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Silent Hill (1999): Difference between revisions
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[[Image:SH1_boxart.png|thumb|right|300px]] | |||
==Smith & Wesson Sigma== | ==Smith & Wesson Sigma== | ||
In the early part of the game, the protagonist Harry Mason receives a Smith & Wesson Sigma from police officer Cybil Bennet. The gun holds 15 rounds and is an overall very effective weapon. | In the early part of the game, the protagonist Harry Mason receives a Smith & Wesson Sigma from police officer Cybil Bennet. The gun holds 15 rounds and is an overall very effective weapon. | ||
[[Image:S&WSigma9F.jpg|thumb|none|250px|Smith & Wesson Sigma SW9F - 9mm]] | [[Image:S&WSigma9F.jpg|thumb|none|250px|Smith & Wesson Sigma SW9F - 9mm]] | ||
[[Image:Handgun SH.jpg|thumb|none|300px]] | |||
==Sawed-Off Shotgun== | ==Sawed-Off Shotgun== | ||
Towards the middle of the game, a sawed off semi-automatic shotgun, possibly a Remington 1100, can be found. The gun holds 6 rounds, has a wide blast radius and is extremely powerful. Ammo is very scarce however and should be saved mostly for bosses and tougher enemies. | Towards the middle of the game, a sawed off semi-automatic shotgun, possibly a Remington 1100, can be found. The gun holds 6 rounds, has a wide blast radius and is extremely powerful. Ammo is very scarce however and should be saved mostly for bosses and tougher enemies. | ||
[[Image:1100 classicfield-1-.jpg|thumb|none|500px|Remington 1100 12-gauge]] | [[Image:1100 classicfield-1-.jpg|thumb|none|500px|Remington 1100 12-gauge]] | ||
[[Image:Shotgun SH.jpg|thumb|none|300px]] | |||
==Winchester Model 70== | ==Winchester Model 70== | ||
Towards the later half of the game, a Winchester Model 70 bolt-action rifle can be found. The gun is called "Hunting Rifle" in the game and it carries 6 rounds of rifle shells. The gun is extremely powerful but ammunition is the most scarce and should be used only for bosses, tougher enemies, or if absolutely necessary. | Towards the later half of the game, a Winchester Model 70 bolt-action rifle can be found. The gun is called "Hunting Rifle" in the game and it carries 6 rounds of rifle shells. The gun is extremely powerful but ammunition is the most scarce and should be used only for bosses, tougher enemies, or if absolutely necessary. | ||
[[Image:WinchesterModel70SuperGrade.jpg|thumb|none|500px|Post-1964 Winchester Model 70]] | [[Image:WinchesterModel70SuperGrade.jpg|thumb|none|500px|Post-1964 Winchester Model 70]] | ||
[[Image:Hunting rifle SH.jpg|thumb|none|300px]] | |||
==Hyper Blaster== | ==Hyper Blaster== | ||
A bonus weapon unlocked after getting the UFO ending. The gun is powerful, has an infrared scope and unlimited ammunition. | A bonus weapon unlocked after getting the UFO ending. The gun is powerful, has an infrared scope and unlimited ammunition. | ||
[[Image:Hyper blaster SH.jpg|thumb|none|300px]] |
Revision as of 17:25, 27 December 2010
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Smith & Wesson Sigma
In the early part of the game, the protagonist Harry Mason receives a Smith & Wesson Sigma from police officer Cybil Bennet. The gun holds 15 rounds and is an overall very effective weapon.
Sawed-Off Shotgun
Towards the middle of the game, a sawed off semi-automatic shotgun, possibly a Remington 1100, can be found. The gun holds 6 rounds, has a wide blast radius and is extremely powerful. Ammo is very scarce however and should be saved mostly for bosses and tougher enemies.
Winchester Model 70
Towards the later half of the game, a Winchester Model 70 bolt-action rifle can be found. The gun is called "Hunting Rifle" in the game and it carries 6 rounds of rifle shells. The gun is extremely powerful but ammunition is the most scarce and should be used only for bosses, tougher enemies, or if absolutely necessary.
Hyper Blaster
A bonus weapon unlocked after getting the UFO ending. The gun is powerful, has an infrared scope and unlimited ammunition.