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Crysis 2: Difference between revisions
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==M2014== | ==M2014== | ||
The M2014 is an electromagnetic, anti-material, gauss sniper rifle, firing .50 caliber gauss rounds. It's overall shape (indicated by the MyCrysis photos) is very similar to a [[Walther | The M2014 is an electromagnetic, anti-material, gauss sniper rifle, firing .50 caliber gauss rounds. It's overall shape (indicated by the MyCrysis photos) is very similar to a [[Walther WA 2000]]. | ||
[[Image:Crysis2 - RG.jpg|thumb|none|600px|The shape of the weapon is near impossible to see from first person.]] | [[Image:Crysis2 - RG.jpg|thumb|none|600px|The shape of the weapon is near impossible to see from first person.]] | ||
Revision as of 20:18, 19 March 2011
The following weapons can be seen in the upcoming sci-fi FPS Crysis 2:
WORK IN PROGRESS
Note: Do not post screenshots and information from the leaked copy of Crysis 2. Only take from official videos and footage of the demo, the multiplayer demo itself, or trailers.
Sidearms
M12 Nova
The M12 Nova is a handgun with a 20 round magazine. The pistol seems to be Crysis' SOCOM pistol, which was based on a mixture of the H&K UCP prototype, the Heckler & Koch Mark 23, the Heckler & Koch HK45, and the Walther P99.
Hammer
The Hammer pistol is seen being chambered by a C.E.L.L. soldier in beta footage. It appears to be based on the Desert Eagle but with the front half of the slide and the barrel based on the Beretta 92FS as indicated by the MyCrysis photos and features a compensator in front of the slide. The Hammer fires the (fictional) .50 Compact round and holds 9 in a magazine, similar to the .357 Magnum version of Desert Eagles.
Majestic
A six-shot heavy revolver called the "Majestic" is seen being used by Alcatraz in the "Be The Weapon" trailer. Unlike most revolvers, the weapon is reloaded by removing the cylinder and then attaching a new cylinder. The Majestic also has an M16-style charging handle which cycles with each shot and is cocked by the player on an empty reload. As the weapon is a revolver its purpose has yet to be explained.
AY69
The AY69 is the last sidearm and is a machine pistol which is very similar to the Heckler & Koch MP7.
Submachine Guns
Feline
The Feline is a bullpup SMG with a 60 round magazine, firing (fictional) 4.7mm pistol rounds at 1200 rounds per minute. It looks very similar to the real life assault rifle FN F2000 Tactical.
K-Volt
The K-Volt is an Electrostatic Pellet Gun and has ballistics closer to a paintball gun than a true firearm. The player Alcatraz is seen firing a K-Volt electric gun at an alien Ceph unit in "Be The Weapon" trailer. It is very similar to a TDI Vector, but with a different type of magazine and a bulkier, P90-like front.
Assault Rifles
Mk.20 Superior Combat Assault Rifle
The SCAR is the weapon used by the protagonist Alcatraz and much of your allies and heavily resembles a Heckler & Koch XM8. It utilizes advanced rifle cartridges that are smaller than 5.56mm rounds, but pack almost the same punch, allowing for 40 round magazines with virtually no loss in firepower. As in the Crysis world, it appears as if the weapon won the SOCOM SCAR competition.
Mk.21 Superior Combat Assault Carbine
A compact version of the SCAR, the SCARAB is seen several times being used by U.S. military soldiers. The most noticeable changes are the lack of a carrying handle and an MP5-style collapsable stock.
Mk.24 Grendel
The Grendel assault rifle uses new 6.5x39mm Grendel rounds that have more stopping power than 5.56 NATO. The GRENDEL has a 24 rounds magazine and fires on semi or in 3 rounds bursts. The assault rifle resembles the Bushmaster ACR, though the Crysis 2 version can fire in bursts.
SCARE
The SCARE is the sniper variant in the SCAR family, maybe similar to an SR-25 in use. So far it has only been mentioned in the MyCrisis SCAR Weapon Focus.
Sniper Rifles
DSG-1
The DSG-1 is a 10-round precision rifle that returns from the first Crysis. As the name implies, it is based on the DSR-1. Changes from the Crysis DSG-1 are a shorter stock, a slightly shorter hand-guard and top rail, semi-auto fire mode, and a longer barrel.
M2014
The M2014 is an electromagnetic, anti-material, gauss sniper rifle, firing .50 caliber gauss rounds. It's overall shape (indicated by the MyCrysis photos) is very similar to a Walther WA 2000.
Underbarrel Gauss Rifle
There is an underbarrel gauss rifle that can be attached to some weapons, similar to the underbarrel grenade launcher and shotgun. Its discription is: A miniaturised electromagnetic solid slug projector.
Shotguns
Jackal
The Jackal shotgun is a fully-automatic (semi-auto in multiplayer) shotgun with a 7 round box magazine. The shotgun resembles a Hawk Semi-Auto Tactical with an MP5/G3-like firing selector and trigger.
Marshall
An 8-round pump-action shotgun based on Crysis' XM2014 shotgun, which in turn was based on the Benelli M4 Super 90 though only Crysis: Warhead's version was semi-automatic. Through the use of the latest (fictional) 12 gauge rounds it can even be suppressed for covert operations, despite 'home-brew' Shotgun silencers existing today with no need for subsonic loads.
Underbarrel Shotgun
There is a lightweight underbarrel shotgun that can be attached to some weapons.
Machine Guns
Mk.60 Mod 0
Seen in the "Limited Edition" trailer is an future version of the the M60, named Mk.60.
Heavy Machine Gun
This weapon, simply called Heavy Machine Gun in game, can be ripped off its mount and used by the player. The heavy machine gun might be inspired by the M240 GPMG and the M85 heavy machine gun and its appearance resembles the Korean machine guns mounted on the train in the Crysis: Warhead level, "From Hell's Heart."
GE M134 Minigun
A door-mounted GE M134 Minigun with a longer barrel is seen on Blackhawk helicopters in "The Wall" trailer.
Launchers
Launcher - Tactical Airburst Grenades
The L-TAG is a lever-action grenade launcher that can hold up to five 60mm smart grenades of various types. The grenades can be bounced around corners or deployed like a minefield. However, the extra technology in each grenade makes them heavier and more complex, while also limiting the amount of propellant, giving them reduced range compared to other rounds. The grenades also feature an IFF proximity sensor that reduces the likelihood of friendly fire. It is similar in design and function to the M79 grenade launcher, and even has a similar distinctive noise when fired.
Joint Anti-Tank Weapon
The JAW is a single shot disposable rocket launcher that has the option to use limited SACLOS guidance to defeat moving targets and even helicopters at ranges exceeding 500m. Its appearance and function, plus that it can fire only one shot, along with being made by a Swedish company is similar to the M136 AT4.
Underbarrel Grenade Launcher
In the second part of the Multiplayer Progression clips, an under-barreled grenade launcher based on the M203 is seen being fired at a player during an air stomp. It fires 30mm advanced explosive anti-personnel percussion grenades.
The Swarmer
The Swarmer is a four-barreled rocket launcher system. Each shot sends out about eight mini-rockets what certainly do swarm the target[1]. The Swarmer holds 64 rockets with homing capabilities.
Miscellaneous
X-43 Microwave Incendiary Klystron Emitter
The X-43 MIKE is in the support weapon catagory. It fires concentrated microwaves which cook the target from the inside out, and can pass through most objects and set flammable ones alight, like plants. It is best described as a "Flamethrower 2.0".
Explosives
M112 C4
M112 C4s appear as demolition charges that can be remotely detonated. The C4 pack in-game is actually a bundle of M112 explosive packs taped together with duct tape.
Grenades
M17
The M17 fragmentation grenade, which is based on the Mk. 2 frag grenade(texture) and the M18 smoke grenade (model), are equipped to the player's inventory by default.
M34
The M34 stun grenade, which resembles an M84 stun grenade with custom coloring, is seen in the game.