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= Melee Weapons = | |||
== Blackhawk Tatang == | |||
This is the main knife used in-game. It is used as the main melee weapon, the Tactical Knife, and the Throwing knife. The regular knife, The Tactical Knife, an attachment for Handguns which allows faster knife stab and faster recovery. USP .45's Akimbo attachment has the same swing speed as the Tactical Knife, but with the regular recovery speed, and | |||
The Throwing Knife, a ranged alternative, available as Equipment. | |||
[[Image:BH15TT00BK.jpg|thumb|none|500px|The Blackhawk Tatang in real life.]] | |||
[[Image:CoDMW2Knife.png|thumb|none|400px|The Blackhawk Tatang as the regular knife.]] | |||
[[Image:USP__45_tactical_knife_6.png|thumb|none|400px|The Blackhawk Tatang as the Tactical Knife, paired with the USP .45.]] | |||
[[Image:624px-Throwing_knife_floor.jpg|thumb|none|400px|A used Throwing Knife A.K.A. Blackhawk Tatang.]] | |||
= Discussion = | |||
Note: This talk page is for discussion related to the '''article'''. Do not use it to argue about how H&K pwnz Colt, it is safe to say nobody cares. | Note: This talk page is for discussion related to the '''article'''. Do not use it to argue about how H&K pwnz Colt, it is safe to say nobody cares. | ||
<big>TO ARCHIVE</big> | <big>TO ARCHIVE</big> |
Revision as of 02:01, 26 December 2010
Melee Weapons
Blackhawk Tatang
This is the main knife used in-game. It is used as the main melee weapon, the Tactical Knife, and the Throwing knife. The regular knife, The Tactical Knife, an attachment for Handguns which allows faster knife stab and faster recovery. USP .45's Akimbo attachment has the same swing speed as the Tactical Knife, but with the regular recovery speed, and The Throwing Knife, a ranged alternative, available as Equipment.
Discussion
Note: This talk page is for discussion related to the article. Do not use it to argue about how H&K pwnz Colt, it is safe to say nobody cares. TO ARCHIVE
Computer thingy
I know not the right place to ask but I'm going mad whats the thing your characters wears around their arms like a gps module or something I have seen it in documentaries some soldier even had a similar one mounted on a G36 stock so its not fictional anyone know whats its called?
Answer: its a garmin gps unit. https://buy.garmin.com/shop/shop.do?pID=257&ra=true#
KNIFE
http://www.coldsteel.com/gitanto.html this is Soaps Knife in the end.
Well I believe the knife that Soap used at the end is the "Boker Plus Tactical Tanto Fixed", as this knife has been reported to be quite recently issued to the Armed Forces.
Here is a picture of the knife.File:Http://www.heinnie.com/uploads/images products large/3158.jpg
- Your picture doesn't work. Beyond that, this game has nothing to do with what is actually issued to armed forces(Russians with the AUG? Brazilians with the F2000?) so that's not really evidence tbh... DKS01 22:03, 15 May 2010 (UTC)
I know this is slightly off topic, but does anyone know the main knife that's used in-game? You know, the one used for the regular knifing animation, for the tac-knife, and for the throwing knife? Acora 22:52, 15 September 2010 (UTC)
That's a blackhawk tatang.
USP
Wouldn't the USP be a USP teactical. The tacticals have threaded barrels as present on the in game USPs. Or are they some kind of hybrid because they don't use the tactical sights?ShaDow XPS
The USP in game is a normal USP .45, the only difference is the threaded barrel. The Tactical has a bunch of other differences including the sights. Alex T Snow 01:47, 3 February 2010 (UTC)
That's my point. Since it has both the characteristics of a tactical and a normal USP would it be a hybrid?ShaDow XPS
Maybe, let's call it a USP .45 Custom then. Alex T Snow 23:13, 20 February 2010 (UTC)
Now that I take a closer look at it, the slide has sights that look more like the HK45 than the USP. Spartan198 21:52, 25 February 2010 (UTC)
- You could put different sights on the USP Excalibur01
Yes but this USP has a threaded barrel so... Aw crap. If we could see the slide we could just say it was a tactical or a USP but it's just some crazy ass combo USP.
Edit* Nvm I just popped in the game. On the side it said USP without tactical so it is a USP with a threaded barrel.ShaDow XPS
It's not that hard to thread a barrel to accept a supressor... That's One Angry Duck 15:10, 19 July 2010 (UTC)
It's called a Heckler and Koch USPSD45, just like the MP5SD's, and there is also a USPSD9.
Actually it should be called a Heckler & Koch USP Tactical because it can accept a suppressor and then depending on caliber if it's 9mm, .40 S&W or .45. It's not officially called USPSD45 like the MP5SD. I like to see where did you read that calls it that. Never trust game names of a gun as fact Excalibur01 03:48, 30 October 2010 (UTC)
- Damn straight, nobody calls it a "USPSD". To the anon post above, the SD series of MP5s have an integral suppressor, not a detachable one like the USP does. Even with the MP5, if it has an attached suppressor(like the USP), and not an integral one, it's not called an MP5SD. Likewise, a USP with an attached suppressor is not called a USPSD. DKS01 09:00, 30 October 2010 (UTC)
- There is an USP variant called the USP9 SD, at least according to HKPRO.com, which is just an USP9 with threaded barrel and taller sights. But USPSD45? No such thing. Ramell 09:09, 30 October 2010 (UTC)
FAMAS ironsights
I have identified the ironsights used on the FAMAS in-game. They are folding rail-mounted BUIS from Midwest Industries. Interestingly, they are also the standard sights that come with the RobArms XCR (which I really wish was in more games).
They put those sights there because the FAMAS' original notch and post sights, IMO, suck, and because it gives them a rail to mount the other sights on to. --HashiriyaR32 19:05, 28 June 2010 (UTC)
It looks more like a Troy sight. --Blemo File:Progress Wheel.gif TALK • CONTRIBUTIONS • EMAIL • MESSAGE 06:10, 7 July 2010 (UTC)
ACR
Since it's the military version in-game, shouldn't it be referred to as the Remington ACR? Spartan198 05:01, 12 January 2010 (UTC)
- Oh, wait, it is. Never Mind. Spartan198 05:02, 12 January 2010 (UTC)
Its being made by bushmaster. Why the remington logo?
- Bushmaster is making the semi-auto only civilian version, Remington is making the selective-fire military/LE version. Spartan198 10:14, 15 January 2010 (UTC)
really? i thought remington bought the ACR from them completely scarecrow 03:20, 20 January 2010 (UTC)
Interesting news. The ACR has now been officially released and it the ACR in MW2 is a fake combination of parts. The ACR Basic Configuration has the original handguard from the Magpul Masada, but a different skeleton stock similar to the Magpul MOE or CTR stocks. The ACR Enhanced Configuration has the new squared-off CR handguard with rails and the more iconic ACR stock. The ACR in-game, however, has the ACR Basic handguard (don't be fooled by the fact that there are rails, it's just the original Masada handguard with rails attached) and the ACR Enhanced stock. I'd call it a Magpul Masada, seeing as the trademarks and such aren't discernible as anything real. --Strategos 19:34, 23 January 2010 (UTC)
Seeing as the in-game model is taken directly from the ACR featured on FutureWeapons, which was the Magpul version, that makes sense. -CC
Taped Mags
I noticed that several of the assualt rifles have tape wrapped around the magazines, is this for a specific reason or just a choice made by the makers? Death
Lots of soldiers in the army tape the ends of their mags to distinguish theirs from a buddies, or the mags that they actually bought if they feel their issued ones were overused or sub par. Some also put grip tape so sweaty hands don't slip when pulling them from their pouches. I'm sure game designers saw this and included it. User:Winglebest
i thought that so whether you put the mag in bottom up or not, you'd know which end to put into the magazine well.
- anyone who's been properly trained with firearms wouldn't do that. Full magazines always go into the pouch with the brass facing down.
Actually when i use Mag Pouches i go brass up to make sure theirs no debris in the Mag.-User:SargeOverkill
^^^I think it's pretty good, I'm stoked to get it online.
- Same here, I heard it has fairly good range and damaged when stacked up to the other shotguns, it just has a slower ROF, due to the lever action. you can dual wield them though, which says something. M14fanboy
- It's one of the only shotguns with the furthest range out of the lot in MP, this and steady aim and it's a monster in it's own. Like you said M14, it has a low ROF and the second smallest capacity next to the ranger Draco122 21:06, 26 November 2009
- Actually it doesn't. I picked an 1887 up off a dead guy today, and was amazed. first thing is, that it has stunning range. Easily the best, can hit damn close to 50 feet. It holds 7 shots in MP as well, and you can dual wield them, cocking them T2 style. It's a beast of a shotgun, and I can't wait to unlock it for myself. M14fanboy
- Isn't this weapon the Winchester 1897 shotgun, originally designed for trench warfare and used by the US military thru Vietnam (and plenty are still in use by civilians in the US). In playing COD 5: World at War, I haven't found the shotguns to be particularly effective. The Japanese NPCs are often so quick (esp in the higher difficulty level) that they are on you before you can chamber another round (esp in the section of the game where you have to destroy a howitzer with a 3 barreled 25mm AA gun and quickly take up a covered position to eliminate the Japanese counter-attack using a scoped Springfield). Two Japanese soldiers immediately attack you. I was killed more often using the shotgun than using the Type 100 or the .30 belt-fed machine gun--whose name just eluded me.
- As for COD6:MW2, I have yet to run into the 1897. With so many high tech weapons (and the bewildering array of Russian weapons in the Sgt Roach and Pvt Ramirez sections), why bother with such an obsolete weapon given the effectiveness of the ASC45 (?) that's standard issue for Rangers & Special Forces, esp when there are smg/shotgun combos available. Or the incredible arsenal in Makarov's safe house?
- Newsjunkie356 23:58, 9 December 2009 (UTC)
- It's not an 1897, it's an 1887, being lever-action not pump-action. That and it's styled after the Terminator 2 shotgun anyway.The Wierd It 09:03, 10 December 2009 (UTC)
Bullet Types
What is this about the Tavor being loaded with FMJ's? Is this supposed to mean that along with choosing weapon attachments, we also get to choose bullet types? - Mythekal
A bit too confusing now lol, I'm thinking it will just be a perk, because if im right fmj's give higher velocities, but i couldn't see how this would affect the game, in cod 4 all bullets moved at the same speeds?
Where do you get the info that FMJ give higher velocities? just curious?
What i understand is that FMJ are solid bullets and the only bullets "allowed" in warfare from the Hague Conventions.
True, but but a "Black" operation such as this would hardly be concerned with the rules of "conventional warfare." =P
The Theory behind JHP (Jacketed Hollow Points) is that upon impact of the target the nose of the bullet mushrooms to a much larger size the then original diameter(caliber) of the bullet causing a larger wound channel and more "stopping power"
The downside to this is that since JHP expand during impact the force of the bullet is dispersed over a larger area on the target making these bullets less likely to pierce body armor, also some HP bullets give certain firearms trouble when cycling this ammo. my 1911 for instance... =)
Your 1911's feeding of hollow point has to do with the type of 1911 usually. Different kinds of feeding ramps I'm told. My series 70 Gold cup has the same problem but my Springfield TRP feeds just fine. FMJ's moving at Higher velocities has to do with air drag, hollow points would create more of it. As others have said hope this helps, and by all means correct me if I'm wrong.
But basically all bullets work well for their intended applications. its just that in this day and age there are so many options for a person to use its just matching the bullet to the task. Hunting, Target, Match, Self-defense, Low recoil or "Cowboy" Loads, Plinking. Its endless. -Furious Oyster (feel free to expand or remove if incorrect or unnecessary, just trying to help)
well... I didn't exactly want a bullet discussion, i was just wondering how this would affect the game, like if infinity ward would make it horrible and make stuff like hollow points do something like 4 times damage but only go as far as a "Call of Duty Shotgun". - Mythekal
"Where do you get the info that FMJ give higher velocities? just curious?"- I just read alot on firearms :P but i remember coming across it?
As far as i know there is an international convention that bans the use of hollow point bullets and other expanding bullets for millitary purposes.
- That would be the Hague Convention. But from what I understand, it bans their use against state-employed combatants only, leaving them fair game for counter-terrorism ops and the like. Spartan198 02:47, 22 November 2009 (UTC)
FMJs could be like the perk "Deep Impact"?
They are an attachment for the guns that gives them a little extra damage and better penetration through walls too.
Extended Magazines Attachments
Thought it was pretty cool, but will it be like a drum mag or something like bandolier, what ever it is i hope it applies to assault rifles.
- Could be a dual mag clip, so you can reload faster. M14fanboy 00:35, 7 September 2009 (UTC)
- Magazine dammit!-Oliveira 21:11, 7 September 2009 (UTC)
He said a clip that holds two magazines together for a speedier reload - Mythekal
- Huh. i never heard of that before. Good point, Mythekal.
Lol its still a mag Mythekal!
its usually just a metal or plastic part that latches to both mags allowing you to just pull out the used one move it to the left and reinsert the fresh mag... Some times its just a piece of tape. Google AR-15 mag couplers or something. -Furious Oyster (Sorry miss read it)
I knew what a dual mag clip is, i was merely trying to explain it to who ever thought that M14Fan said "Clip" instead of Magazine. And here is a picture to avoid further confusion. -Mythekal
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There better be an attachment like this for the AA-12, cause its gonna get really annoying reloading that lousy 8-shot magazine every five seconds after unloading on someone lol-ArmoredMason619
Apparently the extended mags are exactly what you think. They take the standard magazines of any gun and just add like 10 more rounds to it. I don't know about the reload animation, but most likely it's the same. Excalibur01 17:39, 22 November 2009 (UTC)
the extended mags look exactly the same and reload the same they've just got more rounds- red raindog
Barret .50
At the end of the Flag Runner video FourZeroTwo has a Barret M82. May not be, but it looks like one and sounds like one, it's a little blurry so i wasn't sure? -Final Tsurugi
It looks like a Barrett XM500 - Mythekal
How did i not notice that, actually might be a Barrett M99? - Final Tsurugi
- Or it could be the M107, the updated M82. ][[User:M14fanboy|M14fanboy] 01:52, 6 September 2009 (UTC)
It wasnt the M99 because it was firing semi-automatically, and from the angle, the magazine was not visible, so i assume it was a bullpup - Mythekal
It is a Barret M82/M107, if you pause the video at the right moment you can see the magazine in front of the grip, i actually got excited to think we might have a bull-pup sniper in Modern Warfare 2 :P -Final Tsurugi
Nope. Youre all wrong, I mean you got the .50BMG part right, but its actually an Accuracy International AS50. Come on guys I cant be the only one who noticed that-Kellers357 I'm almost positive that it is not an AI. It is just a M107 mythekal
Most definitely a Barret 82/M107. Spartan198 02:49, 22 November 2009 (UTC)
It is an M82A1, just like in COD4. M107's actually larger than the M82, but has less recoil because of its internal design. --Frostbite249 13:42, 6 January 2010 (UTC)
Brazillian Militia?
They better make the main character waste the militia alongside the Brazilian Army or the BOPE or I am not buying it.-Oliveira 19:07, 14 May 2009 (UTC)
- I actually like that causal outfit the militia wear :)
- Me too. I never seen a Brazilian wear a 1980s Miami Vice style flower shirt, but i do like how they have militia wearing Brazilian football team shirts. Makes it more realistic. I like the flower shirts though. They are cheesy as hell. It fits the game. Also, Please sign your posts.-Oliveira 21:14, 7 September 2009 (UTC)
Yeah Miami vice ftw :) --Final Tsurugi 21:50, 9 September 2009 (UTC)
Taskforce 141 = Rainbow Six
A multinational commando unit? The moment I read that, I immediately thought Rainbow and well we really can't complain what kinds of weapons these guys uses since they are a fictional unit like Rainbow so they can use whatever they want. Excalibur01 21:18, 5 June 2009 (UTC)
- I was expecting the task forece to be from the UN. That would be cool.-Oliveira 21:35, 5 June 2009 (UTC)
- But if they say they are are UN taskforce makes the team sound kinda...pointless Like the UN does anything. Excalibur01 21:39, 5 June 2009 (UTC)
- I though Rainbow Six was a UN Task Force? Anyway, a movie or televison series about a UN Uber badass task force that were formed to catch international criminals would be really cool. The problem with the UN is that they try to be neutral and being neutral doesn't do anything. The UN should be reformed to be more of a International police that works against international criminals and make international laws.-Oliveira 21:50, 5 June 2009 (UTC)
- But if they say they are are UN taskforce makes the team sound kinda...pointless Like the UN does anything. Excalibur01 21:39, 5 June 2009 (UTC)
I like the UN the way it is. What you're talking about sounds like the first step to a totalitarian society.ShaDow XPS
- What i'm talking about is stuff like Resolution 84. I also like the UN the way it is but, they fail at quick responses to genocide such as the Rwandan Genocide in 1994.-Oliveira 16:00, 10 June 2009 (UTC)
In general they fail at mostly any response. They just don't have the power to back up their enforcement of peace. Any peace keeping force with too much power can be oppressive. Who will keep the peace keepers in check when they're suppose to keep us in check? Quite the dilemma. I just don't think the idea of the U.N. or anything similar can work.ShaDow XPS
- The United States shall keep the UN in check, without US, there is no UN. They need us more than we need them. It might seem like typical arrogant American mentality, but from how things are, the US has more indirect influence and handle over the entire world. We are the world's insurance policy, the self proclaimed enforcer, guardian, peacekeeping super power despite all our internal problems with crime, money and other things, but because of our population and how relatively young our nation is, the intense diversity in culture and believes keeps us in check. Excalibur01 03:07, 14 June 2009 (UTC)
- ...and this is why the rest of the world laughs at you. The UN uses the US for two things: money and muscle. If we need a billion dollars-worth of hardware and a couple of divisions of witless jocks to drive it around, you're who we go to. The two hardest things about a UN mission are coming up with a spin which makes the Yanks feel self-important and translating your orders from French to American English.
- The Problem is when someone like Bush Jr. comes up and s everything up. Could you imagine having someone like him being President of The United States during the Cold War? Anyway, The UN did have a really good quick response to the North Korean invasion of South Korea. We almost had North Korea. If weren't for the goddamm chinese.-Oliveira 15:19, 14 June 2009 (UTC)
- Yeah if it weren't for them all this Kim Jong Il shit wouldn't be happening and we wouldn't be about to go to war in Korea-S&Wshooter 18:57, 1 July 2009 (UTC)
- Hey Smith, if someone is at fault for not winning the Korean War and not having only one Korea, is Mao. Truman also kinda ed up by telling the 7th Fleet to enter the Taiwan Straits.
- Um, Task Force 141 is a play on Task Force 121, which in real life is a (dare I say) black ops verison of JSOC. -The Winchester
- Hey Smith, if someone is at fault for not winning the Korean War and not having only one Korea, is Mao. Truman also kinda ed up by telling the 7th Fleet to enter the Taiwan Straits.
I think the Task Force 141 is referring to Task Force 145 in reality. Task Force 145 is a joint force combining US and UK special forces
Task Force 121 was in no way a Black Ops Unit. It was, as 145 is, a multinational military unit assigned dircetly to counter-terrorism. Task Force 121 no longer exists it is now known as 145, which is what Task Force 141 in the game is based off of.
team rainbow was made to combat terrorism the old commander of ranbow is was a navy seal and a cia agent. he is the guy in clear and present danger is his name mr. clark.
Yeah that's from the original book, Rainbow Six. The games are all based around it. He was and Ex-SEAL who was recruited by the CIA and became an Operator[a Spy, if you wanna be movie technical.]. His name was John Clark.
- My Rainbow Six history isn't what it used to be, but I'm pretty sure John Clark was just the director of Rainbow and didn't do much field work (most of which was left to Ding Chavez, at least until the Vegas games when he was promoted to Six and Logan and Bishop were brought into the picture). Spartan198 09:34, 4 December 2009 (UTC)
True, he didn't do much feild. About all he did in the basis of feild work was at the end of the novel where they hunt down the Bio-terrorist's and chase them to their secondary base in Brazil. He run's the show basically as Feild Commander.
Task Force 141 in-game is made-up of an unknown amount of countries military. The three that you can definately tell are, U.S. Military, British S.A.S., and Australian S.A.S.
FAL Please
I know one of the screenshots show's what appears to be an MD-2, but I still wanan see a FAL in MW2. I'm getting annoyed by G36Cs and M16s and G3KA4s in all these games. The FAL was a true combat rifle, and I do has want (sorry for net speak)--M14fanboy 20:57, 26 June 2009 (UTC)
- I absolutely agree with the above statement-S&Wshooter 21:02, 26 June 2009 (UTC)
- Me too but, the MD-2 is good enough for me. And it is Brazilian! That makes me proud of being Brazilian.-Oliveira 21:28, 26 June 2009 (UTC)
- I like the Imbel also, its a pretty solid gun-S&Wshooter 21:57, 26 June 2009 (UTC)
- Which Imbel? Imbel is the manufacturer.-Oliveira 21:58, 26 June 2009 (UTC)
- Their FAL copy with the fixed stock (it's the only one I've held)-S&Wshooter 22:11, 26 June 2009 (UTC)
2009 (UTC)
TDI "Kriss"
I know the Kriss is going to be hyped in MW2, as its a powerful .45 ACP SMG that has virtually no recoil and great accuracy. But the guys at IW won't let such a perfect gun into multiplayer, because it'll turn into a noob weapon fast. My bet's on that they purposely change one of it's stats to make it more balanced. Any guesses on what they'll take away from it? My bet is make it less powerful.--M14fanboy 16:17, 28 June 2009 (UTC)
- There IS recoil in the Kriss. Every gun has recoil.-Oliveira 16:20, 28 June 2009 (UTC)
- True, but it varies what the recoil force actually does and how much of it the user feels; the recoil has to go somewhere, but it can be towards things like fighting the gun's own muzzle climb by shoving a weight downwards [as with the Kriss], stopping a barrel that's moving forwards [as with the XM307 / XM312], or quite a number of other things. The general idea is that the Kriss has very light felt recoil for its weight [less than half the weight of a Thompson] because of the novel operating system. And I imagine they'll either limit the magazine, turn it into a peashooter or make it horribly inaccurate. Tim 02:04, 29 June 2009 (UTC)
- Or Infinity Ward could make the Kriss a Kicking Rad gun that you will get when you reach the highest level. An all around gun.-Oliveira 02:16, 29 June 2009 (UTC)
- What about the Rate of Fire? i don't remember if the Kriss had a high R.O.F. or not
- From the Future Weapons video I watched on the Kriss, it seems to have an average MP5 like rate of fire. But if IW does let the Kriss go all out, it'll be revenge of the pwned when people get a hold of it. Take that noob tubers! Have some .45 slugs in the face!--M14fanboy 16:27, 1 July 2009 (UTC)
- What about the Rate of Fire? i don't remember if the Kriss had a high R.O.F. or not
- Or Infinity Ward could make the Kriss a Kicking Rad gun that you will get when you reach the highest level. An all around gun.-Oliveira 02:16, 29 June 2009 (UTC)
- Hey man, the noob tube is awesome.-Oliveira 16:36, 1 July 2009 (UTC)
- True, but it varies what the recoil force actually does and how much of it the user feels; the recoil has to go somewhere, but it can be towards things like fighting the gun's own muzzle climb by shoving a weight downwards [as with the Kriss], stopping a barrel that's moving forwards [as with the XM307 / XM312], or quite a number of other things. The general idea is that the Kriss has very light felt recoil for its weight [less than half the weight of a Thompson] because of the novel operating system. And I imagine they'll either limit the magazine, turn it into a peashooter or make it horribly inaccurate. Tim 02:04, 29 June 2009 (UTC)
- People who hates tubers are just gamers. Sure I get off when I get hit in the face by an M203, but hell, I use one too. It's a very good field weapon. In combat, there is no such thing as cheap shot. There's hit and miss. Even in games, if you killed a guy, it's a kill, doesn't matter how you did it, unless you used cheats, but I use the M203 all the time, and 2 shells is what you get in multiplayer, so quit complaining, those on the recieving end of my tube. Now the P90 was a widely used gun for noobs cause of it's high ROF and mag capacity and with the slight of hand perk, you can reload the faster than you could in real lifeExcalibur01 06:04, 3 July 2009 (UTC)
- People who complain about tubes in modern games don't remember the days of real noob-tubes, back when the 203 was your alt fire, had realistically-sized splash and had a zero arming distance, and a newbie could easily end a game with a positive score just by firing it point-blank whenever they had more than one person in front of them. Vangelis 07:23, 7 July 2009 (UTC)
- People who hates tubers are just gamers. Sure I get off when I get hit in the face by an M203, but hell, I use one too. It's a very good field weapon. In combat, there is no such thing as cheap shot. There's hit and miss. Even in games, if you killed a guy, it's a kill, doesn't matter how you did it, unless you used cheats, but I use the M203 all the time, and 2 shells is what you get in multiplayer, so quit complaining, those on the recieving end of my tube. Now the P90 was a widely used gun for noobs cause of it's high ROF and mag capacity and with the slight of hand perk, you can reload the faster than you could in real lifeExcalibur01 06:04, 3 July 2009 (UTC)
I agree i just hate the loss of a perk its better than juggernaut.--Panther61DC08 20:02, 15 July 2009 (UTC)
- ANYTHING is better then juggernaut man. And yeah, I use the M203 from time to time, but people who use it constantly should really just go sit down.--M14fanboy 18:13, 20 July 2009 (UTC)
Most online gamers are idiots who most likely don't know the difference between a bullet and a bolt carrier, so they're going to label anyone who kills them a [insert gun name here] noob. If you kill them with an M4, you're an M4 noob. If you kill them with a P90, you're a P90 noob. If you kill them with a shotgun, you're a shotgun noob. It never ends. The point of playing a game is to have fun, so I'm gonna use what I like to use (including the 203) regardless of what everyone else thinks about it. If I nail some tit in the face with a 40 mike-mike, they can whine and cry "noob tuber" all f'n day, it isn't going to change that I put a 40 mike-mike into their face. Only thing about me is that I can do it from a block away (an in-game block, I mean), rather than at point blank. Spartan198
- I have a Class that it's specialty is to piss people off. Yes, i am a asshole. BUT, i am a professional asshole.-Oliveira 23:01, 27 July 2009 (UTC)
- As far as the Kriss goes they sure as hell have never fired it (which disappoints me that they put all these exotic weapons in that they really havent touched... in COD4 they actually fired most of the weapons and that gave it a level of authenticity) so i dont think they'll pay attention to the fact that it takes most of the recoil for you. when you fire it youll probably be shooting all over the place with heavy recoil -Mandaloin
- Well looky here, an icon for picking up a "FAL Red Dot sight" In the Multiplayer trailer. There is a god, because the FN FAL has finally made it into an awesome game!M14fanboy 05:36, 19 August 2009 (UTC)
The Kriss does seem to have a comparably short barrel to the UMP. IW could lower the damage due to the lower velocity? not sure what barrel length is ideal for .45ACP but I just thought that could be used as a reason to balance? that and the Kriss only uses the .45 Glock pistol mags correct? so maybe your attachment is an extended mag to help compete? -FuriousOyster
- From what we've seen, the Kriss in MW2 is already being used with the experimental 26 round magazine currently being developed for the gun. As for barrel length, it's on par with the UMP, plus its shorter overall. Who knows, maybe IW will just make the Kriss what it is in real life, a hard and precise hitting sub machine gun. M14fanboy 01:51, 6 September 2009 (UTC)
Apparently IW got the Kriss right on how controllable it is when firing on full auto. It doesn't go all over the place. Excalibur01 17:50, 22 November 2009 (UTC)
- The Vector is stunningly good. A bit down on power, but accurate and it can handle it's high ROF. M14fanboy
- Been unlocking the attachments for the Vector and it is kind of nerf on the power. It's really not the strong, but has a high rate of fire and accuracy Excalibur01 16:52, 4 December 2009 (UTC)
FN P90
Why haven't anyone added the P90? It has been confirmed and in the E3 trailer there was a pickup icon for the P90 and it said "Press # to ick up P90"
Re-added
Hey evryone Activision has decided to re-add the Call of Duty prefix back to the Modern Warfare 2 title making the game now being called: Call of Duty: Modern Warfare 2, instead of just Modern Warfare 2? Actvision added the Call of Duty prefix because of the lowered awareness of the Call of Duty series Drjuki 17:16, 13 July 2009 (UTC)
- So we're changing the name again on this site? Excalibur01 17:42, 14 July 2009 (UTC)
- The changing is not official yet. They're still calling the game "Modern Warfare 2" (source: [1]). In fact, nobody at Activision or Infinty Ward ever called the game "Call of Duty: Modern Warfare 2", search any quotes you want. Also, the hardened and prestiges editions (collector versions) don't have "Call of Duty" on their boxes.--PhantomT1412 14:40, 18 July 2009 (UTC)
i luv p-90 its awesome. i'v been playing modern warefare for one week now and what i did was i got bling pro(allows you to chose 2 perks) and i took a p-90 and put akimbo and rapid fire. its CRAZY. whenever your in close quarters with that combo, your invincibal.
-evilmidget25
ps il be online soon, its been three months and ill be back on chrismas
Walther WA2000
Does someone has an ingame picture of this game, because I doubt its presence in the game. And there is no use for a weapon to be listed if there is no proof.--PhantomT1412 17:18, 18 July 2009 (UTC)
- I strongly concur with Phantom. --Blemo File:Progress Wheel.gif TALK • CONTRIBUTIONS • EMAIL • MESSAGE 17:16, 25 July 2009 (UTC)
"People, it's there in-game. Not in any of the missions I've seen, but I use it all the time in Spec-ops, Then gilly suited russians try to kill me with it when I play the chernobyl mission. there is a Frowny Face sticker on the inside of the scope cover. Very funny!" -Camden
Only a hundred-something were ever made. just saying SargeOverkill
Behold, a really, really silly bundle:
http://www.computerandvideogames.com/article.php?id=219720
I can understand doing that for something like a Splinter Cell bundle (sorta), but... Vangelis 08:42, 19 July 2009 (UTC)
- I'm so getting that... Spartan198
NVG's that max out to 50 feet, failll
- facedesk* Behold, NVGs for less then 200 with a $70 game and art book, Who wants to bet those are made by a company who's name you can't pronounce and is based in a country that rhymes with Dina? Anyhow, I already pre-ordered the standard game, I don't need fancy art books and hard cases and crappy NVGs, I just want what may be the best FPS ever created, period. M14fanboy 01:48, 6 September 2009 (UTC)
- You just call that game the best FPS ever created? You tried using a shotgun? The guys who made it know nothing of shotguns and the fact that you can't change firing modes, and that if you don't use the sights you can't hit the broad side of a barn even if you put the barrel against it! --T.H.M.Christensen 02:20, 5 December 2010 (UTC)
- I'm don't want the nod to use, I just want them as a bad-@$$ display for the living room. Spartan198
- And they actually function pretty well. I can make out the stop sign at the entrance to the complex I live in, and it's quite a bit further away than 50 feet. Spartan198 07:13, 5 March 2010 (UTC)
Cover Restoration
Does anyone have any unique or expensive software to put this image on the front page?
It's not the standard edition box.--PhantomT1412 15:06, 19 July 2009 (UTC)
SPAS-12?
Do you think this shotgun is a SPAS-12? Since we were shown that there is one in this level during a gameplay demo, it could be possible.
its a FAMAS- the folded bipod
- Nope, it's a WA2000
- The Walther WA2000 has a "skeletal" look to it and is a bolt-action sniper rifle. This image shows the weapon having a pump gauge at the bottom, meaning that it must be some sort of shotgun, as opposed to the WA2000's bolt-action.
Besides, I may be mistaken since I don't pay much attention to the FAMAS, but the last time I checked, the FAMAS didn't have a folding stock.--Blemo 04:44, 23 July 2009 (UTC)- Sorry, I didn't see that you meant "bipod", not "stock". I don't see the point in the FAMAS having one of those, either. --Blemo 04:45, 23 July 2009 (UTC)
- The Walther WA2000 has a "skeletal" look to it and is a bolt-action sniper rifle. This image shows the weapon having a pump gauge at the bottom, meaning that it must be some sort of shotgun, as opposed to the WA2000's bolt-action.
It's not a shotgun, the "handgrip" is too long to be a pump like you were saying, i agree with the fact that it is a WA2000, it has the same front end and flash hider as the walther. By the way, the walther can be either semi or bolt action.
yeah i think its a Wa200 too, you can even see a fat ol' scope and a bipod on it. look real close for the scope.
Now that I think about it, it looks more of a WA200, if not a SPAS-12, and it is definitely not a FAMAS. And please, fellas, sign your edits. --Blemo File:Progress Wheel.gif TALK • CONTRIBUTIONS • EMAIL • MESSAGE 17:19, 25 July 2009 (UTC)
M4
The M4 used in the game had been confirmed as a Bushmaster M4. According to one of the guys working on MW2 he has told in the Call of Duty wikia that the M4 is a Bushmaster M4.... Could someone add that??
- wheres the proof?
- As of now, nothing can be added to the main article since there are no sources or evidence that provide the actual facts. Do you happen to have a link of the official statement? I think what he means is that the M4 (when mounted with sights or scopes) looks like a Bushmaster ORC (Optics-Ready Carbine), since it's rear and front sights are already removed. But just because it looks like it doesn't mean it has to be a Bushmaster. And again, guys, please sign your edits. Cheers, --Blemo File:Progress Wheel.gif TALK • CONTRIBUTIONS • EMAIL • MESSAGE 21:51, 6 August 2009 (UTC)
The M4 IS a Bushmaster! And proof is right here on IMFDB! I took this from the pic of Soap and enlarged it.
http://i294.photobucket.com/albums/mm97/SpartanWarrior198/Soap_Bushmaster_M4.jpg
Snake logo on the mag well is Bushmaster's. Spartan198 12:48, 8 September 2009 (UTC)
- And I just noticed Soap is wearing US Army UCP, as well... Spartan198
- So what? In this fictional universe, Bushmaster makes all the M4s? Excalibur01 17:28, 11 September 2009 (UTC)
- Well, true, but this is a video game set in the near future. It could very well be possible that Bushmaster took over M4 production from Colt (since their exclusivity agreement expired back in June) in the Modern Warfare world.Spartan198 12:07, 14 September 2009 (UTC)
- And I doubt IW would put two or more different identical "M4s" in the game. I can see an M4 and HK416 or REC7 put side-by-side in the game because there are some slight external differences (and caliber increase in the case of the REC7), but there'd be no point in having separate Colt and Bushmaster M4s, both virtually identical externally, at the same time. But then again the still above could very well be just promotional with a Bushmaster put in because it's all they had available to model. But we'll find out for sure Nov. 10th... Spartan198 01:45, 16 September 2009 (UTC)
- Hmm... Bushmaster may have used the Call of Duty franchise to advertise for their weapons, as seen on the lower receiver of the M4. Maybe likely, maybe not; but it is a possibility. Cheers, --User:Blemo/Sig
- HK did it with R6, so why can't Bushmaster do it with MW2? Spartan198 04:37, 25 October 2009 (UTC)
- Hmm... Bushmaster may have used the Call of Duty franchise to advertise for their weapons, as seen on the lower receiver of the M4. Maybe likely, maybe not; but it is a possibility. Cheers, --User:Blemo/Sig
- Whats with all the reflex sights, they do that in way to many games, if you look at the weaponry issued to SOF in america, they all use Aimpoints, ACOGs or Eo-Tec's so why do game designers feel the need to put in Reflex. every SWAT department in america has EO-Tecs on their M4s not a reflex sight.
- It is only in this picture that the Bushmaster snake logo is present. In-game, the model has a horse on the lower receiver, similar to Colt's "prancing pony" logo. --User:Blemo/Sig
Winchester 1887
No way this is a winchester 1887, you have to out of your mind to think that. http://www.imfdb.org/index.php/Image:MW2Winch1887.jpg http://www.imfdb.org/index.php/Image:Winchester1887shotgun.jpg
yeah dude there's one in there, it must be like a cheat code to get it but there is a picture.
I dought you need a cheat code to get it as the enemy you can kill and take their weapons have it. Also it could be the Chinese copy. --Jake zergling 23:40, 29 July 2009 (UTC)
There was a Public Ennemies version of the weapon which was closer to the one in the screenshot, but it has been deleted.--PhantomT1412 22:16, 31 July 2009 (UTC)
- I think it would be peculiar to have the old lever shotgun in MW2, but definitely a cool choice of gun. It may not be the fastest or most powerful, but it has nostalgia and cool to it. M14fanboy 18:13, 23 August 2009 (UTC)
It could be like the Stg-44 from COD4, a retro weapon. It was called MP44 in Cod4 not Stg-44 that was in W@W just trying to help. -FuriousOyste
- The MP44/StG-44 was only in CoD4 as a nod to the other games in the franchise which are all set during WW2. The Wierd It 21:41, 30 August 2009 (UTC)
Maybe you can unlock Price's mustache as a nod to his awesomely awesome mustache from MW1? =D -FuriousOyster
Since IW seem to be going along the "fun" route while still sticking to a semi-realism point of view, it's probably safe to assume this was added as a "fun gun". It's likely with the recent videos of the "Flag Runner" and the addition of throwing knives there adding weapons that no serious soldier would use in direct combat but would be awesome to use a video game multiplayer match. It's possible they added it as a reference to Terminator 2, I wonder if they'll add the M79 and a portable minigun... Draco122 14:11, 02 September 2009 (UTC)
- There should be two reload animations. The first one you reload normally but in the second one you reload like the T-600, With one goddamm hand.-Oliveira 17:05, 3 September 2009 (UTC)
- That was only chambering fresh rounds, not reloading it, but I see your poit. Either way though, having an old school lever action shotty will surely make things, uh, interesting? And throwing knives will just attract goddamn ninjas. M14fanboy 01:46, 6 September 2009 (UTC)
- Ninjas that I'll gladly lay waste to in MP. Spartan198 12:02, 8 September 2009 (UTC)
- Amen to that man, they can throw all the knives they want, but that won't stop them from taking a burst of FAL rounds in the chest. M14fanboy 23:55, 26 October 2009 (UTC)
Good luck getting a burst out of your FAL --Captain Snikt 05:50, 12 January 2010 (UTC)
- "Those who live by the sword get shot by the ones who don't". Ninja's were cowards anyways. They retreated rather than fought most of the time-S&Wshooter 00:05, 27 October 2009 (UTC)
- Not to mention that was against bows and arrows, not automatic rifles. M14fanboy 18:14, 5 November 2009 (UTC)
for the reload animations I think the shells are being loaded in to the barrel!!
- No my friend, thats just how you load a lever shotgun. The tube you load the shells in to is the magazine, and the tube below it is where they eject from when you cock the gun after a shot. M14fanboy
Don't debate on the articles
Stop debating on the page do it in here that's what it is for. --Jake zergling 23:40, 29 July 2009 (UTC)
- I am confused you say not to debate here but then you say to debate here. I am new to this.
- Jake, can you speak english?-Oliveira 00:25, 30 July 2009 (UTC)
- I mean don't debate on the main page with the articles it clutters it.--Jake zergling 05:33, 30 July 2009 (UTC)
- What Jake means, is that to hold all disputes, comments, and debates on the discussion (talk) page, instead of the article itself. The page you are looking at is the talk page and you should type any comments on this page. If you look at the top, there are seven tabs (varies on your status and monobook of the wiki), but for more users, it says, "page, discussion, edit, +, history, move, & watch". Make sure the "discussion" tab is pressed before you make your edit. Typing in the tab that says "page" makes the article look unprofessional and a hassle to read. Cheers, --Blemo File:Progress Wheel.gif TALK • CONTRIBUTIONS • EMAIL • MESSAGE 21:49, 6 August 2009 (UTC)
- I'll move all the discussion here...--PhantomT1412 13:50, 27 August 2009 (UTC)
- What Jake means, is that to hold all disputes, comments, and debates on the discussion (talk) page, instead of the article itself. The page you are looking at is the talk page and you should type any comments on this page. If you look at the top, there are seven tabs (varies on your status and monobook of the wiki), but for more users, it says, "page, discussion, edit, +, history, move, & watch". Make sure the "discussion" tab is pressed before you make your edit. Typing in the tab that says "page" makes the article look unprofessional and a hassle to read. Cheers, --Blemo File:Progress Wheel.gif TALK • CONTRIBUTIONS • EMAIL • MESSAGE 21:49, 6 August 2009 (UTC)
- I mean don't debate on the main page with the articles it clutters it.--Jake zergling 05:33, 30 July 2009 (UTC)
- Jake, can you speak english?-Oliveira 00:25, 30 July 2009 (UTC)
Glock
The GameTrailers Analysis states that it is a Glock 22, but this is unconfirmed. It could be a Glock 18 since in the video demo shown at the E3 conference, it fires fully automatically.
- An interesting note is that the Glock fires dramatically slower than a Glock 18 or other converted Glocks. The Glock from the video's rate of fire is only around 600-700 RPM, where as a real Automatic Glock fires around 1100+ RPM -- Mythekal
- The guy COULD just be firing in semi VERY fast so that it seems like it's full auto. A lot of the handguns in COD4 if you tap the trigger in quick successions, it seems almost full auto Excalibur01 04:45, 4 June 2009 (UTC)
- Who ever put the screenshot on the page forgot to remind that the frame color is (tan) "Olive Drab". Glock 18's did not have this color available. Glock 22's just came out with this color somewhere in 2008. Of course I still wouldn't rule out it could be a Glock 18 with a replaced frame. But the writers probably wanted to put a new FBI (.40S&W) caliber into their Video Game arsenal.
- Not to disagree with you, I mean, you strike a really good point, but I've seen video game companies butcher their weapons into having colors or functions that they don't even have in the first place. Perhaps this is the case, although highly unlikely. --Blemo File:Progress Wheel.gif TALK • CONTRIBUTIONS • EMAIL • MESSAGE 17:08, 25 July 2009 (UTC)
Not sure if anybody noticed, but the G18s in game does not have a selector switch - JanG
The Glock 18 can come with OD frames http://www.teamglock.com/Glock-Buyers-Guide/Glock-18.htm
H&K USP .45
Shown in a stage demo for GameSpot, Roach wields it with a knife at the same time. There is a similar technique where you do this with a flashlight. If someone would care to name it please do as I forgot for the moment.
- Take your pick from CQC, CQB, Combatives or Defendu. Dongs 11:27, 7 June 2009 (UTC)
- The particular technique shown below with the support arm under the wrist of the main arm indexing the flashlight along the axis of the barrel is called the Harris Method. In this case it's being done with a knife presumably because it looks cool.
- It's actually done for CQC and not just cause it looks cool. A similar method to this is what Snake does on MGS.But he holds the Knife with the gun by the grips.Perhaps the Harries method is more comfortable than Snake's CQC method,so they made it that way.
- It's actually done for CQC and not just cause it looks cool. A similar method to this is what Snake does on MGS.But he holds the Knife with the gun by the grips.Perhaps the Harries method is more comfortable than Snake's CQC method,so they made it that way.
- The particular technique shown below with the support arm under the wrist of the main arm indexing the flashlight along the axis of the barrel is called the Harris Method. In this case it's being done with a knife presumably because it looks cool.
Akimbo
- Need some confirmation on this as I cant find any videos or images of this, supposedly the player is now able to Dual wield or go Akimbo with Pistols, particularly twin desert eagles were seen in a demonstration during a show off session to fans.
This is one of the websites with this article: http://www.bit-tech.net/news/gaming/2009/08/27/modern-warfare-2-has-guns-akimbo/1
- There was a screenshot of the Desert Eagle being held akimbo during a gameshow in Vegas (the name of which I forgot...) I'm not sure if it was already added to the article, but I'll take a look. --Blemo File:Progress Wheel.gif TALK • CONTRIBUTIONS • EMAIL • MESSAGE 04:10, 8 September 2009 (UTC)
- Now Akimbo? I'm having less and less faith in this new game with most of these cliche shit added on. We got too many kinds of new guns enough to put Rainbow Six to shame, odd matches for people and prototype guns in wide use. This game went from pretty cool to up down cliche generic shooter. Excalibur01 19:52, 8 September 2009 (UTC)
Leaked Video
Found this video while searching the net on youtube.
http://www.youtube.com/watch?v=7FuwFT4p5hA
At 1:28 there appears to be a new weapon, it looks like it says "Shotgun" but the video is low qaulity and I'm having a hard time finding out what it is? The icon image looks similar to that of a Saiga shotgun but I'm not sure. From the looks of it, the IMI Mini Uzi will be making a return.
I think it says (litterally) "FAL w/ Shotgun"... Shotgun attachment?!--PhantomT1412 18:23, 29 August 2009 (UTC)
MASTERKEY! that would be awesome! on the other hand... COD4 shotguns were pretty pointless. so I doubt an even shorter barreled one would be worth it.
- Yeah, there have been rumors of an under-slung shotgun attachment. --Blemo File:Progress Wheel.gif TALK • CONTRIBUTIONS • EMAIL • MESSAGE 04:30, 31 August 2009 (UTC)
- That does surely say FAL with Shotgun, as it matches the shape of the other FAL seen in a trailer, sweet! M14fanboy 22:19, 1 September 2009 (UTC)
also confirmed in game masterkey is avalible -scarecrow
Continuity Error(??)
Perhaps, in the E3 Gameplay video, the Infinity Ward boyz made a continuity error. If you will, note that Roach is first seen using a USP .45, but later, on the snowmobile, he switches to a Glock 18/22/whatever. Just a thought.
- Doubt it. games arn't that sloppy. Its probably given to you when you board the snowmobile because firing a semiautomatic weapon while you are going pretty fast wouldn't help much unless you have a very steady hand. better to have a wide spread than accuracy when you cant predict the enemy that well. 5t3v0
- Well apparently you are able to equip 3 weapons?, but that still wouldn't explain how he got that glock.
- What 5t3v0 says is true. Video game developers aren't that sloppy and I think that the publishers purposefully made this so-called "continuity error". I think that the Glock is for use only for the snowmobile portion of the mission, since its high rate of fire (compared to the HK USP .45) is more ideal for tracking and shooting fast-moving vehicles. Many other video games during their vehicle missions use the same logic (i.e. a mounted machine gun on the snowmobile in 007: Nightfire). --Blemo File:Progress Wheel.gif TALK • CONTRIBUTIONS • EMAIL • MESSAGE 04:11, 8 September 2009 (UTC)
- There's one on each of the snowmobiles, There's a holster somewhere.
Okay first of all, i know you know its just a game, so thats my first statement, and my second is, who says you cant have another holster on you, one on your thigh, one on your rig, or two on both your thighs? and then you either have access to it in the game or you dont, and we can all pretend like roach just doesnt want to use it until the snowmobile thing or something like that.
New mw video
Gentlemen. http://www.youtube.com/watch?v=V4PMRFkx07g
Damn, the MP5K Looks SWEET! And throwing knives? kick-ass!!! man as soon as this is released im disowning my copy of COD4.
Double Barrel Shotty
According to the guys over at the COD Wiki, the Double barrel shotgun will make a return(from COD5), has anyone else seen this?
- It's possible with the inclusion of other "fun" weapons like the Winchester M1887 and Throwing knives, but I'm not going to get my hopes up about it... Draco122 14:18, 02 September 2009 (UTC)
- Try not to include wiki as a source unless there's pics of the actual shotgun ingame. Excalibur01 13:41, 2 September 2009 (UTC)
- The OXM stated that (Official Xbox Magazine). The DB shotgun will have separate trigger for each barrel.--PhantomT1412 20:44, 3 September 2009 (UTC)
- You said it will make a return, it never was in cod4, or are you referring to cod5? --Final Tsurugi 15:50, 6 September 2009 (UTC)
- Sorry, shouldve been a little clearer, i was referring to cod5
Mk14 Rifle
The Mk14 on the screenshot is not a Mk14 Mod0 battle rifle but a Mk14 Mod1 ([2]), the second modification. Still based on the M14/M1A battle rifle/semi-auto rifle, but using M4 grip and stock with the EBR chassis. The version used by soaped also seems to sport a Magpul MOE stock with cheek rest.
Now that I see that new picture on the page with the mk14 in it I think that it is also a mod 1. Who else is thinks so?ShaDow XPS
Highrise Gameplay videos (Cam)
http://www.gametrailers.com/game/modern-warfare-2/11043
Just saw this today, the "trailer" section also has a trailer cam of a predator missile and a supply drop, it also shows off the UMP45.
The newer highrise videos show a few weapons in the game that would now be deemed confirmed to a degree. It's labelled 1 through 5 in parts. They all feature different guns, I remember seeing two icons, one which was thought to be a place holder, the L85 was displayed as the L86 LSW (maybe an attachment for the L85?) including a PP-2000 Akimbo. Other's include various MG's which I can't identify, a SPAS-12 shotgun in full view (with appropriate icon) and the FAMAS and UMP.
Draco122 13:51, 16 September 2009 (UTC)
- The videos from Gametrailers also seem to show a silenced SPAS 12, which should be fun.
Dannysaysnoo 15:14, 16 September 2009
New video confirms a few weapons
A few weapons are probably confirmed by this video from Screwattack, PP-2000 amongst them. http://www.screwattack.com/Events/MW2HandsOn Dannysaysnoo 14:39, 16 September 2009
- Just from watching, I saw the FAMAS, RPD, M4, SCAR, PP2000, AT4 (now a weapon not a perk, and more.M14fanboy
00:48, 18 September 2009 (UTC)
everything in the game is now content locked. that means any weapon seen will be in the final game
happy hunting
Seems like the best place to write this: There actually is an M249 in the game. In the last level in D.C., when you come out into the fighting in front of the White House and Sgt. Foley talks to some colonel or someone, if you walk all the way to the left there is a dead Ranger with an M249 mounted on the limb of a fallen-over tree. It's a mounted MG that cannot be moved and it does not overheat. It is definitely a M249.
Zombie Mode
Any idea if theyll have one?
No they wont. Instead they have a spec-ops mode. Besides, its not cool of Infinity ward to copy treyarchs thing. [[User:5t3v0|5t3v0]
Yeah, especially when Treyarch has made an entire career out of copying Infinity Ward
Infamy (New Trailer)
http://www.youtube.com/watch?v=8toHfZm6jNE
The Guy in the Airport wearing a black suit (presumably this Makarov character) looks like he was carrying a SCAR-L but then I noticed the RIS rails to which it was just a regular M4. It was weird how they made look very similar to the SCAR-L, yet at 1:31 in the Infamy trailer there's a guy with outline of the SCAR-L. It looks like the "Mini-Uzi" is now confirmed to be apart of the machine pistol lineup of weapons. Also does anyone think the AK at 0:57 looks odd? Kinda looks to me like a AN-94. - Draco122 07:07 05 October 2009
- The weapon Makarov was holding looked like an M4 to me, but I think your right about the Mini-Uzi being a machine pistol now. And as for the AK it looked like the rest of the AKs I've seen from ingame pictures and footage. Rock and Metal 20:53, 6 October 2009 (UTC)
- The guy is holding an M4. Excalibur01 16:40, 9 October 2009 (UTC)
The Russian tactical team that responded to the airport attack were referred by Makarov as FSBs. Even though they did deploy from SWAT vans marked as FSB, the Russian soldiers actually wear MVD uniforms, meaning that they were actually interior troops.--Wildcards 18:52, 16 November 2009 (UTC)
Wall of guns
Just got this off of Gametrailers TV. Excalibur01 16:40, 9 October 2009 (UTC)
- Too late, man.)
Sentry Gun
On Gamesrader.com, an article on the impressions of MW2, mentions a Sentry Gun in the Kill Streak list. After doing some research, I've found a supposed concept of the Sentry Gun on Modernwarfare247.com. Apparently it seems to be the XM312 .50Cal fitted with a Camera. Draco122 09:59, 15 October 2009 (UTC)
maybe its a .50BMG on a CROWS-type system
- The Sentry Gun in the game is an M134 on a tripod, as I've used some in MP. M14fanboy
Screenshot
The first two are Scars, the second has a Masterkey, the third with an ACOG doesnt quite look right, and I cant tell what the digital one is, any help?
The two on the right might be ACR's--24.63.181.248 03:39, 25 October 2009 (UTC)
The digital one is the bushmaster ACR. It looks a little funny but that is it.ShaDow XPS
W2000
I'm not 100% certain on this, but isn't the W2000 a collector's sniper rifle? I mean this is a rather expensive sniper rifle made as a colector's rifle. So why would the military be using it in whatever war this game takes place in?
And we're supposed to know the thought process behind Infinity Ward's weapon decisions how?
Remember the game black where w2000s were just laying all over eastern europe?
- Yeah, ever since Black came out, WA2000s have been known to be laying all across Europe, ripe for the picking! M14fanboy 23:57, 26 October 2009 (UTC)
Haha Agent 47 spends thousands of dollars just to maintain one yet European armies can buy millions of them just to lay around randomly :P
From my play through, I can only find one. The one you see on the wall of guns picture.
I've seen them in several missions. Spartan198 06:57, 12 November 2009 (UTC)
Unfocused
This game is looking more and more gimmicky by the day. It's as if they're going all out to jam as much modern technology into the game as possible, whether it makes sense or not. Brazilian militia with FN F2000 assault rifles? Russian terrorists with the TDI Vector? Really? --MattyDienhoff 08:56, 27 October 2009 (UTC)
- It's true that I feel the game is adding so much new stuff it won't be anything like CoD4. It bothers me that Infinity Ward is going over the top just because of its huge fanbase.
For those of you who have seen "Lord of War", remember Nicolas Cage's quote: "Where there's a will, there's a weapon." I'm sure that their theory for the MW2 universe is that some FN or TDI salesmen forgot who they were working for, and sold their latest & greatest weapons to the bad guys, and got paid more in a day or two than they would earn working for a decade. I believe that money is the most corrupting force on Earth. Also, I do recall a story about some F2000s winding up in the hands of a militia in East Timor a few years ago, and I'm not sure whether or not FN figured out how they got there. -KLR
- I've heard of this happening with a custom M14 maker. One of their people was rebuilding some MK14Mod0 on the side and smuggling them to the phillipines if i rememger correctly. The man was caught and is spending a long vacation is club fed. --Rockwolf66 17:05, 29 October 2009 (UTC)
As much as I agree that the weapons are going a little crazy (how the hell do Brazilians in the slums of Rio get their hands on such powerful NATO weaponry?), remember this game isn't set in the present day, its sometime in 2016 I think. So who knows, in that year the rarer weapons of today may be more widely available. Unlikely I know, but possible. 90.213.208.208 10:45, 29 October 2009 (UTC)
- And besides, the game would be very boring if everyone had AK's. --24.63.181.248 22:05, 29 October 2009 (UTC)
- Not exactly. Im not liking the whole high end weapons idea for militia. I would have been fine seeing militia using ak variants and other common battle rifles. --mythekal
You must remember that all gangs in Rio get majority of there weapons from buying over seas and from corrupt military and police units, who themselves have stockpiles of powerful NATO weapons (M4s, AKs, FNs,etc.). And the Brazilian militia's leader is an Arms Dealer who has ties with the Ultranationalists, any Arms dealer that big can afford to give his men some much more flashier weapons! Also this is just a game too! --Choi117
- In the first game the russians had g36cs, ak-47s, m9s and 1911s, not like, ak-74s and makarovs. In this they seem to have gone to just having tacticool bullpups and high-end everything.....I laugh if you pick p an m9 in brazil even though your infinitely more likely to get a taurus pt92.
One aspect of Modern Warfare 2 is notably the fact, that although not identified by developers, is the way in which the worlds runs, MONEY!, believe it or not but the American government has been dealing arms for years, all to up there pay check, the result is quite devastating, its give there own troops a disadvantage but what do they care money's, money, they would give nuclear weapons to iraq if there was enough money.
- Actually, the American government deals arms mainly to friendly nations and used to deal arms to CIA backed insurgencies. So, you know, they wouldn't be selling things like NUKES you moron. As far as the purchase of these weapons, just consider Mexico today: You have a 'military' (if you can really call the Mexican Army a military) where 250,000 soldiers have left to work for a drug cartel or just left the country, leaving their rifles with the cartels. Then you have those same cartels buying firearms from third world SA countries that were provided firearms by the US for insurgencies. Then you have cartels buying firearms from people very similar to Cage's character in Lord of War. In 2016, it's more than believable taht those dealers could be selling ill-gotten FN2000's to wherever they damn well please.
- I think that they are adding all of these guns because after Zakheav died the ultranationalists kinda fell apart and now they use anything they get their hands on so some of their guys probably decided too buy their own guns and thought they might as weel go big.
If you think this game is unfocused you haven't seen the 25 kill streak perk yet! A Freaking Tactical Nuke, I'm not joking: http://www.gametrailers.com/user-movie/modern-warfare-2-25th-killstreak/333858Draco122
- That idea makes the game sound more ridiculous than it already is. This is way over the top now.ShaDow XPS
Can someone explain what "in egoview" means? pictures have the caption something like "the SPAS-12 in egoview " somethign like that. Is it suposed to mean first-person view, only written by someone with poor english?
- Presumably it refers to First-Person view. If you look, all the HUD text in those shots is in German. The Wierd It 16:19, 20 November 2009 (UTC)
This is interesting discussion, but I have to say I think you guys are missing the point a bit. I'll cede the points about modern weapons being more proliferated in the CoD universe, and the one about the criminal factions (Militia, Ultranationalists) having large financial reserves, since this is fiction that's entirely possible. But, even if a criminal organization did have vast resources of cash, I'm sure they could find more important things to spend money on than outfitting their dime-a-dozen armed thugs with modern NATO assault rifles when they could just buy a bunch of AKs for a quarter of the price and be done with it, immensely simplifying training and logistics in the process. After all, what can a poorly trained, militia thug do with an FN2000 that they can't do with an AK-74? I guess my point is that the many iffy decisions made about the weapons in this game represent, to me, the entire ethos behind this series:"Screw "logic" and "realism", let's just focus on making everything totally f**ing awesome ohlookanexplosion!"
I guess I can't fault them, really, since this kind of attitude is right in line with the attention-deficit teenage douchebag demographic they're catering to nowadays. It just irritates me because it's basically the complete opposite of what I'm looking for in a war game, and I get all the more irritated every time I run into one of the aforementioned douchebags, fresh from playing this game, who thinks he's now some kind of authority on firearms. IW could be so much better if they wanted to. --MattyDienhoff 21:53, 11 January 2010 (UTC)
- Dead on the money Matt. What gets me is, a lot of criminal organizations NOW have, ahem, LARGE sums of money and cash. Hell, it's not like the Mafia or Russian Organized Crime are exactly "poor" organizations, but does anyone here think the average Mafioso or ROC thug is packing an FN2000, or a tricked out M4, or an AUG, etc? Hell, even a lot of the militant Islamic extremist groups are extremely well funded, yet, they're still packing AKs and RPGs. DKS01 12:48, 24 April 2010 (UTC)
I agree with you so much, Matt. Over Christmas break I visited my 16-year-old cousin who was just cleared by his father to play M-rated games. Guess which game he bought the minute he got this newfound freedom? Now he's trying to tell me how combat is really like the game and that "the Intervention is arguably the best firearm ever made." He also tried to argue when I told him it was really called a Cheytac M200. My god this game really turned out to bother me deeply. But joke's on me, I went out and bought it myself. Mandaloin 04:06, 16 January 2010 (UTC)
M21 EBR
Just to make sure no one changes it back. Even though it doesn't technically exist, that is what its called in game. The logic behind the name is: M21 (Sniperized M14) + M14 EBR (Modernized M14) = Modernized Sniperized M14 = M21 EBR
Alright, to be blunt, I LOVE the M14. Whenever I used one in Call of Duty 4, it was like the second coming of Jesus Christ. I just got done reading that the M14 used in this game is, as said above, a M21 EBR, and is classified as a sniper rifle. When I found that out I was extremely pissed. What I don't get though, is that in the Breach and Clear video that is out there, there is clearly a Mk. 14, with open iron sights. Based on all of this bullcrap, it appears that you will not be able to use the M14/Mk.14 EBR/M21 EBR/or-whatever-the-heck-we-are-calling-it without a scope. I am aware that MW2 is somehow sneaking out into people's Xbox's already, and I would greatly appreciate if someone could elaborate on this?Run its a T-55 00:37, 5 November 2009 (UTC)
- Putting a scope on a Mark 14 doesn't change its designation. Spartan198 19:52, 8 November 2009 (UTC)
Been checking with various sources on M14's and this M21 EBR is just an M14 fitted into a Sage Stock. it's nothing more than the numerous M14's I've seen used as a DMR.Rockwolf66 17:35, 9 November 2009 (UTC)
- I say we just stick with calling it Mark 14 Mod 1 and note in the description that its in-game name is M21 EBR. Spartan198 03:04, 10 November 2009 (UTC)
- And, while I've not yet played MP, every instance of Mark 14 use in SP refers to it as "M14 EBR". Spartan198 00:03, 11 November 2009 (UTC)
- It's officially called the M21 EBR in MP. However a friend of mine tells me when fitted with an ACOG it makes for an alright assault type rifle. M14fanboy
- Still a Mark 14 as far as this site is concerned. Spartan198 02:57, 22 November 2009 (UTC)
- And what pisses me off the most is that besides the scope and smaller magazine. it's a Mark 14 EBR. Why IW decided to turn it into a sniper is beyond me. M14fanboy
- I'd imagine they did it for balance, can't have a sniper rifle with a 20 shot magazine. Unless you get extended mags then maybe it might be better I dont know Draco122
- I don't see how that's supposed to balance anything. 20 round magazine or not, a sniper rifle is still a sniper rifle. Spartan198 10:10, 27 November 2009 (UTC)
- How much of a bump does extended mags do for the EBR anyhow? M14fanboy
- I haven't gotten them yet myself, but I'll let you know when I do. Spartan198 10:06, 17 December 2009 (UTC)
- You get a whole whopping 5 extra rounds. 15 round magazines. Yeah... Run its a T-55 02:36, 1 January 2010 (UTC)
- I've now heard rumors that in the spring DLC (mostly spec ops stuff) They're bringing back the G36C, The Skorpion, one of the sniper rifles, and the M14 will be back to an AR. M14fanboy
- I'm so sick of the G36C! Everywhere I got, everybody wants to have babies with a G36C! Let's have an HK53 instead this time, or a Mark 12 SPR. A Mark 12 Mod 1 SPR would be a fun. Spartan198 20:51, 17 February 2010 (UTC)
- It would be cool, but it would be VERY redundant to the M14 EBR, not that the G36C wouldn't be either, but all the snipers are almost exactly the same (look up the real stats, the ones in game arent right), I think adding any new sniper would be kinda dumb. Alex T Snow 16:54, 18 February 2010 (UTC)
(Moved from the M14 EBR section of the main page by Spartan198)
- The reason it has been labeled as the M21EBR is because it has been modified into a sniper rifle. The modification of any M14 into a sniper rifle changes it's classification to an M21.--Dethshadow170 22:47, 7 January 2010 (UTC)
- No, it just makes it an M14 with a scope. Case in point is the USMC issue M14 DMR. Fits the criteria of "M14 converted to sniper rifle", but still called an M14, not an M21. The Wierd It 19:08, 20 January 2010 (UTC)
- Besides, just adding a scope to a gun doesn't change what gun it is. An M21 is not just an M14 with a scope as the Mk12 SPR/SAM-R/SDM-R is not just an M16 with a scope.--Strategos 21:00, 23 January 2010 (UTC)
- By "modified into a sniper rifle" I was implying that it's full auto fire setting was disabled, plus the addition of the scope, bipod, etc.--Dethshadow170 22:23, 1 February 2010 (UTC)
- Actually, the majority of M14s left in the government arsenals were converted to semi-auto only fire early in their careers, because when it is fired in fully automatic, to quite one of the foremost arms experts Dr. Atwater, after the third round fired in full-auto, the M14 "becomes an anti-aircraft gun". You will occassionally see one M14 that lucked out of this modification (and I am sure that all of the ones the SEALs maintain in their own armories managed to escape it as well), but it is just not so effiecient when issued to everyday soldiers and is a recipe for a very powerful but also very inaccurate general issue rifle.SAWGunner89 17:01, 21 February 2010 (UTC)
- By "modified into a sniper rifle" I was implying that it's full auto fire setting was disabled, plus the addition of the scope, bipod, etc.--Dethshadow170 22:23, 1 February 2010 (UTC)
Two new videos
This is the level you get for beating the game.
http://www.youtube.com/watch?v=Lhjh8KxFPkg
http://www.youtube.com/watch?v=czJEO8skB64
Damn good videos, I'll have a lot of fun with that museum :D Does this mean theres not going to be any semi-auto assualt rifles? Everything seems to be full auto in those videos...:( 90.213.208.208 19:38, 4 November 2009 (UTC)
in the video description it says that the person playing was using rapid fire.
They likely removed the use of the G3 and M14 from Multiplayer due to people using the modified controllers to enable rapid firing, though I remember seeing that "Rapid Fire" was being made as an Attachment for weapons, not something I'd imagine seeing in singleplayer Draco122
- An added note about the "Museum" level is a button on the front desk. Press it and all the soldiers in the exhibits come alive and try to kill you! Good fun if you stock up from the weapons cases first. M14fanboy
RIOT SHIELD
Just played the game and i have to admit the riot shield is the most fun weapon to use in multi-player. Bashing enemies to death is extremely gratifying. - JanG
i love when people use it, theyre easier to kill. Especially with the knife. If you are anywhere but directly in front of them they cant block it.
-k9870
That, sticky grenades, and powerful caliber fmj weapons are the only thing that can break through the shield - JanG
- A WELL AIMED grenade from an M203 would take a guy with a shield outExcalibur01 06:48, 20 November 2009 (UTC)
- Unless the guy has a Blast Shield (explosive resistant face mask) equipped, he won't die unless it's a direct impact from a 40mm. He'll even survive sticky grenades on his shield. I've survived plenty with a Blast Shield on when I've got a Riot Shield. Half the time though, after a hit with a 40mm I'm near death anyway even with a Blast Shield on and usually the guy still has a second shot Draco122 17:18, 27 November 2009 (UTC)
- Hitting the shield with a 40mm won't kill the guy, the trick is to hit just behind or under him, launching his ass into the air. also FMJs work well, as do Semtex grenades. I myself use Marathon, Lightweight and Commando with my Riot Shield, as well as blast shield and an AA-12 for sticky situations. M14fanboy
Semi Auto only FAL
NOOOOOOOOOOOOOO!!!-S&Wshooter 21:39, 12 November 2009 (UTC)
- The only Thing I could think to defend it is in The Falklands War both the UK and Argentina used the FAL. Which the UK used their L1A1 in single fire only, the Argentinian Army had theirs on Automatic, which Military experts have said that after the third shot makes in an Anti-Aircraft gun. I've never fired one, but in the game I like the controlled fire of the FAL, of it would just fire like another AK.-Km314
- But it shoots way too slowly ingame to be of much use. They should have made it shoot in bursts of 2-S&Wshooter 04:40, 13 November 2009 (UTC)
- From what I experienced in Multiplayer, it's powerful, it would be way to powerful if it was full auto, I think Infinity ward was going for a thing like they did in CoD4 with the G3. 1:21, 13 November 2009
I think they purposely brought down single fire rate to keep people from using modded controllers too. The g3 would fire as fast as you pulled the trigger, and anyone with a modded controller had an unfair advantage. The FAL is a true single shot, mods or not. I like it.
To whoever said "military experts have said that after the third shot makes in an Anti-Aircraft gun", I believe one person on the Military Channel does not count as "military expertS Just look at this guy: he's not shooting down any planes. http://www.youtube.com/watch?v=8z1q8GiSIdc
Are you a damned bloody fool??? Not every shooter out there is a cocked diesel motherfucker like him. Seriously, if you're that much of a damned idiot, DON'T POST.
If anything, the FAL with an ACOG makes a great DMR. Spartan198 00:54, 14 November 2009 (UTC)
- I dunno whats with all the fuss, I love the FAL in MW2. Sure auto would have been fun, but it's hugely accurate and powerful, not to mention long ranged. A Holo sight makes it a perfect AR, and an ACOG pretty much makes it competition for the EBR. M14fanboy
But I think I wish it's like in Rainbow Six where you can switch firing modes. The first 2 Call of Duty games did that. Excalibur01
- Yeah, and I sort of expected firing mode switches in MW2, but I guess not. But really, the FAL would be ridiculous on full-auto man. M14fanboy
Which is weird cause the SCAR-H fires the same round as the FAL and that is full auto Excalibur01
I believe that the americans found a simmilar problem with full auto 7.62 when they developed the M14 series. at a guess the SCAR-H and other similar weapons systems, such as the HK417, are more controlable due to modern knowledge about controling the recoil force, which was not available when the FAL was developed back in the 1950's. phaserrifle
Tacticool-ness
Well, this game is awesome and all, but i hate the fact that they made it to be a HALO knock-off. Dual wielding? Glock 18s? God, this there ever going to be a game that gets Special Ops right? -The Winchester
- No, because the average person doesn't know dick about guns or the military-S&Wshooter 02:25, 18 November 2009 (UTC)
- I really thought that it would be a badass fucking game, which it is, but they made it just too fucking...tacticool. -The Winchester
Its what happens when they cater to mall ninjas, dual g18s, dual deegs, dual sawn offs.... and the plot made no sense. Price launching a nuke, sheperd going bad, i love how the start of the game has sheperd just standing there without body armor in a war zone where the loliest terrorist could pick him off.... k9870K9870
- Wouldn't you find a guy who uses .44 magnum in a modern war to be very cocky and arrogant? -Dannysaysnoo
- True, but some Generals do carry Colt 1911A1s and the such. -The Winchester
- No, anyone who can get a M1911 Authorized carries one-S&Wshooter 20:35, 20 November 2009 (UTC)
But most generals of today, especially a Lieutenant General would NOT be standing out on the front lines or strongly recommended not to. What is a Lt. General doing in Afghanistan anyway? The game also took out a lot of the old guns in the previous MW game Excalibur01 06:38, 20 November 2009 (UTC)
- Not to mention they chose what's essentially a wallhanger sniper rifle (WA2000) over a number of battle-proven designs (M24, M110, even the L96A1 that Counter-Strike players seem to be so in love with). Spartan198 03:15, 22 November 2009 (UTC)
- I would rather use my Winchester 88, shooting Hornady Custom .308's, over any of those rifles-S&Wshooter 04:46, 22 November 2009 (UTC)
- I agree that the WA2000 was a Stupid choice. That rifles has custom wood stocks and high quality handbuilt precision, and isn't meant for combat use. The only non magnum or anti-material sniper is the M21 EBR, which has a wrongly animated 20-round mag that only holds ten rounds. They dropped the M40, R700 and Dragunov, and gave beginners the Barrett .50 cal. I'm not the best sniper, but I wouldn't have minded a nice bolt action rifle thats not chambered in a massive round. M14fanboy
- No, Dragunov is still in the game. As far as dropping the M40, it would seem logical to do so considering there are no US Marines in MW2. And having the R700 as a separate weapon than the M40 was just pointless, IMO. Spartan198 03:23, 1 December 2009 (UTC)
- The Dragunov being in single player doesn't count. Why build it into the game and not add it to multiplayer? M14fanboy
- Probably the same reason the M40A3 in CoD4 was restricted to MP. Spartan198 10:13, 18 December 2009 (UTC)
Glock 18 with red dot
Hey if anybody plans to use a G18 with a red dot sight without a silencer I just wanted to tell you that using a G18 in this configuration is a bad idea, the muzzle flash of the gun on full-auto is so large that it actually blocks the view of the dot so much that you can barely see the dot
- Glock 18s were already a bad move. and put three ~ at the end of your text to show your name. like so: -The Winchester
- I have to agree, without the silencer used the G18s muzzle flash ruins your sight picture, not to mention it has zero range and horrid accuracy.M14fanboy
Ok thanks for telling me how to put my name on a page, and the G18 is an ok gun, I mean the gun tisn't that accurate when you do a full clip 33 round burst, but it is a good close quarters gun because you can hose down an enemy in about two seconds, and I sometimes use it to pin down other players because they think that I am using an MG and when the gun runs out of ammo and they jump out of cover I spray them with a real MG. User:Korean war marine
I use it for close quarters only, with usually a UMP or Vector to back it up in case I need some accuracy M14fanboy
Glock 18s don't use clips, they use magazines. And I agree with Winchester and M14fanboy, Glock 18 (along with Desert Eagle and Magnum revolver) was a bad choice. Heck, I'd take a Mark 23 over any of them in a combat op any day. They should put in actual combat pistols, not mall ninja favorites. Spartan198 03:21, 22 November 2009 (UTC)
- They also removed the 1911 from multiplayer. That is just bull shit. I was hoping for a P226 or something from SIG since we got so many British characters or Browning Hi-powers. Excalibur01 17:30, 22 November 2009 (UTC)
- I had Hi-Power hopes as well, or possible the 226. But a Colt Anaconda and Desert Eagle, I thought this was military, not ghetto. The only good handguns really are the USP and the M93R, which is like a mini-M16. M14fanboy
- I've said this before and I'll say it again that this is a war game, so they should have dropped the Desert Eagle, Anaconda, and Glock 18 for actual combat pistols like the aforementioned Hi-Power, 226, and 1911. Heck, I even had hopes that that new Russian service pistol (MR-446 Grach, I think it's called) would make an appearance, but my hopes were all for naught. Spartan198 03:27, 1 December 2009 (UTC)
- I know man, it's dperessing to see a WAR game with nothing but stupid magnum handguns firing ridicilously large rounds. Theres a total of two legit combat pistols, the USP and M9, and while I haven't used the USP I can say the M9 is shite. DLC pistols pl0x! M14fanboy
Is it just me
or does infinity ward think all firearms in the near future will have a bunch of Picatinny rails on them?
- They just watch too many movies. But then again a lot of issued guns now do have rails. That's how the Marines Corp get their M4s and M16A4s now Excalibur01 06:46, 20 November 2009 (UTC)
- All firearms in the near future (aside from oddballs like the XM8) will have Picatinny rails. Modularity is the wave of the future. Spartan198 03:23, 22 November 2009 (UTC)
Actually if you look the extra rails are for the heartbeat sensor attatchment, which goes midway along the left side of all the guns its on. The UMP and P90 have them even though SMGs can't have that attachment, so obviously they were going to at some point in development.
ACOG "off" after EMP among other things.
Ok, I get the fact that all electronics that were turned on would have been knocked out after the EMP struck, but...when I picked up a rifle with an ACOG, the lights were out, leaving only a black reticule, which is bullshit because ACOGs don't work like that. They are not battery powered and as such would not be affected by the EMP. I also find it hard to believe that none of the soldiers had flashlights that were most likely turned off during EMP. Another nit-pick is that your weapon after the EMP was an M4 with an EOtech mounted on it. Why couldn't the creators have your character just flip up the iron sights? You had to pick up an entirely different M4, also coincidentally like yours with an M203, with iron sights up for that kinda of thing.
This is one of the many minor lazy details they could have done. Like for the ACR. I know for a FACT that the ACR's bolt release switch is in front of the trigger. It was designed so when you insert a fresh mag, all you have to do is press forward on the release right in front of the trigger! But instead, if you are empty, you insert new mag and then with your FIRING HAND, take it off the pistol grip and pull the charging handle back! One, no soldier would is RIGHT handed would taken their trigger hand off the grip unless they need it to fix a malfunction. They would use their NON firing hand to pull the charging handle since the charging handle and in fact the entire RIFLE was built for both hands to operate. But no, IW wanted us to waste precious seconds to see the wrong hand pull the charging handle. I got shot so many times using the ACR when I am empty completely because I can't just press the bolt catch with my trigger finger as the gun was DESIGNED to! Excalibur01 06:46, 20 November 2009 (UTC)
To add more fuel to the rant fire, the Glock 18 is an ok gun, I'll admit that in small bursts. But when you reload, you don't press the slide release, which would make getting back into action faster, but instead you're treated to your character pulling the slide back! This is only good for range shooting a Glock, since the slide release is pretty weak, factory wise, but in combat, pulling back the slide takes too much time, in fact, there's a couple seconds delay when reloading an empty Glock. That's why I try to not reload empty weapons. Always mid magazine change. It'll save fustraions for you watching your character take his damn time reloading and doing unneeded things like pulling the slide back or in the ACR's case, use right hand instead of left hand instead of pressing trigger finger forward. Excalibur01 06:54, 20 November 2009 (UTC)
And even MORE nitpicking. Look at how they attached the M203 on a Tavor in the game! I've seen what an M203 with a Tavor looks like in real life and it works ergonomicially but the way IW did it in this game makes it look stupid. Excalibur01 07:30, 20 November 2009 (UTC)
its a game and just about every gamer you come across wont know about weapons like i have been telling people about the screw ups and they said if they did not give it a name they would have just called the m93r a machine pistol and most people i know call assault rifles machine guns. -scarecrow
yeah I too noticed on the ACR how they made the unnecessary action of charging it and all that when, like they did with the SCAR and M4, they could just push bolt release, which would probably decrease reload time in the game. but hey, maybe the did it cause it would "look cool" - Whatsagun
- Well at least for the M4 and SCAR, they are slapping the bolt release on the side of the gun. Excalibur01 16:05, 20 November 2009 (UTC)
- Seriously, no one else noticed how the M4 was modeled on Semi?-protoAuthor 03:25, 22 November 2009 (UTC)
The M203 in this game is based on an RIS-mounted airsoft replica. [3] Spartan198 03:31, 22 November 2009 (UTC)
Back to the mocked up Glock 18, I think all videos on youtube never show full auto Glock's reloading. Just one magazine and "The End". But there was this one video on youtube called 298 rounds in full auto and it showed this guy with a mocked up Glock 18 not using the slide release lever, just pulling back the slide. With this video close to 5,000,000 views it's quite obvious IW got there ideas from that video. Glock 298 rounds in full auto
- In response to that, I keep saying that most people target shooting with a lot of their guns would pull back the slide instead of pressing the slide release because every time they press down on it, it degrades it more and more. In a combat situation, you shouldn't be thinking about that if you are rushing to reload. If you are on the range, pissing bullets, then you do the pull slide back. Excalibur01 17:35, 22 November 2009 (UTC)
I wanna nitpick on the gun selection in this game. I'm sure they did this to expand the number of guns used, but some of their choices just kinda irk me. For instance, why does the Russian military use FAMAS, Tavor TAR-21, MG4, UMP, TDI Vectors, PP2000, AUG, AK's and RPD's? Seriously, TAR-21's? Israel doesn't even really like Russia right now, considering that they're selling weapons to people who want to destroy them.--Gunkatas 09:49, 22 November 2009 (UTC)
- Well the AKs, RPD and PP2000 are obviously Russian weapons, but I hate that they didn't give them AK-74 type weapons, but all 47s instead. The Russian military doesn't use AK-47s anymore. They've switched to the smaller rounds. They also had the Russians during the Wolverine mission with FALs. IW obviously didn't know a thing about Russian military of today and didn't want to just give them all AKs, so they slapped them with a bunch of other guns. Excalibur01 17:35, 22 November 2009 (UTC)
- Wait a minute, aren't russians in the Wolverines mission ultranationalists? Because if they are the terrorist ones then they can have any gun they want.--Oliveira 18:28, 22 November 2009 (UTC)
- No they're the russian army. I'm guessing that you haven't played the game (spoiler) as it is the russian army paratroopers invading the east coast of the U.S. --Gunkatas 02:12, 23 November 2009 (UTC))
I think the Ultra nationalist won the civil war in Russia. Excalibur01 04:33, 23 November 2009 (UTC)
I think that IW was not thinking in terms of reality but in terms of playablity. I mean, think about it, how boring would it be if the only weapon you could find was an AK-47?
Yes, I have to agree that it seems that IW knows jack-shit about firearms, just like most everyone else in the world, unfortunately. An FN rifle with a reciprocating charging handle? Come on. 70.196.44.211 01:03, 17 December 2009 (UTC)
- At least they didn't make the single player M16A4 a full auto weapon and made it burst. That one's ok. And seriously, if they were modeling their guns off of airsofts, or even real ones, how can they fuck up with the SCAR's rear flip up sight? It's very hard to miss where it folds. Excalibur01
I'll join the Nit picking, do correct me if I am wrong on this though. At least one of the Spec Ops missions has a suppressed M1014 and Striker. I haven't gone into multiplayer yet so I don't know if they pop up anywhere else, but I have never heard of a shotgun being suppressed. Again, correct me if I'm wrong.
- There's also a silenced AA-12 in one, too. But like you, I'm not to sure about how feasible the silencing of a shotgun is. Spartan198 16:49, 12 January 2010 (UTC)
- They probably got the idea off the suppressed Remington 11-87 in No Country for Old Men. Mandaloin 04:30, 16 January 2010 (UTC)
When EMPs emitted from nuclear explosions they effectively send a massive charge through any electrical cable. To be more specific, an EMP is composed of three things. The E1 components of EMPs have an intense electric field that induces very high voltages in electrical conductors. The E2 components act like the EMPs from lightning, but as a result are also easily protected against. An ACOG, however, is certainly not protected from this. The E3 component acts like a geomagnetic storm, which produces even more geomagnetically induced currents in electrical conductors, which damages electric components. While it is true that the ACOG uses tritium versus a battery, this does not change the fact that it uses electrical conductors (cables) to connect parts. The EMP would fry the ACOG, regardless of its power source. Besides, batteries use electrochemical energy, so there's nothing different in the battery from everything else in the ACOG except for some salt. The fact that the ACOG should not have been affected by the EMP should be removed. --Strategos 19:20, 23 January 2010 (UTC)
The ACOG doesn't have a power source... Tritium is slightly radioactive which is why it glows. Nothing electronic about it. If you were right night sights on a pistol or even the tritium notches on my watch would go out. This isn't true at all.
TMP or MP9?
Hi. Just wondering about the labeling on the MW2 page. The game calls it a "TMP", but on the MW2 page it's labeled as an MP9. Since they look the same, why bother calling it the MP9 when it is in fact the TMP? -KLR
- Because the MP9 is the newer version of the TMP. I do believe Bruger and Thomet took over production from Steyr, who no longer makes it. M14fanboy
- Isn't the side-folding stock unique to the MP9? Spartan198 03:32, 22 November 2009 (UTC)
- Yeah, I think that was a part of the update too. Either way, unless those are old TMPs, the MP9 is the logical choice for the game. M14fanboy
- Update? Spartan198 10:17, 27 November 2009 (UTC)
- The update Bruger and Thomet made when they took over building TMPs. M14fanboy
Walther WA 2000 screenshot
Did someone have fun or is this an unedited screenshot from the game? If you look at the scope you can see an unhappy sick face painted on the scope cover. I have yet to use this gun, so I don't know. My money is on someone having fun. --Gunkatas 09:39, 22 November 2009 (UTC)
No, it's really like that in the game, the only people having fun there was Infinity Ward :D 90.213.208.208
- Thats the emblem used for a certain class of accolades, and a comedic effect as well. M14fanboy
stop lieing to the guy. yes it does have a sick face painted on the cover its more noticeable on the WA2000 theres one on the barrett M102(idk the spelling or the number) aswell but its hard to see. theres none on the intervention or the M21 EBR. - Scarecrow
L86A1 LSW drum magazine
It is impossible in real life to fire and handle an L85A1 LSW with a 100 round drum magazine? --Dangerman 1973 15:51, 30 November 2009 (UTC)
- Impossible? No. Incredibly uncomfortable, awkward, and impractical? Yes.--141.165.142.102 16:16, 30 November 2009 (UTC)
- Unless you're left-handed or have really long arms... Spartan198 03:29, 1 December 2009 (UTC)
- Also the drum in the game model doesn't make sense. That's surely not big enough tohold 100 rounds, looks more like 50 to me. M14fanboy
- If you shot it left handed, the charging handle would break your jaw-S&Wshooter 21:28, 3 December 2009 (UTC)
- I didn't know the L85/86 had a reciprocating charging handle. Spartan198 09:46, 4 December 2009 (UTC)
- Either way you'd still get a face full of hot brass firing left handed. Which may probve to be a problem if I decide to enlist... The Wierd It 12:24, 5 December 2009 (UTC)
- There's a theory of mine that in the very early parts of development, the L86 was going to be in the AUG's slot and the L86 now was going to be the Chinese Type 95 LMG. The AUG was apparently going as an Assault rifle as people initially thought. To me, the Drum magazine looks very similar to that of Type 95 LMG, maybe sometime mid-development they decided to change it to something else and merely slapped the Drum magazine on there? Draco122
- The Norinco QBB 95's drum magazine can hold 100 rounds. How is that impossible for a drum magazine to hold 100 rounds? - Kenny99 14:33, 3 July 2010 (UTC)
- Either way you'd still get a face full of hot brass firing left handed. Which may probve to be a problem if I decide to enlist... The Wierd It 12:24, 5 December 2009 (UTC)
- I didn't know the L85/86 had a reciprocating charging handle. Spartan198 09:46, 4 December 2009 (UTC)
A bit late to this, but I'll post it anyway. Yes, have experimented with a de-ac LSW and a beta-C, they can fit together. But - don't try lying prone with it, unless you wish to stretch your arms a good few feet. Or brake your wrists... The phrase "chicken-winging it" doesn't cover half of it... Training in the British Army will teach you to learn use it right eye/hand - the other reason for this is defence - a line can be disrupted if suddenly, in a line of all right-handed squaddies, a leftie turns up. Trust me, you will get used to it, although it feels slightly alien at first. As for ingame - actually both the L85 and LSW were intended to go in. Both had ingame models, the same was with the AUG/HBAR. LSW had a 42 rnd mag, and little recoil - very accurate. I have no idea why the L85 was removed, but the L86 was kept, and the stupid 100rn drum added. The Type-95 is a possibility - but unlikely. It never appeared in the list of guns proposed (but then there are some spaces left in it)
SCAR H is really a SCAR L
I think that the SCAR that is in the game is actually chambered in 5.56. I say this because it holds 30 rounds and after the helicopter is shot down in DC you are given a mag for an M4 from Sgt. Foley who has a SCAR. I think they had the SCAR replacing the M16 as the main battle rifle of the U.S. Military with the M16A4 being used for the reserve troops. They probably used the SCAR H model to make it look cooler. --Gunkatas 21:20, 3 December 2009 (UTC)
- The SCAR in the game isn't chambered in anything because it is a video game. Also if I am not mistaken IMFDB policy in regards to videogames is to identify guns purely by looks, not by any specifications. --AdAstra2009 00:28, 4 December 2009 (UTC)
No its the Mk. 17 as evidenced by the larger flash suppressor. Infinity Ward probably created a 30 round mag to keep it more like an assault rifle than the battle rifle it is. Also the soldier who gives you the M4 dies and the clip could be from him. Here's a picture of the flash suppressor to show it's an Mk.17--Km314 06:51, 4 December 2009 (UTC) [[4]]
- Magazine, not clip. And I thought there had been a 30 round magazine introduced for use with the M14 rifle a few years ago? Last I heard, the Mark 17 still used M14 mags. And, while this may not be the best of arguments here, the Mark 17 in-game has heavier recoil than either the M16 or M4 and generally seems more effective at longer ranges than the M4. Spartan198 09:50, 4 December 2009 (UTC)
It only has the 30 round magazine in single player, incorrectly, but in multiplayer, it has the 20 round. A lot of the weapons in multiplayer is correct but still, IW did miss a few things, like the rear iron sight for the SCAR is supposed to fold down towards the user, not away. Excalibur01 16:46, 4 December 2009 (UTC)
- Regarding the rear sight... someone on IW's forum actually pointed that out to them sometime prior to the game's release, but they didn't do anything. Spartan198 20:42, 6 December 2009 (UTC)
Is it an M9, 92FS or 92SB?
I'm confused. We have the title of the handgun called an SB, then a photo of a 92FS and then in the description, it's called an M9. Which one is it? Isn't the game trying to portray an M9 since it's military use? Excalibur01
it should be cleened up. well im guessing that some one that only knows of the 92FS the civil version of the M9 (what its suposed to be) posted it but its a 92SB because of the rounded trigger guard. -scarecrow
Combat Knife
Can anyone identify the combat knife used in the final level? I know I've seen it before, I just don't know where. --Asmkillr323 20:05, 11 December 2009 (UTC)
-If it's the same one that shows up in the sneak type missions I believe its a Blackhawk Tatang or SZABO FELONY STOP. --Pawnstar
- Looks like it's the Tatang. It is DEFINITELY NOT the Szabo Felony Stop. Thanks for the help, chief. --Asmkillr323 20:36, 12 December 2009 (UTC)
just played that level again and i dont think its a tatang -scarecrow
- Well, they look exactly alike, from the design of the blade to the look of the grip. The dimensions may be a tiny bit off, but that's not all that surprising.--Asmkillr323 21:19, 22 December 2009 (UTC)
Is that the same blade that appears when you melee? Gunner313
- Not sure. --Asmkillr323 21:19, 22 December 2009 (UTC)
- The melee knife, throwing knife and tactical knife are all different, IIRC. Easiest way to see the knife is to throw one and look at it. --24.63.181.248 22:34, 22 December 2009 (UTC)
i sware someone edited my post? i originally said that the one in SP is not a tatang the blade and grip a different shaped from what i remember. the one online is a tatang and the melee knife is a tatang im not sure about the tac knife the next time im on il check. il post a pic of the final one soon -scarecrow
There are actually only two knifes, Soap's at the end (not sure what it is), and the Tatang, which is the melee/throwing/tac knife/the one Soap and Price stab the guards with when they rappel down and when Price stabs the guy at the top of the stairs in Just Like Old Times
--Alex T Snow 08:44, 4 January 2010 (UTC)
allright to end this once and for all the melee/tac/throwing knife is the tatang but the endgame throwing knife is differant
The article also incorrectly states that the Tatang is not available with a serrated blade, when in fact it is.
I edited that part after it was added, it was pretty badly done so I just tidyied it up, but I'm not too much of a knife guy, not that they're not cool, I just don't have a lot of knowledge there, so I didn't change the basic info, feel free to change it though :) EDIT: Oookaaay, someone removed it completely... Alex T Snow 07:05, 23 June 2010 (UTC)
Vector things
Just wondering,isnt the ingame name of the Kriss SUper V "Vector" wrong,because the gun has the TDI CRB/SO magazine and stock.
- Copyright stuff.
I thought the Vector is the most modern variant from TDI. Excalibur01
wait what? i thought the CRB/SO is the semi auto civil versionscarecrow 03:51, 18 January 2010 (UTC)
AUG
Is the AUG supposed to be the equivalent of the FG42 from WAW? --Phil 22:07, 7 January 2010 (UTC)
- What do you mean "equivalent"? I know what the word means, I just don't know how it applies here. Spartan198 14:45, 11 January 2010 (UTC)
- Why would you compare a WWII weapon to a modern rifle? Excalibur01
- Maybe he's asking if they fill the same role? I know the AUG Hbar classifies more or less as an infantry automatic rifle, intended to function as a magazine-fed light support weapon. Was this the FG42's role? Spartan198 17:05, 12 January 2010 (UTC)
From what I understand the FG42 was designed to give paratroopers a rifle that would replace the Kar 98, MP-40, MG-42, and their pistols in airbourne jumps. http://en.wikipedia.org/wiki/FG42 gives you a good idea. Grizzlybar
I think he means the M82 (Barrett .50 Cal) is to the PTRS-41 as the AUG Hbar is to the FG42. Understand now? And to answer your question, Phil, no I don't think so for two reasons. They both perform differently, especially in terms or recoil and magazine capacity. Second, Treyarch likes to copy Infinty Ward, not the other way around. It's not like IW to take an idea from Treyarch.Mandaloin 04:45, 16 January 2010 (UTC)
- I wouldn't say that at all. The HBAR has a 42 round magazine, the FG42 a mere 20. Also, in WaW the FG42 has a stupidly high ROF which burns the mag if you cough on your controller. The AUG is more accurate and has a better ROF, not to mention it looks better IMO. M14fanboy
GP-30 reload
As you know, russian under-barrel grenade lauchers (GP series) shoots caseless rounds. But why the f character in MW games feels the need to shake something (shellcase?) out of the bore after each shot? How could IW let such harsh technical inaccuracy in both modern warfare games? I could assume that this was done for balance sake, but why not just make longer but proper looking animation.
- Like you said, it was done for balance. IW was more concerned with "fair play" unfortunately. Spartan198 17:18, 17 January 2010 (UTC)
- I just thought that it would be better if they left the ejection animation out and extended the time duration of the animation of putting the new round in. That way, it makes the game more realistic and balanced. --Blemo File:Progress Wheel.gif TALK • CONTRIBUTIONS • EMAIL • MESSAGE 21:30, 14 February 2010 (UTC)
- True. I mentioned the same above. But the thing is that this game was aimed at mass gamer audience most of which know donkey dick about weaponry and, in particularly, some Russian muzzle-loaded under-barrel gls. Neither they know that 1 cartrige stays up the pipe when you reload mid-mag. IW is a money shovelers now. Too much disappointments for me. I don't buy their games anymore.
- I just thought that it would be better if they left the ejection animation out and extended the time duration of the animation of putting the new round in. That way, it makes the game more realistic and balanced. --Blemo File:Progress Wheel.gif TALK • CONTRIBUTIONS • EMAIL • MESSAGE 21:30, 14 February 2010 (UTC)
- Very true. Even I didn't know how the GP launchers functioned up until a few years ago. Spartan198 12:36, 16 February 2010 (UTC)
art book scans?
hey i was just wondering does any one know where i could find some scans of the art book from the prestige ed if someone could upload then a post a link or find a link to a nother site thats would be great thanks scarecrow 03:23, 20 January 2010 (UTC)
Enjoy link
thanks mystery person scarecrow 08:06, 21 January 2010 (UTC)
- Funny, my artbook doesn't have pics of SCARs or MG4s in it... Spartan198 08:36, 28 January 2010 (UTC)
Removing Sights
I was wondering how hard it would be to remove mounted sights (like the acog, HALO sight, red dot sights, etc) from the top of the rails on a battlefield. I'm sure it would require tools, but would soldiers be required to carry these tools? I was just wondering because with the EMP blast, when the battery powered optics become useless, how hard would it be to remove those sights and use the backup sights? Aren't the backup sights there in case something does happen to the attached sights?--Gunkatas 21:16, 14 February 2010 (UTC)
- No way! If you could adjust your weapon on the go (like in Crysis, Stalker), it would be just too complex for a game like CoD.
- No. The point of mounting an optic onto a system is to not require tools (although I'm not too sure about the HALO sight). Many of the mounts use thumb-screws that you tighten by using your hands. It's not as tight as using a wrench, but in in emergencies, this makes them easier to remove. As of the back-up sights, I'm afraid IW uses them only for aesthetic purposes, and prove no purpose. --Blemo File:Progress Wheel.gif TALK • CONTRIBUTIONS • EMAIL • MESSAGE 21:27, 14 February 2010 (UTC)
- No, no special tools are needed to remove any of those optics. Just twist a thumbscrew or flip a throw lever (depending on type of mount), pull it off, and you're good to go. Spartan198 02:59, 15 February 2010 (UTC)
Thanks. Just been wondering. I don't expect games like COD to be all that realistic (given the plot and the characters ability to regenerate health from near death). Was just wondering how difficult it was in reality.--Gunkatas 16:43, 15 February 2010 (UTC)
- The stupid part of the EMP was that the ACOG scopes were not on. ACOGs don't use batteries to light up their sights. Excalibur01
- Yeah, that's an embarrassing error. They could do a spectacular animation showing player (and some of his squad-mates) dismount their sights, throw it away, flip up buis' and remark how it fucking sucks. Those in team with ACOGs on their pieces would leave them and have greater accuracy. Also they could insert some comic conversation between rangers, like: "Dud, I told you ACOG rules, brah". And of course player could find rifle equipped with it.
its surprising how many ignorant people there are i nearly got in a full argument with someone a few days back over the fact he claimed (and still believes) ALL ACOG sights sorry he thinks ALL sights apart from iron sights are powered by battery i guess thats why he looked puzzled when i started laughing at him i guess IW is just a group of ignorant people that should do more research scarecrow 10:04, 24 February 2010 (UTC)
- And their military advisers are as ignorant.
- I doubt they even have a military adviser. Spartan198 22:04, 25 February 2010 (UTC)
- And their military advisers are as ignorant.
- a lot of sights can be co witnessed, where you can still use your irons looking through the sight when off // disabled. Hell often times the dot in the sight lines up with your front sight post. -stu
So out of all the ways Infinity Ward took a crap on realism with MW2 we're complaining about the ACOG turning off...? Mandaloin 12:08, 26 February 2010 (UTC)
- I would close eyes on bullshit perks and story, if they made everything from the technical side at least look properly.
- I'm not just talking about perks and storyline or even technical stuff. How about the ability to single-handedly breach into a room with a 37-pound .50 caliber rifle and kill 4 armed men in 2.5 seconds using 4 rounds. Or maybe the fact that every freaking weapon has a full rail system on it, even in the hands of ragtag militia in Brazil and Afghanistan. Or maybe how I can squeeze 30 rounds out of a 20 round SCAR-H mag. Maybe it's the fact I can run around with 2 UMP-45's and reload them by putting them at my side for a second or two. It's probably really the fact that the M240B has very similar, if not the same attributes of the M249 SAW from COD 4 despite the fact it uses a drastically more powerful round, weighs more, and has a slower fire rate in reality. It could just be how you can take out everyone while firing a fully automatic Glock pistol (mislabeled as a G18) with one hand while driving a snowmobile over a giant cliff with the other. Rant finished. Mandaloin 04:31, 27 February 2010 (UTC)
- I would close eyes on bullshit perks and story, if they made everything from the technical side at least look properly.
from what I understand the SCAR-H uses M14 mags and to my knowledge there are 30 round mags for the M14. --FIVETWOSEVEN 01:49, 4 March 2010 (UTC)
- I'm not sure on that, but even if that is true the in-game model is unquestionably a 20-round mag. Mandaloin 20:01, 5 March 2010 (UTC)
that being said you should notice that the FAL has 30 round mags yet only 20 rounds in them.--FIVETWOSEVEN 03:02, 8 March 2010 (UTC)
- Yeah, that's weird, in the Singpleplayer, the FAL has 30 rounds, which is correct, but for some reason in Multiplayer, they gave it 20 for no good reason. The SCAR-H is correct in multi with 20 rounds, but not in single Excalibur01
- It would be overpowered and evil if it had 10 more bullets in it!
- Yeah, and all the kids would be screaming and crying at "FAL noobs". XD Spartan198 16:13, 11 March 2010 (UTC)
- It would be overpowered and evil if it had 10 more bullets in it!
I'm more annoyed about the tubers because the game promotes the use of grenade launchers to unlock the shotgun attachment a 203 kill counts as a kill to the rifle it is attached to Excalibur01
Screenshot location
Does anyone know where in the game was this screenshot taken?
It seems to defeat the "it's only usable in bonus mission" bit. Spartan198 16:16, 11 March 2010 (UTC)
- I think it's the museum level. There's a diorama of the prison mission, complete with helicopters. The picture if just confusing because you can't see that it's just a diorama. --Funkychinaman 17:38, 11 March 2010 (UTC)
Desert Eagle Picattiny Rail
I FOUND IT! Magnum Research offers a barrel with Picattiny rails: http://magnumresearch.com/Expand.asp?ProductCode=BAR506 User:Yocapo32
The Next Call of Duty games
Do you think they should do a Korean war and Vietnam War Call of Duty?
It's confirmed by Activision that Treyarch will be making the next COD and it will be Vietnam Excalibur01
Gold Desert Eagle
I don't have the game but I saw some videos of the new maps and the player had a Gold Desert Eagle. Can someone tell me about it?
- It's just like any other Desert Eagle aside from having a gold finish. Spartan198 22:39, 21 April 2010 (UTC)
Well how do you get it on this one?--FIVETWOSEVEN 13:51, 22 April 2010 (UTC)
It can be accessed trought hacks. But moderators are gonna kick you in the ass, throw your Xbox Live (Or whatever) account to a hole, dump gasoline on it, then throw a cigar in the hole --190.176.201.179 01:57, 23 April 2010 (UTC)
Probably saving it for a $10 DLC.--FIVETWOSEVEN 19:43, 25 April 2010 (UTC)
F2000 Patch
So Recently I tried to get back into using the F2000, and oddly it felt like it handled better now. Well I talked to a friend of mine who did MW2 Beta testing and is friends with Robert Bowling, and no word to lie, I actually caused this fix. About a month ago I sent Bowling an email outlining how and why he should fix the F2000 and me it worthy of being a level 60 rifle. Well my friend said that Bowling actually listened, and so in the patch that came with the Resurgence Map Pack, the F2000 had a recoil reduction and damage boost built into it. And now this weekend I've been using the F2000 more, and while the recoil still isn't ACR like, it's a lot easier to use, and now worthy of being a high level unlock. M14fanboy
Have they fixed the broken silencers? Or does the M9 and M240 still show up on radar?--FIVETWOSEVEN 15:50, 28 June 2010 (UTC)
- Hard to say, I didn't even know they were broken like that, so maybe. Lately I've been using the LMGs more, and I still wish the SAW from CoD 4 would return. M14fanboy
I rarely use suppressors on anything. Sometimes, on the Glocks I carry and sometimes on the sniper rifles. Excalibur01 18:38, 28 June 2010 (UTC)
- I rarely use a suppressor on my SCAR if I'm doing a cold blooded class, as it can do well without stopping power. But usually it's my trusty SCAR-H with Holographic and Blue Tiger with a Gripped SPAS-12 secondary. Also, I have a silencer on my UMP in my cold blooded anti-air class. M14fanboy
Broken Silencers: http://www.youtube.com/watch?v=Gkbs4zktJtQ&annotation_id=annotation_775038&feature=iv --FIVETWOSEVEN 03:55, 29 June 2010 (UTC)
- More broken shit in MW2 for the win! Great job Infinity Ward, is this patch 1.11 now? M14fanboy
glad i sold this for the 40 dollar trade in, IW is useless, the first patch was to neuter the truly awesome 1887s. the only patch i wanted wa sone that would end matchmaking and let me play the friggin game instead of searching lobbies for 10 minutes.
-k9870
- I played World at War all day today, owning with my M1919 and M1A1, then I hop on MW2 for a bit and just hate it up. Damn it, I'm at the edge of selling MW2. M14fanboy
If your refering to the carbine its just a M1 Carbine. The M1A1 is the folding stock paratrooper variant. --FIVETWOSEVEN 03:39, 5 August 2010 (UTC)
Trust me, it's worth selling. I used the money from selling MW2 and other cash to buy Bad Co. 2
Bad Company is good, but the story is not as funny as the first game. They are trying to match MW2 in how gritty it is. Excalibur01 02:49, 6 August 2010 (UTC)
Red Dot Sight
I was playing online, and was using the red dot sight , and was wondering what model red dot it is. PunisherDave
I think its a C-more -Double Agent M
I'm pretty sure they aren't C-more's, C-mores more longer in the shape. This is what a C-more looks like http://www.americanshootersedge.com/sti/SteelMaster/images/SteelMaster08_Main.jpg. It's most likely some kind of common mini reflex sight (Yea C-more's are mini reflex sights but long) But then again im no sight guy. Over and out - Noe
- They appear to be Doctor red dot sights, I believe. - Kenny99 13:34, 5 July 2010 (UTC)
Sounds 'bout right. - Noe
Looks like a cross between a C-More style sight and a Docter-style sight. It's a fair bit bigger than a regular Docter sight, which is usually mounted onto an ACOG. The Wierd It 13:47, 9 July 2010 (UTC)
- I don't think so. They probably got the size wrong or it's just the view from first-person. - Kenny99 21:19, 9 July 2010 (UTC)
Cpl Dunn's SCAR charging animation wrong
During the mission "Of their own Accord", you wake up underground and explore the place, and right before you get out, you see Dunn being tossed his SCAR by someone. The NPC then pulls the charging handle, but instead of reaching for the left side, which is where the charging handle is on a SCAR, he pulls the rear back, which is nothing but air. Apparently the animators screwed up and mixed the M4's charging handle animation with the SCAR's. Excalibur01 15:03, 21 July 2010 (UTC)
Its because people normally don't notice that kind of thing. In Call of Duty 2: Big Red One all the NPCs reload their gun like a M1 Garand.--FIVETWOSEVEN 03:36, 5 August 2010 (UTC)
Something I noticed in both this game and COD4
I don't know why, but this always seemed to bug me: When you reload a assualt rifle in-game (for example the M4A1), how are the dropping the clip out of the gun without, you know, physically removing it? That always confused me on how they did it (and YES i know its a game, but i seen a few people in real life do the same thing) -SeanWolf
- The M4 and M16 series of weapons have a mag release button, much like on a handgun. Push the button, the mag falls out. What I had a question on was how they reloaded the G36 without using the left hand for the paddle release. --Gunkatas 00:54, 5 August 2010 (UTC)
I think for the G36, you COULD just press the mag release down and kinda shake the mag out. But for rifles like the M16/M4, the magazine goes straight up into the gun and if it is a smooth and clear mag, it should drop right out if you press it, letting gravity do the work. Sometimes it might get a little stuck and sometimes it drops too slowly and you'll have to actually rip it out of the gun or fling it out. AK, M-14s, G3s are some of the kinds of rifles that have a kind of HOOK on the mags and when you change mags, you have to unhook the mag from the gun. Excalibur01 02:48, 6 August 2010 (UTC)
The G3 is really a HK91 which has a push button on the right side of the gun.--FIVETWOSEVEN 20:34, 10 August 2010 (UTC)
- What G3? There isn't a G3 in this game Excalibur01 03:33, 24 August 2010 (UTC)
- I was refering to how the G3 reloaded in CoD4
i guess they do that to the M4A1 for the animation you cant see the right side of the gun so the persons trigger finger could hit the mag release after firing the last round Dirtdiver6421 22:03, 5 December 2010 (UTC)
Winchester 1887's akimbo
Is there any point in single player that the Winchester 1887s can be wielded akimbo or is this limited to only multiplayer? - Gunmaster45
- It's limited to only multiplayer for balancing reasons. - Kenny99 21:36, 23 August 2010 (UTC)
The level where you're escaping from Rio you can get dual winchesters. You can also get dual Rangers and dual G18s. Its something of a random event as it depends on the equipment of the AI and where their weapon's drop when you kill them. I dont recomend TRYING to set up two guys and they dropping them because that tends to equal death and frustration. -Double Agent M
M79
The M79/Thumper in the game has a wooden stock, not a black stock, That needs to be changed please.
TMP
the makers of call of duty stated that the apparant B&T MP9 is a Steyr TMP not a MP9. but the TMP is out of service therefore replaced by the MP9, so why have they called it TMP?--Gunfeldbach 01:38, 5 November 2010 (UTC)
- Well technically, the TMP is no longer made, but it may still be in use, a lot of weapons have remained in service for some time after manufacture of the weapon was ceased. Although being "modern" warfare, you would indeed think they would have used the newer MP9 in the game instead. DKS01 08:57, 5 November 2010 (UTC)
its a Steyr TMP not a MP9 so it needs to be changed--Gunfeldbach 18:05, 23 November 2010 (UTC)
- I don't think it should be changed, as the actual gun is an MP9. The fact that they call it a TMP and have stated that it is a TMP does not matter, as the gun that they have actually modelled it on is an MP9, as noted by the top rail, rear sight design and the extended lower reciever with folding stock. --Commando552 00:42, 24 November 2010 (UTC)
We ID guns based on what the model IS, rather than what the creators SAY it's supposed to be. You can't find those rails and that folding stock on a regular TMP. --HashiriyaR32 01:45, 24 November 2010 (UTC)