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Shellshock Nam '67: Difference between revisions
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Main Pistol of NVA and VC forces in game. Is Refered to as "the Red Star Pistol" in game. It holds 8 rounds. | Main Pistol of NVA and VC forces in game. Is Refered to as "the Red Star Pistol" in game. It holds 8 rounds. | ||
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 Pistol - 7.62x25mm Tokarev]] | [[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 Pistol - 7.62x25mm Tokarev]] | ||
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052624254.jpg|thumb|none|400px|In-Game Model of Tokarev Pistol]] | |||
[[Image:Shellshock-nam23355.jpg|thumb|none|400px|An NVA Officer commits suicide with his Tokarev TT-33.]] | [[Image:Shellshock-nam23355.jpg|thumb|none|400px|An NVA Officer commits suicide with his Tokarev TT-33.]] | ||
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The [[Winchester Model 1897|Winchester M1897 "Trench Gun"]] appears in game as the "Pump Gun" and is the only shotgun in the game. It holds 7 rounds. | The [[Winchester Model 1897|Winchester M1897 "Trench Gun"]] appears in game as the "Pump Gun" and is the only shotgun in the game. It holds 7 rounds. | ||
[[Image:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester M1897 "Trench Gun" - 12 Gauge]] | [[Image:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester M1897 "Trench Gun" - 12 Gauge]] | ||
[[Image:Shellshock-nam-67-20040910025653963 | [[Image:Shellshock-nam-67-20040910025653963.jpg|thumb|none|400px|In-Game Model of M1897]] | ||
[[Image:Shellshock-nam-67-20040914043931993 640w.jpg|thumb|none|400px]] | [[Image:Shellshock-nam-67-20040914043931993 640w.jpg|thumb|none|400px]] | ||
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Called the M-14 in the game it's more based off the M1A as it is semi-auto only and has no full auto selector or cut out for it. lack of selector switch and used by U.S. Army Soldiers. It holds 20 rounds. | Called the M-14 in the game it's more based off the M1A as it is semi-auto only and has no full auto selector or cut out for it. lack of selector switch and used by U.S. Army Soldiers. It holds 20 rounds. | ||
[[Image:M14Rifle.jpg|thumb|none|400px|M14 Rifle - 7.62x51mm NATO]] | [[Image:M14Rifle.jpg|thumb|none|400px|M14 Rifle - 7.62x51mm NATO]] | ||
[[Image:Shellshock-nam-67-20040910025743915.jpg|thumb|none|400px|In-Game Model of M14 Rifle]] | |||
[[Image:Shellshock M14.jpg|thumb|none|400px|Caleb aims down the sights of his M14 Rifle]] | [[Image:Shellshock M14.jpg|thumb|none|400px|Caleb aims down the sights of his M14 Rifle]] | ||
[[Image:Shellshock12.jpg|thumb|none|400px]] | [[Image:Shellshock12.jpg|thumb|none|400px]] | ||
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The [[AK-47|AK-47]] in game is the standard assault rifle of the NVA and VC Forces and is the most commom firearm in the game. It holds 30 rounds. | The [[AK-47|AK-47]] in game is the standard assault rifle of the NVA and VC Forces and is the most commom firearm in the game. It holds 30 rounds. | ||
[[Image:AK-47 type II Part DM-ST-89-01131.jpg|thumb|none|400px|Type II AK-47 7.62x39mm]] | [[Image:AK-47 type II Part DM-ST-89-01131.jpg|thumb|none|400px|Type II AK-47 7.62x39mm]] | ||
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052613910.jpg|thumb|none|400px|In-Game Model of AK-47]] | |||
[[Image:Shellshock16.jpg|thumb|none|400px|Caleb firing a AK-47 into a VC Soldier]] | [[Image:Shellshock16.jpg|thumb|none|400px|Caleb firing a AK-47 into a VC Soldier]] | ||
[[Image:Shellshock17.jpg|thumb|none|400px|'''V'''ictor '''C'''harlie and his AK]] | [[Image:Shellshock17.jpg|thumb|none|400px|'''V'''ictor '''C'''harlie and his AK]] | ||
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[[Image:Mauser g98 Sniper.jpg|thumb|none|400px|Karabiner 98k Sniper - 7.92x57mm Mauser]] | [[Image:Mauser g98 Sniper.jpg|thumb|none|400px|Karabiner 98k Sniper - 7.92x57mm Mauser]] | ||
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052608723.jpg|thumb|none|400px|In-Game Model of K98k]] | [[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052608723.jpg|thumb|none|400px|In-Game Model of K98k]] | ||
[[Image:4574343563575.jpg|thumb|none|400px|NVA Soldier firing his Mauser Rifle]] | |||
[[Image:16855476707.jpg|thumb|none|400px]] | |||
== [[M14 Rifle#M21 Designated Marksman Rifle/M25 Sniper Rifle|M21 Sniper Rifle]] == | == [[M14 Rifle#M21 Designated Marksman Rifle/M25 Sniper Rifle|M21 Sniper Rifle]] == | ||
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The [[RPD light machine gun|RPD Light Machine Gun]] appears in game as the standard machine gun of the NVA/VC Forces. It, like the M60, holds 100 rounds and can overheat with repeated firing. | The [[RPD light machine gun|RPD Light Machine Gun]] appears in game as the standard machine gun of the NVA/VC Forces. It, like the M60, holds 100 rounds and can overheat with repeated firing. | ||
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|RPD Light Machine Gun - 7.62x39mm]] | [[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|RPD Light Machine Gun - 7.62x39mm]] | ||
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052621644.jpg|thumb|none|400px|In-Game Model of RPD Light Machine Gun]] | |||
== [[Type 24|Type 24]] == | == [[Type 24|Type 24]] == | ||
The Type 24 Heavy Machine Gun, a Chinese copy of the Maxim MG08, is often found in enemy-held locations. It has unlimited ammo, but like the other machine guns in game, it can overheat. | The Type 24 Heavy Machine Gun, a Chinese copy of the Maxim MG08, is often found in enemy-held locations. It has unlimited ammo, but like the other machine guns in game, it can overheat. | ||
[[Image:MaximMG08.jpg|thumb|none|400px]] | [[Image:MaximMG08.jpg|thumb|none|400px]] | ||
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052629504.jpg|thumb|none|400px|In-Game Model of Type 24 Heavy Machine Gun]] | |||
[[Image:Shellshock106.jpg|thumb|none|400px|VC Soldier using the Type 24]] | [[Image:Shellshock106.jpg|thumb|none|400px|VC Soldier using the Type 24]] | ||
== [[Browning M2|Browning M2 Machine Gun]] == | |||
The [[Browning M2|Browning M2 Machine Gun]] in game is the standard heavy machine gun for the US Army. The Player can not use it at any time in game. | |||
[[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|400px|Browning M2HB on M3 tripod - .50 BMG.]] | |||
[[Image:Shellshock-nam-67-20040910025747055.jpg|thumb|none|400px|In-Game Model of M2 Machine Gun]] | |||
== [[M72 LAW|M72 LAW]] == | == [[M72 LAW|M72 LAW]] == | ||
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Called the "Rocket Pistol" it only holds 2 rounds of high-explosive 13mm rockets. | Called the "Rocket Pistol" it only holds 2 rounds of high-explosive 13mm rockets. | ||
[[Image:Gyrojetpistol.jpg|thumb|none|400px|MBA Gyrojet Pistol - 13mm]] | [[Image:Gyrojetpistol.jpg|thumb|none|400px|MBA Gyrojet Pistol - 13mm]] | ||
[[Image:Shellshock-nam-67-20040910025801164 | [[Image:Shellshock-nam-67-20040910025801164.jpg|thumb|none|400px|In-Game Model of Gyrojet Pistol]] | ||
== [[M2 Flamethrower|M2 Flamethrower]] == | == [[M2 Flamethrower|M2 Flamethrower]] == | ||
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[[Image:390820-shellshock flamethrower super.jpg|thumb|none|400px|Concept Art for the game showing a soldier with an M2 Flamethrower]] | [[Image:390820-shellshock flamethrower super.jpg|thumb|none|400px|Concept Art for the game showing a soldier with an M2 Flamethrower]] | ||
== [[Mk 2 hand grenade|Mk 2 hand grenade]] == | |||
The [[Mk 2 hand grenade|Mk 2 hand grenade]] in game is the standard hand grenade of the US Army. | |||
[[Image:MK2 grenade DoD.jpg|thumb|none|400px|Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade]] | |||
[[Image:Shellshock-nam-67-20040910025727650.jpg|thumb|none|400px|In-Game Model of Mk. 2 hand grenade]] | |||
== [[Model 24 Stielhandgranate|Model 24 Stielhandgranate]] == | |||
The [[Model 24 Stielhandgranate|Model 24 Stielhandgranate]] is featured in game as the standard hand grenade of the NVA/VC Forces. | |||
[[Image:M24WithFragSleeve.jpg|thumb|none|400px|Model 24 Stielhandgranate "Potato Masher" Stick grenade with Frag Sleeve]] | |||
[[Image:Ishellshock-nam-67i-the-vietnamese-arsenal-20040830052611348.jpg|thumb|none|400px|In-Gsme Model of the Stielhandgranate]] | |||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:War]] | [[Category:War]] |
Revision as of 22:40, 14 July 2010
In Shellshock Nam' 67, You play as Pfc. Caleb Walker, A young marine drafted in 1967 and the main protagonist of the game as he tries to survive the war and track down an insane VC General who killed most of his squad.
The following weapons appear in the game Shellshock Nam '67:
M1911A1
The M1911A1 Pistol is Featured as the Main Pistol of U.S. Forces. Is Called "the 9mm" in game, Despite the fact it should fire a .45 ACP instead. It holds 7 rounds and can be found later in game with a silencer.
Tokarev TT-33
Main Pistol of NVA and VC forces in game. Is Refered to as "the Red Star Pistol" in game. It holds 8 rounds.
M3A1 "Grease Gun"
An M3A1 Grease Gun is the main Submachine Gun ussed by US Forces. Caleb Walker uses one in level one and is the main weapon of the ARVN Soldier Monty.
PPSh-41
The PPSh-41 is one of the two main SMGs used by the NVA/VC in game. Carries 71 rounds in a drum magazine.
Carl Gustav M/45
The Carl Gustav M/45 appears in game as the "Swedish K" and can fitted with a suppressor. Used by Pfc. Caleb Walker and the ARVN Soldier Monty. It holds (unrealistically) 72 rounds in the magazine.
Winchester M1897 "Trench Gun"
The Winchester M1897 "Trench Gun" appears in game as the "Pump Gun" and is the only shotgun in the game. It holds 7 rounds.
M14
Called the M-14 in the game it's more based off the M1A as it is semi-auto only and has no full auto selector or cut out for it. lack of selector switch and used by U.S. Army Soldiers. It holds 20 rounds.
MAT-49
The MAT-49 appears as the second submachine gun used by the NVA/VC Forces. It holds 32 rounds in the magazine, Which means it's the 9mm version and not the Vietnamese 7.62x25mm version, which was way more commom in Indochina at that time.
AK-47
The AK-47 in game is the standard assault rifle of the NVA and VC Forces and is the most commom firearm in the game. It holds 30 rounds.
M16
The M16 rifle appears in game as the "Assault Rifle" in game and is the standard of the US Forces. It incorectly fires 30 rounds in a 20 round magazine.
Mauser Karabiner 98k
The Mauser K98k appears in game with or without a scope. Called the "K98k" or the "K98 Scoped", it's used by VC Soldiers and Snipers. It holds 5 rounds.
M21 Sniper Rifle
The M21 Sniper Rifle is featured in game as the "XM21" and can be found with a Suppressor and Night-Vision Scope. Holds 20 rounds.
M60 Machine Gun
The M60 Machine Gun appears in game as the standard machine gun of the US Army. Carries 100 rounds, but can overheats very easily. An Upgraded Version called the "Death Machine" has a 1,000 backpack magazine and is less prone to overheating.
RPD Light Machine Gun
The RPD Light Machine Gun appears in game as the standard machine gun of the NVA/VC Forces. It, like the M60, holds 100 rounds and can overheat with repeated firing.
Type 24
The Type 24 Heavy Machine Gun, a Chinese copy of the Maxim MG08, is often found in enemy-held locations. It has unlimited ammo, but like the other machine guns in game, it can overheat.
Browning M2 Machine Gun
The Browning M2 Machine Gun in game is the standard heavy machine gun for the US Army. The Player can not use it at any time in game.
M72 LAW
The M72 LAW appears in the game as a secondary weapon and just like in real life, it can only be fired once and then is thrown away.
RPG-7
The RPG-7 appears as the standard rocket launcher of NVA/VC Forces
M79 Grenade Launcher
The only Grenade Launcher in game, it is used by US Forces and fires only one 40mm grenade at a time.
MBA Gyrojet Pistol
Called the "Rocket Pistol" it only holds 2 rounds of high-explosive 13mm rockets.
M2 Flamethrower
The M2 Flamethrower is the only flamethrower in the game and is used both US and NVA/VC Forces. It holds(unrealilisticly) 100 gallons of Gasoline.
Mk 2 hand grenade
The Mk 2 hand grenade in game is the standard hand grenade of the US Army.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is featured in game as the standard hand grenade of the NVA/VC Forces.