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Project Reality: Difference between revisions
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[[Image:BF2PRPKTT72.JPG|thumb|none|400px|A PKT machine gun mounted in a T-72 tank in ''Project Reality'']] | [[Image:BF2PRPKTT72.JPG|thumb|none|400px|A PKT machine gun mounted in a T-72 tank in ''Project Reality'']] | ||
== RPK | == RPK Light Machine Gun == | ||
The [[RPK light machine gun#RPK | The [[RPK light machine gun#RPK|RPK]] can be found as a stationary turret on some maps. The RPK in the game is shown with a 75-round drum magazine. The RPK is also mounted on pickup trucks for the front passenger to fire through the windshield, used by the Iraqi Insurgent, Militia, and Taliban factions. | ||
[[Image:Soviet | [[Image:Soviet Rpk_01_drum.jpg|thumb|none|350px|RPK 7.62x39mm]] | ||
[[Image:BF2PRRPKFixed.JPG|thumb|none|400px|An RPK | [[Image:BF2PRRPKFixed.JPG|thumb|none|400px|An RPK in a fixed defensive position in ''Project Reality'']] | ||
[[Image:BF2PRRPKPickup.JPG|thumb|none|400px|An RPK | [[Image:BF2PRRPKPickup.JPG|thumb|none|400px|An RPK mounted on a pickup truck in ''Project Reality'']] | ||
== Type 85 Heavy Machine Gun == | == Type 85 Heavy Machine Gun == |
Revision as of 02:21, 10 May 2010
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The following weapons appear in the video game Project Reality:
NOTE: For the original game, see Battlefield 2.
Beretta M9
The Beretta M9 is the main sidearm for the U.S. Marines (USMC) and the U.S. Army factions in the game. It should be noted that unlike Battlefield 2, where every class has a sidearm as a backup weapon, only the Officer and Sniper classes are issued handguns in Project Reality, and there are no silenced versions.
Jericho 941
The Jericho 941 appears as the sidearm of the Israel Defense Force (IDF) faction in the game.
Browning Hi-Power
The Browning Hi-Power serves as the sidearm for the Canadian Armed Forces, British Army, Iraqi Insurgent, and Militia factions, the Canadians and British using it under the British 'L9' designation with synthetic grips and newer sights and hammer design. The in-game Hi-Power is somewhat inaccurate for the real-life Canadian Armed Forces, as they use the older Inglis Hi-Power instead of the newer Hi-Power models as depicted in the game.
SIG-Sauer P226
The SIG-Sauer P226 appears in the game as the Middle-Eastern Coalition (MEC) faction's sidearm.
MP-444 "Baghira"
The MP-444 "Baghira" pistol is the main sidearm for the Russian Army in the game. It is referred to inaccurately as the "MR-444" instead of the accurate MP-444 designation. It originally had the inaccurate BF2 modeling with the sights backwards; having the front sight blade at the rear of the weapon and the rear sights at the front of the slide, though this is rectified in the version 0.91 patch.
Norinco QSZ-92
The Norinco QSZ-92 is the sidearm of the Chinese People's Liberation Army (PLA) in the game.
Heckler & Koch MP5A3
The Heckler & Koch MP5A3, fitted with a Navy trigger group, is the main weapon of the the MEC's Vehicle Crewman class.
PPSh-41
The PPSh-41 submachine gun appears being used by the Militia faction equipped with a 71-round drum magazine, and is probably one of the most dated weapons in the game, strangely out of place in a game that touts the most advanced and modern weaponry available.
SA Vz.61 Skorpion
The SA Vz.61 Skorpion appears being used primarily by the Iraqi Insurgent and Militia factions.
Benelli M4 Super 90
The Benelli M4 Super 90 semi-automatic shotgun appears in the game mainly used by the U.S. Army, USMC, and British Army factions, referred to as the "M1014 JSCS" and "L128A1" by the US and British factions, respectively.
Norinco 982
The Norinco 982 shotgun, referred to in-game as the "NOR982", appears in the game being used by the PLA and Hamas factions. Some factions will have the Norinco 982 as an alternate weapon, loaded with breeching rounds (distinguished by the white shells versus the red shotshells of the other shotguns' buckshot).
Remington Model 870
The Remington Model 870 shotgun appears in the game being used by the Iraqi Insurgent, Hamas, and Canadian Armed Forces factions. It is very accurate and powerful at close ranges, although relatively slow to fire and reload. Previous versions of the game included the original BF2 version of the weapon as the "M11-87", complete with the inaccurate pump-action instead of semi-automatic fire mode, but this weapon was finally eliminated in version 0.91.
Saiga-12K
The Saiga-12K semi-automatic shotgun, fitted with a side-folding stock and referred to in-game as the "S12K", is the secondary weapon of the MEC Rifleman Specialist. Relatively weaker than the pump-action shotguns used by the Chinese and U.S.M.C., but is semi-automatic, making it faster to fire and has somewhat longer range and accuracy.
No.4 Mk.I SMLE
The No.4 Mk.I Short Magazine Lee-Enfield appears in the game, used by the Taliban faction. It is perhaps one of the oldest weapons in the game, and rather out of place for a game that focuses on modern, cutting-edge weaponry, though it is not rare for militia forces to use old and outdated equipment
SKS Rifle
The SKS rifle appears in the game, used by the Taliban faction.
AK-47
The AK-47 appears in the game being used by the Hamas, Taliban, Iraqi Insurgent, and Militia factions. A goof is present in the first person model in that the weapon has the ribbed receiver cover of the AKM, but retains the milled reciever, lacks the slant compensator, and is still listed as the AK-47 in-game.
AKS-47
The AKS-47 appears in the game being used by the Hamas and Militia factions. As with the AK-47 mentioned above, the AKS-47 also has the same goof in the first person model's receiver cover.
AK-74
The AK-74 appears as part of the game, used by the Iraqi Insurgent, Taliban, and Militia factions, and can be fitted with a GP-25 grenade launcher as described below, as well as a 1P29 scope. The newer AK-74M appears as the main weapon of the Russian Army faction, with all the options as the original AK-74. Note the smooth dust cover.
AKS-74U
The AKS-74U appears as part of the game being used by the Iraqi Insurgent, Taliban, and Russian Army factions.
Galil SAR
The Galil SAR rifle appears in the game, used by the IDF and Hamas factions.
Heckler & Koch G3A3
The Heckler & Koch G3A3 appears in the game as the main weapon of the MEC faction, with an optional Hensoldt Model 2 scope and HK79 grenade launcher, and is also used by the Iraqi Insurgent faction, specifically the Cell Leader class.
L85A2
The L85A2 appears as the main weapon of the British Army faction in the game. It comes equipped in-game with an optional SUSAT scope and underslung Heckler & Koch AG36 grenade launcher, as menioned below.
M16A1 Rifle
The M16A1 rifle appears in the game, used primarily by the Hamas terrorist faction.
M16A4 Rifle
The M16A4 rifle appears in the game as the main weapon of the USMC faction, with the option to equip either the standard iron sights, an M68 Aimpoint red dot or ACOG scope, an OKC-3S bayonet, as well as an M203 grenade launcher as mentioned below.
C7A2 Rifle
The C7A2 rifle appears in the game used primarily by the Canadian Armed Forces faction, complete with ELCAN scope.
M4/M4A1 Carbine
The M4 carbine (called the three-round burst "M4" in-game) is the main weapon of the U.S. Army faction. The M4 is also used by the Officer, Vehicle Crewman, and Anti-Tank classes of the USMC faction and the IDF's Medic and Grenadier classes. The in-game M4 uses conventional iron sights as well as optional M68 Aimpoint red dot & ACOG scopes, ITL MARS & Kimber Mepro red dot sights, and M203 grenade launcher as mentioned below, as well as the ability to engage an opponent in melee combat by striking them with the butt of the weapon or a mounted M9 bayonet depending on the faction and class the player chooses. For the United States Army in Project Reality, the 3-round burst is used instead of a fully-automatic fire mode to match its use in the actual United States Army. However, for other factions there are other M4/M16 type firearms issued with fully automatic capabilities. The M4 used by the IDF Medic class is the only one that does not use a RIS handguard. Also, the M4's with iron sights used by the US Army & USMC factions have the older 4-position stocks while those with optics have the newer 6-position stocks.
Colt Model 653 Carbine
The Colt Model 653 carbine appears as part of the game as the "M16A1 Menosar", used primarily by the IDF and Hamas factions.
Colt Model 733 Carbine
The Colt Model 733 carbine appears in the game as the "M16A1 Mekotzrar", used by the Hamas faction.
Norinco QBZ-95
The Norinco QBZ-95 appears in the game being used by the Chinese PLA faction, replacing the anachronistic AK-47 used in BF2. It comes with either standard iron sights or a 4x scope, as well as an under-barrel grenade launcher as described below.
Norinco QBZ-95B
The Norinco QBZ-95B is the main weapon for the Chinese Vehicle Crewman class.
Tavor CTAR-21
The Tavor CTAR-21 appears as part of the Project Reality mod, complete with ITL MARS red dot sight. Like the M4A1 mentioned above, the CTAR-21 can also be used as a melee weapon in an emergency, giving a careless enemy a hard smack with the butt of the rifle.
Browning M2HB Heavy Machine Gun
The Browning M2HB heavy machine gun is mounted on most USMC land vehicles including the M1A1 & M1A2 Abrams, and the Humvee, the Humvee having a gun shield mounted in front of the M2HB to protect the gunner from enemy small-arms fire. The M2HB also ejects the shells towards the right instead of downwards from the bottom of the gun. The M2HB equips several other vehicles, including the Merkava tank and M113 Armored Personnel Carrier of the Israel Defense Force faction, the British Army faction's Land Rover jeep, and the US Army faction's M1126 Stryker Armored Personnel Carrier. The Stryker is the only vehicle in the game that does not have the M2HB manually-operated by the player, instead using the vehicle's remote weapon station to operate the M2HB from within the safety of the vehicle. A few maps in the game also feature machine gun nests furnished with a tripod-mounted M2HB.
Browning M3 Heavy Machine Gun
The Browning M3 heavy machine gun appears in the game as a secondary weapon on M1097 Avenger anti-aircraft humvees used by the U.S. Army and USMC factions.
GE M134 Minigun
The GE M134 Minigun appears in the game door-mounted on UH-60 Blackhawk helicopters in the game. It also appears as a secondary weapon mounted on AH-6 Little Bird helicopters.
Kord Heavy Machine Gun
The Kord heavy machine gun appears in the game door-mounted on the MEC faction's Mi-17 Hip-H helicopter.
DShK Heavy Machine Gun
The DShK heavy machine gun appears as part of the game, mounted in the backs of pickup trucks ala Black Hawk Down used by the Taliban, Militia, and Iraqi Insurgent factions as well as on T-62 tanks used by the militia faction.
NSV Heavy Machine Gun
The NSV heavy machine gun appears in the game mounted on T-72 tanks used by the MEC faction, and pickup trucks used by the Iraqi Insurgent faction.
M240C Machine Gun
In some maps, the player can control M1A1 & M1A2 Abrams tanks which use an M240C machine gun as a secondary weapon in a coaxial mounting parallel to the main gun, the M240C being highly accurate and powerful, though less powerful than the Browning M2HB mentioned above. The M240C also appears coaxially mounted on LAV-25 APC's, though this weapon is not externally visible unless firing, with the exception of a dark spot next to the main armament as seen below. The M240C also arms the US Army's M2A2 Bradley APC and British Army's Scimitar light tanks (designated "L37A1" on the Scimitar).
L7 Machine Gun
The L7 machine gun appears as part of the game, mounted on the front passenger seat of British Army Land Rover jeeps.
KPV Heavy Machine Gun
The KPV heavy machine gun appears in the game in quad anti-aircraft turrets on various maps, the vehicle-mounted KPVT heavy machine gun also appears as the primary armament of the BTR-60 armored personnel carriers of the MEC, and the BRDM-2 scout vehicles used by the MEC, Russian Army, Iraqi Insurgent, and Militia factions.
M242 Bushmaster Chaingun
The LAV-25 APC's and M2A2 Bradleys used by the Marines and U.S. Army factons come equipped with an M242 Bushmaster chaingun as their primary weapon, as well as the Canadian Armed Forces' LAV III APC's. The M242 can kill infantry with one shot but requires prolonged fire to take out bigger targets like APC's and tanks. As with the machine guns in the game, the player must take care to fire in bursts lest the weapon overheat and become inoperable until it cools down. The M242 is able to switch between sabot (armor-piercing) and HEI-T (High Explosive-Incendiary, Tracer) ammo.
M249 SAW
The paratrooper version of the M249 SAW appears in the hands of the USMC & U.S. Army factions, equipped with an ACOG and M145 MGO scope, respectively. It has an extreme rate of fire, good for close quarters combat, but inaccurate for long ranges in full auto. Should only fire on short 1-4 shot bursts for better results. The full-sized SAW can also be found as a stationary turret on some maps and mounted on the RIB (Rigid Inflatable Boat), the full-size version shown with the straight carry handle of the original FN Minimi instead of the M249's angled carry handle, and the older-style muzzle brake. It also ejects spent shells directly to the right instead of ejecting them at an angle downwards. The paratrooper version is also used by the British Army faction, with the same M145 MGO as the U.S. Army's SAW, under the 'L110A1' designation. The Canadian Armed Forces faction in the game also use the full-size SAW mounted on their G-Wagen light vehicles. An interesting note about the M249's on the G-Wagens is that they have no visible ammunition source, just like the Browning M2HB's on the Leopard 2A6 and Challenger 2's in BF2.
FN C9A2 Light Machine Gun
The FN C9A2 light machine gun appears as part of the game, used by the Canadian Armed Forces faction. It features an M4-style telescoping stock and ELCAN scope.
MG3 Machine Gun
In some of the maps, the player can control Canadian Leopard 2A6 tanks which use an MG3A1 machine gun coaxially mounted next to the main gun, though it is not externally visible unless firing. The MEC faction also uses the original man-portable MG3, with a 200-round ammo drum and optional ELCAN scope.
Norinco QBB-95
The Norinco QBB-95, referred to in-game as the "Type 95", is the main light machine gun for the Chinese PLA. It has average accuracy and damage. It can also be found as a stationary turret on some maps. The game also gives the player the option of using this weapon with the standard iron sights or a 4x scope.
L86A2 Light Support Weapon
The L86A2 Light Support Weapon appears as part of the game, being used by the British Army faction and fitted with a SUSAT scope. Despite the L86A2 technically being a squad automatic weapon, the L86A2 is issued as the main weapon of the British Army's Designated Marksman class, as in the real-life British Army.
IMI Negev
The IMI Negev appears as part of the game, used primarily by the Israel Defense Force (IDF) faction. It features a 200-round cloth ammo bag and optional ACOG scope. An interesting note about the Negev is that it is the only machine gun in the game with a semi-automatic fire mode which, when coupled with the ACOG scope, gives it the ability to act as a makeshift Designated Marksman Rifle when used with the bipod deployed.
PKM/PKT Machine Gun
The PKM machine gun appears in the game, being used by the Taliban, Russian Army, and Militia factions. The BTR-60 & BMP-3 APC's, BRDM-2 scout vehicles, as well as T-62 & T-72 tanks also use PKT machine guns in a coaxial mounting next to the main armament. The BMP-3's PKT is not externally visible unless firing, but the vehicle does feature a pair of externally visible PKT machine guns bow-mounted in the hull as shown below, usable by the front two passengers.
RPK Light Machine Gun
The RPK can be found as a stationary turret on some maps. The RPK in the game is shown with a 75-round drum magazine. The RPK is also mounted on pickup trucks for the front passenger to fire through the windshield, used by the Iraqi Insurgent, Militia, and Taliban factions.
Type 85 Heavy Machine Gun
The Type 85 heavy machine gun appears as the Chinese heavy machine gun, mounted on Type 98 tanks and the Changhe Z-8 helicopter.
M61 Vulcan
The M61 Vulcan cannon appears in the game as the secondary armament of US F-16 Fighting Falcon fighters, and can be used to engage both airborne and ground targets. It also appears in an anti-aircraft turret mounting in some maps.
M197 Vulcan
The M197 Vulcan cannon, the three-barreled version of the aforementioned M61 Vulcan, appears in the game as the secondary armament of USMC AH-1W Super Cobra attack helicopters.
No.4 Mk.I Short Magazine Lee-Enfield Sniper Rifle
A scoped version of the No.4 Mk.I Short Magazine Lee-Enfield appears as a sniper rifle in the game, used by the Militia and Hamas factions.
M21 Designated Marksman Rifle
The M21 Designated Marksman Rifle appears as part of the game, used by the US Army, USMC (despite the real-life Marine Corps using the M14 DMR instead of the M21), and Canadian Armed Forces factions with an olive-drab stock and Harris bipod.
Accuracy International L96A1
The Accuracy International L96A1 is used as the main weapon by the Russian Army, Chinese PLA Sniper class, with strips of camouflage cloth material on the barrel. It is also used by the British Army faction, under the 'L115A1' designation with the camouflage removed and a different stock and bolt handle design.
M24A3 Sniper Weapon System
The M24A3 Sniper Weapon System is the main weapon for the U.S. Army & IDF Sniper classes, listed as the "M24 SWS" in-game and equipped with a Harris bipod and custom camo paint. It is identifiable as the M24A3 via the removable 5-round box magazine
M40A3 Sniper Rifle
The M40A3 sniper rifle appears as part of the game, used primarily by the USMC & Canadian Armed Forces factions. It features a camouflage paint scheme, Harris bipod, and a variable-magnification scope.
Steyr SSG 69
The Steyr SSG 69 sniper rifle appears as part of the Project Reality mod, used by the MEC faction and referred to as the "SSG-P1" in-game and features a Harris bipod.
Norinco QBU-88
The Norinco QBU-88, with a camouflage paint scheme, is the main weapon for the Chinese Marksman class.
Tavor STAR-21
The Tavor STAR-21 appears as part of the game, used by the Israel Defense Force (IDF) faction with an ACOG scope and Harris bipod. Like the CTAR-21 mentioned above, the player can also use the butt of the STAR-21 to strike an enemy in melee combat.
Heckler & Koch G3SG/1
The Heckler & Koch G3SG/1 appears as part of the game, being used by the MEC faction and features the weapon's proprietary bipod. It is one of the few DMRs in the game that feature an automatic fire mode, inherited from the Heckler & Koch G3 the G3SG/1 is based upon.
SVD Dragunov
The SVD Dragunov is the main Marksman-class weapon for the Russian Army, Militia, Iraqi Insurgent, and Hamas factions. It is also fitted with synthetic handguards.
M18 Smoke Grenade
One of the few non-lethal grenades in the game is the M18 smoke grenade. It generates a thick cloud of smoke when thrown, the smoke ranging in color from white, red, purple, orange, green, and yellow.
RGQ-1 Smoke Grenade
The RGQ-1 smoke grenade appears as part of the game, being used by the Iraqi Insurgent, Militia, Hamas, Taliban, and Russian Army factions as their answer to the M18 smoke grenade. Unlike the M18, the RGQ-1 can only emit large clouds of white smoke.
AN/M14 Incendiary Grenade
The AN/M14 incendiary grenade appears as part of the game, limited to certain multiplayer modes and used as an anti-materiel weapon.
M67 Hand Grenade
The M67 hand grenade appears as the standard HE-Frag (High-Explosive Fragmentation) grenade for the U.S. Army, USMC, and Canadian Armed Forces factions.
L109 Hand Grenade
The L109 hand grenade appears as part of the game, used by the British Army faction.
Type 82 Hand Grenade
The Type 82 hand grenade appears as part of the game as the issued HE-Frag grenade of the Chinese PLA faction.
F-1 Hand Grenade
The F-1 hand grenade appears in the game being used by the Hamas, Iraqi Insurgent, Taliban, Russian Army (despite the F-1 being highly anachronistic for the modern Russian Army), Militia, and MEC factions. The Taliban, Hamas, and Militia also use it as part of the "grenade trap" IED.
RKG-3 Anti-Tank Grenade
The RKG-3 anti-tank grenade appears as part of the game, used by the Hamas, Iraqi Insurgent, Taliban, and Militia factions.
Molotov Cocktail
The Molotov Cocktail appears as part of the game, being used by the Iraqi Insurgent faction. The Molotovs come in Coca-Cola bottles and are lit by a Zippo lighter, the fire created on impact burns in a roughly four meter-wide area for several moments, though the player only has two of these so must use them wisely. Also, anyone attempting to exit a vehicle hit by a Molotov will immediately be injured as they pass through the flames on the exterior.
BGM-71 TOW
One of several anti-tank missile launchers available in the game is the BGM-71 TOW missile launcher. It is available in either tripod or vehicle-mounted configurations, the latter being on USMC & U.S. Army Humvees and U.S. Army M2A2 Bradleys (the Bradley being equipped with a twin launcher mounted on the left side of the turret). It can be steered towards the target after launch, and a skilled player can also engage helicopters with it at close range. Unlike the TOW launchers in BF2, those in PR require several moments to "warm up" before they are ready to fire, and the tripod-mounted TOW launchers have a limited ammo supply instead of infinite ammo in BF2.
RPG-26
The RPG-26 appears as part of the game and serves as one of two shoulder-fired anti-armor weapons available for the MEC and Militia factions, the other being the ERYX mentioned below.
ERYX
The ERYX is the man-portable missile launcher for the Anti-Tank class of the MEC & Militia factions, as well as the Canadian Armed Forces faction. The missile can be steered torwards the target by the player, but the player must keep the fire button depressed to do so. It is best in urban combat and takes out an M1A2 Abrams with as few as 2 missiles, depending on where the missiles hit.
M72 LAW
The M72 LAW appears in the game as an anti-armor weapon for the Canadian Armed Forces and IDF factions.
M136 AT4
The M136 AT4 appears as part of the game, and is one of two shoulder-launched anti-armor weapons available to the US Army, USMC, and British Army factions, the second being the FGM-172 SRAW mentioned below.
PF-89
The PF-89 appears as part of the game, being used by the Chinese PLA faction.
PF-98
The PF-98 appears as part of the game, used by the Chinese PLA faction. Unlike the real PF-98, which is typically tripod-mounted, the in-game PF-98 is operated as a shoulder-fired weapon.
FGM-172A SRAW
The FGM-172 SRAW is the main missile launcher for the Anti-Tank class of the US Army, USMC, and British Army (as the 'NLAW' with different markings). The missile can be steered towards the target by the player much better than the ERYX. Unlike the real SRAW which is a "fire and forget" weapon, the player must actively guide the in-game SRAW's missile until impact to ensure a hit on the target.
MATADOR
The MATADOR missile launcher appears as part of the game used by the IDF faction's Anti-Tank class.
FIM-92A Stinger
One of several SAM (Surface to Air Missiles) available in the game is the FIM-92A Stinger, mounted in a twin turret at American-controlled bases as well as a secondary weapon on M1097 'Avenger' anti-aircraft vehicles, the M1097 having two 4-tube launchers as the primary armament. The standard shoulder-fired version is available as well, used by the Anti-Aircraft class of the US Army, USMC, Canadian Armed Forces, IDF, and British Army factions.
GP-25 Grenade Launcher
The GP-25 grenade launcher appears in the game, being mounted on the AK-74 used by the Iraqi Insurgent, Taliban, and Militia factions as well as the Russian Army faction's AK-74M.
LQ1 Grenade Launcher
The LQ1 grenade launcher appears as part of the game, mounted on Norinco QBZ-95 rifles used by the Grenadier class of the Chinese PLA faction. As with other under-barrel grenade launchers in the game, they are capable of firing both HE and smoke rounds.
Heckler & Koch HK79 Grenade Launcher
The Heckler & Koch HK79 grenade launcher appears as part of the game, mounted on the Heckler & Koch G3A3 rifles of the MEC faction's Grenadier class. As with the other grenade launchers in the Project Reality mod, they can fire both High-Explosive and smoke rounds.
Heckler & Koch L17A2 Grenade Launcher
The Heckler & Koch L17A2 grenade launcher appears mounted on the L85A2 rifle, used by the British Army faction's Grenadier class.
HJ-8 Red Arrow
Another anti-tank missile launcher available in the game is the HJ-8 Red Arrow missile launcher. Like the TOW, it too comes mounted on tripods or APC's, such as the Chinese WZ551 (despite the real WZ551 not being equipped with guided missile weapons) and can also be guided to the target after launch.
M203 Grenade Launcher
The M203 grenade launcher appears in the game mounted on the M16A4 of the USMC and Hamas factions Grenadier classes, and the M4A1 carbine of the US Army and IDF factions' Grenadier classes, wherein it is also capable of firing both High-Explosive and smoke rounds.
RPG-7
The RPG-7 appears being used by the Iraqi Insurgents, Taliban, Russian Army, and Militia factions. Unlike other anti-tank weapons like the ERYX or SRAW, its rocket cannot be steered. Over long ranges, the weapon must be aimed at an angle to effectively reach a moving target. The Russian Army faction uses both the standard HEAT and a PG-7VR tandem shaped-charge rocket.
SA-7 Grail
The SA-7 Grail appears as part of the game being used by the Russian Army, Chinese PLA, MEC, Hamas, Taliban, and Iraqi Insurgent factions' Anti-Aircraft classes, and is one of two Soviet-made SAM missiles seen in the game.
SA-18 Igla
The second Soviet-made SAM missile seen in the game is the SA-18 Igla, mounted in a twin turret at Chinese and MEC bases but is not mounted on either faction's anti-aircraft vehicles.
M15 Anti-Tank Mine
One of several land mines in the game is the M15 anti-tank mine. Though designed to explode when ran over by any vehicle, it's possible for them to be knocked aside without detonating. A single mine is capable of destroying even an M1A2 Abrams tank. The mines in the game also seem to have an ability to distinguish friend from foe, as they will only detonete when an enemy vehicle runs over them, friendly vehicles being able to drive over them unharmed; as with the Claymores below, the M15 anti-tank mines have also been modified in newer versions of the game so as to only be triggered by enemy vehicles.
TM-62 Anti-Tank Mine
The TM-62 anti-tank mine appears as part of the game, used by the Russian Army and MEC factions.
M18A1 Claymore
One of two anti-personnel mines in the game is the M18A1 Claymore. The Chinese PLA faction uses a domestic copy of the Claymore, the Type 66. Both the Type 66 and M18A1 in Project Reality are command-detonated as opposed to automatically detonating when sensing enemy troops in their kill zone as in BF2.
MON-50 Anti-Personnel Mine
The MON-50 anti-personnel mine appears as part of the game, used by the Hamas, Militia, and Russian Army factions.