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Talk:Arma 2: Difference between revisions
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== Wrong SCARs == | == Wrong SCARs == | ||
Why were example pics of the original first-gen SCARs used when the ones in-game are clearly the current third-gen SCARs? And the long-barreled SCAR-H referred to isn't an SSR, it's a regular SCAR-H with a long barrel. The SSR has a longer forward receiver. [http://ext.pimg.tw/rick0708f828/4a05af70d7df3.jpg] [[User:Spartan198|Spartan198]] 12:00, 18 July 2010 (UTC) | Why were example pics of the original first-gen SCARs used when the ones in-game are clearly the current third-gen SCARs? And the long-barreled SCAR-H referred to as an SSR isn't actually an SSR, it's a regular SCAR-H with a long barrel. The SSR has a longer forward receiver. [http://ext.pimg.tw/rick0708f828/4a05af70d7df3.jpg] [[User:Spartan198|Spartan198]] 12:00, 18 July 2010 (UTC) | ||
==Eotech== | ==Eotech== |
Revision as of 12:00, 18 July 2010
I just added alot of Pictures to the page. I know their not perfect but they are alot better than just a list of guns. Rockwolf66 04:31, 2 April 2009 (UTC)
May I post addon weapons? (Snakevenom56)
- I'd strongly advise against it. --MattyDienhoff 05:10, 6 January 2010 (UTC)
- Okay (Snakevenom56)
- Meh? Why not?
- Because: where would it end? I'll just use ArmA's predecessor -- Operation Flashpoint -- as an example. There have been countless addon weapons released for that game, including many different versions of the same weapons, made by different authors at various levels of quality. Should I take screenshots of all of those addon weapons, including multiple examples of the same weapon by different authors, just because I can? No. It's just a massive waste of time and energy and it'll invariably end up being confusing and messy. Most of the game articles on this site are already on thin ice as it is, there's no reason to get ridiculous. --MattyDienhoff 19:10, 19 January 2010 (UTC)
- If someone really wants to screencap the weapons listed for this game though, it would be much appreciated. --Markit 02:47, 20 January 2010 (UTC)
- I just thought it would be a okay idea, for those who are like "aw, no FAMAS" or "aw, the RPK-74 has a drum mag" and could see there are addons of the guns they may like and RPKs with the correct magazine (Snake)
Wrong SCARs
Why were example pics of the original first-gen SCARs used when the ones in-game are clearly the current third-gen SCARs? And the long-barreled SCAR-H referred to as an SSR isn't actually an SSR, it's a regular SCAR-H with a long barrel. The SSR has a longer forward receiver. [1] Spartan198 12:00, 18 July 2010 (UTC)
Eotech
In a description, it says the EoTech model is a 552. I don't know what model it is, but it's way too short for a 552 12:13, 22 June 2010 (UTC)
- Could it be an EoTech 551? Also, sign your posts please. -Chris_Hun7er 12:49, 23 June 2010 (UTC)
The ones on the M4s look like 551s, while the ones on the SCARs look like 553s.--Lynx 13:49, 28 June 2010 (UTC)
Correct. The EOTech on the M4 is a 551 and the one on the SCAR is a 553. Spartan198 12:00, 18 July 2010 (UTC)
Operation Arrowhead
Shouldn't Operation Arrowhead have its own page? I believe it is a standalone mod. -Chris_Hun7er 06:32, 30 May 2010
- While it is a standalone mod, it still works with the original ArmA II. A second page for what is essentially the same game is not necessary. Dannysaysnoo - 20:08, 17th of June, 2010
unknown revolver
The unknown revolver in Operation Arrowhead looks like a Taurus Tracker, either a 617, 627 or 44 model. -Saberthechampion 10:30, 28 June 2010
- You're definitely right on the Taurus Tracker part. I looked into what model it was, and the only .45 ACP variant I could find was the Taurus Tracker Model 455, more commonly known as the Taurus Tracker .45 ACP, and is seemingly no longer produced. -Chris_Hun7er 20:32, 28 June 2010 (UTC).
SCAR-H?
Can anyone tell me why the sniper variant of the SCAR-H is listed under the sniper category when it's already in the assault/battle rifle category and why it's listed as the Mk.20 Mod 0? -Chris_Hun7er 02:40, 29 June 2010
Lack of animation
Anyone notice that most of the bolt action weapons are completely un-animated? I've only played the demo, but the M24 I used seemed devoid of animation.--Dannysaysnoo 18:13, 17 July 2010 (UTC)
- Yeah, BIS basically said that they didn't work on animations because they weren't high priority and they devoted their time and work force to bug fixes, gameplay improvements, etc. At least the lack of animation doesn't detract from gameplay. -Chris_Hun7er 6:59, 18 July 2010 (UTC)