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Silent Hill 3: Difference between revisions
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[[Image:SH3_-_3PV_-_Pistol_Cutscene_1.jpg|thumb|none|600px|Heather discovers the pistol on the floor of a women's clothing store. Normally, the best thing to do when encountering such an out-of-place and potentially dangerous item would be to back away and notify the authorities, but . . . ]] | [[Image:SH3_-_3PV_-_Pistol_Cutscene_1.jpg|thumb|none|600px|Heather discovers the pistol on the floor of a women's clothing store. Normally, the best thing to do when encountering such an out-of-place and potentially dangerous item would be to back away and notify the authorities, but . . . ]] | ||
[[Image:SH3_-_3PV_-_Pistol_Cutscene_2.jpg|thumb|none|600px|. . . she then | [[Image:SH3_-_3PV_-_Pistol_Cutscene_2.jpg|thumb|none|600px|. . . she then displays a shocking lack of common sense by picking up the gun, potentially ruining vital evidence for a criminal investigation, and possibly putting her own life in danger due to her inexperience with firearms, until . . . ]] | ||
[[Image:SH3_-_3PV_-_Pistol_Cutscene_3.jpg|thumb|none|600px|. . . she is forced to use it against the ''thing'' that did in the pistol's former owner.]] | [[Image:SH3_-_3PV_-_Pistol_Cutscene_3.jpg|thumb|none|600px|. . . she is forced to use it against the ''thing'' that did in the pistol's former owner.]] |
Revision as of 23:08, 25 March 2011
The following weapons appear in the video game Silent Hill 3:
Beretta 92FS Centurion
A pistol that Heather Mason, the player character, picks up on the floor of a clothing shop in the Central Square mall is a 92FS Centurion. It has a 10 round magazine capacity, wood grips, and the ability to mount a sound suppressor looted from a corpse entombed in a concrete pillar. Douglas Cartland, a private investigator hired to find Heather, uses a similar weapon, but never fires it onscreen in the game. The pistol is the only firearm in the game that the player must obtain.
Colt SAA
Used only by a few monstrous Nurses in Brookhaven Hospital, this revolver is used rather inexpertly (but nonetheless lethally) by those monsters, and cannot be obtained by the player. The Nurses can only fire it slowly at Heather, but never need to reload. Contrary to its name, the Bulletproof vest item will not actually stop rounds fired from this weapon at Heather. If Heather closes to melee range with a revolver-wielding Nurse, the Nurse will try to pistol-whip Heather instead.
Remington Model 870
Discovered in an opened gift box in the subway level, Heather can commandeer this grisly "gift" and blast monsters away with its buckshot. It has a shortened barrel (to the point that the front sight is entirely missing), a 6 round magazine capacity, and can be completely reloaded by inserting a single shell into its magazine (for some reason).
MAC-10 Dressed Up As Uzi
The first fully-automatic weapon ever implemented in a Silent Hill game. This SMG can be found in the basement of Brookhaven Hospital near a bloodied wheelchair, the barrel still warm from its recent use. It has a 32 round magazine capacity and can use the sound suppressor as well, which would imply that it shares a caliber with the pistol since suppressors must be manufactured for specific calibers to be effective. An unlockable version with unlimited ammunition is available as a bonus item.
Though not terribly effective for most enemy encounters anyway, the decision to include a fully-automatic weapon was still criticized by some game reviewers as placing too much emphasis on firepower within a survival horror game, and to date this game remains the only Team Silent Silent Hill title to give the player control of a fully-automatic weapon; however, Silent Hill 4 has an unlockable MAC-11 as a weapon for a friendly NPC.
Flamethrower
Essentially a submachine gun that projects a stream of flame. It has unlimited ammunition.