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Metal Gear Solid: Peace Walker: Difference between revisions
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[[image:peacewalker.jpg|300px| | [[image:peacewalker.jpg|thumb|right|300px|"Metal Gear Solid: Peace Walker" (2010)]] | ||
'''The following weapons are used in ''Metal Gear Solid: Peace Walker'' for the Sony PSP:''' | '''The following weapons are used in ''Metal Gear Solid: Peace Walker'' for the Sony PSP:''' | ||
Note: Metal Gear Solid: Peace Walker is a PSP game set after the events of Portable Ops. | Note: Metal Gear Solid: Peace Walker is a PSP game set four years after the events of Portable Ops. | ||
=Handguns= | =Handguns= | ||
== Mk. 22 Mod 0 "Hush Puppy" (Smith & Wesson 39) == | == Mk. 22 Mod 0 "Hush Puppy" (Smith & Wesson Model 39) == | ||
A [[Smith & Wesson 39|Smith & Wesson Model 39]] modified into a tranquilliser gun with a slide locking mechanism to reduce noise. A suppressor has been fitted and further upgrades in the game increases it's durability before it wears out. | A [[Smith & Wesson 39|Smith & Wesson Model 39]] modified into a tranquilliser gun with a slide locking mechanism to reduce noise. A suppressor has been fitted and further upgrades in the game increases it's durability before it wears out. | ||
[[Image:S&W39.jpg|thumb|none|400px|Smith & Wesson Model 39 - 9x19mm Parabellum]] | [[Image:S&W39.jpg|thumb|none|400px|Smith & Wesson Model 39 - 9x19mm Parabellum]] | ||
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=Sub-Machine Guns= | =Sub-Machine Guns= | ||
== MAC-10 == | == Ingram MAC-10 == | ||
The [[MAC-10]] is available in two forms without an extended barrel with can be equipped with a suppressor and one with an extended barrel including shroud for increased accuracy. | |||
[[Image:IngramMAC10.jpg|thumb|none|400px|Ingram MAC-10 - .45 ACP]] | |||
[[Image:Snap028.jpg|frame|none]] | [[Image:Snap028.jpg|frame|none]] | ||
[[Image:Snap029.jpg|frame|none]] | [[Image:Snap029.jpg|frame|none]] | ||
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== | == M1928/A1 Thompson == | ||
The [[Thompson#M1928/M1928A1 Thompson|Thompson]] makes an appearance in it's M1928A1 variant, though it can be upgraded to the original M1928 variant with a vertical foregrip for increased stability and a 50 round drum magazine. The "Tommy Gun's" inclusion could be a throwback to The Pain's own M1928 in [[Metal Gear Solid 3: Snake Eater]] | |||
[[Image:M1928.jpg|thumb|none|400px|Thompson M1928 - .45 ACP]] | |||
[[Image:Snap034.jpg|frame|none|Rank 3 M1928A1 Thompson. The 50-round drum is a Rank 3 upgrade, while the foregrip was added at Rank 2.]] | [[Image:Snap034.jpg|frame|none|Rank 3 M1928A1 Thompson. The 50-round drum is a Rank 3 upgrade, while the foregrip was added at Rank 2.]] | ||
==SA | == SA Vz. 61 Skorpion == | ||
The [[SA Vz.61 Skorpion]] can be upgraded with a suppressor. | |||
[[Image:Skorpian.png|thumb|none|400px|SA Vz. 61 Skorpion - .32 ACP]] | |||
[[Image:Snap031.jpg|frame|none]] | [[Image:Snap031.jpg|frame|none]] | ||
[[Image:Snap032.jpg|frame|none|Vz61 with suppressor]] | [[Image:Snap032.jpg|frame|none|Vz61 with suppressor]] | ||
== MP5A2 == | == Heckler & Koch MP5A2 == | ||
An early [[MP5#Heckler & Koch MP5A2|MP5A2]] variant with a "slimline" handgun and a straight box magazine is present in the game and can be attached with a suppressor. | |||
[[Image:Snap033.jpg]] | [[Image:MP5.jpg|thumb|none|400px|Heckler & Koch MP5A2 - 9x19mm Parabellum]] | ||
[[Image:Snap033.jpg|frame|none]] | |||
== MP5SD2 == | == MP5SD2 == | ||
The [[MP5#Heckler & Koch MP5SD|MP5SD2]] is a fitted with an integral suppressor that does not wear out during gameplay. | |||
=Assault/Battle Rifles= | =Assault/Battle Rifles= | ||
== [[M16A1]] == | == [[M16A1]] == | ||
The [[M16#M16A1 Rifle|M16A1]] is Big Boss' preferred weapon during cutscenes and can be fitted with a suppressor, grenade launcher, shotgun and/or laser sight. | |||
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 - 5.56x45mm NATO]] | |||
[[Image: | |||
[[Image:peacewalker3.jpg|thumb|none|480px]] | [[Image:peacewalker3.jpg|thumb|none|480px]] | ||
[[Image:peacewalker2.jpg|thumb|none|480px]] | [[Image:peacewalker2.jpg|thumb|none|480px]] | ||
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[[Image:Snap015.jpg|frame|none]] | [[Image:Snap015.jpg|frame|none]] | ||
== | == Colt Model 653 == | ||
The [[M16#Colt Carbine/Model 653/Model 727/Model 733|Model 653]] can be fitted with a suppressor, grenade launcher, shotgun and/or laser sight. | |||
[[Image:ColtM653.jpg|thumb|none|500px|Colt Model 653 - 5.56x45mm NATO]] | |||
[[Image:Snap016.jpg|frame|none]] | [[Image:Snap016.jpg|frame|none]] | ||
[[Image:Snap017.jpg|frame|none]] | [[Image:Snap017.jpg|frame|none]] | ||
[[Image:Snap018.jpg|frame|none]] | [[Image:Snap018.jpg|frame|none]] | ||
== Patriot == | |||
== | A highly modified AR-15 platform used by The Boss in [[Metal Gear Solid 3: Snake Eater]]. Carries an infinity shaped magazine granting infinite ammo. | ||
[[Image:Snap014.jpg|frame|none]] | [[Image:Snap014.jpg|frame|none]] | ||
== [[AK-47]] | == AK-47 == | ||
The [[AK-47]] is called an "RK-47" and can be fitted with a GP-25 grenade launcher. | |||
[[Image:AK-47.jpg|thumb|400px|none|Type I AK-47, hybrid stamped/milled receiver 7.62x39mm]] | [[Image:AK-47.jpg|thumb|400px|none|Type I AK-47, hybrid stamped/milled receiver 7.62x39mm]] | ||
[[image:peacewalker4.jpg|thumb|none|480px|Note that this is a screen capture from one of the demonstrations. In the full game, these Peace Sentinel troopers use the M653.]] | [[image:peacewalker4.jpg|thumb|none|480px|Note that this is a screen capture from one of the demonstrations. In the full game, these Peace Sentinel troopers use the M653.]] | ||
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[[Image:Snap020.jpg|frame|none|With GP-25 grenade launcher]] | [[Image:Snap020.jpg|frame|none|With GP-25 grenade launcher]] | ||
== | == ADM-63 == | ||
Romanian AK-derivative. | Romanian AK-derivative. PM md. 63 | ||
[[Image:Snap021.jpg|frame|none]] | [[Image:Snap021.jpg|frame|none]] | ||
== | == AMD-65 == | ||
Romanian AK-type carbine with folding stock. | Romanian AK-type carbine with folding stock.PM md. 65 | ||
[[Image:AMD-65.jpg|thumb|none|500px|AMD-65 - 7.62x39mm, Hungarian variant of the AK-47 which looks to the PM md. 65 except with plastic furniture]] | |||
[[Image:Snap022.jpg|frame|none]] | [[Image:Snap022.jpg|frame|none]] | ||
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== M203 == | == M203 == | ||
The [[M203]] can be attached to the M16A1 or Model 653 and fires either high explosive or smoke grenades. | |||
[[Image:M16wM203.jpg|thumb|none|500px|M16A1 with M203 - 40x46mm]] | |||
== GP-25 == | == GP-25 == |
Revision as of 08:21, 16 August 2010
The following weapons are used in Metal Gear Solid: Peace Walker for the Sony PSP:
Note: Metal Gear Solid: Peace Walker is a PSP game set four years after the events of Portable Ops.
Handguns
Mk. 22 Mod 0 "Hush Puppy" (Smith & Wesson Model 39)
A Smith & Wesson Model 39 modified into a tranquilliser gun with a slide locking mechanism to reduce noise. A suppressor has been fitted and further upgrades in the game increases it's durability before it wears out.
M1911A1
A normal M1911A1 is found as well as the custom M1911A1 Big Boss uses in Metal Gear Solid 3: Snake Eater. A suppressor can be fitted from Rank 2 and 4 onwards for the normal and custom version respectively, further upgrades in the game increases it's durability before it wears out.
Makarov PM
A Makarov PM serves as the most inconspicuous handgun carrying a S rank, increasing camouflage rating compared to other firearms. Zadornov carries one during the comic cutscenes.
6P9 PB
The 6P9 PB is a modified Makarov PM that contains an integral suppressor that never wears out during gameplay.
Shansi Type 17 "Broomhandle" (Mauser C96)
The very same Shansi Type 17 EVA uses in Metal Gear Solid 3: Snake Eater. The Type 17 is a Chinese variant of the Mauser C96 modified to fire .45 ACP cartridges.
Smith & Wesson Model 19
The Smith & Wesson Model 19 gains a longer barrel at Rank 3 reducing recoil and Rank 4 introduces a laser sight.
LP-42 Kampfpistole
The Kampfpistole is a modified WWII German combat pistol modified to fire 40mm grenades, further upgrades introduce a stock to mitigate recoil.
EZ GUN (FP-45 Liberator)
The EZ gun is a modified FP-45 Liberator with special rounds that either recover LIFE or PSYCHE, most beneficial during CO-OPS gameplay.
Sub-Machine Guns
Ingram MAC-10
The MAC-10 is available in two forms without an extended barrel with can be equipped with a suppressor and one with an extended barrel including shroud for increased accuracy.
M1928/A1 Thompson
The Thompson makes an appearance in it's M1928A1 variant, though it can be upgraded to the original M1928 variant with a vertical foregrip for increased stability and a 50 round drum magazine. The "Tommy Gun's" inclusion could be a throwback to The Pain's own M1928 in Metal Gear Solid 3: Snake Eater
SA Vz. 61 Skorpion
The SA Vz.61 Skorpion can be upgraded with a suppressor.
Heckler & Koch MP5A2
An early MP5A2 variant with a "slimline" handgun and a straight box magazine is present in the game and can be attached with a suppressor.
MP5SD2
The MP5SD2 is a fitted with an integral suppressor that does not wear out during gameplay.
Assault/Battle Rifles
M16A1
The M16A1 is Big Boss' preferred weapon during cutscenes and can be fitted with a suppressor, grenade launcher, shotgun and/or laser sight.
Colt Model 653
The Model 653 can be fitted with a suppressor, grenade launcher, shotgun and/or laser sight.
Patriot
A highly modified AR-15 platform used by The Boss in Metal Gear Solid 3: Snake Eater. Carries an infinity shaped magazine granting infinite ammo.
AK-47
The AK-47 is called an "RK-47" and can be fitted with a GP-25 grenade launcher.
ADM-63
Romanian AK-derivative. PM md. 63
AMD-65
Romanian AK-type carbine with folding stock.PM md. 65
AUG
G11
FN FAL
Shotguns
Ithaca M37
CAW
In-game description says that this is a "Prototype full-auto shotgun. Its outstanding capacity and firing speed make it the most powerful shotgun in the world".
Double-barreled Shotgun
SPAS-12
Mossberg 500
Sniper/Anti-Tank Rifles
SVD Dragunov
Mosin Nagant
Mosin Nagant sniper rifle modified to fire tranquilizer darts. The same gun as used by "The End" in Metal Gear Solid 3: Snake Eater.
Walther WA 2000
Large caliber sniper rifle. The in-game description says that it's hard to handle but very accurate. Can penetrate armor with a single shot.
M21
In the gameplay trailer it's equipped with a silencer and has a large (20 rounds) magazine. It can penetrate the helmet of a soldier with one shot; also, a shot in the arm from this gun seems to be deadly.
M1C
M700
PTRD1941
PTRS1941
Machine Guns
PKM
Available in hand-held or vehicle-mounted varieties. Upgrades increase damage and magazine capacity.
RPK
M60
DShK
Snake (without any clothes on the upper body apart from 2 bullet belts) is seen firing it in a screen shot.
MG3
M63A1
M134 Minigun
Grenade/Rocket/Missile Launchers
M203
The M203 can be attached to the M16A1 or Model 653 and fires either high explosive or smoke grenades.
GP-25
RPG2
Predecessor to the RPG-7. Weighs around 300 grams more than the LAW, but you get to carry an extra rocket.
RPG-7
M72 LAW
Single-shot disposable anti-tank rocket launcher. You'll occasionally use this in cutscenes, where you'll get a good representation of the launcher's flip-up sights.
FIM-43 Redeye
Can be dumb-fired or fired after locking on. Lock-on works on both air and ground targets.
M202A1
Carl Gustav M2
Can be modified to fire 84mm shells packed with Fulton Recovery Devices in lieu of standard 84mm HE rounds. Longer reload time than the other single-shot rocket launchers since the spent casing needs to be removed before a new shell can be loaded.
FIM-92 Stinger
M47 Dragon
Others
M67 Hand Grenade
M84 Stun Grenade
== M18 Smoke Grenade
M18A1 Claymore
M15 Anti-tank Mine
Stealth gun
Fire this at your co-op partner to render them undetectable by enemies.
Rail gun
Similar to one used by fortune in Metal Gear Solid 2: Sons of Liberty and Old Snake in Metal Gear Solid 4: Guns Of The Patriots