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Shellshock Nam '67: Difference between revisions

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The [[M16 rifle series#M16|M16]] rifle appears in game as the "Assault Rifle" in game and is the standard of the US Forces. It incorectly fires 30 rounds in a 20 round magazine.
The [[M16 rifle series#M16|M16]] rifle appears in game as the "Assault Rifle" in game and is the standard of the US Forces. It incorectly fires 30 rounds in a 20 round magazine.
[[Image:M16-SP1.jpg|thumb|none|400px|M16 - 5.56x45mm]]
[[Image:M16-SP1.jpg|thumb|none|400px|M16 - 5.56x45mm]]
[[Image:Shellshock-nam-67-20040910025710041-000.jpg|thumb|none|400px|In-Game Model of M16. Note how this is an A2 model despite the A2 not coming out until the 1980's.]]
[[Image:Shellshock-nam-67-20040910025710041-000.jpg|thumb|none|400px|In-Game Model of M16. Note the A2 handguards despite the A2 not coming out until the 1980's.]]
[[Image:Shellshock15.jpg|thumb|none|400px|US Soldier firing his M16]]
[[Image:Shellshock15.jpg|thumb|none|400px|US Soldier firing his M16]]
[[Image:Shellshock23.jpg|thumb|none|400px|Caleb firing his M16 into a VC Soldier]]
[[Image:Shellshock23.jpg|thumb|none|400px|Caleb firing his M16 into a VC Soldier]]

Revision as of 23:01, 14 July 2010

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Shellshock Nam' 67 (2004)

In Shellshock Nam' 67, You play as Pfc. Caleb Walker, A young marine drafted in 1967 and the main protagonist of the game as he tries to survive the war and track down an insane VC General who killed most of his squad.

The following weapons appear in the game Shellshock Nam '67:

M1911A1

The M1911A1 Pistol is Featured as the Main Pistol of U.S. Forces. Is Called "the 9mm" in game, Despite the fact it should fire a .45 ACP instead. It holds 7 rounds and can be found later in game with a silencer.

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World War II issued Colt M1911A1 Pistol - .45 ACP
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In-Game Model of M1911A1

Tokarev TT-33

Main Pistol of NVA and VC forces in game. Is Refered to as "the Red Star Pistol" in game. It holds 8 rounds.

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Tokarev TT-33 Pistol - 7.62x25mm Tokarev
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In-Game Model of Tokarev Pistol
File:Shellshock-nam23355.jpg
An NVA Officer commits suicide with his Tokarev TT-33.

M3A1 "Grease Gun"

An M3A1 Grease Gun is the main Submachine Gun ussed by US Forces. Caleb Walker uses one in level one and is the main weapon of the ARVN Soldier Monty.

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M3 "Grease Gun" - .45 ACP
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Caleb with his M3 "Grease Gun"

PPSh-41

The PPSh-41 is one of the two main SMGs used by the NVA/VC in game. Carries 71 rounds in a drum magazine.

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Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev
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In-Game Model of PPSh-41

Carl Gustav M/45

The Carl Gustav M/45 appears in game as the "Swedish K" and can fitted with a suppressor. Used by Pfc. Caleb Walker and the ARVN Soldier Monty. It holds (unrealistically) 72 rounds in the magazine.

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Carl Gustav M45 Submachine Gun - 9x19mm
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In-Game Model of Carl Gustav M/45
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The Soldiers to Caleb's right are firing "Swedish K" SMGs
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Winchester M1897 "Trench Gun"

The Winchester M1897 "Trench Gun" appears in game as the "Pump Gun" and is the only shotgun in the game. It holds 7 rounds.

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Winchester M1897 "Trench Gun" - 12 Gauge
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In-Game Model of M1897
File:Shellshock-nam-67-20040914043931993 640w.jpg

M14

Called the M-14 in the game it's more based off the M1A as it is semi-auto only and has no full auto selector or cut out for it. lack of selector switch and used by U.S. Army Soldiers. It holds 20 rounds.

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M14 Rifle - 7.62x51mm NATO
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In-Game Model of M14 Rifle
File:Shellshock M14.jpg
Caleb aims down the sights of his M14 Rifle
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MAT-49

The MAT-49 appears as the second submachine gun used by the NVA/VC Forces. It holds 32 rounds in the magazine, Which means it's the 9mm version and not the Vietnamese 7.62x25mm version, which was way more commom in Indochina at that time.

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French MAT-49 Submachine Gun - 9x19mm
File:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052619113.jpg
In-Game Model of MAT-49
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Caleb(far left) is firing a MAT-49 SMG
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AK-47

The AK-47 in game is the standard assault rifle of the NVA and VC Forces and is the most commom firearm in the game. It holds 30 rounds.

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Type II AK-47 7.62x39mm
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In-Game Model of AK-47
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Caleb firing a AK-47 into a VC Soldier
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Victor Charlie and his AK
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Caleb firing a captured AK-47
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M16

The M16 rifle appears in game as the "Assault Rifle" in game and is the standard of the US Forces. It incorectly fires 30 rounds in a 20 round magazine.

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M16 - 5.56x45mm
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In-Game Model of M16. Note the A2 handguards despite the A2 not coming out until the 1980's.
File:Shellshock15.jpg
US Soldier firing his M16
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Caleb firing his M16 into a VC Soldier

Mauser Karabiner 98k

The Mauser K98k appears in game with or without a scope. Called the "K98k" or the "K98 Scoped", it's used by VC Soldiers and Snipers. It holds 5 rounds.

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Mauser Karabiner 98 aka 98K - 7.92x57mm
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Karabiner 98k Sniper - 7.92x57mm Mauser
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In-Game Model of K98k
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NVA Soldier firing his Mauser Rifle
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M21 Sniper Rifle

The M21 Sniper Rifle is featured in game as the "XM21" and can be found with a Suppressor and Night-Vision Scope. Holds 20 rounds.

File:M21 m1a.jpg
M21 Sniper Rifle 7.62x51mm NATO with folding bipod
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In-Game Model of M21

M60 Machine Gun

The M60 Machine Gun appears in game as the standard machine gun of the US Army. Carries 100 rounds, but can overheats very easily. An Upgraded Version called the "Death Machine" has a 1,000 backpack magazine and is less prone to overheating.

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M60 machine gun with bipod folded - 7.62x51mm NATO
In-Game Model of M60
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In-Game of the "Death Machine"
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Caleb charges up a hill with an M60 Machine Gun
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Concept Art showing a US Soldier with an M60 machine gun
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RPD Light Machine Gun

The RPD Light Machine Gun appears in game as the standard machine gun of the NVA/VC Forces. It, like the M60, holds 100 rounds and can overheat with repeated firing.

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RPD Light Machine Gun - 7.62x39mm
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In-Game Model of RPD Light Machine Gun

Type 24

The Type 24 Heavy Machine Gun, a Chinese copy of the Maxim MG08, is often found in enemy-held locations. It has unlimited ammo, but like the other machine guns in game, it can overheat.

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In-Game Model of Type 24 Heavy Machine Gun
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VC Soldier using the Type 24

Browning M2 Machine Gun

The Browning M2 Machine Gun in game is the standard heavy machine gun for the US Army. The Player can not use it at any time in game.

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Browning M2HB on M3 tripod - .50 BMG.
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In-Game Model of M2 Machine Gun

M72 LAW

The M72 LAW appears in the game as a secondary weapon and just like in real life, it can only be fired once and then is thrown away.

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M72A2 LAW Anti-Tank Rocket Launcher
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M72A2 LAW Anti-Tank Rocket Launcher, Opened
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In-Game Model of M72 LAW

RPG-7

The RPG-7 appears as the standard rocket launcher of NVA/VC Forces

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RPG-7 - 40mm
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Caleb with a captured RPG-7.
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KABOOOOM!!!

M79 Grenade Launcher

The only Grenade Launcher in game, it is used by US Forces and fires only one 40mm grenade at a time.

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M79 Grenade Launcher - 40mm
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In-Game Model of M79

MBA Gyrojet Pistol

Called the "Rocket Pistol" it only holds 2 rounds of high-explosive 13mm rockets.

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MBA Gyrojet Pistol - 13mm
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In-Game Model of Gyrojet Pistol

M2 Flamethrower

The M2 Flamethrower is the only flamethrower in the game and is used both US and NVA/VC Forces. It holds(unrealilisticly) 100 gallons of Gasoline.

M2-2 Flamethrower
In-Game Model of M2 Flamethrower
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Caleb uses an M2 Flamethrower
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Concept Art for the game showing a soldier with an M2 Flamethrower

Mk 2 hand grenade

The Mk 2 hand grenade in game is the standard hand grenade of the US Army.

Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade
In-Game Model of Mk. 2 hand grenade

Model 24 Stielhandgranate

The Model 24 Stielhandgranate is featured in game as the standard hand grenade of the NVA/VC Forces.

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Model 24 Stielhandgranate "Potato Masher" Stick grenade with Frag Sleeve
In-Gsme Model of the Stielhandgranate