Image:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 with 7-shot tube - 12 Gauge]] | [[Image:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 with 7-shot tube - 12 Gauge]] | ||
[[Image:Marshall-C2.jpg|thumb|none|600px|A soldier with a Marshall shotgun.]] | [[Image:Marshall-C2.jpg|thumb|none|600px|A soldier with a Marshall shotgun.]] |
Revision as of 09:57, 26 March 2011
The following weapons can be seen in the upcoming sci-fi FPS Crysis 2:
WORK IN PROGRESS
Sidearms
M12 Nova
The M12 Nova is a 9mm handgun with a 20 round magazine. It is manufactured by Bauer & Kopka, which is both an homage to Jack Bauer of 24 and to Heckler & Koch, who makes the majority of the handguns this one is based on. The pistol is Crysis' SOCOM pistol, and is based on a mixture of the H&K UCP prototype, the Heckler & Koch Mark 23, the Heckler & Koch HK45, and the Walther P99.
Hammer
The Hammer pistol is seen being chambered by a C.E.L.L. soldier in beta footage. It appears to be based on the Desert Eagle but with the front half of the slide and the barrel based on the Beretta 92FS as indicated by the MyCrysis photos and features a compensator in front of the slide. The Hammer fires the (fictional) .50 Compact round and holds 9 in a magazine, similar to the .357 Magnum version of Desert Eagles.
Majestic
A six-shot heavy revolver called the "Majestic" is seen being used by Alcatraz in the "Be The Weapon" trailer. Unlike most revolvers, the weapon is reloaded by swapping magazine cylinders. The Majestic also has an M16-style charging handle which is cocked by the player on every reload. As the weapon has an internal hammer it could simply cock the hammer, just like any normal double-action/single-action revolver.
AY69
The AY69 is the last sidearm and is a machine pistol which is very similar to the Heckler & Koch MP7.
Beretta 92FS
A possible Beretta 92FS is seen in the holster of an NYPD officer holding down riots and panic about a quarantine zone in New York, which then causes C.E.L.L., military, and police forces to seal off New York in the wake of the "Manhattan" virus.
Submachine Guns
Feline
The Feline is a bullpup SMG with a 60 round magazine, firing (fictional) 4.7mm pistol rounds at 1200 rounds per minute. It looks very similar to the real life assault rifle FN F2000 Tactical.
K-Volt
The K-Volt is an Electrostatic Pellet Gun and has ballistics closer to a paintball gun than a true firearm. The electro-pellets that do minimal kinetic damage but fry the shields on stronger alien units, and drain power from nanosuits, making it a situational weapon. The player Alcatraz is seen firing a K-Volt electric gun at an alien Ceph unit in "Be The Weapon" trailer. It is very similar to a TDI Vector, but with a different type of magazine and a bulkier, P90-like front.
Assault Rifles
Mk.20 Superior Combat Assault Rifle
The SCAR fires 4mm Sabot Scar rounds at 700 rounds-per-minute from 40 round magazines, and is manufactured by Scrutch Industries. These advanced rifle cartridges are smaller than 5.56mm rounds, but pack almost the same punch, allowing for 40 round magazines with virtually no loss in firepower. As in the Crysis world, it appears as if the weapon won the SOCOM SCAR competition. It heavily resembles a Heckler & Koch XM8.
Mk.21 Superior Combat Assault Carbine
A compact version of the SCAR, the SCARAB fires at 900 rounds-per-minute, and is seen several times being used by U.S. military soldiers and C.E.L.L. The most noticeable changes are the lack of a carrying handle and an MP5-style collapsable stock.
Mk.24 Grendel
The Grendel assault rifle uses new 6.5x39mm Grendel rounds that have more stopping power than 5.56 NATO. The GRENDEL has a 24 rounds magazine and fires on semi or in 3 rounds bursts. The assault rifle highly resembles the Bushmaster ACR, though the Crysis 2 version can fire in bursts.
SCARE
The SCARE is the sniper variant in the SCAR family, maybe similar to an SR-25 in use. So far it has only been mentioned in the MyCrisis SCAR Weapon Focus.
Sniper Rifles
DSG-1
The DSG-1 is a 8-round precision rifle that returns from the first Crysis. As the name implies, it is based on the DSR-1. Changes from the Crysis DSG-1 are a shorter stock, a slightly shorter hand-guard and top rail, semi-auto fire mode, and a longer barrel.
M2014
The M2014 is an electromagnetic, anti-material, gauss sniper rifle, firing .50 caliber gauss rounds. It's overall shape (indicated by the MyCrysis photos) is very similar to a Walther WA 2000.
Underbarrel Gauss Rifle
There is an underbarrel gauss rifle that can be attached to the SCAR, similar to the underbarrel grenade launcher and shotgun. Its discription is: A miniaturised electromagnetic solid slug projector. As opposed to the other underbarrels, this one uses the weapon's iron sights to aim.
Shotguns
Jackal
The Jackal shotgun is a fully-automatic shotgun with a 7 round box magazine. The shotgun resembles a Hawk Semi-Auto Tactical with an MP5/G3-like firing selector and trigger. It also has an M4-like stock.
Marshall
A 12-gauge, 10 shell capacity shotgun manufactured by Corbetta Firearms. It is based on Crysis' XM2014 shotgun, which in turn was based on the Benelli M4 Super 90 though only Crysis: Warhead's version was semi-automatic. Through the use of the latest (fictional) 12 gauge rounds it can even be suppressed for covert operations.
Underbarrel Shotgun
There is a lightweight underbarrel shotgun that can be attached to some weapons. It resembles an M26 Modular Accessory Shotgun System, but is pump-action and holds the shells in a tube like the Masterkey.
Machine Guns
Mk.60 Mod 0
Seen in the "Limited Edition" trailer is an future version of the the M60, named Mk.60.
Heavy Machine Gun
This weapon, simply called Heavy Machine Gun in game, can be ripped off its mount and used by the player. The heavy machine gun might be inspired by the M240 GPMG and the M85 heavy machine gun and its appearance resembles the Korean machine guns mounted on the train in the Crysis: Warhead level, "From Hell's Heart."
GE M134 Minigun
A door-mounted GE M134 Minigun with a longer barrel is seen on Blackhawk helicopters in "The Wall" trailer.
Launchers
Launcher - Tactical Armed Grenades
The L-TAG is a lever-action grenade launcher that can hold up to five 60mm smart grenades of various types. The grenades can be bounced around corners or deployed like a minefield. However, the extra technology in each grenade makes them heavier and more complex, while also limiting the amount of propellant, giving them reduced range compared to other rounds. The grenades also feature an IFF proximity sensor that reduces the likelihood of friendly fire. It is similar in design and function to the M79 grenade launcher, and even has a similar distinctive noise when fired.
Joint Anti-Tank Weapon
The JAW is a single shot disposable rocket launcher that has the option to use limited SACLOS guidance to defeat moving targets and even helicopters at ranges exceeding 500m. Its appearance and function, plus that it can fire only one shot, along with being made by a Swedish company is similar to the M136 AT4.
Underbarrel Grenade Launcher
In the second part of the Multiplayer Progression clips, an under-barreled grenade launcher based on the M203 is seen being fired at a player during an air stomp. It fires 30mm advanced explosive anti-personnel percussion grenades.
The Swarmer
The Swarmer is a four-barreled rocket launcher system. Each shot sends out about eight mini-rockets what certainly do swarm the target[1]. The Swarmer holds 64 rockets with homing capabilities.
DefTech 37mm launcher
In the intro news footage, a C.E.L.L. operative is firing a DefTech 37mm launcher to suppress riots about the sealed-off New York.
Miscellaneous
X-43 Mk.1 Klystron Emitter
The X-43 MIKE is in the support weapon catagory. It fires concentrated microwaves which cook the target from the inside out, and can pass through most objects and set flammable ones alight, like plants. It is best described as a "Flamethrower 2.0". it can not be reloaded or have any attachments.
Explosives
M112 C4
M112 C4s appear as demolition charges that can be remotely detonated. The C4 pack in-game is actually a bundle of M112 explosive packs taped together with duct tape.
Grenades
M17
The M17 fragmentation grenade, which is based on the Mk. 2 frag grenade(texture) and the M18 smoke grenade (model), are equipped to the player's inventory by default.
M34
The M34 stun grenade, which resembles an M84 stun grenade with custom coloring, is seen in the game.