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Crysis 2: Difference between revisions
Alex T Snow (talk | contribs) (MIKE Weapon Focus) |
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[[Image:M12Nova-Crysis2.jpg|thumb|none|600px|Reloading the M12 Nova. Note Walther P99 frame with HK45/UCP's under-barrel rail and Walther P99 trigger.]] | [[Image:M12Nova-Crysis2.jpg|thumb|none|600px|Reloading the M12 Nova. Note Walther P99 frame with HK45/UCP's under-barrel rail and Walther P99 trigger.]] | ||
==Hammer== | ==Lisunov Arms Hammer== | ||
The Hammer pistol is seen being chambered by a C.E.L.L. soldier in beta footage. It appears to be based on the [[Desert Eagle]] but with the front half of the slide and the barrel based on the [[Beretta 92FS]] as indicated by the MyCrysis photos and features a compensator in front of the slide. The Hammer fires the (fictional) .50 Compact round and holds 9 in a magazine, similar to the .357 Magnum version of Desert Eagles. | The Hammer pistol is seen being chambered by a C.E.L.L. soldier in beta footage. It appears to be based on the [[Desert Eagle]] but with the front half of the slide and the barrel based on the [[Beretta 92FS]] as indicated by the MyCrysis photos and features a compensator in front of the slide. The Hammer fires the (fictional) .50 Compact round and holds 9 in a magazine, similar to the .357 Magnum version of Desert Eagles. | ||
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE, Brushed Chrome finish.]] | [[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE, Brushed Chrome finish.]] | ||
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=Submachine Guns= | =Submachine Guns= | ||
==Feline== | ==Lank & Linder Feline== | ||
The Feline is a bullpup SMG with a 60 round magazine, firing (fictional) 4.7mm pistol rounds at 1200 rounds per minute. It looks very similar to the real life assault rifle [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]]. | The Feline is a bullpup SMG with a 60 round magazine, firing (fictional) 4.7mm pistol rounds at 1200 rounds per minute. It looks very similar to the real life assault rifle [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]]. | ||
[[Image:FN_F2000_tactical.jpg|thumb|none|500px|FN F2000 Tactical with folding foregrip 5.56x45mm NATO]] | [[Image:FN_F2000_tactical.jpg|thumb|none|500px|FN F2000 Tactical with folding foregrip 5.56x45mm NATO]] | ||
[[Image:Feline-C2.jpg|thumb|none|600px|"Alcatraz" holding a Feline SMG during the "Central Station" attack.]] | [[Image:Feline-C2.jpg|thumb|none|600px|"Alcatraz" holding a Feline SMG during the "Central Station" attack.]] | ||
==K-Volt== | ==CryNet Armories K-Volt== | ||
The K-Volt is an Electrostatic Pellet Gun and has ballistics closer to a paintball gun than a true firearm. The player Alcatraz is seen firing a K-Volt electric gun at an alien Ceph unit in "Be The Weapon" trailer. It is very similar to a [[TDI Vector]], but with a different type of magazine and a bulkier, [[P90]]-like front. | The K-Volt is an Electrostatic Pellet Gun and has ballistics closer to a paintball gun than a true firearm. The player Alcatraz is seen firing a K-Volt electric gun at an alien Ceph unit in "Be The Weapon" trailer. It is very similar to a [[TDI Vector]], but with a different type of magazine and a bulkier, [[P90]]-like front. | ||
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector - .45 ACP]] | [[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector - .45 ACP]] | ||
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=Assault Rifles= | =Assault Rifles= | ||
==Mk.20 Superior Combat Assault Rifle== | ==Scrutch Industries Mk.20 Superior Combat Assault Rifle== | ||
The SCAR is the weapon used by the protagonist Alcatraz and much of your allies and heavily resembles a [[Heckler & Koch XM8]]. It utilizes advanced rifle cartridges that are smaller than 5.56mm rounds, but pack almost the same punch, allowing for 40 round magazines with virtually no loss in firepower. As in the Crysis world, it appears as if the weapon won the SOCOM SCAR competition. | The SCAR is the weapon used by the protagonist Alcatraz and much of your allies and heavily resembles a [[Heckler & Koch XM8]]. It utilizes advanced rifle cartridges that are smaller than 5.56mm rounds, but pack almost the same punch, allowing for 40 round magazines with virtually no loss in firepower. As in the Crysis world, it appears as if the weapon won the SOCOM SCAR competition. | ||
[[Image:XM8.JPG|thumb|500px|none|XM8 assault rifle]] | [[Image:XM8.JPG|thumb|500px|none|XM8 assault rifle]] | ||
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[[Image:Crysis2 - SCAR.jpg|thumb|none|600px|Reloading the SCAR on the multiplayer map "Pier 17".]] | [[Image:Crysis2 - SCAR.jpg|thumb|none|600px|Reloading the SCAR on the multiplayer map "Pier 17".]] | ||
==Mk.21 Superior Combat Assault Carbine== | ==Scrutch Industries Mk.21 Superior Combat Assault Carbine== | ||
A compact version of the SCAR, the SCARAB is seen several times being used by U.S. military soldiers. The most noticeable changes are the lack of a carrying handle and an MP5-style collapsable stock. | A compact version of the SCAR, the SCARAB is seen several times being used by U.S. military soldiers. The most noticeable changes are the lack of a carrying handle and an MP5-style collapsable stock. | ||
[[Image:SCARAB-C2.jpg|thumb|none|600px|The SCARAB.]] | [[Image:SCARAB-C2.jpg|thumb|none|600px|The SCARAB.]] | ||
[[Image:Crysis2 - Scarab.jpg|thumb|none|600px|The SCARAB in multiplayer.]] | [[Image:Crysis2 - Scarab.jpg|thumb|none|600px|The SCARAB in multiplayer.]] | ||
==Mk.24 Grendel== | ==Lisunov Arms Mk.24 Grendel== | ||
The Grendel assault rifle uses new 6.5x39mm Grendel rounds that have more stopping power than 5.56 NATO. The GRENDEL has a 24 rounds magazine and fires on semi or in 3 rounds bursts. The assault rifle resembles the [[Bushmaster ACR]], though the Crysis 2 version can fire in bursts. | The Grendel assault rifle uses new 6.5x39mm Grendel rounds that have more stopping power than 5.56 NATO. The GRENDEL has a 24 rounds magazine and fires on semi or in 3 rounds bursts. The assault rifle resembles the [[Bushmaster ACR]], though the Crysis 2 version can fire in bursts. | ||
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine, 5.56x45mm NATO/7.62x39mm]] | [[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine, 5.56x45mm NATO/7.62x39mm]] | ||
[[Image:Crysis2Weapon.jpg|thumb|600px|none|The Grendel assault rifle in Crysis 2.]] | [[Image:Crysis2Weapon.jpg|thumb|600px|none|The Grendel assault rifle in Crysis 2.]] | ||
==SCARE== | ==Scrutch Industries SCARE== | ||
The SCARE is the sniper variant in the SCAR family, maybe similar to an SR-25 in use. So far it has only been mentioned in the MyCrisis SCAR Weapon Focus. | The SCARE is the sniper variant in the SCAR family, maybe similar to an SR-25 in use. So far it has only been mentioned in the MyCrisis SCAR Weapon Focus. | ||
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=Shotgun= | =Shotgun= | ||
==Jackal== | ==Bishop Ballistics Jackal== | ||
The Jackal shotgun is a fully-automatic (semi-auto in multiplayer) shotgun with a 7 round box magazine. The shotgun resembles a [[Hawk shotgun series|Hawk Semi-Auto Tactical]] with an [[MP5]]/[[G3]]-like firing selector and trigger. | The Jackal shotgun is a fully-automatic (semi-auto in multiplayer) shotgun with a 7 round box magazine. The shotgun resembles a [[Hawk shotgun series|Hawk Semi-Auto Tactical]] with an [[MP5]]/[[G3]]-like firing selector and trigger. | ||
[[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk Semi-Auto Tactical, 12 Gauge]] | [[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk Semi-Auto Tactical, 12 Gauge]] | ||
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[[Image:Crysis2 - ShotGAut.jpg|thumb|none|600px|The Jackal in the Crysis 2 multiplayer demo.]] | [[Image:Crysis2 - ShotGAut.jpg|thumb|none|600px|The Jackal in the Crysis 2 multiplayer demo.]] | ||
==Marshall== | ==Corbetta Firearms Marshall== | ||
An 8-round pump-action shotgun based on [[Crysis]]' XM2014 shotgun, which in turn was based on the [[Benelli M4 Super 90]] though only Crysis: Warhead's version was semi-automatic. Through the use of the latest (fictional) 12 gauge rounds it can even be suppressed for covert operations, despite 'home-brew' Shotgun silencers existing today with no need for subsonic loads. | An 8-round pump-action shotgun based on [[Crysis]]' XM2014 shotgun, which in turn was based on the [[Benelli M4 Super 90]] though only Crysis: Warhead's version was semi-automatic. Through the use of the latest (fictional) 12 gauge rounds it can even be suppressed for covert operations, despite 'home-brew' Shotgun silencers existing today with no need for subsonic loads. | ||
[[Image:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 with 7-shot tube - 12 Gauge]] | [[Image:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 with 7-shot tube - 12 Gauge]] | ||
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==CryNet Armories X-43 Microwave Incendiary Klystron Emitter== | ==CryNet Armories X-43 Microwave Incendiary Klystron Emitter== | ||
The X-43 MIKE is in the support weapon catagory. It fires concentrated microwaves which cook the target from the inside out, and can pass through most objects and set flammable ones alight, like plants. It is best described as a "Flamethrower 2.0". | The X-43 MIKE is in the support weapon catagory. It fires concentrated microwaves which cook the target from the inside out, and can pass through most objects and set flammable ones alight, like plants. It is best described as a "Flamethrower 2.0". | ||
==Hagerling Ordnance Joint Anti-Tank Weapon== | ==Hagerling Ordnance Joint Anti-Tank Weapon== | ||
The JAW is a single shot disposable rocket launcher that has the option to use limited SACLOS guidance to defeat moving targets and even helicopters at ranges exceeding 500m. Its appearance and function, plus that it can fire only one shot, along with being made by a Swedish company is similar to the [[M136 AT4]]. | The JAW is a single shot disposable rocket launcher that has the option to use limited SACLOS guidance to defeat moving targets and even helicopters at ranges exceeding 500m. Its appearance and function, plus that it can fire only one shot, along with being made by a Swedish company is similar to the [[M136 AT4]]. |
Revision as of 03:25, 9 March 2011
The following weapons can be seen in the upcoming sci-fi FPS Crysis 2:
WORK IN PROGRESS
Note: Do not post screenshots and information from the leaked copy of Crysis 2. Only take from official videos and footage of the demo, the multiplayer demo itself, or trailers.
Handguns
M12 Nova
The M12 Nova is a handgun with a 20 round magazine. The pistol seems to be Crysis' SOCOM pistol, which was based on a mixture of the H&K UCP prototype, the Heckler & Koch Mark 23, the Heckler & Koch HK45, and the Walther P99.
Lisunov Arms Hammer
The Hammer pistol is seen being chambered by a C.E.L.L. soldier in beta footage. It appears to be based on the Desert Eagle but with the front half of the slide and the barrel based on the Beretta 92FS as indicated by the MyCrysis photos and features a compensator in front of the slide. The Hammer fires the (fictional) .50 Compact round and holds 9 in a magazine, similar to the .357 Magnum version of Desert Eagles.
Majestic
A six-shot heavy revolver called the "Majestic" is seen being used by Alcatraz in the "Be The Weapon" trailer. Unlike most revolvers, the weapon is reloaded by removing the cylinder and then attaching a new cylinder.
AY69
The AY69 is the last sidearm and is a machine pistol which is very similar to the Heckler & Koch MP7.
Submachine Guns
Lank & Linder Feline
The Feline is a bullpup SMG with a 60 round magazine, firing (fictional) 4.7mm pistol rounds at 1200 rounds per minute. It looks very similar to the real life assault rifle FN F2000 Tactical.
CryNet Armories K-Volt
The K-Volt is an Electrostatic Pellet Gun and has ballistics closer to a paintball gun than a true firearm. The player Alcatraz is seen firing a K-Volt electric gun at an alien Ceph unit in "Be The Weapon" trailer. It is very similar to a TDI Vector, but with a different type of magazine and a bulkier, P90-like front.
Assault Rifles
Scrutch Industries Mk.20 Superior Combat Assault Rifle
The SCAR is the weapon used by the protagonist Alcatraz and much of your allies and heavily resembles a Heckler & Koch XM8. It utilizes advanced rifle cartridges that are smaller than 5.56mm rounds, but pack almost the same punch, allowing for 40 round magazines with virtually no loss in firepower. As in the Crysis world, it appears as if the weapon won the SOCOM SCAR competition.
Scrutch Industries Mk.21 Superior Combat Assault Carbine
A compact version of the SCAR, the SCARAB is seen several times being used by U.S. military soldiers. The most noticeable changes are the lack of a carrying handle and an MP5-style collapsable stock.
Lisunov Arms Mk.24 Grendel
The Grendel assault rifle uses new 6.5x39mm Grendel rounds that have more stopping power than 5.56 NATO. The GRENDEL has a 24 rounds magazine and fires on semi or in 3 rounds bursts. The assault rifle resembles the Bushmaster ACR, though the Crysis 2 version can fire in bursts.
Scrutch Industries SCARE
The SCARE is the sniper variant in the SCAR family, maybe similar to an SR-25 in use. So far it has only been mentioned in the MyCrisis SCAR Weapon Focus.
Sniper Rifle
DSG-1
The DSG-1 is a 10-round precision rifle that returns from the first Crysis. As the name implies, it is based on the DSR-1. Changes from the Crysis DSG-1 are a shorter stock, a slightly shorter hand-guard and top rail, semi-auto fire mode, and a longer barrel.
M2014
The M2014 is an Electromagnetic, Anti-Material, Gauss sniper rifle.
- The back part looks like a DSR-1 or something. - Kenny99 15:44, 3 March 2011 (UTC)
Shotgun
Bishop Ballistics Jackal
The Jackal shotgun is a fully-automatic (semi-auto in multiplayer) shotgun with a 7 round box magazine. The shotgun resembles a Hawk Semi-Auto Tactical with an MP5/G3-like firing selector and trigger.
Corbetta Firearms Marshall
An 8-round pump-action shotgun based on Crysis' XM2014 shotgun, which in turn was based on the Benelli M4 Super 90 though only Crysis: Warhead's version was semi-automatic. Through the use of the latest (fictional) 12 gauge rounds it can even be suppressed for covert operations, despite 'home-brew' Shotgun silencers existing today with no need for subsonic loads.
Machine Guns
Mk.60 Mod 0
Seen in the "Limited Edition" trailer is an future version of the the M60, named Mk.60.
Detachable heavy machine gun
This heavy machine gun might be inspired by the M240 GPMG and the M85 heavy machine gun and its appearance resembles the Korean machine guns mounted on the train in the Crysis: Warhead level, "From Hell's Heart."
GE M134 Minigun
A door-mounted GE M134 Minigun with a longer barrel is seen on a helicopter in "The Wall" trailer.
Explosives
Launcher - Tactical Airburst Grenades
In the "Be The Weapon" trailer, Alcatraz is seen firing the L-TAG grenade launcher, which is very similar to an M79 grenade launcher, but can hold 6 grenades.
CryNet Armories X-43 Microwave Incendiary Klystron Emitter
The X-43 MIKE is in the support weapon catagory. It fires concentrated microwaves which cook the target from the inside out, and can pass through most objects and set flammable ones alight, like plants. It is best described as a "Flamethrower 2.0".
Hagerling Ordnance Joint Anti-Tank Weapon
The JAW is a single shot disposable rocket launcher that has the option to use limited SACLOS guidance to defeat moving targets and even helicopters at ranges exceeding 500m. Its appearance and function, plus that it can fire only one shot, along with being made by a Swedish company is similar to the M136 AT4.
M112 C4
M112 C4s appear as demolition charges that can be remotely detonated. The C4 pack in-game is actually a bundle of M112 explosive packs taped together with duct tape.
The Swarmer
The Swarmer is a four-barreled rocket launcher system. Each shot sends out about eight mini-rockets what certainly do swarm the target[1]. The Swarmer holds 64 rockets with homing capabilities.
Grenades
M17
The M17 fragmentation grenade, which is based on the Mk. 2 frag grenade(texture) and the M18 smoke grenade (model), are equipped to the player's inventory by default.
M34
The M34 stun grenade, which resembles an M84 stun grenade with custom coloring, is seen in the game.