|
|
Line 1: |
Line 1: |
| - Just a quick message from the creator, thanks for updating and correcting the article. It looks professional now. Thanks again.
| | PENIS! |
| | |
| == Colt M4A1 ==
| |
| | |
| ''Total BS, that's got to be a M468/REC7, model design is nothing close to an M4A1''
| |
| (comment placed here so as to not clutter up the main article)
| |
| | |
| :Hi. I've looked at M468 and the REC7, and while, yes, they do bear some resemblance, there are also many differences which distinguish it to not be the weapon used in GTA IV. For example, the foregrip of the M468 is vastly different from the in-game weapon which is cylindrical, much like a stock M4, and does not have the R.I.S foregrip which features on the M468 or REC7. Another difference is that of the front sight, which is upright and fixed, found on the game's version of the weapon (again, like the M4A1) does not feature on either the M468 or REC7. Furthermore, neither the M468 or REC7 have a front sling hoop and the M468 has a shorter barrel than the game's weapon. [[User:Chef Brian|''<font color="#082567">'''Chef Brian'''</font>'']] [[User talk:Chef Brian|<sub><font color="#FF2400">Vrooom</font></sub>]] 20:06, 19 October 2008 (UTC)
| |
| | |
| ::This gun can't be an M468 or a 416 because both those guns have flip up sights. This rifle in game has the standard front sights of an M4. It just has the carrying handle taken off and replaced with an H&K style rear sight. Get pics of a these guns together on one screen and you can really tell the difference. Hell, I'll do it myself
| |
| | |
| [[Image:Hk416-1.jpg|thumb|none|500px|Heckler & Koch HK416 with 10 inch barrel, 5.56x45mm NATO]]
| |
| [[Image:ColtM4.jpg|thumb|none|500px|Colt M4A1 Carbine - 5.56mm]]
| |
| [[Image:BarettM468.gif|thumb|none|500px|Barrett M468 6.8 caliber.]]
| |
| | |
| Now comparing, seeing which one fits the one Niko is using.
| |
| | |
| [[Image:M4gta.jpg|none|thumb|300px|The M4A1 Carbine]]
| |
| | |
| Definitely a M4A1 Carbine, The only thing that makes even an argument for it being a 416 is the absence of the carry handle and rear site.
| |
| Another thing is the cylindrical AR-15 foregrips (they arent rail covers) I have yet to see a 416 with a cylindrical foregrip. -[[User:AdAstra2009]]
| |
| I DON'T THINK SO THE 416 HAS FLIP UP SIGHTS.. ONLY THE M468 DOES. ANYWAY, ITS' SIMPLY AN M4A1 WITH CARRYING HANDLE REMOVED AND DIFFERENT SIGHT
| |
| :^Stop writing in all capitals please. [[User:Spartan198|Spartan198]] 09:57, 4 December 2009 (UTC)
| |
| | |
| [[Image:Parts_CA_P118M_lg.jpg|none|thumb|300px|The sight on the M4A1 in game]]
| |
| Here is the sight on the M4. It is not a 416.[[User:ShaDow XPS|ShaDow XPS]]
| |
| | |
| == Lost and Damned Compensated Pistol ==
| |
| Definitely a CZ-75 style pistol,looks nothing like a BHP, besides the slide is not tall enough to be a Browning Hi-Power.
| |
| [[Image:Cz75.jpg|thumb|none|350px|CZ-75 9mm]]
| |
| [[Image:BrowningHiPowerStd.jpg|thumb|none|350px|Browning Hi-Power 9mm]]
| |
| [[Image:ColtM1911 1.jpg|thumb|400px|none|Shot from the game]]
| |
| | |
| == HK XM320 ==
| |
| | |
| From the picture on the official site it looks like the grenade launcher is the XM320's predecessor the HK69. You can tell from where the stock connects to the frame. But we shall see when the game is released if the breach opens to the side or top. It might be a combination gun.
| |
| | |
| | |
| ==Lost and Damned Weapons==
| |
| | |
| Anyone got any new, good pictures of the new weapons from the Lost and Damned? If you have any, post them.
| |
| | |
| | |
| | |
| ==Glock 17==
| |
| | |
| It would actually make sense that the regular pistol in the game was a Glock 22. As someone pointed out, the CZ-75, a 9mm pistol, isn't as powerful as the Glock. In addition, we should call it a Glock 22 based on appearance, not specifications. For instance, previous GTA games used a Colt 1911 as the main pistol, despite it having an unrealistic 17 round magazine. Nonetheless, it was a Colt 1911, just like this is clearly a Glock 22. Hey if you get a close up of the Glock in game it says 22 on the side making it a Glock 22.
| |
| | |
| The Glock 22 '''does''' accept an optional 17 round magazine.
| |
| | |
| Just like to point out that whoever changed the Glock 22 to a Glock 17 is a dumbass and I'm changing it back. - PersonOfInterest
| |
| | |
| How am I a dumb ass? I'm going to change it right back.
| |
| | |
| Because you're completely ignoring established precedent. Stop being a dumbass. - PersonOfInterest
| |
| | |
| Well the "established precedent" is fucked up.
| |
| | |
| ''Established precedent'' on this site is to identify guns by '''visual''' standards. The texture does indeed have a "22" on the slide, so therefor that's what we go by. So it's a 22, despite the 17 round mag. Please stop the flaming, PersonOfInterest. [[User:Spartan198|Spartan198]] 18:40, 1 July 2010 (UTC)
| |
| | |
| The great irony of all this is that the NYPD actually uses the Glock 19. Isn't life funny sometimes? - [[User:PersonOfInterest|PersonOfInterest]]
| |
| | |
| ==AK-47==
| |
| | |
| Could someone get a good screenshot of the AK-47 in-game and post it.
| |
| [[Image:Machine_Gun.jpg|thumb|350px|none|AK-47 in GTA IV]]
| |
| :There you go. [[User:Gunman69|Gunman69]]
| |
| | |
| Thanks for the AK-47 screenshot. It looks really good. Now, does anyone have ANY screenshots from the Lost and Damned part of the game? It'd be really cool to see some of the sawn off shotgun and the grenade launcher. I really wanna see what the new guns look like before I download The Lost and The Damned.
| |
| | |
| Does anyone have any pictures of the Desert Eagle in gameplay? If you have or get any, please post them.
| |
| | |
| == About the Ithaca 37 ==
| |
| The gun in game doesnt look very much like a stakeout at all. you shouldn't base it off of some airsoft gun. --[[User:AdAstra2009|AdAstra2009]] 21:59, 19 June 2009 (UTC)
| |
| ::That's probably what the developers did.-protoAuthor
| |
| :::Then I can say that's probably what they didn't do just as easily --[[User:AdAstra2009|AdAstra2009]] 19:23, 26 June 2009 (UTC)
| |
| ::::Well, unless you know of another gun that looks like the in-game gun, it really IS most likely what the developers did, despite what you think. I mean, just look at the two photos. They are almost exactly the same. -[[User:Gunman69|Gunman69]] 19:56, 26 June 2009 (UTC)
| |
| the gun is side ejecting, so it can't be an ithica. ithicas eject from the bottom.
| |
| | |
| :::::In Far Cry 2, the Ithaca 37 ejects from side too.
| |
| | |
| ::::::and so it does in a fuckton of other games so thats not really an issue.
| |
| | |
| == AK vs M4 ==
| |
| | |
| Okay, so in GTA IV you've got the AK-47 and M4A1 to choose from, but which is best? Well, the AK seems to have more power, which makes sense, and the M4 is more accurate, which again makes sense. But really, which is a better rifle to use overall?--[[User:M14fanboy|M14fanboy]] 20:18, 26 June 2009 (UTC)
| |
| | |
| ::I think the M4 has a better rate of fire but i'm not sure.-[[User:Oliveira|Oliveira]] 20:20, 26 June 2009 (UTC)
| |
| | |
| :::Thanks to whoever got those kick-ass screenshots of the snipers and desert eagle and the Micro-Uzi. Those shots are pretty damn awesome.
| |
| | |
| ::::No problem :-) -[[User:Gunman69|Gunman69]] 20:00, 3 July 2009 (UTC)
| |
| | |
| :::::Believe it or not, the AK-47 and the M4A1 do the same damage in SP, and the M4A1 does more in multiplayer. (I know for sure because I've seen the values) Meanwhile, the M4A1 can shoot farther than the AK, which is obviously inaccurate. --[[User:MattyDienhoff|MattyDienhoff]] 11:49, 8 August 2009 (UTC)
| |
| Inaccurate?! you say a 5.56 mm with AR mechanic has a shorter engage range then a russian-made weapon intended to mass-production? the M4 shoots circa 600 meters in real life, and it's a carbine. The M16 hits 800. the ak doesn't hit anything over 150 meters. anyway, I saw values too, and they say are identical, but they're not. The AK has a bit more stopping power, and the M4 is more accurate, has lighter recoil and more action range.
| |
| | |
| I would go for the M4 later in the game.
| |
| | |
| The M4 isn't meant or even used for 600 yards. Thats the M16, the M4 is good for about 400.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:23, 28 August 2010 (UTC)
| |
| | |
| ==WTF?==
| |
| :I can't seem to get a copy of this game that doesn't freeze up sometimes. I've tried 5 different copies on 2 different 360's and they all froze at some point. I even went and tracked down a brand new copy and it still froze. I'm getting sick and tired of having to do missions over because the freezes before I can save-[[User:S&Wshooter|S&Wshooter]] 07:02, 15 July 2009 (UTC)
| |
| ::Hm. I know there were freezing issues around the launch of the PS3 version due to network load problems, but those were cleared up. Is it possible both the 360s were having disc or hard drive issues? [[User:Vangelis|Vangelis]] 15:01, 15 July 2009 (UTC)
| |
| :Nope. one was a brand new Elite and the other one was in good condition-S&Wshooter
| |
| | |
| ===Heckler & Koch MP5A3===
| |
| | |
| One of the screenshots from the beta version of the game depict Niko holding a [[Heckler & Koch MP5A3]] with it's stock extended. However, this weapon was removed from the final version of the game, and replaced by the [[MP5#Special_Weapons_MP-10_and_SP-10|MP-10]] .
| |
| [[Image:MP5A3.jpg|thumb|none|350px|Heckler & Koch MP5A3 with "tropical" (wide) forearm - 9x19mm with stock extended]]
| |
| [[Image:gta4.jpg|thumb|none|400px|Niko holds a [[Heckler & Koch MP5A3]] in the beta version of the game.]]
| |
| | |
| ::MP5A3 should be removed -it is not a "non player weapon" it is a weapon that is not even in the game so it is irrelevant. --[[User:AdAstra2009|AdAstra2009]] 01:13, 31 August 2009 (UTC)
| |
| :::I agree. These weapons aren't counted in any of the other GTA games, so why should we start here? I also think putting in the other weapons that are only in the artwork is irrelevant as well. -[[User:Gunman69|Gunman69]] 19:39, 6 September 2009 (UTC)
| |
| | |
| actualy it is in the game in the loading seqwince of the game it shows a picture of to police officers one with a SPAS-12 and another with a MP-5 --[[User:Armyguy277|Armyguy277]] 18:16, 17 October 2010 (UTC)
| |
| | |
| == Gay Tony weapons ==
| |
| | |
| on the official website it appears there will also be an Automag. the AA12 is ejecting green shotgun shells in the trailer, and is shown to be firing Frag12 rounds in the Weazel News special on gun crime in Liberty City.
| |
| | |
| ok just a complete list for people not looking at the main page for some reason? (feel free to correct it)
| |
| .44 AMT AUTOMAG
| |
| auto assault 12 shotgun (explosive rounds avalible too that are unrealistic)
| |
| FN P90 with suppressor
| |
| gold plated UZI
| |
| M249 SAW
| |
| and a DSR-1
| |
| | |
| How are exploding shotgun shells unrealistic? the company that makes the AA12 makes them, they're called FRAG12 rounds.
| |
| | |
| ok let me clear that up their realistic but in game their not i mean its makes a dent the size of a person in the side door of a taxi but the taxi is relatively undamaged including the occupant and the explosions are litarly explosions about 4 ft in diameter
| |
| | |
| That sounds so awesome! -[[User:Gunman69|Gunman69]] 15:47, 6 December 2009 (UTC)
| |
| :Trust me... it is. [[User:Spartan198|Spartan198]] 05:57, 7 December 2009 (UTC)
| |
| | |
| its is but just when noting it on this site i mean its unrealistic
| |
| | |
| In TBoGT, Green shells indicate explosive rounds, red are standard. And dispite what the article says, the "Advanced Sniper" does not fire explosive round - Primevil
| |
| :No, you're right, it doesn't. If that hasn't yet been removed, I'll do so now. [[User:Spartan198|Spartan198]] 22:10, 18 January 2010 (UTC)
| |
| | |
| My mistake. It does in fact fire explosive rounds, but they are only available in muliplayer.
| |
| | |
| Actually you can obtain exploding Sniper rounds but only Via cheat codes and here it is, courtesy of www.gta4.net
| |
| Explosive Sniper (NEW!)
| |
| Makes the sniper rifles fire explosive rounds. 486-555-2526 (TBOGT ONLY)
| |
| | |
| == Gay Tony FN P90 ==
| |
| Is the P90 in The Ballad of Gay Tony a FN PS90 converted to full-auto?--[[User:SB2296|SB2296]] 16:38, 27 September 2009 (UTC)
| |
| :I don't think so. The barrel on the PS90 is longer and thinner than the one in the game. My guess is it's a suppressor, but we won't find out until the game is released. -[[User:Gunman69|Gunman69]]
| |
| | |
| yea its a suppressor more of a "thock" sound than anything -scarecrow
| |
| | |
| It is a supressor, and it is not removeable, contrarey to the article - Primevil
| |
| | |
| == old gun ==
| |
| what i don't understand is why the armourers or people who decide what guns go on the game chose such an out of date pistol. the AMC Automag had stopped prodution ages before the new millenium so why decide to put it in a modern day game, the gun would have been more appropriate for GTA Vice city or Vc Stories since they were set in the mid 80's.
| |
| :It's because the Automag looks like it could take a man's head off even if you miss-[[User:S&Wshooter|S&Wshooter]] 23:27, 30 September 2009 (UTC)
| |
| :You know, I pride myself on trying to be clever, but I'd be hard-pressed to come up with a better response than that. -protoAuthor 00:50, 1 October 2009 (UTC)
| |
| | |
| Ah the old adage of "I'm not a good shot but this shoots REALLY big bullets" (courtesy of Hellboy) if that were the case why not a S&W500? the biggest production handgun cartridge. though it only holds 5 shots which many would get angry over in a videogame.
| |
| | |
| :I'm guessing its because the Automag just looks cool. The S&W 500 just looks like a regular revolver. -[[User:Gunman69|Gunman69]] 02:32, 1 October 2009 (UTC)
| |
| ::Because it's the gun Charles Bronson used in Death Wish 3 to kill hundreds. And Clint Eastwood used in one of the Dirty Harry movies to kill even more hundreds. In other words, it's a badass pistol and deserves to be in the game.--[[User:Oliveira|Oliveira]] 16:38, 1 October 2009 (UTC)
| |
| | |
| On a badass scale of 1 to 10, it hits 11. Need more be said? [[User:Mcguinness]]
| |
| | |
| :Bronson used a Wildey in Death Wish 3, not an Automag-[[User:S&Wshooter|S&Wshooter]] 00:02, 15 October 2009 (UTC)
| |
| ::Damm. I guess we now need a Wildey in this Game too so we can dual wield a Wildey and an Automag in each hand.--[[User:Oliveira|Oliveira]] 18:07, 15 October 2009 (UTC)
| |
| :That would be pretty bitchin'. The Wildey is a huge pistol, even to a guy like me (when I hold a S&W M500 it doesn't look that big), so duel wielding would probably be a bad idea-[[User:S&Wshooter|S&Wshooter]] 22:56, 15 October 2009 (UTC)
| |
| | |
| Old or not, this thing is unreal when shooting through windshields. Most other guns in-game (including the M4 and AK) take a few shots to punch through, but the Auto Mag can do it in one. [[User:Spartan198|Spartan198]] 11:18, 3 December 2009 (UTC)
| |
| | |
| :That sounds awesome! I gotta get this game. :) -[[User:Gunman69|Gunman69]] 23:56, 3 December 2009 (UTC)
| |
| | |
| ::For sure. The gunfights in it are unreal, one bank heist mission clearly takes influence from the shootout scene in Heat, and it's arguably just as intense. Also, in what other game can you pull off crazy shit like [http://www.youtube.com/watch?v=mJ73zqDaXsk this]? --[[User:MattyDienhoff|MattyDienhoff]] 03:50, 4 December 2009 (UTC)
| |
| | |
| :::Definite five stars on that one. And on a side note, the improved driving physics (especially with sports cars) really make a lot of difference with maneuvers like the reverse 180s you pulled off there. [[User:Spartan198|Spartan198]] 10:02, 4 December 2009 (UTC)
| |
| | |
| ==Glock issue==
| |
| | |
| I believe we should go back to calling the in-game Glock a 17 because it is described as "9mm" in the weapons shops and Little Jacob's car, plus when Johnny calls Jim (TLAD only) for a weapon, he calls the Glock a "9mm". Now, it has been previously mentioned that it should be called a 22 due to the markings, but I think we should go by specifications. If we go by appearances, for example, that means non-Russian made AK-47s (AIMS, Type 56, MpiKM, Zastava M70, etc.) would simply be "AK-47s" as in the ones made in Izhmesh and Tula, and all AR-15 knockoffs would have to be classified as "M16"s or "M4"s rather than Bushmasters, DPMS, Diemaco C7/C8, Rock River Arms, etc. -KLR
| |
| :Ok, well if we went on specifications, we wouldn't be able to identify half the weapons in previous GTA games. The 1911s, the M16 w/ 60 round magazines, the over and under shotgun that functions like a pump. All of these would have to be changed if we went by specifications. RockStar obviously based the Glock in the game off of a Glock 22, it is just misidentified as a 9mm. This wouldn't be the first time a weapon was incorrectly referred to in a game. It's the same issue if a revolver fires 7 rounds, when its clearly a 6-shot. It's still the same gun, the makers just screwed up a bit. So we're not going to call this a Glock 17. This issue has been argued to death on several websites. It's based off of a Glock 22, therefore thats what it is, regardless of its "specification". -[[User:Gunman69|Gunman69]] 04:14, 15 October 2009 (UTC)
| |
| | |
| :A 7 shot revolver is a bad example. I have one and it's called a S&W 686+P-[[User:S&Wshooter|S&Wshooter]] 22:58, 15 October 2009 (UTC)
| |
| ::I mean a revolver that is clearly six rounds, like a Colt DS. Often times you'll see that it fired seven rounds in a movie, but it only holds six. This is a common error in movies, when the # of rounds fired doesn't meet the specifications. Like if the Colt DS fired seven rounds, that doesn't automatically mean its a S&W 686+P. See what I'm saying? -[[User:Gunman69|Gunman69]] 00:35, 16 October 2009 (UTC)
| |
| | |
| ==removed weapon==
| |
| | |
| on one of the trailers of the lost & damned called meet the gang, find the video on youtube and if u pause at 0:17 theres a spas 12 look alike with an m4 buttstock. probably a removed weapon like the mp5a3 and being replaced by the sawn-off or street sweeper.
| |
| | |
| its not removed, its also just not a new weapon. its the regular semi auto shotgun with a new stock.
| |
| | |
| yea in my version all the "combat" shotguns in the vans and stores are the old ones but the one from the cheat codes are ones with an m4 stock. oh and its a mossenberg 590 not a spas -scarecrow
| |
| | |
| Its a Remington 1100 i believe, but it can also be found in certain places with the M4 stock. Only while Playing Lost and Damned though.
| |
| | |
| It's like that shotgun that Switek had in Miami Vice (the movie), it can be obtained in TLAD with the advanced gun cheat (486-555-0100)
| |
| | |
| No its the semi auto from the regular game with a different stock.
| |
| | |
| ==Names==
| |
| The names they've chosen for the new weapons crack me up, they're generic to the point of nonsense. "''Assault'' SMG", "''Advanced'' MG", "''Advanced'' Sniper"...
| |
| | |
| There is only one machine gun, so why did they feel the need to add 'advanced' to the name? And it irritates me how people, gamers usually, refer to sniper rifles simply as "''snipers''", it's like saying "drivers" when you mean "vehicles". --[[Special:Contributions/219.90.213.180|219.90.213.180]] 10:37, 16 October 2009 (UTC)
| |
| | |
| ==Behind Enemy Lines movie reference==
| |
| | |
| Did anyone else notice that in the very begginning of the game, Nikko looks and dresses like the Serbian sniper who tries to kill Owen Wilson in ''Behind Enemy Lines''? Nikko is also Serbian.- ArmoredMason619
| |
| :Never noticed, but you're right. They are similar in appearance. [[User:Spartan198|Spartan198]] 04:08, 12 January 2010 (UTC)
| |
| ::[http://i29.photobucket.com/albums/c257/lostering/untitled10.jpg You're not the only one who noticed]. You can also buy a blue track top from the Russian shop that looks almost identical to the one worn by the sniper in that picture. --[[User:MattyDienhoff|MattyDienhoff]] 07:03, 13 January 2010 (UTC)
| |
| | |
| == Awesome page ==
| |
| | |
| I júst want to say that the images look so cool,they make me think about a computer animated movie.Seriously,if you know anyone who hasnt heard about GTA ever,show him/her this article and ask if its a videogame or animated movie or else.Really,nice job on the pictures.
| |
| | |
| == Remington 1100 / 11-87 ==
| |
| The long barrel, long magazine tube, and the thing along the top of the barrel (I don't know what that's called) all jump out at you and scream "Remington 1100 TAC4". Those are very specific features of a very specific model. To say it's an 11-87 because of the length of the forearm and nothing else ignores A: the features that are only on the 1100 TAC4 and not on any other model, and B: the forearm doesn't even look like a proper Remington forearm. Thoughts? [[User:PersonOfInterest|PersonOfInterest]] 1:53 PM, 2 April 2010
| |
| | |
| Shotguns aren't my specialty but I believe that thing on top of the barrel is called a "heat shield", that is you are refering to something on the barrel like that of the old Winchester Trench Gun. Am I right? --[[User:Camden Hennis|Camden Hennis]] 14:51, 30 June 2010 (UTC)
| |
| | |
| No, it's not a heat shield. A heat shield is perforated sheet metal wrapped around the barrel. The thing I'm talking about, I can't remember what it's called, but it's function is to provide rigidity to the barrel. Revolvers have them too. - PersonOfInterest
| |
| :Ribbing? I agree it's a TAC4, this image matches it best. http://img22.imageshack.us/i/1100006.jpg/ - [[User:Gunmaster45|Gunmaster45]]
| |
| ::Is that some kind of 12 gauge stripper clip? - [[User:PersonOfInterest|PersonOfInterest]]
| |
| | |
| ==DLC is no longer XBOX360 Exclusive==
| |
| As title says, someone need to delete "Xbox360 exclusive" from line "Xbox 360 Exclusive Downloadable Content". I would do that if I could, but without account I can't.
| |
| :Done. Thanks for taking the time to mention it. :) --[[User:MattyDienhoff|MattyDienhoff]] 16:54, 18 August 2010 (UTC)
| |
| | |
| ==AR-15?==
| |
| | |
| Anyone else notice that the "M4A1" in the game seems to have a barrel longer than 14.5 in., and that it "steps up" instead of stepping down?
| |