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Call of Duty: World at War: Difference between revisions
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The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary. | The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary. | ||
[[Image:M1 Garand.jpg |thumb|none| | [[Image:M1 Garand.jpg |thumb|none|550px|[[M1 Garand]] in .30-06]] | ||
[[Image: | [[Image:Garand_5.png|thumb|none|400px|M1 Garand in-game]] | ||
[[Image: | [[Image:CODWaWGarand1.jpg|thumb|none|550px|A marine raider holding his M1 Garand rifle.]] | ||
== [[M1 Carbine]] == | == [[M1 Carbine]] == | ||
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The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock. | The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock. | ||
[[Image:M1-Carbine.jpg|thumb|none| | [[Image:M1-Carbine.jpg|thumb|none|500px|WW2 era [[M1 Carbine]] with spare magazine pouch - .30 Carbine]] | ||
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]] | |||
[[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]] | [[Image:CODWawM1Car.jpg|thumb|none|400px|A marine shooting with his M1 Carbine at a Japanese sniper tethered to tree.]] | ||
== [[Thompson Submachine Gun]] == | == [[Thompson Submachine Gun]] == | ||
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American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil. Some even modified the weapon to take drum magazines for more ammo.-Autogunner | American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil. Some even modified the weapon to take drum magazines for more ammo.-Autogunner | ||
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45 ACP]] | |||
[[Image:soldierwolf,20070107412.jpg|thumb|none|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]] | [[Image:soldierwolf,20070107412.jpg|thumb|none|400px|M1A1 Thompson with 20-round magazine and Cutts compensator .45 ACP]] | ||
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]] | |||
[[Image:CODWawTommy.jpg|thumb|none|550px|A marine firing his Thompson.]] | |||
== [[Browning Automatic Rifle]] == | == [[Browning Automatic Rifle]] == | ||
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The M1918A2 In single player is never seen without a bipod, but it must be unlocked in multiplayer. In single player, you start with it in the Level ''Relentless'', no you can find it in this level dropped by some marines, but you start with it in the level "Hard Landing". | The M1918A2 In single player is never seen without a bipod, but it must be unlocked in multiplayer. In single player, you start with it in the Level ''Relentless'', no you can find it in this level dropped by some marines, but you start with it in the level "Hard Landing". | ||
[[Image:BAR.jpg|thumb|none| | [[Image:BAR.jpg|thumb|none|550px|[[Browning Automatic Rifle]] .30-06]] | ||
[[Image:Bar_5.png|thumb|none|400px|BAR in-game]] | [[Image:Bar_5.png|thumb|none|400px|BAR in-game]] | ||
[[Image:Cod0x3020.jpg|thumb|none|550px|Sgt. Roebuck with a BAR.]] | |||
== Winchester M1897 == | == Winchester M1897 == | ||
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[[Image:1897.jpg|thumb|none| | [[Image:1897.jpg|thumb|none|500px|[[Winchester Model 1897]] Trench Gun in 12 gauge]] | ||
[[Image:CODWaWWinchester.jpg|thumb|none| | [[Image:CODWaWWinchester.jpg|thumb|none|550px|Sergeant Sullivan holding a Winchester M1897.]] | ||
[[Image:642.jpg|thumb|none| | [[Image:642.jpg|thumb|none|550px|Sullivan advancing with a Winchester M1897.]] | ||
== [[M1903 Springfield|M1903A1 Sniper Rifle]] == | == [[M1903 Springfield|M1903A1 Sniper Rifle]] == | ||
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[[Image:Springfieldm1903a1.jpg|thumb|none| | [[Image:Springfieldm1903a1.jpg|thumb|none|550px|M1903A1 Springfield sniper variant of the [[M1903 Springfield]] 30-06 with Unertl scope]] | ||
[[Image: | [[Image:Springfield_1903_CODWAW.jpg|thumb|none|550px|M1903A1 Sprngfield un-scoped in-game]] | ||
[[Image: | [[Image:Springfield_1903_CODWAW_scoped.jpg|thumb|none|550px|M1903A1 Springfield scoped in-game]][[Image:CoDWaWSpringfield.jpg|thumb|none|550px|Marine Raider "Denny" holding a M1903A1 Springfield.]] | ||
[[Image: | |||
== [[M1911 pistol series#M1911A1|M1911A1 pistol]] == | == [[M1911 pistol series#M1911A1|M1911A1 pistol]] == | ||
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[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]] | [[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]] | ||
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]] | [[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]] | ||
[[Image:CODWaWColt.jpg|thumb|none|550px|A marine aiming his M1911 pistol at a Japanese officer.]] | |||
[[Image:CoDWaWcolt.jpg|thumb|none|550px|The player reloading a M1911 pistol at the E3 2008 game conference's co-op presentation.]] | |||
== [[Smith & Wesson Model 27 / 28 | Smith & Wesson Model 27]] == | == [[Smith & Wesson Model 27 / 28 | Smith & Wesson Model 27]] == | ||
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The most powerful handgun in the game, is the .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in single player. | The most powerful handgun in the game, is the .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in single player. | ||
[[Image:S&WModel27.jpg|thumb|none| | [[Image:S&WModel27.jpg|thumb|none|450px|[[Smith & Wesson Model 27]] - .357 Magnum.]] | ||
[[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a | [[Image:CoDWW357Mag.jpg|thumb|none|400px|A .357 Magnum revolver unlockable at level 49, probably a [[Smith & Wesson Model 27|27]]]] | ||
[[Image:357_5.png|thumb|none|400px|Smith & Wesson Model 19 in-game]] | [[Image:357_5.png|thumb|none|400px|Smith & Wesson Model 19 in-game]] | ||
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[[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]] | [[Image:MK2 grenade DoD.jpg|thumb|200px|none|[[Mk 2 hand grenade]]]] | ||
[[Image:CODWaWMk2.jpg|thumb|none| | [[Image:CODWaWMk2.jpg|thumb|none|300px|A Marine with some Mk 2 hand grenades on his gear.]] | ||
== [[M2 Flamethrower]] == | == [[M2 Flamethrower]] == | ||
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[[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]] | [[Image:M2 Flamethrower.jpg|thumb|none|400px|[[M2 Flamethrower]]]] | ||
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]] | |||
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]] | [[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]] | ||
[[Image:CODWaWFlamethrower2.jpg|thumb|none| | [[Image:CODWaWFlamethrower2.jpg|thumb|none|550px|A Marine firing his M2 Flamethrower.This is Pvt. Glover NOT Miller. Pvt. Glover is the Marine in Little Resistance that burns out the MG Nest.]] | ||
== [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] == | == [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] == | ||
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You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class | You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class | ||
[[Image:M9bazooka.jpg|thumb|none| | [[Image:M9bazooka.jpg|thumb|none|550px|M9A1 "Bazooka" - 2.36 inch]] | ||
[[Image:CoDWaWbazooka.jpg|thumb|none| | [[Image:CoDWaWbazooka.jpg|thumb|none|550px|A Marine taking cover behind a truck with his M9A1 Bazooka.]] | ||
== [[Browning M1919]] == | == [[Browning M1919]] == | ||
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A mobile machine gun, you first use it in 'Relentless' with a bipod. Later on in single-player it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard. In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In multiplayer it is the last machine gun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also oddly the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer. | A mobile machine gun, you first use it in 'Relentless' with a bipod. Later on in single-player it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard. In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In multiplayer it is the last machine gun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also oddly the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer. | ||
[[Image:M1919A4Browning.jpg|thumb|none| | [[Image:M1919A4Browning.jpg|thumb|none|500px|[[Browning M1919]] .30-06 on M2 tripod]] | ||
[[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]] | [[Image:M1919_5.png|thumb|none|400px|Browning M1919 machine gun in-game]] | ||
[[Image:CoDWaW30calCatalina.jpg|thumb|none|550px|A twin Browning M1919 machine gun with an anti-aircraft sight mounted on a PBY Catalina flying boat.]] | |||
[[Image:CoDWaW30calTank.jpg|thumb|none|550px|A Browning M1919 machine gun in a ball mounting on the front hull of an M4 Sherman tank.]] | |||
[[Image:CoDWaWM1919A4.jpg|thumb|none|550px|A Browning M1919 machine gun with a bipod used by a marine during the multiplayer mod.]] | |||
== [[Browning M2]] == | == [[Browning M2]] == | ||
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Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters. | Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters. | ||
[[Image:BrowningM2.jpg|thumb|none| | [[Image:BrowningM2.jpg|thumb|none|500px|[[Browning M2]] .50 BMG]] | ||
[[Image:CoDWaW50calCatalina.jpg|thumb|none| | [[Image:CoDWaW50calCatalina.jpg|thumb|none|550px|A Browning M2 machine gun mounted on a PBY Catalina flying boat]] | ||
== M7 Grenade Launcher == | == M7 Grenade Launcher == | ||
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[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]] | [[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]] | ||
[[Image:CoDWaWM7grenadelauncher.jpg|thumb|none| | [[Image:CoDWaWM7grenadelauncher.jpg|thumb|none|550px|Two M1 Garand rifles with M7 Grenade Launchers mounted.]] | ||
=Imperial Japanese Army= | =Imperial Japanese Army= | ||
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== [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]== | == [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]]== | ||
Main rifle for the Japanese. Also used by Banzai attackers as the Arisaka Bayonet. A scoped version is featured in Semper Fi and Blowtorch and Corkscrew. | Main rifle for the Japanese. Also used by Banzai attackers as the Arisaka Bayonet. A scoped version is featured in Semper Fi and Blowtorch and Corkscrew. | ||
[[Image:Arisaka-Type-99.jpg|thumb|none| | [[Image:Arisaka-Type-99.jpg|thumb|none|550px|Arisaka [[Arisaka Rifle#Ariska Type 99|Type 99 Rifle]] - 7.7mm Arisaka]] | ||
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]] | [[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]] | ||
[[Image:A banzai attacker with an Arisaka bayonet in-game.jpg| | [[Image:CodWaWType99.png|thumb|none|550px|A Japanese soldier in a bunker, holding a Type 99 Arisaka rifle.]] | ||
[[Image:A banzai attacker with an Arisaka bayonet in-game.jpg|600px]] | |||
== Type 100 Submachine gun== | == Type 100 Submachine gun== | ||
Main SMG for the Japanese. | Main SMG for the Japanese. | ||
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]] | [[Image:Submachine gun Type 100.jpg|thumb|none|400px|Arisaka [[Type 100 submachine gun]] in 8mm]] | ||
[[Image:CODWaWType1001.jpg|thumb|none| | [[Image:CODWaWType1001.jpg|thumb|none|550px|An imperial Japanese soldier with his Type 100 submachine gun.]] | ||
[[Image:CoDWaWT100SMG.jpg|thumb|none| | [[Image:CoDWaWT100SMG.jpg|thumb|none|550px|An imperial Japanese soldier with a Type 100 submachine gun.]] | ||
== [[Type 99 Light Machine Gun]] == | == [[Type 99 Light Machine Gun]] == | ||
Main LMG (Light-Machine-Gun) for the Japanese. | Main LMG (Light-Machine-Gun) for the Japanese. | ||
[[Image:Type99LMG.jpg|thumb|none| | [[Image:Type99LMG.jpg|thumb|none|500px|Nambu [[Type 99 light machine gun]] in 7.7mm Arisaka]] | ||
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]] | [[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]] | ||
[[Image:CoDWWType99LMG.png|thumb|none|550px|A Japanese soldier holding his Type 99 LMG.]] | |||
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine. Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner | The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine. Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner | ||
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[[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]] | [[Image:NambuType14Pistol.jpg|thumb|none|400px|[[Nambu Type 14 pistol]] chambered for 8mm Nambu pistol ammunition]] | ||
[[Image:CoDWWNambuType14.jpg|thumb|none|400px|The player wielding a Nambu Type 14 pistol.]] | [[Image:CoDWWNambuType14.jpg|thumb|none|400px|The player wielding a Nambu Type 14 pistol.]] | ||
[[Image:Nambu_5.png|thumb|none| | [[Image:Nambu_5.png|thumb|none|550px|Nambu in-game]] | ||
== [[Type 97 hand grenade]] == | == [[Type 97 hand grenade]] == | ||
Hand grenade for the Japanese. | Hand grenade for the Japanese. | ||
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]] | [[Image:Japanese-type97-grenade.jpg|thumb|none|200px|[[Type 97 hand grenade]]]] | ||
[[Image:CoDWaWtype97frag.jpg|thumb|none| | [[Image:CoDWaWtype97frag.jpg|thumb|none|550px|The player about to throw a Type 97 hand grenade]] | ||
== Type 92 Heavy machine gun == | == Type 92 Heavy machine gun == | ||
Main Heavy Machine Gun for the Japanese. | Main Heavy Machine Gun for the Japanese. | ||
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none| | [[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|500px|Nambu [[Type 92 Heavy machine gun]] in Type 92 semi-rimmed 7.7 mm]] | ||
[[Image:CoDWaWType92HMG1.JPG|thumb|none| | [[Image:CoDWaWType92HMG1.JPG|thumb|none|550px|An imperial Japanese soldier firing a Type 92 HMG from a pillbox.]] | ||
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The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs. | The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs. | ||
[[Image:M9130.jpg|thumb|none| | [[Image:M9130.jpg|thumb|none|550px|[[Mosin Nagant]] 91/30 in 7.62x54R ]] | ||
[[Image:CoDWWNagant.PNG|thumb|none| | [[Image:CoDWWNagant.PNG|thumb|none|550px|A Soviet soldier executing a German POW with his Mosin Nagant rifle. His two comrades also have Mosin-Nagant rifles.]] | ||
[[Image:Mosin_5.png|thumb|none| | [[Image:Mosin_5.png|thumb|none|500px|Mosin-Nagant in-game. Notice it's sniper rifle style bolt handle, designed to accommodate a scope and not used on the standard infantry models.]] | ||
[[Image:MosinNagantM9130Sniper.jpg|thumb|none| | [[Image:MosinNagantM9130Sniper.jpg|thumb|none|550px|Mosin-Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]] | ||
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none| | [[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|550px|Sergeant Reznov holding a Mosin-Nagant Sniper Variant.]] | ||
== [[Tokarev SVT-40 Rifle]]== | == [[Tokarev SVT-40 Rifle]]== | ||
Secondary Rifle for the Russians. | Secondary Rifle for the Russians. | ||
[[Image:SVT-40.jpg|thumb|none| | [[Image:SVT-40.jpg|thumb|none|550px|[[Tokarev SVT-40 Rifle]] in 7.62x54R ]] | ||
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]] | [[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]] | ||
[[Image:CoDWaWSVT40.jpg|thumb|none|550px|A US marine firing a Soviet SVT-40 in the multiplayer mode.]] | |||
== [[PPSh-41]] == | == [[PPSh-41]] == | ||
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[[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]] | [[Image:PPSH-01-SMG.jpg|thumb|none|400px|[[PPSh-41 / PPSh-43 Submachine Gun|PPSh-41]] in 7.62x25mm Tokarev]] | ||
[[Image:CODWaWPPSh41(2).JPG|thumb|none| | [[Image:CODWaWPPSh41(2).JPG|thumb|none|550px|Sergeant Reznov holding a PPSh-41 Submachine Gun. Note that the 3rd-person model is incorrectly proportioned for some reason.]] | ||
== Degtyaryev Light Machine Gun == | == Degtyaryev Light Machine Gun == | ||
[[Image:DP-28.jpg|thumb|none| | [[Image:DP-28.jpg|thumb|none|500px|[[Degtyaryev DP Series Machine Gun]] (DP) Light Machine Gun in 7.62x54mmR]] | ||
[[Image:CoDWWDPMG01.jpg|thumb|none| | [[Image:CoDWWDPMG01.jpg|thumb|none|550px|A Soviet DP machine gun in the hands of a Marine Raider during a multiplayer match.]] | ||
== [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] == | == [[12 Gauge Double Barreled Shotgun|Double-barreled shotgun]] == | ||
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[[Image:CharlesParker1878Shotgun.jpg|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]] | [[Image:CharlesParker1878Shotgun.jpg|thumb|none|500px|Charles Parker 1878 Side by Side Shotgun - 12 Gauge.]] | ||
[[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]] | [[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]] | ||
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none| | [[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|550px|The player (as a Red Army soldier) using a unknown double-barreled shotgun.]] | ||
[[Image:CoDWaWDBShotgun2.jpg|thumb|none| | [[Image:CoDWaWDBShotgun2.jpg|thumb|none|550px|A soviet soldier firing his double-barreled shotgun. Note that in third-person view shells eject when fired.]] | ||
[[Image:Double_Barrel_Action.jpg|thumb|none| | [[Image:Double_Barrel_Action.jpg|thumb|none|550px|Double-Barrel in-game]] | ||
== PTRS-41 == | == PTRS-41 == | ||
The large anti-tank rifle is always seen with a scope [essentially WaW's Barrett] despite the real rifle never having carried one, but is first seen in single player during 'Vendetta'. Much later in 'Downfall,' one can be found on the second or third level. | The large anti-tank rifle is always seen with a scope [essentially WaW's Barrett] despite the real rifle never having carried one, but is first seen in single player during 'Vendetta'. Much later in 'Downfall,' one can be found on the second or third level. | ||
[[Image:PTRS 41.jpg|thumb|none| | [[Image:PTRS 41.jpg|thumb|none|550px|[[PTRS-41]] anti-tank rifle in 14.5x144mm.]] | ||
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game, Notice the Soviet insignia]] | [[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game, Notice the Soviet insignia]] | ||
[[Image:CoDWWPTRS3.JPG|thumb|none|550px|A soviet sniper using the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' depicting this weapon being fired from the shoulder by a single man; the PTRS-41 is six feet long and weighs 45 pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up.]] | |||
== [[Tokarev TT-33]] == | == [[Tokarev TT-33]] == | ||
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Used to execute German prisoners, as well as your standard sidearm until you replace it. | Used to execute German prisoners, as well as your standard sidearm until you replace it. | ||
[[Image:TT-33.jpg|thumb|none| | [[Image:TT-33.jpg|thumb|none|400px|[[Tokarev TT-33]] - 7.62x25mm]] | ||
[[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]] | [[Image:Tt33_5.png|thumb|none|400px|TT-33 in-game]] | ||
[[Image:CoDWaWTokarev.jpg|thumb|none|550px|A Soviet soldier about to execute a German POW with his Tokarev TT-33 pistol.]] | |||
== RGD-33 hand grenade == | == RGD-33 hand grenade == | ||
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]] | [[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|[[RGD-33]]]] | ||
[[Image:CoDWWRGD33.jpg|thumb|none| | [[Image:CoDWWRGD33.jpg|thumb|none|550px|The player as a Soviet soldier about to throw a RGD-33 fragmentation grenade.]] | ||
== Molotov Cocktail == | == Molotov Cocktail == | ||
[[Image:Codwawmolotov.JPG|thumb|none| | [[Image:Codwawmolotov.JPG|thumb|none|550px|The player playing as a Soviet soldier is lighting his Molotov cocktail.]] | ||
[[Image:CoDWaWMolotov2.jpg|thumb|none| | [[Image:CoDWaWMolotov2.jpg|thumb|none|550px|The Molotov cocktail being thrown.]] | ||
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Main rifle for the German Army. | Main rifle for the German Army. | ||
[[Image:Karabiner-98K.jpg|thumb|none| | [[Image:Karabiner-98K.jpg|thumb|none|550px|[[Karabiner 98k]] - German manufacture 1937 date - 7.92x57mm]] | ||
[[Image:CoDWaWKar98k2.jpg|thumb|none| | [[Image:CoDWaWKar98k2.jpg|thumb|none|550px|A German soldier losing his Kar98k rifle while shot.]] | ||
[[Image:CoDWaWKar98k3.jpg|thumb|none| | [[Image:CoDWaWKar98k3.jpg|thumb|none|550px|A German soldier about to fire his Kar98k rifle.]] | ||
== [[Gewehr 43]] == | == [[Gewehr 43]] == | ||
Secondary rifle for the Germans. | Secondary rifle for the Germans. | ||
[[Image:K43 nc.jpg|thumb|none| | [[Image:K43 nc.jpg|thumb|none|550px|[[Gewehr 43]] 7.92x57mm Mauser]] | ||
[[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]] | [[Image:G43_5.png|thumb|none|400px|Gewehr 43 in-game]] | ||
[[Image:CoDWaWGewehr43.jpg|thumb|none|550px|The player as a marine is using a German Gewehr 43 against Japanese soldiers in the multiplayer mode.]] | |||
== [[MP40]] == | == [[MP40]] == | ||
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[[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]] | [[Image:MP40.jpg|thumb|none|400px|[[MP40]] in 9mm Parabellum]] | ||
[[Image:CoDWaWMP403.jpg|thumb|none| | [[Image:Codwaw_mp40.JPG|thumb|none|550px|MP40 in-game]] | ||
[[Image:944199 20080819 screen003.jpg|thumb|none| | [[Image:CoDWaWMP403.jpg|thumb|none|550px|A Wehrmacht soldier firing his MP40.]] | ||
[[Image:944199 20080819 screen003.jpg|thumb|none|550px|German POW's MP40 fallen on the floor near a Soviet soldier's foot.]] | |||
== [[Sturmgewehr 44|STG-44]] == | == [[Sturmgewehr 44|STG-44]] == | ||
Main support for the Germans. | Main support for the Germans. | ||
[[Image:Sturmgewehr 44.jpg|thumb|none| | [[Image:Sturmgewehr 44.jpg|thumb|none|500px|[[Sturmgewehr 44]] 7.92x33mm]] | ||
[[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]] | [[Image:CoDWWSTG44.jpg|thumb|none|400px|The STG-44 unlockable at level 37.]] | ||
[[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]] | [[Image:Mp44_5.png|thumb|none|400px|MP-44 in-game]] | ||
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== [[FG 42]] == | == [[FG 42]] == | ||
Main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight. | Main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight. | ||
[[Image:FG421stPattern.jpg|thumb|none| | [[Image:FG421stPattern.jpg|thumb|none|550px|[[FG 42|FG42]] in 7.92x57mm Mauser]] | ||
[[Image:Firearm FG42.jpg|thumb|none| | [[Image:Firearm FG42.jpg|thumb|none|550px|FG 42 1st pattern with Zeiss ZF4 scope - 7.92x57mm Mauser]] | ||
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none| | [[Image:Fg42_5.png|thumb|none|550px|FG-42 in-game]] | ||
[[Image:Call-of-duty-world-at-war-20081007050209634.jpg|thumb|none|550px|The player using a FG42 in the '''War''' multiplayer mode as a German soldier.]] | |||
== [[Walther P38]] == | == [[Walther P38]] == | ||
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag. | Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag. | ||
[[Image:P38.jpg|thumb|none| | [[Image:P38.jpg|thumb|none|400px|[[Walther P38]] 9mm]] | ||
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]] | [[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]] | ||
[[Image:CoDWWP38(2).jpg|thumb|none|550px|The player as a Japanese soldier, has just shot all the bullets of his Walther P38 pistol on killing his enemy during the multiplayer mode.]] | |||
== [[Model 24 Stielhandgranate]] == | == [[Model 24 Stielhandgranate]] == | ||
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[[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] "Potato Masher" High-Explosive Fragmentation hand grenade]] | [[Image:24-43 grenade.jpg|thumb|none|400px|[[Model 24 Stielhandgranate]] "Potato Masher" High-Explosive Fragmentation hand grenade]] | ||
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none| | [[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208.jpg|thumb|none|550px|German soldier with a Model 24 Stielhandgranate.]] | ||
== [[Panzerschreck]] == | == [[Panzerschreck]] == | ||
Main rocket launcher for the German Army. | Main rocket launcher for the German Army. | ||
[[Image:Tank h5.jpg|thumb|none| | [[Image:Tank h5.jpg|thumb|none|550px|[[Panzerschreck]] 88mm with rocket]] | ||
[[Image:CoDWaWPanzerschrek2.jpg|thumb|none| | [[Image:CoDWaWPanzerschrek2.jpg|thumb|none|550px|A soviet soldier aiming a Panzerschreck.]] | ||
[[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]] | [[Image:6e8278cc5a02a4ff05d3c306dcf6a52620080623143208 (2).jpg|thumb|none|400px|German soldier carrying a Panzerschreck.]] | ||
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Main turret weapon in the game. | Main turret weapon in the game. | ||
[[Image:MG42.jpg|thumb|none| | [[Image:MG42.jpg|thumb|none|550px|[[MG42]] in 7.92 x 57mm Mauser (8mm Mauser)]] | ||
[[Image:CoDWWMG42.jpg|thumb|none| | [[Image:CoDWWMG42.jpg|thumb|none|550px|A MG42 set on a sandbag.]] | ||
[[Image:CoDWWMG422.jpg|thumb|none| | [[Image:CoDWWMG422.jpg|thumb|none|550px|The player as a Wehrmacht soldier is using a MG42 turret of a Panzer (tank).]] | ||
== Panzerfaust == | == Panzerfaust == | ||
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== Holy Pistol == | == Holy Pistol == | ||
It's basically an M1911A1 that fires grenade rounds. It can be used in Nazi Zombies Map "Nacht Der Unoten" on the PC, by using the "Give All" PC Command. | It's basically an M1911A1 that fires grenade rounds. It can be used in Nazi Zombies Map "Nacht Der Unoten" on the PC, by using the "Give All" PC Command. | ||
[[Image:Shot0000_(2).jpg|thumb|none| | [[Image:Shot0000_(2).jpg|thumb|none|550px|Holy Pistol in-game]] | ||
== Melee Weapons and Wonder Weapons == | == Melee Weapons and Wonder Weapons == |
Revision as of 07:46, 28 February 2011
The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game Call of Duty: World at War (Wii version should be the same)
United States Marine Corps
M1 Garand
The M1 Garand is the standard rifle of the American forces, and is seen in nearly all of the hands of the American Soldiers. It's depicted as being able to reload partway through an en-block clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat [since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips] and American soldiers were generally advised to fire off remaining shots if reloading was necessary.
M1 Carbine
The M1 Carbine is rarely seen earlier in the American campaign, it is not used up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.
Thompson Submachine Gun
The M1A1 Thompson is Roebuck's Primary Weapon. Note: The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. Also it only holds 20 rounds while its in game renders clearly show the 30 round mag.
American Soldiers and Marines would add things like the Cutts compensator to the muzzle and even pistol grips to the fore-end as field expedient means of controlling recoil. Some even modified the weapon to take drum magazines for more ammo.-Autogunner
Browning Automatic Rifle
The M1918A2 In single player is never seen without a bipod, but it must be unlocked in multiplayer. In single player, you start with it in the Level Relentless, no you can find it in this level dropped by some marines, but you start with it in the level "Hard Landing".
Winchester M1897
Unlocked Immediately in multiplayer, In single player it is Sullivan's primary weapon. For some particular reason, if you search through cleared out underground bunkers, they are just lying around.
Referred to in-game as the "M1897 Trench Shotgun" Also, the 1897 trench gun can "gib" enemies (blowing off body parts), which makes this gun a fatal nightmare. The 1897 can blow heads off, blast the soldier's arms and legs off, and even blow the soldier's body in half.
M1903A1 Sniper Rifle
Never seen in single player without a scope, and comes with a scope unlocked in multiplayer. The rifle is not an M1903A4 as it is based off of an A1 and mounts a higher-powered scope than the M73 and M84 scopes commonly used on the A4 variant. The scope mounts are also moved forward to the barrel and forward receiver to accomodate for its length. The A1 sniper variant was more common in the Pacific, which is why it is also seen in other games set in that theatre rather than the A4.
M1911A1 pistol
The sidearm of all the American soldiers. and your sidearm in all of the single player levels where you are not issued a flamethrower. It holds 8 rounds in game, when the real M1911A1 holds only 7 (+1 in the chamber). Standard-size 8-round magazines from Wilson Combat were not available until the 1980s.
Smith & Wesson Model 27
The most powerful handgun in the game, is the .357 Magnum , it was most likely only included as the 'Desert Eagle' of this game. It is never seen in single player.
Mk 2 hand grenade
The standard American grenade in single player. It is the only frag grenade in multiplayer.
M2 Flamethrower
You first take it from the hands of a Marine who was killed trying to clear a machine gun nest out. You start with it in the level 'Burn Em' Out'
M9A1 Bazooka
You pick it up to destroy the Japanese tanks when on the Airfield. It is also used by two Soviet Soldiers in the level Downfall. It is one of the immediately unlocked Perks when you unlock Create a Class
Browning M1919
A mobile machine gun, you first use it in 'Relentless' with a bipod. Later on in single-player it is seen without a bipod. It has a cloth wrapped around the barrel close to the frame, a makeshift handguard. In the level 'Black Cats' dual-mounted on the bow and single mounted on the stern. In multiplayer it is the last machine gun unlocked. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which is a mistake (the bipod was only available for the M1919A6 version). It is also oddly the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer.
Browning M2
Seen in the level 'Black Cats;' one is mounted in each of the Catalina's waist blisters.
M7 Grenade Launcher
The M7 rifle grenade is an muzzle device that attaches to the M1 Garand, and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented; mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired.
Imperial Japanese Army
Type 99 rifle
Main rifle for the Japanese. Also used by Banzai attackers as the Arisaka Bayonet. A scoped version is featured in Semper Fi and Blowtorch and Corkscrew.
File:A banzai attacker with an Arisaka bayonet in-game.jpg
Type 100 Submachine gun
Main SMG for the Japanese.
Type 99 Light Machine Gun
Main LMG (Light-Machine-Gun) for the Japanese.
The hole in the magazine release is so the soldier can see the ammo counter on the back of the magazine. Apparentlly this was to allow the gunner to know how many bullets he had left, not that anyone used it in combat.-Autogunner
Nambu Type 14 Pistol
First seen given to you by Sullivan, whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier, as you are being dragged by Sullivan to the escape boat, but you do not get much of a chance to use it.
Type 97 hand grenade
Hand grenade for the Japanese.
Type 92 Heavy machine gun
Main Heavy Machine Gun for the Japanese.
Red Army
Mosin Nagant
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger [but for some reason firing a PPSh is fine], it is fitted with a scope. Right away you are not given ammo. In later levels they are in the hands of Russian Soldiers. For an unknown reason, they are more rare than PPSh SMGs.
Tokarev SVT-40 Rifle
Secondary Rifle for the Russians.
PPSh-41
The PPSh is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG.
Degtyaryev Light Machine Gun
Double-barreled shotgun
It first makes its first appearance in the Asylum, found in the kitchen, sawed off and with a grip. Later in the subway, it is seen normally, and are lying around in all of the offices.
PTRS-41
The large anti-tank rifle is always seen with a scope [essentially WaW's Barrett] despite the real rifle never having carried one, but is first seen in single player during 'Vendetta'. Much later in 'Downfall,' one can be found on the second or third level.
Tokarev TT-33
Used to execute German prisoners, as well as your standard sidearm until you replace it.
RGD-33 hand grenade
Molotov Cocktail
Wehrmacht
Karabiner 98k
Main rifle for the German Army.
Gewehr 43
Secondary rifle for the Germans.
MP40
Main SMG for the Germans.
STG-44
Main support for the Germans.
FG 42
Main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight.
Walther P38
Used by a German Soldier to shoot Private Petrenko just as he is attempting to plant the flag.
Model 24 Stielhandgranate
Wehrmacht hand grenade.
Panzerschreck
Main rocket launcher for the German Army.
MG42
Main turret weapon in the game.
Panzerfaust
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.
Misc
Browning Hi-Power
The Browning Hi-Power, like the Glock 17 in Call Of Duty 4, is not used in game, but is used in the "Overkill" perk symbol.
File:WaW Perk Twoprimaries.png
Sticky Bomb
Though there are not any British troops in the Xbox 360, PS3, Wii and PC versions, the British sticky bomb is able in the game.
Holy Pistol
It's basically an M1911A1 that fires grenade rounds. It can be used in Nazi Zombies Map "Nacht Der Unoten" on the PC, by using the "Give All" PC Command.
Melee Weapons and Wonder Weapons
Go to the Discussion page to see the Melee Weapons and Wonder Weapons used in the game.
See Also
Call of Duty franchise
- Call of Duty
- Call of Duty: United Offensive
- Call of Duty: Finest Hour
- Call of Duty 2
- Call of Duty 2: Big Red One
- Call of Duty 3
- Call of Duty 4: Modern Warfare
- Call of Duty 4: Modern Warfare (Nintendo DS Version)
- Call of Duty: World at War: Final Fronts
- Call of Duty: World at War (DS)
- Modern Warfare 2
- Call of Duty: Black Ops