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Metal Gear Solid: Peace Walker: Difference between revisions
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[[image:peacewalker.jpg|300px|right]] | [[image:peacewalker.jpg|300px|right]] | ||
'''The following weapons are used in ''Metal Gear Solid: Peace Walker'' for the Sony PSP:''' | '''The following weapons are used in ''Metal Gear Solid: Peace Walker'' for the Sony PSP:''' | ||
Note: Metal Gear Solid: Peace Walker is a PSP game set after the events of Portable Ops. | Note: Metal Gear Solid: Peace Walker is a PSP game set after the events of Portable Ops. | ||
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=Handguns= | =Handguns= | ||
== Mk.22 Mod 0 "Hush Puppy" (Smith & Wesson 39) == | == Mk. 22 Mod 0 "Hush Puppy" (Smith & Wesson 39) == | ||
A [[Smith & Wesson 39|Smith & Wesson Model 39]] modified into a tranquilliser gun with a slide locking mechanism to reduce noise. A suppressor has been fitted and further upgrades in the game increases it's durability before it wears out. | |||
[[Image:S&W39.jpg|thumb|none|400px|Smith & Wesson Model 39 - 9x19mm Parabellum]] | |||
[[image:mgs2.jpg|thumb|none|480px|Note the taller sights allowing them to be used together with a suppressor. You'll only be able to use the Mk. 22 without the suppressor once that wears out and has to be removed.]] | |||
[[image:mgs3.jpg|thumb|none|480px]] | |||
[[image:mgspw1.jpg|thumb|none|480px]] | |||
== M1911A1 == | |||
A normal [[M1911A1#M1911A1|M1911A1]] is found as well as the custom M1911A1 Big Boss uses in [[Metal Gear Solid 3: Snake Eater]]. A suppressor can be fitted from Rank 2 and 4 onwards for the normal and custom version respectively, further upgrades in the game increases it's durability before it wears out. | |||
[[ | [[Image:M1911Colt.jpg|thumb|none|400px|M1911A1 - .45 ACP]] | ||
[[Image:Snap002.jpg|frame|none]] | |||
[[ | [[Image:Snap003.jpg|frame|none|480px|This upgrade looks interesting. Note the new hammer, extended slide release and safety levers, grip, the addition of cocking serrations at the front of the slide, plus a different suppressor.]] | ||
[[Image:Snap002.jpg]] | |||
[[Image:Snap003.jpg|frame|none|This upgrade looks interesting. | |||
== Makarov PM == | == Makarov PM == | ||
A [[Makarov PM]] serves as the most inconspicuous handgun carrying a S rank, increasing camouflage rating compared to other firearms. Zadornov carries one during the comic cutscenes. | |||
[[Image:MakarovPM.jpg|thumb|none|400px|Makarov PM - 9x18mm Makarov]] | |||
[[Image:Snap000.jpg|frame|none]] | |||
[[Image: | == 6P9 PB == | ||
The [[Makarov PM#6P9 PB|6P9 PB]] is a modified Makarov PM that contains an integral suppressor that never wears out during gameplay. | |||
[[Image:Pb-1.jpg|thumb|none|400px|6P9 PB - 9x19mm Makarov]] | |||
[[Image:Snap001.jpg|frame|none]] | |||
== Shansi Type 17 "Broomhandle" (Mauser C96) == | |||
== | The very same [[Mauser C96#Shansi Type 17|Shansi Type 17]] EVA uses in [[Metal Gear Solid 3: Snake Eater]]. The Type 17 is a Chinese variant of the Mauser C96 modified to fire .45 ACP cartridges. | ||
[[Image:C96-10.jpg|thumb|none|400px|Shansi Type 17 - .45 ACP]] | |||
[[ | [[Image:Snap004.jpg|frame|none]] | ||
[[Image:Snap004.jpg|none]] | |||
== Smith & Wesson Model 19 == | == Smith & Wesson Model 19 == | ||
The [[Smith & Wesson Model 19]] gains a longer barrel at Rank 3 reducing recoil and Rank 4 introduces a laser sight. | |||
[[Image:Smithandwessonmod19-03.jpg|thumb|none|400px|Smith & Wesson Model 19 - .357 Magnum]] | |||
[[Image:Snap005.jpg|frame|none]] | |||
[[Image:Snap006.jpg|frame|none]] | |||
[[Image: | == LP-42 Kampfpistole == | ||
The [[LP-42 Flare Pistol|Kampfpistole]] is a modified WWII German combat pistol modified to fire 40mm grenades, further upgrades introduce a stock to mitigate recoil. | |||
[[Image:LP42.jpg|thumb|none|400px|LP-42 Kampfpistole - 27mm]] | |||
[[Image:Snap007.jpg|frame|none]] | |||
== EZ GUN (FP-45 Liberator) == | |||
The EZ gun is a modified FP-45 Liberator with special rounds that either recover LIFE or PSYCHE, most beneficial during CO-OPS gameplay. | |||
== | [[Image:LiberatorPistol.jpg|thumb|none|400px|FP-45 Liberator - .45 ACP]] | ||
[[Image: | |||
=Sub-Machine Guns= | =Sub-Machine Guns= | ||
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== MAC-10 == | == MAC-10 == | ||
[[Image:Snap028.jpg]] | [[Image:Snap028.jpg|frame|none]] | ||
[[Image:Snap029.jpg|frame|none]] | |||
[[Image:Snap029.jpg]] | [[Image:Snap030.jpg|frame|none]] | ||
[[Image:Snap030.jpg]] | |||
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==SA VZ61 skorpion== | ==SA VZ61 skorpion== | ||
[[Image:Snap031.jpg]] | [[Image:Snap031.jpg|frame|none]] | ||
[[Image:Snap032.jpg|frame|none|Vz61 with suppressor]] | [[Image:Snap032.jpg|frame|none|Vz61 with suppressor]] | ||
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[[Image:Snap033.jpg]] | [[Image:Snap033.jpg]] | ||
== MP5SD2 == | == MP5SD2 == | ||
=Assault/Battle Rifles= | =Assault/Battle Rifles= | ||
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Preferred weapon of Big Boss and used by most of the enemies in game. | Preferred weapon of Big Boss and used by most of the enemies in game. | ||
[[Image:M16A1.jpg|thumb|none| | [[Image:M16A1.jpg|thumb|none|500px|M16A1 with 20 round magazine - 5.56x45mm.]] | ||
[[Image:peacewalker3.jpg|thumb|none|480px]] | |||
[[Image:peacewalker3.jpg| | [[Image:peacewalker2.jpg|thumb|none|480px]] | ||
[[Image:Snap013.jpg|frame|none]] | |||
[[Image:peacewalker2.jpg|thumb| | [[Image:Snap015.jpg|frame|none]] | ||
[[Image:Snap013.jpg]] | |||
[[Image:Snap015.jpg]] | |||
== M653 == | == M653 == | ||
[[Image:Snap016.jpg]] | [[Image:Snap016.jpg|frame|none]] | ||
[[Image:Snap017.jpg|frame|none]] | |||
[[Image:Snap017.jpg]] | [[Image:Snap018.jpg|frame|none]] | ||
[[Image:Snap018.jpg]] | |||
== AR-15 Patriot == | == AR-15 Patriot == | ||
same one used by The Boss in [[Metal Gear Solid 3: Snake Eater]] | same one used by The Boss in [[Metal Gear Solid 3: Snake Eater]] | ||
[[Image:Snap014.jpg|frame|none]] | |||
[[Image:Snap014.jpg]] | |||
== [[AK-47]] == | == [[AK-47]] == | ||
Used by the Soviet troops. In-game called a "RK-47" | Used by the Soviet troops. In-game called a "RK-47" | ||
[[Image:AK-47.jpg|thumb|400px|none|Type I AK-47, hybrid stamped/milled receiver 7.62x39mm]] | [[Image:AK-47.jpg|thumb|400px|none|Type I AK-47, hybrid stamped/milled receiver 7.62x39mm]] | ||
[[image:peacewalker4.jpg|thumb|none|480px|Note that this is a screen capture from one of the demonstrations. In the full game, these Peace Sentinel troopers use the M653.]] | |||
[[image:peacewalker4.jpg|thumb| | |||
[[Image:Snap019.jpg|frame|none|Note the straight AKM stock]] | [[Image:Snap019.jpg|frame|none|Note the straight AKM stock]] | ||
[[Image:Snap020.jpg|frame|none|With GP-25 grenade launcher]] | [[Image:Snap020.jpg|frame|none|With GP-25 grenade launcher]] | ||
== ADM63 == | == ADM63 == | ||
Romanian AK-derivative. | Romanian AK-derivative. | ||
[[Image:Snap021.jpg|frame|none]] | |||
[[Image:Snap021.jpg]] | |||
== ADM65 == | == ADM65 == | ||
Romanian AK-type carbine with folding stock. | Romanian AK-type carbine with folding stock. | ||
[[Image:Snap022.jpg|frame|none]] | |||
[[Image:Snap022.jpg]] | |||
== AUG == | == AUG == | ||
[[Image:Snap026.jpg]] | [[Image:Snap026.jpg|frame|none]] | ||
== G11 == | == G11 == | ||
[[Image:Snap027.jpg]] | [[Image:Snap027.jpg|frame|none]] | ||
== FN FAL == | == FN FAL == | ||
[[Image:Snap024.jpg]] | [[Image:Snap024.jpg|frame|none]] | ||
[[Image:Snap025.jpg|frame|none]] | |||
[[Image:Snap025.jpg]] | |||
=Shotguns= | =Shotguns= | ||
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== Ithaca M37 == | == Ithaca M37 == | ||
[[Image:Snap008.jpg]] | [[Image:Snap008.jpg|frame|none]] | ||
[[Image:Snap010.jpg|frame|none]] | |||
[[Image:Snap010.jpg]] | |||
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In-game description says that this is a "Prototype full-auto shotgun. Its outstanding capacity and firing speed make it the most powerful shotgun in the world". | In-game description says that this is a "Prototype full-auto shotgun. Its outstanding capacity and firing speed make it the most powerful shotgun in the world". | ||
[[Image:Snap012.jpg]] | [[Image:Snap012.jpg|frame|none]] | ||
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== SPAS-12 == | == SPAS-12 == | ||
[[Image:Snap011.jpg]] | [[Image:Snap011.jpg|frame|none]] | ||
== Mossberg 500 == | |||
=Sniper/Anti-Tank Rifles= | =Sniper/Anti-Tank Rifles= | ||
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==[[SVD Dragunov]]== | ==[[SVD Dragunov]]== | ||
[[Image:Snap039.jpg]] | [[Image:Snap039.jpg|frame|none]] | ||
[[Image:Snap040.jpg|frame|none]] | |||
[[Image:Snap040.jpg]] | |||
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Large caliber sniper rifle. The in-game description says that it's hard to handle but very accurate. Can penetrate armor with a single shot. | Large caliber sniper rifle. The in-game description says that it's hard to handle but very accurate. Can penetrate armor with a single shot. | ||
[[Image:Snap041.jpg]] | [[Image:Snap041.jpg|frame|none]] | ||
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In the gameplay trailer it's equipped with a silencer and has a large (20 rounds) magazine. It can penetrate the helmet of a soldier with one shot; also, a shot in the arm from this gun seems to be deadly. | In the gameplay trailer it's equipped with a silencer and has a large (20 rounds) magazine. It can penetrate the helmet of a soldier with one shot; also, a shot in the arm from this gun seems to be deadly. | ||
[[Image:Snap035.jpg]] | [[Image:Snap035.jpg|frame|none]] | ||
== M1C == | == M1C == | ||
[[Image:Snap036.jpg]] | [[Image:Snap036.jpg|frame|none]] | ||
== M700 == | == M700 == | ||
[[Image:Snap037.jpg]] | [[Image:Snap037.jpg|frame|none]] | ||
== PTRD1941 == | == PTRD1941 == | ||
[[Image:Snap042.jpg]] | [[Image:Snap042.jpg|frame|none]] | ||
== PTRS1941 == | == PTRS1941 == | ||
[[Image:Snap043.jpg]] | [[Image:Snap043.jpg|frame|none]] | ||
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[[Image:PKM-mg.jpg|thumb|400px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]] | [[Image:PKM-mg.jpg|thumb|400px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]] | ||
[[image:peacewalker4.jpg|thumb|none|480px]] | |||
[[image:peacewalker4.jpg| | [[Image:Snap049.jpg|frame|none]] | ||
[[Image:Snap049.jpg]] | |||
== RPK == | == RPK == | ||
[[Image:Snap023.jpg]] | [[Image:Snap023.jpg|frame|none]] | ||
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[[Image:Snap046.jpg]] | [[Image:Snap046.jpg|frame|none]] | ||
[[Image:Snap047.jpg|frame|none]] | |||
[[Image:Snap047.jpg]] | |||
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Snake (without any clothes on the upper body apart from 2 bullet belts) is seen firing it in a screen shot. | Snake (without any clothes on the upper body apart from 2 bullet belts) is seen firing it in a screen shot. | ||
[[image:mgspw.jpg | [[image:mgspw.jpg|thumb|none|480px]] | ||
== MG3 == | == MG3 == | ||
[[Image:Snap050.jpg]] | [[Image:Snap050.jpg|frame|none]] | ||
== M63A1 == | == M63A1 == | ||
[[Image:Snap048.jpg]] | [[Image:Snap048.jpg|frame|none]] | ||
== M134 Minigun == | |||
= Grenade/Rocket/Missile Launchers= | |||
= | == M203 == | ||
== GP-25 == | |||
== RPG2 == | == RPG2 == | ||
Predecessor to the RPG-7. Weighs around 300 grams more than the LAW, but you get to carry an extra rocket. | Predecessor to the RPG-7. Weighs around 300 grams more than the LAW, but you get to carry an extra rocket. | ||
[[Image:Snap053.jpg]] | [[Image:Snap053.jpg|frame|none]] | ||
== [[RPG-7]] == | == [[RPG-7]] == | ||
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 70mm]] | [[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 70mm]] | ||
[[Image:Snap054.jpg|frame|none]] | |||
== M72 LAW == | |||
==M72 LAW== | |||
Single-shot disposable anti-tank rocket launcher. You'll occasionally use this in cutscenes, where you'll get a good representation of the launcher's flip-up sights. | Single-shot disposable anti-tank rocket launcher. You'll occasionally use this in cutscenes, where you'll get a good representation of the launcher's flip-up sights. | ||
[[Image:Snap051.jpg]] | [[Image:Snap051.jpg|frame|none]] | ||
== FIM-43 == | == FIM-43 Redeye == | ||
Can be dumb-fired or fired after locking on. Lock-on works on both air and ground targets. | Can be dumb-fired or fired after locking on. Lock-on works on both air and ground targets. | ||
[[Image:Snap055.jpg]] | [[Image:Snap055.jpg|frame|none]] | ||
== M202A1 == | == M202A1 == | ||
[[Image:Snap052.jpg]] | [[Image:Snap052.jpg|frame|none]] | ||
== Carl Gustav M2 == | == Carl Gustav M2 == | ||
Can be modified to fire 84mm shells packed with Fulton Recovery Devices in lieu of standard 84mm HE rounds. Longer reload time than the other single-shot rocket launchers since the spent casing needs to be removed before a new shell can be loaded. | Can be modified to fire 84mm shells packed with Fulton Recovery Devices in lieu of standard 84mm HE rounds. Longer reload time than the other single-shot rocket launchers since the spent casing needs to be removed before a new shell can be loaded. | ||
[[Image:Snap056.jpg|frame|none]] | |||
[[Image:Snap057.jpg|frame|none]] | |||
== FIM-92 Stinger == | |||
== M47 Dragon == | |||
=Others= | =Others= | ||
==M67 | == M67 Hand Grenade == | ||
== | == M84 Stun Grenade == | ||
== | == M18 Smoke Grenade | ||
== M18A1 Claymore == | |||
== M15 Anti-tank Mine == | |||
== Stealth gun == | == Stealth gun == | ||
Fire this at your co-op partner to render them undetectable by enemies. | Fire this at your co-op partner to render them undetectable by enemies. | ||
[[Image:Snap044.jpg]] | [[Image:Snap044.jpg|frame|none]] | ||
== Rail gun == | == Rail gun == | ||
Similar to one used by fortune in [[Metal Gear Solid 2: Sons of Liberty]] and Old Snake in [[Metal Gear Solid 4: Guns Of The Patriots]] | Similar to one used by fortune in [[Metal Gear Solid 2: Sons of Liberty]] and Old Snake in [[Metal Gear Solid 4: Guns Of The Patriots]] | ||
[[Image:Snap045.jpg]] | [[Image:Snap045.jpg|frame|none]] | ||
[[Category:Video Game]] | [[Category:Video Game]] |
Revision as of 06:26, 16 August 2010
The following weapons are used in Metal Gear Solid: Peace Walker for the Sony PSP:
Note: Metal Gear Solid: Peace Walker is a PSP game set after the events of Portable Ops.
Handguns
Mk. 22 Mod 0 "Hush Puppy" (Smith & Wesson 39)
A Smith & Wesson Model 39 modified into a tranquilliser gun with a slide locking mechanism to reduce noise. A suppressor has been fitted and further upgrades in the game increases it's durability before it wears out.
M1911A1
A normal M1911A1 is found as well as the custom M1911A1 Big Boss uses in Metal Gear Solid 3: Snake Eater. A suppressor can be fitted from Rank 2 and 4 onwards for the normal and custom version respectively, further upgrades in the game increases it's durability before it wears out.
Makarov PM
A Makarov PM serves as the most inconspicuous handgun carrying a S rank, increasing camouflage rating compared to other firearms. Zadornov carries one during the comic cutscenes.
6P9 PB
The 6P9 PB is a modified Makarov PM that contains an integral suppressor that never wears out during gameplay.
Shansi Type 17 "Broomhandle" (Mauser C96)
The very same Shansi Type 17 EVA uses in Metal Gear Solid 3: Snake Eater. The Type 17 is a Chinese variant of the Mauser C96 modified to fire .45 ACP cartridges.
Smith & Wesson Model 19
The Smith & Wesson Model 19 gains a longer barrel at Rank 3 reducing recoil and Rank 4 introduces a laser sight.
LP-42 Kampfpistole
The Kampfpistole is a modified WWII German combat pistol modified to fire 40mm grenades, further upgrades introduce a stock to mitigate recoil.
EZ GUN (FP-45 Liberator)
The EZ gun is a modified FP-45 Liberator with special rounds that either recover LIFE or PSYCHE, most beneficial during CO-OPS gameplay.
Sub-Machine Guns
MAC-10
M1928A1 Thompson
SA VZ61 skorpion
MP5A2
MP5SD2
Assault/Battle Rifles
M16A1
Preferred weapon of Big Boss and used by most of the enemies in game.
M653
AR-15 Patriot
same one used by The Boss in Metal Gear Solid 3: Snake Eater
AK-47
Used by the Soviet troops. In-game called a "RK-47"
ADM63
Romanian AK-derivative.
ADM65
Romanian AK-type carbine with folding stock.
AUG
G11
FN FAL
Shotguns
Ithaca M37
CAW
In-game description says that this is a "Prototype full-auto shotgun. Its outstanding capacity and firing speed make it the most powerful shotgun in the world".
Double-barreled Shotgun
SPAS-12
Mossberg 500
Sniper/Anti-Tank Rifles
SVD Dragunov
Mosin Nagant
Mosin Nagant sniper rifle modified to fire tranquilizer darts. The same gun as used by "The End" in Metal Gear Solid 3: Snake Eater.
Walther WA 2000
Large caliber sniper rifle. The in-game description says that it's hard to handle but very accurate. Can penetrate armor with a single shot.
M21
In the gameplay trailer it's equipped with a silencer and has a large (20 rounds) magazine. It can penetrate the helmet of a soldier with one shot; also, a shot in the arm from this gun seems to be deadly.
M1C
M700
PTRD1941
PTRS1941
Machine Guns
PKM
Available in hand-held or vehicle-mounted varieties. Upgrades increase damage and magazine capacity.
RPK
M60
DShK
Snake (without any clothes on the upper body apart from 2 bullet belts) is seen firing it in a screen shot.
MG3
M63A1
M134 Minigun
Grenade/Rocket/Missile Launchers
M203
GP-25
RPG2
Predecessor to the RPG-7. Weighs around 300 grams more than the LAW, but you get to carry an extra rocket.
RPG-7
M72 LAW
Single-shot disposable anti-tank rocket launcher. You'll occasionally use this in cutscenes, where you'll get a good representation of the launcher's flip-up sights.
FIM-43 Redeye
Can be dumb-fired or fired after locking on. Lock-on works on both air and ground targets.
M202A1
Carl Gustav M2
Can be modified to fire 84mm shells packed with Fulton Recovery Devices in lieu of standard 84mm HE rounds. Longer reload time than the other single-shot rocket launchers since the spent casing needs to be removed before a new shell can be loaded.
FIM-92 Stinger
M47 Dragon
Others
M67 Hand Grenade
M84 Stun Grenade
== M18 Smoke Grenade
M18A1 Claymore
M15 Anti-tank Mine
Stealth gun
Fire this at your co-op partner to render them undetectable by enemies.
Rail gun
Similar to one used by fortune in Metal Gear Solid 2: Sons of Liberty and Old Snake in Metal Gear Solid 4: Guns Of The Patriots