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The Suffering: Ties That Bind: Difference between revisions

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The [[Sa. Vz.61 Skorpion]] appears as the weakest submachine gun in the game, but it makes up for this by it being the only sub-gun the player can dual-wield.
The [[Sa. Vz.61 Skorpion]] appears as the weakest submachine gun in the game, but it makes up for this by it being the only sub-gun the player can dual-wield.


[[Image:Skorpion-SA-VZ-61.jpg|thumb|350px|none|Skorpion Sa. Vz.61 - .32 ACP]]
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion Sa. Vz.61 - .32 ACP]]


[[Image:TSTTB Scorpion 3.jpg‎  |500px|thumb|none|The non-bloody in-game model of the Skorpion]]  
[[Image:TSTTB Scorpion 3.jpg‎  |500px|thumb|none|The non-bloody in-game model of the Skorpion]]  

Revision as of 07:45, 15 March 2011

The Suffering: Ties That Bind is the sequel to the 2004 cult horror game, The Suffering. It was developed by Surreal Software and published by Midway.

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The Suffering: Ties That Bind (2006)


The following weapons are used in The Suffering: Ties That Bind:

Handguns

M1911

The M1911 appears in the game. It has several advantages over the Colt Python gameplay wise, the more obvious being a better capacity and a quicker fire rate. It also shares ammo with the Grease Gun

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Colt M1911 - .45 ACP
The in-game model of the 1911. Taken from the game's website.
A view of dual 1911s as Torque picks up some '.356 magnum ammo'

Colt Python

The Colt Python is the first firearm encountered in the game. It is a good choice due to it's ammo being relatively bountiful, suprisingly so for a horror game.

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Colt Python with 6" Barrel - .357 Magnum
In-game model of the Python
Torque holding two Colt Pythons and looking pretty badass. Taken from the game's website

Submachine Guns

Skorpion

The Sa. Vz.61 Skorpion appears as the weakest submachine gun in the game, but it makes up for this by it being the only sub-gun the player can dual-wield.

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Skorpion Sa. Vz.61 - .32 ACP
The non-bloody in-game model of the Skorpion
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Torque prepares to show a creature he is indeed, authorized personnel
All that blood can't be good for the gun's mechanics...

M3A1 Grease Gun

An M3A1 Grease Gun is used by The Foundation members extensively. It has what appears to be a flash hider attached to the barrel

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M3 "Grease Gun" .45 ACP. The later model M3A1 would eliminate the crank lever for cocking the bolt, and instead used a simple hole in the bolt for the shooter to use their finger.
The in-game model of the Grease Gun. Notice the flash hider.
Torque spraying one of the "Metaforce" creatures. Notice the absence of a cocking lever, indicating it is the M3A1 model.
A Foundation member stands with his Grease Gun.

Shotguns

Sawn-off Shotgun

Sawn-Off shotguns are often seen in-game. It deals more damage than the other shotgun and can be dual-wielded, but it has an obviously limited capacity.

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Remington Spartan Sawed Off shotgun - 12 gauge
The in-game view of the Sawn-off
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Torque aiming at some watchtowers, which are more-or-less meat with rifles and searchlights stuck into them.


Winchester Model 12

The riot version of the Winchester Model 1912 appears in the game. It is in a close race with the sawn-off for best shotgun as it brings better range and capacity to the table.

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Winchester M1912 Riot Gun
The in-game model of the Winchester 1912.
Life has repeatedly shown that when some demon wants to tear you into to tiny pieces; a shotgun is your best companion.

Machine Gun

M60

An M60 with a heat shield and no bipod appears in the later stages of the game. It's fire rate in-game is much lower than it is in real life.

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M60 machine gun with bipod folded - 7.62x51mm NATO
The clean in-game model of the M60
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A very bloody Torque with a very bloody M60, that is all.


Rocket Launcher

RPG-7

The RPG-7 appears in the game as it's BFG. It can kill large groups of creatues with ease. The player can also melee with it, although there are better weapons for doing it.

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RPG-7 - 40mm
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The in-game model of the RPG.