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Splinter Cell: Conviction: Difference between revisions
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[[Image:FMP8.jpg|thumb|none|400px|The Five-seveN in-game.]] | [[Image:FMP8.jpg|thumb|none|400px|The Five-seveN in-game.]] | ||
[[Image:SCC-57-1.jpg|thumb|none|400px|Kestrel with the Five-seveN (Notice M468 on his back).]] | [[Image:SCC-57-1.jpg|thumb|none|400px|Kestrel with the Five-seveN (Notice M468 on his back).]] | ||
[[Image:SCC-57-2.jpg|thumb|none|400px|Sam Fisher with his signature handgun.]] | |||
[[Image:SCC-57.jpg|thumb|none|400px|The Five-seveN information card.]] | [[Image:SCC-57.jpg|thumb|none|400px|The Five-seveN information card.]] | ||
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[[Image:MP-446Viking.jpg|none|thumb|400px|MP-446 "Viking" - 9x19mm]] | [[Image:MP-446Viking.jpg|none|thumb|400px|MP-446 "Viking" - 9x19mm]] | ||
[[Image:SCC-MP446.jpg|thumb|none|400px|The MP446 bilp.]] | [[Image:SCC-MP446.jpg|thumb|none|400px|The MP446 bilp.]] | ||
[[Image:SCC-MP446-1.jpg|thumb|none|400px|Kestrel hlding an upgraded MP-446 pistol.]] | |||
[[Image:SCC-MP446-3.jpg|thumb|none|400px|The Viking in the weapon stash.]] | |||
[[Image:SCC-MP446-2.jpg|thumb|none|400px|The MP446 picture.]] | [[Image:SCC-MP446-2.jpg|thumb|none|400px|The MP446 picture.]] | ||
Line 38: | Line 41: | ||
[[Image:Walther-P99-Pistol.jpg|thumb|none|400px|Walther P99, 9x19mm]] | [[Image:Walther-P99-Pistol.jpg|thumb|none|400px|Walther P99, 9x19mm]] | ||
[[Image:SCC-P99-2.jpg|thumb|none|400px|The P99 picture.]] | [[Image:SCC-P99-2.jpg|thumb|none|400px|The P99 picture.]] | ||
[[Image:SCC-P99-1.jpg|thumb|none|400px|Fisher about to reload the P99.]] | |||
[[Image:SCC-P99.jpg|thumb|none|400px|The P99 information card. ]] | [[Image:SCC-P99.jpg|thumb|none|400px|The P99 information card. ]] | ||
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[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE Chrome Silver ]] | [[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE Chrome Silver ]] | ||
[[Image:SCC-DEAGLE.jpg|thumb|none|400px|The on-screen blip for picking up the Desert Eagle.]] | [[Image:SCC-DEAGLE.jpg|thumb|none|400px|The on-screen blip for picking up the Desert Eagle.]] | ||
[[Image:SCC-DEAGLE-2.jpg|thumb|none|400px|The Desert Eagle picture..]] | [[Image:SCC-DEAGLE-2.jpg|thumb|none|400px|The Desert Eagle picture. (Beta version)]] | ||
[[Image:SCC-DE-1.jpg|thumb|none|400px|Sam Fisher with his silver Desert Eagle.]] | |||
[[Image:SCC-DE-2.jpg|thumb|none|400px|Fisher defends Gramkos's attempt to kill him with a point-blank shot.]] | |||
[[Image:SCC-DE-3.jpg|thumb|none|400px|Fisher releases the Desert Eagle's magazine.]] | |||
Line 78: | Line 85: | ||
[[Image:SC-SMG2.jpg|thumb|none|400px|The SR-2M is seen here as the SMG-2, although the name has been changed to the SR-2M in-game]] | [[Image:SC-SMG2.jpg|thumb|none|400px|The SR-2M is seen here as the SMG-2, although the name has been changed to the SR-2M in-game]] | ||
[[Image:SCC-SR2M.jpg|thumb|none|400px|On screen blips in the Co-op Montage video for picking up the SR-2M.]] | [[Image:SCC-SR2M.jpg|thumb|none|400px|On screen blips in the Co-op Montage video for picking up the SR-2M.]] | ||
[[Image:SCC-SR2M-1.jpg|thumb|none|400px|Archer with an SR-2M. Notice reflex sight on the gun.]] | |||
=Submachine Guns= | =Submachine Guns= | ||
Line 94: | Line 102: | ||
[[Image:UMP_45.jpg|thumb|none|400px|Heckler & Koch UMP.45 ACP]] | [[Image:UMP_45.jpg|thumb|none|400px|Heckler & Koch UMP.45 ACP]] | ||
[[Image:SCC-UMP.jpg|thumb|none|400px|The UMP picture.]] | [[Image:SCC-UMP.jpg|thumb|none|400px|The UMP picture.]] | ||
[[Image:SCC-UMP-1.jpg|thumb|none|400px|H&K UMP with laser sight and suppressor in the weapon stash.]] | |||
[[Image:SCC-UMP-2.jpg|thumb|none|400px|Sam Fisher reloading the UMP.]] | |||
==Heckler & Koch MP5N== | ==Heckler & Koch MP5N== | ||
Line 143: | Line 153: | ||
[[Image:SCC-SR3.jpg|thumb|none|400px|The SR-3 picture.]] | [[Image:SCC-SR3.jpg|thumb|none|400px|The SR-3 picture.]] | ||
[[Image:SCC-SR3-2.jpg|thumb|none|400px|The SR-3 picture.]] | [[Image:SCC-SR3-2.jpg|thumb|none|400px|The SR-3 picture.]] | ||
[[Image:SCC-VIKHR-1.jpg|thumb|none|400px|Archer holding the Vikhr in Deniable Ops.]] | |||
[[Image:SCC-VIKHR-2.jpg|thumb|none|400px|Archer holding the Vikhr in Deniable Ops.]] | |||
== Heckler & Koch G36C == | == Heckler & Koch G36C == | ||
Line 183: | Line 195: | ||
[[Image:Benelli m3-1-.jpg|thumb|none|400px|Benelli M3 Super 90 12 gauge]] | [[Image:Benelli m3-1-.jpg|thumb|none|400px|Benelli M3 Super 90 12 gauge]] | ||
[[Image:SCC-M3.jpg|thumb|none|400px|The M3 picture.]] | [[Image:SCC-M3.jpg|thumb|none|400px|The M3 picture.]] | ||
[[Image:SCC-M3-1.jpg|thumb|none|400px|The M3 Super 90 on Archer's back.]] | |||
[[Image:SCC-M3-3.jpg|thumb|none|400px|Archer reloading the M3 Super 90.]] | |||
[[Image:SCC-M3-2.jpg|thumb|none|400px|The M3 information card.]] | [[Image:SCC-M3-2.jpg|thumb|none|400px|The M3 information card.]] | ||
Revision as of 13:21, 4 February 2011
The following weapons appear in the video game Splinter Cell: Conviction:
Pistols
FN Five-seveN
Sam's main weapon and sidearm like the previous games will be the FN Five-seveN, although this time it has a flat dark earth (tan) frame, a compensator-style suppressor, a LAM, (Laser-Aiming Module) as well as now appearing to be the new USG model. Called the FIVE-SEVEN ingame. Can be upgraded with a C-More style reflex sight (making it the only weapon to allow four marks to be targeted for "execution" one-hit kills), a laser aiming module and match grade ammo.
Heckler & Koch Mark 23
The Heckler & Koch Mark 23 is seen in the hands of various enemies in the gameplay trailers. Referred to as the 'MK.23'. It is Sam's personal defense weapon of choice and is his default pistol unless the player equips another handgun from a weapon stash. Can be upgraded to hold 18 rounds from it's starting 12. Can also be equipped with a laser sight and hollow point ammo.
SIG-Sauer P228
The SIG-Sauer P228 is strangely used by the Russian guards in the co-op trailer. Is used by Black Arrow mercenaries as well as Tom Reed and Grim. Called the P228 ingame. Cannot be silenced. Can be upgraded to hold 20 rounds from it's starting 13. Can also be equipped with a laser sight and match grade ammo.
MP-446 Viking
The MP-446 Viking comes with a suppressor. Holds 17 rounds. Can be equipped with a reflex sight, a laser sight and match grade ammo.
Walther P99
Seen in the Story trailer. Exclusively in Extras menu. Every Thursday a new weapon or new content comes out. Can be upgraded with extended magazine, laser sight, and match grade ammo.
Look likes it's a .40 ver. because .40 holds 12 rounds.
Desert Eagle
Seen in a recent trailer in the hands of Fisher. The second weapon you can pick up ingame. Holds an accurate 7 rounds. Can be upgraded with a reflex sight, a laser sight and match grade ammo.
Heckler & Koch USP45
Appears in the final game. Holds 12 rounds. Can be upgraded with a reflex sight, a laser sight and hollow point ammo.
Machine Pistols
Ingram MAC-11
The Ingram MAC-11 is seen in the hands of enemies in the gameplay trailers. Has been removed from the final game.
SA Vz.61 Skorpion
The 9x19mm version of the SA Vz.61 Skorpion is seen holstered on the back of the Russian agent in the co-op trailer. It is referred as the 'Skorpion'. Can be upgraded with a gun stock for improved accuracy, a reflex sight and hollow point ammo.
SR-2M Veresk
Appears correctly as the SR-2M with the foregrip removed. Can be upgraded with a gun stock, a laser sight and a reflex sight.
Submachine Guns
Heckler & Koch MP7A1
Unlocked with preordered copies, now available in extras menu. Can be equipped with a reflex sight, match grade ammo, and an extended magazine, giving it 40 rounds from the original 20. In-game, it is considered a machine pistol and therefore can be fired from ledges and pipes, while downed, and while holding a human shield.
Heckler & Koch UMP
The Heckler & Koch UMP is seen in many gameplays. Carried by Third Echelon agents. Listed as a .45 but holds 30 rounds like the 9mm version. Can be upgraded with a suppressor, a laser sight and hollow point ammo.
Heckler & Koch MP5N
The Heckler & Koch MP5N is see in most gameplays with a telescoping stock and with Surefire 628 dedicated forend weaponlight. Called the MP-5N ingame. Can be upgraded with a laser sight, a reflex sight and hollow point ammo.
Heckler & Koch MP5SD-N1
The Heckler & Koch MP5SD-N1 will be included in the Limited Collector's Edition. Can also be obtained in the regular edition as well. Can be upgraded with a gun stock, a 2x scope and hollow point ammo.
M68 aimpoint reflex sight appears to be mounted backwards on this and several other submachine guns/ rifles
AKS-74U
Seen in Co-op Montage and Lumber Mill video. Also appears in a flashback for Iraq. Can be upgraded with a laser sight, extended mags, and hollow point ammo.
Assault/Battle Rifles
FN F2000 Tactical
A highly modified version of the FN F2000 Tactical will be included in the Limited Collector's Edition, and can be obtained in single player/campaign. Referred as the 'SC3000'. Carried by several Third Echelon agents in cutscenes. Can be upgraded with a gun stock, a suppressor and hollow point ammo.
Barrett M468
Seen in the hands of enemies and Fisher in gameplays and trailers. It is correctly referred to as the earlier M468 direct impingement model as noted by the fully shrouded HK style front post and its distinctive ARMS SIR bi-level free floating handguard. Carried by Third Echelon agents and Black Arrow mercenaries. Can be upgraded with a reflex sight, a suppressor and hollow point ammo.
SR-3 Vikhr
Referred to as the 'Vikhr'. Seen in COOP in Kobins hands when hes getting in the cargo plane.
Heckler & Koch G36C
The Heckler & Koch G36C is seen in the hands of guards in the gameplay trailers. Can be upgraded with a 2x scope, a laser sight and match grade ammo.
FN SCAR-H
The FN SCAR-H is seen in the Deniable Ops Gameplay. Can be upgraded with a 4x scope, a laser sight and match grade ammo. Can also be obtained in the main game through U-play.
FAMAS G2
The FAMAS-G2 is seen in the Story trailer. Upgraded with, 2x scope, laser sight, and match grade ammo.
AK-47
The AK-47 seen in Lumber Mill Video. Also seen in the "Diwaniya, Iraq" (flashback) level. Can be upgraded with an extended magazine (55 rounds), a 4x scope and match grade ammo.
Shotguns
Benelli M3 Super 90
The Benelli M3 Super 90 shotgun is used by Fisher in the gameplay trailers. Referred as the 'M3'.
Mossberg 500 Cruiser
Another shotgun Fisher is seen with in a recent gameplay and also with a heat shield. Referred as the 'M-500'. Can be upgraded with a laser sight, a reflex sight and match grade ammo.
Franchi SPAS-12
Can be obtained if one preorders the game. Can be upgraded with a gun stock, a 2x scope and match grade ammo.
Machine Guns
M240D
The M240D makes it appearance on the game as an enplaced turret, it is seen equipped with a heatshield. The M240D is the stationary version of the M240 General Purpose Machine Gun.