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Far Cry: Difference between revisions
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The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is referred to as the "Falcon 357" and is the first firearm acquired by Jack Carver. It holds 9 rounds and is the only pistol in the game. The game erroneously shows the weapon as being double-action, when the actual Desert Eagle is a SAO (Single-Action Only) weapon. The hammer is also never shown moving either, though that is possibly a simple animation error. These points aside, the game weapon's appearance is very accurately detailed, showing all the visual distinctions of the Mark XIX Desert Eagle, including the scope rails on the slide, the taller cocking serrations, as well as the flute along the slide, a particular feature that is proper of a .357 variant. | The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle Mark XIX]] is referred to as the "Falcon 357" and is the first firearm acquired by Jack Carver. It holds 9 rounds and is the only pistol in the game. The game erroneously shows the weapon as being double-action, when the actual Desert Eagle is a SAO (Single-Action Only) weapon. The hammer is also never shown moving either, though that is possibly a simple animation error. These points aside, the game weapon's appearance is very accurately detailed, showing all the visual distinctions of the Mark XIX Desert Eagle, including the scope rails on the slide, the taller cocking serrations, as well as the flute along the slide, a particular feature that is proper of a .357 variant. | ||
[[Image:DesertEagle44ModelXIX.jpg|thumb|none| | [[Image:DesertEagle44ModelXIX.jpg|thumb|none|450px|IMI / MRI Desert Eagle Mark XIX - .44 Magnum. Outside of chambering and magazine capacity, this gun and the .357 version are identical. Note the scope rails and taller cocking serrations on the slide. Note also the fluted slide, only seen on non-.50AE Mark XIX models.]] | ||
[[Image:FCDeagle-1.jpg|thumb|none|600px|"Falcon 357" and hand grenade. The taller serrations, scope rails and fluted slide are all clearly visible in this image.]] | [[Image:FCDeagle-1.jpg|thumb|none|600px|"Falcon 357" and hand grenade. The taller serrations, scope rails and fluted slide are all clearly visible in this image.]] | ||
[[Image:FCDeagle-2.jpg|thumb|none|600px|Jack Carver brandishes his Desert Eagle in the game's opening level. Note the 9-round magazine, showing it is indeed a .357.]] | [[Image:FCDeagle-2.jpg|thumb|none|600px|Jack Carver brandishes his Desert Eagle in the game's opening level. Note the 9-round magazine, showing it is indeed a .357.]] |
Revision as of 16:16, 29 October 2010
The following weapons can be seen in the video game Far Cry:
Magnum Research Desert Eagle Mark XIX
The Desert Eagle Mark XIX is referred to as the "Falcon 357" and is the first firearm acquired by Jack Carver. It holds 9 rounds and is the only pistol in the game. The game erroneously shows the weapon as being double-action, when the actual Desert Eagle is a SAO (Single-Action Only) weapon. The hammer is also never shown moving either, though that is possibly a simple animation error. These points aside, the game weapon's appearance is very accurately detailed, showing all the visual distinctions of the Mark XIX Desert Eagle, including the scope rails on the slide, the taller cocking serrations, as well as the flute along the slide, a particular feature that is proper of a .357 variant.
FN P90 Submachine Gun
The FN P90 is featured as the "P90 SMG." It's a loud but potent weapon which is effective at short range, at least until the Jackhammer becomes available and largely makes it obsolete. Something terrible appears to have happened to the front grip.
Heckler & Koch MP5SD3 Submachine Gun
The MP5SD3 is presented as the "MP5 SMG" in game, and is the only suppressed weapon available.
Colt M4A1 Carbine
The M4A1 Carbine is the second weapon Jack acquires, and is called the "M4 Assault Weapon" in game. It's a reasonably potent weapon, though outclassed by later assault rifles as it lacks a scope or grenade launcher.
Heckler & Koch G36K Assault Rifle with AG36 Grenade Launcher
A Heckler& Koch G36K with an export sight and mounted Heckler & Koch AG36 Grenade Launcher is seen in game labelled as the "AG36." The weapon is fitted with a 2x / 4x scope.
XM29 OICW
The XM29 OICW is present as the "OICW Assault Weapon," shown as a 5.56mm rifle with a fixed 3x magnification scope and repeating grenade launcher. The grenades travel in a much longer arc than those of the AG36, but are otherwise unremarkable; the complex HEAB functionality is not represented in-game.
M249-E2 Squad Automatic Weapon
The M249-E2 Squad Automatic Weapon is called the "Machine Gun" in game, and is the only weapon the all weapons cheat won't give you. It is the mercenary commander Crow's weapon of choice for facing Jack, and Jack first acquires it after defeating him. The SAW in Far Cry uses the 100-round soft pack drum rather than the larger 200-round plastic one, and is one of the few weapons powerful enough to face the giant "Fat Boy" Trigens with.
Pancor Jackhammer Automatic Shotgun
The Pancor Jackhammer is featured in game as the "Jackhammer Shotgun," the only such weapon in the game. It's shown as a semi-automatic weapon with a ten-round magazine, and is the best choice at close range in the latter half of the game, though still inadequate if Jack is surprised by Trigens as multiple close-range shots are needed to kill even one such creature.
Accuracy International AW50F
The Accuracy International AW50F [identified by the distinctive Madco barrel] is present as the "Sniper Rifle." It features a precision optic scope with a built-in rangefinder and variable magnification; 3x, 6x, 12x and 18x.
Rocket Launcher
A fictional rocket launcher is used in-game, possibly extremely loosely based on the M202 FLASH multi-shot rocket launcher; the Far Cry launcher, however, has a single common exhaust for all four tubes, and reloads using a four-rocket magazine located at the weapon's midpoint.
General Electric M134 Minigun
The GE M134 Minigun is seen mounted in fixed positions and on Krieger's helicopters. It replicates the grip of the minigun from Terminator 2: it's not clear precisely why, since it's never carried by anyone in-game.
Browning M2
Browning M2 heavy machine guns are seen mounted on various vehicles throughout the game, and can be controlled by Jack when he is using them. They have limited ammunition supplies, but do not overheat as in many other games.
Mark 19 Grenade Launcher
The Mk 19 grenade launcher is depicted in-game as a mounted weapon called the "Mortar." The weapon is one of the least accurate to its real-life counterpart, depicted as an extremely slow-firing single-shot gun with a built-in rangefinder and trajectory calculation system.