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Enter the Matrix: Difference between revisions

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'''The following weapons appear in the game Enter the Matrix'''
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[[Image:Enter_the_Matrix.jpg|thumb|right|270px|Enter the Matrix (2003)]]
'''The following weapons appear in the video game ''Enter the Matrix'':'''
[[Image:Enter_the_Matrix.jpg|thumb|right|300px|''Enter the Matrix'' (2003)]]
__TOC__<br clear="all">


==Cobray M11/9==


The [[MAC-10#Cobray M11/9|Cobray M11/9]] appears in the game being used by both rebels and SWAT officers in the Sewer levels.


[[Image:M11 2.jpg|thumb|none|300px|Cobray M11/9 9x19mm]]
==Cobray Street Sweeper==


The [[Armsel Striker and variants#SWD/Cobray Street Sweeper|Cobray Street Sweeper]] appears in some levels, such as the Sewer, inaccurately being portrayed as capable of fully automatic fire.


==[[Cobray M11/9]]==
[[Image:CobrayStreetSweeper.jpg|thumb|none|350px|Cobray Street Sweeper 12 Gauge]]
Used by both rebels and SWAT officers in the Sewer levels.


==SIG-Sauer P229 Sport==


[[Image:M11 2.jpg|thumb|none|300px|Cobray M11/9 9x19mm]]
The [[SIG-Sauer P220 pistol series#SIG P229 Sport|SIG-Sauer P229 Sport]] appears as Ghost's primary handgun. It's always dual-wielded.


==[[SIG-Sauer P220 pistol series#SIG P229|Sig P229 Sport]]==
[[Image:P229s.jpg|thumb|none|300px|P229 Sport 9x19mm]]


The [[SIG-Sauer P220 pistol series#SIG P229|Sig P229 Sport]] is Ghost's handgun. It's always dual-wielded.
== Beretta 9000S ==
[[Image:P229s.jpg|thumb|none|330px|P229 Sport 9x19mm]]


== [[Beretta 9000S]] ==
The [[Beretta 9000S]] appears as Niobe's primary handgun in the game.
Niobe's Primary handgun.


[[Image:Beretta 9000.jpg|thumb|none|300px|Beretta 9000S 9x19mm]]
[[Image:Beretta 9000.jpg|thumb|none|300px|Beretta 9000S 9x19mm]]


==[[Desert Eagle|IMI Desert Eagle]]==
==Desert Eagle==
Used by the Agents. Can only obtain it after killing agent. Called the ".50AE pistol" and holds 8 rounds instead of 7 rounds. The .44 magnum version holds 8 rounds.
 
The [[Desert Eagle]] appears in the game as the primary weapon used by the Agents. It can only be obtained after killing agent. Called the ".50AE pistol" and holds 8 rounds instead of 7 rounds. The .44 magnum version holds 8 rounds.
 
[[Image:Desert-Eagle.jpeg|thumb|300px|none|Desert Eagle .50 AE]]
 
==Glock 18C==
 
A fully automatic [[Glock#Glock 18|Glock 18]] can be found in a few missions. As with other pistols in the game, it too can be dual-wielded.
 
[[Image:Glock18c 01-1-.jpg|thumbnail|none|300px|Glock 18C 9x19mm]]
 
==Heckler & Koch MP5A2==
 
The [[Heckler & Koch MP5#Heckler & Koch MP5A2|Heckler & Koch MP5A2]] appears in the game as a weapon frequently used by the SWAT officers. Ghost also employs one of these weapons when riding shotgun in the car chase levels.
 
[[Image:MP5.jpg|thumbnail|none|350px|Heckler & Koch MP5A2 9x19mm]]
 
==Heckler & Koch MP5K==
 
The [[Heckler & Koch MP5#Heckler & Koch MP5K|Heckler & Koch MP5K]] appears only in the Xbox version of the game (jokingly referred to as the "MP5X"). It can be found in the Sewer and Power Plant levels.
 
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler & Koch MP5K 9x19mm]]
 
==Barrett M82A1 Sniper Rifle==
 
Incorrectly called the "M95", the [[Barrett M82]] is used by SWAT snipers. It holds an incorrect 18 rounds per magazine instead of the 10 rounds in the real weapon. The [[Barrett M95]] is in fact the bolt action bullpup version of the Barrett M82.


[[Image:Desert-Eagle.jpeg|thumb|380px|none|Desert Eagle .50 AE]]
[[Image:M82a1.jpg|thumb|none|350px|Barrett M82A1 .50 BMG]]


==[[Glock#Glock 18|Glock 18C]]==
==Heckler & Koch UMP==
A fully automatic [[Glock#Glock 18|Glock 18]] can be found in a few missions.


[[Image:Glock18c 01-1-.jpg|thumbnail|none|350px| Glock 18C 3rd Generation. 9x19mm]]
The [[Heckler & Koch UMP]] is a commonly used weapon in the Merovingian's mansion and at the power plant. It seems to be equipped with an unusable C-More red dot sight like what the Twins used in ''[[Matrix Reloaded, The|The Matrix Reloaded]]''. Interestingly enough, the Twins also pursue Niobe and Ghost as they're escaping the Merovingian's mansion, one of them firing on the two with a UMP just as seen in the aforementioned film.


==[[Heckler & Koch MP5A2]]==
[[Image:UMP_45.jpg|thumb|none|350px|Heckler & Koch UMP .45 ACP]]
Commonly used by the SWAT.


[[Image:MP5.jpg|thumbnail|none|400px|Heckler & Koch MP5A2 9x19mm]]
== Springfield Armory M1911A1 ==


==[[Heckler & Koch MP5K]]==
The [[M1911 pistol series#Springfield Armory M1911 - A1|Springfield Armory M1911A1]] appears in the Merovingian's mansion.
Appears only in the Xbox version of the game (jokingly referred to as the MP5X). Can be found in the Sewer and Power Plant levels.


==[[Barrett M82|Barrett M82A1]]==
[[Image:SpringfieldArmoryM1911.jpg|thumb|none|300px|Springfield Armory M1911A1 .45 ACP]]
Incorrectly called the 'M95', the [[Barrett M82|M82]] is used by SWAT snipers. Holds an incorrect 18 round magazine. The [[Barrett M95]] is in fact the bolt action version of the [[Barrett M82|M82]].


[[Image:M82a1.jpg|thumb|none|450px|Barrett M82A1 .50 BMG]]
== M16 Rifle ==


==[[Heckler & Koch UMP]]==
The [[M16 rifle series#M16 Rifle|M16 rifle]] appears in the game being used by SWAT, though is rarely seen. It appears to be a somewhat anachronistic Vietnam-era model, similar to those used in the famous lobby shootout scene of the [[Matrix, The|first film]].
The [[Heckler & Koch UMP|UMP]] is a commonly used weapon in the Merovingian's mansion and at the power plant. It seems to be equipped with an unusable reflex sight like what the twins used in ''Matrix: Reloaded''
[[Image:UMP_45.jpg|thumb|none|400px|Heckler & Koch UMP]]


== Springfield Armory Professional 1911 ==
[[Image:M16-SP1.jpg|thumbnail|none|350px|M16 5.56x45mm]]
Only appears in the Merovingians mansion.


== [[M16A2]] ==
== Heckler & Koch MG36 ==
Used by SWAT and rarely seen. Fires automatic instead of 3 - round burst like it's supposed to.


[[Image:M16A2.jpg|thumbnail|none|400px|M16A2 5.56x45mm]]
The [[Heckler & Koch G36#Heckler & Koch MG36|Heckler & Koch MG36]] appears in the game being used by SWAT, though is rarely seen. It uses a Beta-C dual drum magazine, yet only contains 60 rounds.


== [[Heckler & Koch G36]] ==
[[Image:MG36.jpg|thumbnail|none|350px|Heckler & Koch MG36 5.56x45mm with Beta-C drum magazine]]
Used by SWAT and rarely seen. Uses the 90 round Dual Drum magazine yet only contains 60 rounds.


[[Image:G36.jpg|thumbnail|none|400px| G36 5.56x45mm ]]
== SIG SG 552 ==


== [[SIG SG 552]] ==
The [[SIG SG 550#SIG SG 552|SIG SG 552]] appears in the game being used by SWAT, though rarely seen. It holds an incorrect 60-round magazine.
Used by SWAT and rarely seen. Holds an incorrect 60 round magazine.


[[Image: SIG SG552.jpg|thumbnail|none|400px| SG 552 5.56x45 NATO]]
[[Image:SIG SG552.jpg|thumbnail|none|350px|SIG SG 552 5.56x45mm]]


== [[Colt Mustang]] ==
== Colt Mustang ==
Used by security guards in the Post Office.
 
The [[Colt Mustang]] appears as the main sidearm used by security guards in the Post Office.


[[Image:CM1.jpg|thumb|none|300px|Colt Mustang .380 ACP]]
[[Image:CM1.jpg|thumb|none|300px|Colt Mustang .380 ACP]]


== [[Beretta 92FS]] ==
== Beretta 92FS ==
A common pistol on most levels, used by police officers.
 
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] appears as a common pistol on most levels, used by police officers.


[[Image: BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS 9x19mm]]
[[Image: BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS 9x19mm]]


== [[Heckler & Koch HK33]] ==
== Heckler & Koch HK33 ==
Fitted with a scope and bipod, used by SWAT snipers. Holds an incorrect 18 round magazine.  
 
The [[Heckler & Koch HK33]] appears in the game fitted with a scope and bipod, used by SWAT snipers. It uses an incorrect 18-round magazine, as opposed to 25 rounds in the real weapon.
 
[[Image:HK33w25rdMag.jpg|thumb|none|350px|Heckler & Koch HK33 with 25rd Magazine 5.56x45mm]]
 
==Milkor MGL==
 
The [[Milkor MGL]] can be found on a rooftop during the Chinatown level.
 
[[Image:MMGLMk1.jpg|thumb|none|350px|Milkor MGL 40mm]]
 
== Power Plant Methane Gun ==
 
In the power plant your character picks up what he calls "some sort of grenade launcher". Sparks says it is a "cholobromo methane gun used to get to fires when a fire extinguisher can't get to it". It fires a pressurized C02 cartridge that robs the fire of oxygen. A little side effect is it causes human lungs to fill up with water, drowning them. Be warned that if it is fired to close to an object in front of it you will fall victim to it as well. The game calls it a "[[GP-series grenade launcher#GP-25|GP-25 Launcher]]". It has a pistol grip and a carrying handle.
 
== M240B Machine Gun ==


[[Image:HK33w25rdMag.jpg|thumb|none|400px|Heckler & Koch HK33 with 25rd Magazine 5.56x45mm]]
The [[FN MAG#M240 Machine Gun|M240B machine gun]] can be seen in the hands of one of Soren's men in the Airport level. It can only be obtained with a cheat code. It holds 120 rounds and is equipped with an unusable bipod.


==[[Milkor MGL]]==
[[Image:M240-1.jpg|thumb|none|350px|M240B machine gun 7.62x51mm NATO]]
Can be found on a rooftop during the Chinatown level.


[[Image:MMGLMk1.jpg|thumb|none|300px|Milkor MGL 40mm]]
==Flintlock Pistol==


== Power Plant methane gun ==
While in the Merovingian's mansion, the player will occasionally see antique armor and weapons on display, including at least one [[flintlock pistol]]. These weapons cannot be used, though the display cases containing them can be destroyed.
In the power plant your character picks up what they call 'some sort of grenade launcher'. Sparks says it is a cholobromo methane gun used to get to fires when a fire extinguisher can't get to it. It fires a pressurized C02 cartridge that robs the fire of oxygen. A little side effect is it causes human lungs to fill up with water, drowning them. Be warned that if it is fired to close to an object in front of it you will fall victim to it as well. The game calls it a GP-25 Launcher. It has a pistol grip and a carrying handle.


== [[FN M240]] ==
[[Image:TowerSeaServicePistol.jpg|thumb|none|300px|Flintlock pistol .55 Caliber]]
Seen in the hands of one of Soren's men in the Airport level. Can only be obtained with a cheat. Holds 120 rounds and is equipped with a bipod.


== M7 CS Gas Grenade ==
== M7 CS Gas Grenade ==


In one part of the post office level, police officers throw several [[M7 CS gas grenade]]s into the room she's in, trying to flush her out, though she escapes by performing a long jump over a police-filled hallway.
In one part of the post office level, police officers throw several [[M7 CS gas grenade]]s into the room Niobe is in, trying to flush her out, though she escapes by performing a long jump over a police-filled hallway.


[[Image:M7A3.jpg|thumb|none|150px|M7 CS gas grenade]]
[[Image:M7A3.jpg|thumb|none|150px|M7 CS gas grenade]]
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In some levels the player can use [[M67 hand grenade]]s. these weapons are incorrectly shown with a blinking red light on them moments before detonating.
In some levels the player can use [[M67 hand grenade]]s. these weapons are incorrectly shown with a blinking red light on them moments before detonating.


[[Image:M67.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]
[[Image:Baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]


== M84 Stun Grenade ==
== M84 Stun Grenade ==

Revision as of 01:31, 17 July 2010

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Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

The following weapons appear in the video game Enter the Matrix:

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Enter the Matrix (2003)


Cobray M11/9

The Cobray M11/9 appears in the game being used by both rebels and SWAT officers in the Sewer levels.

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Cobray M11/9 9x19mm

Cobray Street Sweeper

The Cobray Street Sweeper appears in some levels, such as the Sewer, inaccurately being portrayed as capable of fully automatic fire.

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Cobray Street Sweeper 12 Gauge

SIG-Sauer P229 Sport

The SIG-Sauer P229 Sport appears as Ghost's primary handgun. It's always dual-wielded.

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P229 Sport 9x19mm

Beretta 9000S

The Beretta 9000S appears as Niobe's primary handgun in the game.

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Beretta 9000S 9x19mm

Desert Eagle

The Desert Eagle appears in the game as the primary weapon used by the Agents. It can only be obtained after killing agent. Called the ".50AE pistol" and holds 8 rounds instead of 7 rounds. The .44 magnum version holds 8 rounds.

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Desert Eagle .50 AE

Glock 18C

A fully automatic Glock 18 can be found in a few missions. As with other pistols in the game, it too can be dual-wielded.

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Glock 18C 9x19mm

Heckler & Koch MP5A2

The Heckler & Koch MP5A2 appears in the game as a weapon frequently used by the SWAT officers. Ghost also employs one of these weapons when riding shotgun in the car chase levels.

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Heckler & Koch MP5A2 9x19mm

Heckler & Koch MP5K

The Heckler & Koch MP5K appears only in the Xbox version of the game (jokingly referred to as the "MP5X"). It can be found in the Sewer and Power Plant levels.

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Heckler & Koch MP5K 9x19mm

Barrett M82A1 Sniper Rifle

Incorrectly called the "M95", the Barrett M82 is used by SWAT snipers. It holds an incorrect 18 rounds per magazine instead of the 10 rounds in the real weapon. The Barrett M95 is in fact the bolt action bullpup version of the Barrett M82.

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Barrett M82A1 .50 BMG

Heckler & Koch UMP

The Heckler & Koch UMP is a commonly used weapon in the Merovingian's mansion and at the power plant. It seems to be equipped with an unusable C-More red dot sight like what the Twins used in The Matrix Reloaded. Interestingly enough, the Twins also pursue Niobe and Ghost as they're escaping the Merovingian's mansion, one of them firing on the two with a UMP just as seen in the aforementioned film.

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Heckler & Koch UMP .45 ACP

Springfield Armory M1911A1

The Springfield Armory M1911A1 appears in the Merovingian's mansion.

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Springfield Armory M1911A1 .45 ACP

M16 Rifle

The M16 rifle appears in the game being used by SWAT, though is rarely seen. It appears to be a somewhat anachronistic Vietnam-era model, similar to those used in the famous lobby shootout scene of the first film.

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M16 5.56x45mm

Heckler & Koch MG36

The Heckler & Koch MG36 appears in the game being used by SWAT, though is rarely seen. It uses a Beta-C dual drum magazine, yet only contains 60 rounds.

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Heckler & Koch MG36 5.56x45mm with Beta-C drum magazine

SIG SG 552

The SIG SG 552 appears in the game being used by SWAT, though rarely seen. It holds an incorrect 60-round magazine.

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SIG SG 552 5.56x45mm

Colt Mustang

The Colt Mustang appears as the main sidearm used by security guards in the Post Office.

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Colt Mustang .380 ACP

Beretta 92FS

The Beretta 92FS appears as a common pistol on most levels, used by police officers.

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Beretta 92FS 9x19mm

Heckler & Koch HK33

The Heckler & Koch HK33 appears in the game fitted with a scope and bipod, used by SWAT snipers. It uses an incorrect 18-round magazine, as opposed to 25 rounds in the real weapon.

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Heckler & Koch HK33 with 25rd Magazine 5.56x45mm

Milkor MGL

The Milkor MGL can be found on a rooftop during the Chinatown level.

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Milkor MGL 40mm

Power Plant Methane Gun

In the power plant your character picks up what he calls "some sort of grenade launcher". Sparks says it is a "cholobromo methane gun used to get to fires when a fire extinguisher can't get to it". It fires a pressurized C02 cartridge that robs the fire of oxygen. A little side effect is it causes human lungs to fill up with water, drowning them. Be warned that if it is fired to close to an object in front of it you will fall victim to it as well. The game calls it a "GP-25 Launcher". It has a pistol grip and a carrying handle.

M240B Machine Gun

The M240B machine gun can be seen in the hands of one of Soren's men in the Airport level. It can only be obtained with a cheat code. It holds 120 rounds and is equipped with an unusable bipod.

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M240B machine gun 7.62x51mm NATO

Flintlock Pistol

While in the Merovingian's mansion, the player will occasionally see antique armor and weapons on display, including at least one flintlock pistol. These weapons cannot be used, though the display cases containing them can be destroyed.

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Flintlock pistol .55 Caliber

M7 CS Gas Grenade

In one part of the post office level, police officers throw several M7 CS gas grenades into the room Niobe is in, trying to flush her out, though she escapes by performing a long jump over a police-filled hallway.

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M7 CS gas grenade

M67 Hand Grenade

In some levels the player can use M67 hand grenades. these weapons are incorrectly shown with a blinking red light on them moments before detonating.

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M67 High-Explosive Fragmentation hand grenade

M84 Stun Grenade

In some levels (such as the airport), SWAT and the player can utilize M84 stun grenades to disorient each other.

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M84 stun grenade