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F.E.A.R.: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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[[image:Tavor-tar.jpg|thumb|none|400px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]
[[image:Tavor-tar.jpg|thumb|none|400px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]
[[image:1155490-asp_large.jpg|thumb|none|400px|]]


==SPAS-12==
==SPAS-12==

Revision as of 10:55, 13 August 2010

The following guns were used in F.E.A.R.: First Encounter Assault Recon:

File:Fear360.jpg
F.E.A.R: First Encounter Assault Recon (2006).


Heckler & Koch USP40

The primary handgun of the game is a H&K USP40 Pistol chambered for .40S&W. Ingame it is called the Rakow AT-14. The only difference between the real USP40 and the pistol used in the game is that the real USP40 can only hold 14 rounds of ammunition, while the pistol used in the game holds 18 rounds. It can be dual wielded.

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USP .40S&W, Similar to the weapon in the game.
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AT-14 as seen ingame

Special Weapons MP-10 9mm Carbine

While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the Sumak RPL

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The Special Weapons MP-10 is basically the RPL minus the holosight and retractable buttstock
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Heckler & Koch SL8

A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is converted to fully-automatic, given a Beta-C Drum Magazine, and an M14-style rear aperture sight. It is seen on the cover. Ingame it is called the Rakow G2A2

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SL8 Rifle 5.56x45mm NATO, this one has a grey finish, while the one in-game appears to have a forest green finish
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G2A2 ingame. The receiver is definitely not the SL-8, but G3
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HK G3A3. The receiver of game version is mirrored to show "cool working bolt", as is common in many games

Tavor TAR-21

An IMI firearm makes it into the game, it utilizes a 3X scope, and is restricted to three-shot burst-fire. Ingame it is called the Baksha ASP Rifle

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Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope

SPAS-12

A Franchi SPAS-12 makes it into the game, it has a 12-shell magazine capacity rather than the real one's 8. Fans of the Gibbing system will find this gun to their likes. Ingame it is called the Vollmer VK-12

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SPAS 12, almost exactly the same weapon, with the exception of the one ingame has a 12-round magazine
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Armacham 10mm HV Penetrator

Basically a nailgun, this weapon does a number on armor. The kill shot from this gun can pin foes to walls and what not in the oddest position if you aim right.

Armacham Type 7 Particle Beam weapon

A rather odd firearm, it fires a single beam of plasma, instantly evaporating most enemies, heavily damaging others.

Obregon MP-50 Repeating Cannon

An extremely powerful Automatic Cannon is used in the game, it dukes out heavy damage and has a large magazine capacity of fifty 20mm rounds. Simply firing it causes enough noise to temporarily deafen the user.

Andra MOD-3 Multi-Rocket Launcher

A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.