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Talk:Call of Duty 3: Difference between revisions
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But you created it, giving CoD3 something to live for [[User:BeardedHoplite|BeardedHoplite]] 19:55, 30 August 2010 (UTC) | But you created it, giving CoD3 something to live for [[User:BeardedHoplite|BeardedHoplite]] 19:55, 30 August 2010 (UTC) | ||
:What makes it suck? I've never played it (don't have a 360 D:), Hmmm, the weapons models look much better than COD2's weapon models and did anybody notice that COD1 has better weapon models (not textures) than COD2? | :What makes it suck? I've never played it (don't have a 360 D:), Hmmm, the weapons models look much better than COD2's weapon models and did anybody notice that COD1 has better weapon models (not textures) than COD2? | ||
::Treyarch sort of half-assed it with COD3. It's not really their fault, they had other projects and just couldn't commit the resources to this game that IW does to theirs (IW only does COD games.) It wasn't seen as a step forward in the series, and perhaps it was even a step backwards. I don't think Activision even bothered releasing this game on PC. --[[User:Funkychinaman|funkychinaman]] 12:39, 31 August 2010 (UTC) |
Revision as of 12:39, 31 August 2010
Haha. There's no discussion here because COD3 sucks.--FirearmFanatic 15:37, 30 August 2010 (UTC)
- Ehhh, yeah... --funkychinaman 17:20, 30 August 2010 (UTC)
But you created it, giving CoD3 something to live for BeardedHoplite 19:55, 30 August 2010 (UTC)
- What makes it suck? I've never played it (don't have a 360 D:), Hmmm, the weapons models look much better than COD2's weapon models and did anybody notice that COD1 has better weapon models (not textures) than COD2?
- Treyarch sort of half-assed it with COD3. It's not really their fault, they had other projects and just couldn't commit the resources to this game that IW does to theirs (IW only does COD games.) It wasn't seen as a step forward in the series, and perhaps it was even a step backwards. I don't think Activision even bothered releasing this game on PC. --funkychinaman 12:39, 31 August 2010 (UTC)