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Hitman 2: Silent Assassin: Difference between revisions
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== AMT Hardballer == | == AMT Hardballer == | ||
A dual wield only [[AMT Hardballer]]s are referred as the 'Silverballers'. They are the starting pistol for any mission in the game. | |||
[[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer, .45 ACP]] | [[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer, .45 ACP]] | ||
[[Image:HSA-AMT-INV.jpg|thumb|none|550px|Inventory view of Dual Ballers.]] | [[Image:HSA-AMT-INV.jpg|thumb|none|550px|Inventory view of Dual Ballers.]] | ||
[[Image:HSA-AMT-FPV.jpg|thumb|none|550px| | [[Image:HSA-AMT-FPV.jpg|thumb|none|550px|First-person view of Dual Ballers.]] | ||
[[Image:HSA-AMT-FPV-2.jpg|thumb|none|550px| | [[Image:HSA-AMT-FPV-2.jpg|thumb|none|550px|First-person view of Dual Ballers being fired]] | ||
[[Image:HSA-AMTSD-FPV.jpg|thumb|none|550px| | |||
A silenced version can be unlocked by completing one mission in the game with a Silent Assassin ranking. | |||
[[Image:HSA-AMTSD-FPV.jpg|thumb|none|550px|First-person view of Suppressed Dual Ballers.]] | |||
== Colt Python == | == Colt Python == |
Revision as of 06:36, 15 September 2010
The following weapons are used in the video game Hitman 2: Silent Assassin:
Handguns
Beretta 92FS
The Beretta 92FS is the most common pistol in the game, appearing in 10 levels-"Anathema", "St. Petersburg Stakeout", "Kirov Park Meeting", "Invitation to a Party", "Tracking Hayamoto", "Basement Killing", "The Graveyard Shift", "The Jacuzzi Job", "Death of Hannelore"and "Redemption at Gontranno" mostly used by bodyguards and security guards. It is referred as the '9mm Pistol'.
A suppressed version, as the'9mm Pistol Suppressed' is also available.
AMT Hardballer
A dual wield only AMT Hardballers are referred as the 'Silverballers'. They are the starting pistol for any mission in the game.
A silenced version can be unlocked by completing one mission in the game with a Silent Assassin ranking.
Colt Python
A snub-nosed 2.5" Colt Python revolver appears in the game simply as a 'Revolver' (strangely it is said to be stub-nosed revolver) and some sort of custom grips on it. It shares the same ammo with Desert Eagle, when in fact the former is .357 and the latter .50 respectively. It appears in three levels-"Anathema", on the primary target Giuseppe Giulliani, "Jacuzzi Job", both on the female bodyguards of Charlie Sidjan and in the control-room as well, "Murder at the Bazaar", on the primary target Colonel Mohhamad Amin,
PSM Pistol
A rusty and worn-out PSM pistol is present in the game as the '.54 Pistol', they seem to get the decimal point wrong by one place (it's calibre is 5.45 mm and not .54mm). It is seen in two levels-carried by guard at one of the roadblocks in "St. Petersburg Stakeout" and by a Spetsnaz agent in "Invitation to a Party".
Desert Eagle Mark XIX
The Desert Eagle Mark XIX appears in the game as 'Deagle .50'. Strangely it is seen sharing ammo with the .357 Colt Python. It is found in the levels, "Anathema", carried by two guards, "Temple City Ambush", used by Agent Smith and in "St. Petersburg Revisited" by Agent 17. It is very powerful at close range but useless at a distance.
Ruger MK II
The Ruger Mk II appears in-game as the '.22 Suppressed' and is found in a single level, "Shogun Showdown". It has relatively lesser stopping power but provides very good suppressed fire in the game.
Submachine Guns
IMI Uzi
The Uzi with stock extracted can be only seen with the guards in the level "Terminal Hospitality". It has a good rate of fire but highly in accurate as compared to the MP5s.
Heckler & Koch MP5A5
The MP5 can be found in fourth level in Germany. Referred in the game as SMG.
Heckler & Koch MP5SD6
Referred as the SMG-SD6.
Assault Rifles
AKS-74U
The AKS-74U is referred as the 'AK Assault Rifle'. Unlike the real AKS-74U it lacks the rear-sights and it also has a different handguard. It is seen in the levels-"St. Petersburg Stakeout", "Kirov Park Meeting", "Tubeway Torpedo", used by Russian guards, "Murder at the Bazaar", "Motorcade Interception", "Tunnel Rat", by Middle-Eastern guards, "Temple City Ambush", "Terminal Hospitality", used by Indian guards.
Colt M4A1
The Colt M4A1 is the rarest weapon in the game and comes with a scope that cannot be used. It can only be received by getting the Silent Assassin rating in all 4 St. Petersburg levels or by killing a UN soldier in the level "Motorcade Interception" (which will result in game over). It is the also the best gun in the game with providing the most accurate, fully automatic fire.
Shotguns
Franchi SPAS-12
A Franchi SPAS-12 shotgun is present in the game as the 'SP12 Shotgun'. It is erraneously said to be a fully-automatic shotgun when in fact it is shown firing only in the semi-automatic mode in the game. It has the folding-stock removed and is the best shotgun of the game. It is found in the levels-"Temple City Ambush", at the first agency pickup alongwith ammo, "St. Petersburg Revisited" on certain enemy guards and lastly is used by the antagonist, Sergei in the level "Redemption at Gontranno".
Double Barreled Shotgun
The Double Barreled Shotgun can be found in the first level, "Anathema", on one of the guards outside of the mansion.
The Sawed-off Double Barreled Shotgun is given to the player on getting the Silent Assassin rank in any two levels.
Sniper Rifles
SVD Dragunov
The SVD Dragunov is referred in-game as the 'SVD Sniper'. It is found in several levels- "St. Petersburg Stakeout", at the agency pickup inside the Metro station, "Kirov Park Meeting", at the agency pickup behind the garbage bins, "Murder at the Bazaar", inside a house marked by a point of interest, "St. Petersburg Revisited" at the agency pickup and in "Redemption at Gontranno" on several enemy snipers.
Walther WA 2000
The Walther WA 2000 can be found in-game as the 'W2000 Sniper Rifle'. It can be found in two levels-"Invitation to a Party", on the balcony of the embassy and smuggling it out is nearly impossible and in "St. Petersburg Revisited" on Agent 47's nemesis Agent 17.
The custom version can be seen with black furniture, suppressor, laser module, advanced sniper scope and an increased magazine capacity. It is used by Ninja sniper on towers in levels "Hidden Valley" and "At the Gates". It also makes an appearance in the final level "Redemption at Gontranno", carried by enemy snipers.
Barrett M95
The Barrett M95 is found as the 'M195 Sniper Rifle' and described as an anti-vehicle sniper rifle. It is only found in the level "Motorcade Interception", where it used to kill the Sheikh.
Blaser R93 LRS2
The Blaser R93 LRS2 in the game as the 'R93 Sniper'.It is found in three levels-"Anathema", inside garage, "Temple City Ambush" on the assassin sniper and in "Terminal Hospitality" inside the temple.
Machine Guns
M60E3
A M60E3 appears in the game with the foregrip removed. It is the most powerful weapon in the game but lacks accuracy and has huge recoil. It is found in- "The Motorcade Interception", used by some UN soldiers and also found at the Agency pickup, "Tunnel Rat", where it is used by numerous enemy soldiers.
Others
Crossbow
The Crossbow is included as a long range-weapon. It is found in the level "The Hidden Valley" and has the least stopping power but it is compromised by the silent fire it gives.