Splinter Cell: Chaos Theory: Difference between revisions
Splinter Cell: Chaos Theory: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Splinter Cell: Chaos Theory: Difference between revisions
Sam's standard issue rifle. Fitted with either a 40 mm launcher, a shotgun, a '20mm Sniper attachment', or an ordinary handguard. Sights are usually a C-More Red dot sight, changing to a standard F2000 sight with the 'sniper attachment'. In game is said to be integrally silenced. Unlike the real weapon, the one in-game has an adjustable stock.
Sam's standard issue rifle. Fitted with either a 40 mm launcher, a shotgun, a '20mm Sniper attachment', or an ordinary handguard. Sights are usually a C-More Red dot sight, changing to a standard F2000 sight with the 'sniper attachment'. In game is said to be integrally silenced. Unlike the real weapon, the one in-game has an adjustable stock, as well as a two-stage trigger.
[[Image:FN_F2000_tactical.jpg|thumb|none|500px|FN F2000 Tactical with folding foregrip 5.56x45mm NATO]]
[[Image:FN_F2000_tactical.jpg|thumb|none|500px|FN F2000 Tactical with folding foregrip 5.56x45mm NATO]]
Revision as of 17:32, 4 February 2011
The following guns were used in Tom Clancy's Chaos Theory:
Referred to as the 'SC Pistol'. Sam's standard issue sidearm. Is said in-game to be integrally silenced. It appears to be the original model. Is fitted with an 'OCP device' which temporarily disrupts electrical equipment.
Used by Doug Shetland at the end of the bathhouse and by General Jung, who is only seen in Co-op mode. It clearly features the scope mount and taller cocking serrations of the Mark XIX model.
Used by People's Voice revolutionaries. The AICW is basically a Steyr AUG with an integrated, three-shot grenade launcher developed by the Defence Science and Technology Organisation, Metal Storm and Tenix Defence Systems. The ingame version has a longer grenade tube and barrel.
Sam's standard issue rifle. Fitted with either a 40 mm launcher, a shotgun, a '20mm Sniper attachment', or an ordinary handguard. Sights are usually a C-More Red dot sight, changing to a standard F2000 sight with the 'sniper attachment'. In game is said to be integrally silenced. Unlike the real weapon, the one in-game has an adjustable stock, as well as a two-stage trigger.
A FIM-92A can be seen once being used by a North Korean soldier to take down a US aircraft in the cutscene preceding the second part of the Seoul level.
An unidentified shotgun that can be mounted under Sam's F2000.
It appears to be a modified SPAS-12 with the grip and stock removed, as the barrel and fore end bears a strong resemblence to the SPAS-12
Used as part of Displace International's automated sentry guns. Seems to have a higher rate of fire than the real one, and does less damage than you would expect from a .50 BMG weapon, killing the player no faster than any other automatic weapon in the game.