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Resident Evil 4: Difference between revisions

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[[Category:Video Game]]
[[Category:Video Game]]
[[Category:Science-Fiction]]
[[Category:Resident Evil]]

Revision as of 08:51, 9 May 2010

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Resident Evil 4


Hand Guns

Silver Ghost

Leon Kennedy's standard weapon, the Silver Ghost[1] is often mistaken for an Heckler & Koch USP. However, Ryoumura Jyoshin (the weapon designer for the Devil May Cry, Biohazard and Dino Crisis series) claims that he designed the weapon himself with no individual base model.

Anatomically, the Silver Ghost bears a very close resemblance to the Smith & Wesson Sigma, especially in the slide, magazine, and lower frame. In the game the gun has brown checked grips and a stainless steel slide. The weapon however is shown with a hammer as opposed to a striker. It also features an extended barrel, threaded for sound suppressor which is not a feature on the S&W Sigma pistols but are featured in the H&K USP.

Albert Wesker uses this weapon in the Mercenaries Mini game, albeit equipped with a detachable suppressor.

File:RE4handgunbase.jpg
The three best-guess base guns for the Silver Ghost. Note that none of the three have vertical cocking serrations like the Silver Ghost.
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Leon's handgun, the Silver Ghost. Like most of the handguns, it has a pressure switch for the laser sight on the grip.
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Four varied images of Leon's Silver Ghost. 3D would be ideal, perhaps IMFDB 2.0!
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Leon intrudes on a villager, lacking a warrant.
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Leon sees the occupant of the house he's just broken into, showing good trigger discipline.
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Leon holds a gun on the villager whose house he has just invaded.
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Leon runs dry in the middle of a fight.
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"Hasta luego." Leon blows the big cheese away.
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"Where's the satisfying sound of ones impalement?"


Punisher (FN Five-seveN)

Based off of Fabrique Nationale's Five-seveN handgun which normally chambers the 5.7mm cartridge originally intended to pierce low-levels of body armor. The version seen in-game chambers regular 9mm Parabellum. In game, the weapon has the ability to pierce shields and multiple enemies. It has a modified trigger.

This weapon can be purchased from the Merchant, or won in a contest after shooting ten of fifteen blue medallions scattered across two areas. If all targets have been shot, the Punisher will have a free upgrade added onto it, making it slightly more powerful than the standard Handgun.

The gun is used by Ada in Assignment Ada and The Mercenaries, and by Leon in the main game.

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FN Five-seveN 5.7x28mm (modified to 9x19mm)
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Punisher handgun with exclusive upgrade.

Red 9 (Mauser C96 Red 9)

A 9mm version of the Mauser C96 handgun, one of the first automatic handguns to enter production in the world. The Red9 version was developed during World War I and chambered 9mm Parabellum to keep ammo supplies standard, but when soldiers began to load the weapon with the wrong type of ammunition, a large Red 9 was placed on the grip to differentiate the model from the standard Mauser.

This weapon can be purchased from the Merchant, along with a stock which improves its accuracy significantly.

Vagrant Spaniard Luis Sera uses this as his sidearm in the main game.

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Broomhandle Mauser C96 "Red 9" 9x19mm.
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Red 9 with attached stock. Note the stock has a hinge, it doubles as a holster.

Blacktail (Springfield Armory XD)

The Blacktail, based on a Springfield XD in 9x19mm has a better handling than the standard handgun. Purchased from the Merchant. Ada uses this as her sidearm in the main game and Seperate ways. Leon uses it in The Mercenaries.

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Springfield Armory XD 9x19mm
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Blacktail handgun. The grip borrows heavily from the FN FP9 handgun.
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Ada reloading the Blacktail. This shows the grip safety which is so hard to see in other shots.
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Ada with her Blacktail.
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Breasts! I mean... GUNS! I mean... BLACKTAIL!

Matilda (Heckler & Koch VP-70)

The Matilda, an H&K VP-70 is unlocked to be purchased from the Merchant after successfully completing the Normal difficulty of the game. It has a stock, although, unlike other guns in the game the stock cannot be removed. Same gun Leon has in Resident Evil 2. Fires three-round bursts. The gun's name is a reference to the movie Leon The Professional, though they have spelled Mathilda's name incorrectly.

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Heckler and Koch VP-70
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The Matilda. The burst fire selector is on the stock behind the slide.

Bonus

The ammo box for pistol ammunition.

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Thirty cartridges, yeah right. You'll be hard pressed to find one with more than 20.

Magnums

Broken Butterfly

Notice the revolver is a top-break revolver, there are few revolvers it could be, one user stated that it was an Colt Single Action Army combined with a Smith & Wesson Schofield. May be found in a section of the castle after freeing Ashley, or may be purchased from the Merchant.

The barrel's frame resembles Model 3, while the body frame is nearly identical to Colt S.A.A. It uses the same ammunition as Killer7 despite the modern .45 ACP is not fully interchangeable with some early .45 versions, especially between Revolvers and Pistols.

Note: There is also a variant appear in another Capcom's historic Beat-em Up video game Devil Kings (used by Lady Butterfly).

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Though black in detail view and in game, the Broken Butterfly shows up as nickel plated in the attache case.
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Leon loads the Broken Butterfly by putting in 3 shells.

Killer7 (AMT Hardballer)

The Killer 7 is an AMT Hardballer that may be purchased from the Merchant, the only weapon that has no exclusive ability when fully upgraded. The in game version is equipped with a scope-style laser. The name of the weapon is a reference to the game Killer7, in which the character Kaede uses a similarly modified Hardballer. The design of the gun is a Terminator homage.

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AMT Hardballer 5in, .45ACP
The AMT Hardballer from The Terminator(1984) which inspired the Game's Killer7
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The Killer 7 logo is stamped on the slide.
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The Killer 7's sight in action.

Bonus

The .45 Magnum ammo box.

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A rare sight, but a welcome one.

Handcannon (Smith & Wesson Model 500)

The Handcannon, based on a S&W Model 500 is available if you can get a five-star rank with all characters on all stages (Mercenary Mode). When fully upgraded has infinite ammunition and deals the highest damage of any non-explosive weapon in the game. The in-game weapon is equipped with a laser sight.

File:Handcannon.jpg
Smith and Wesson Model 500 .500 S&W Magnum
File:RE4handcannonleft.jpg
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The Handcannon. The bulky thing under the barrel is a laser sight.
File:RE4handcannonPose.jpg
When in inventory screen, Leon poses with his Handcannon.
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Leon about to fire the Handcannon at a jewel-bearing carrion bird.
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Leon in full recoil. Damn.
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When reloading the Handcannon Leon uses a six round speed loader.

Bonus

A box of Handcannon ammo. .5 (.50) caliber, probably supposed to be Action Express. The cartridges looks to have a rim, which means .500 S&W magnum. Not .50AE.

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The answer to this question is always yes.

Sub Machine Guns

TMP (Steyr TMP)

The Steyr TMP, simply called the TMP may be purchased from the Merchant. A stock may also be purchased to improve accuracy and reduce recoil. HUNK uses a TMP modified with a fixed stock, fore-grip, sawn-off barrel, and PEW laser sight box in The Mercenaries. Krauser also uses this same modified TMP in his boss battle in the main game. Ada also uses it in Mercenaries and regular game.

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Steyr TMP 9x19mm
File:RE4tmpleft.jpg
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The TMP without optional stock.
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Ada sprays down Sadler with her TMP. Note that the laser sight integrated with the foregrip replaces the standard slanted TMP foregrip.
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Ada hoses down Sadler with her TMP.
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Ada admires her handiwork. Good view of the TMP.


(Brügger & Thomet MP9)

In The Mercenaries minigame, HUNK carries a customized TMP based on the Brügger & Thomet MP9 as his weapon. It has several upgrades and looks slightly different from the standard TMP, as well as being already equipped with a folding stock.

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Brügger & Thomet MP9
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Krauser's customized TMP, it has MP-9 features, a straight fore grip, a different muzzle shroud, and a PEQ laser box.
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Krauser's custom TMP. Note the strangely enlarged front end.
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Krauser's custom TMP. Note the RIS rail on the side.

Bonus

The box of TMP ammo.

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The arms dealer from Far Cry 2 would love this stuff.

Chicago Typewriter (M1A1 Thompson)

Unlocked by completing the sidestory assignment Ada and may be purchased from the Merchant for 1 million pesetas after that. Comes with unlimited ammo. If used with the Mafia costume (unique to the PS2 and Wii versions of the game), the gun will appear as the M1921 Thompson.

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M1A1 Thompson .45ACP
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1921 Thompson .45ACP
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The Chicago Typewriter. I believe the technical term is "overkill."
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Blazing away, not really at anything.
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Reloading is not necessary, but hey. Leon rocks in a new magazine, then tilts the Typewriter sideways to pull the bolt.

Shotguns

Shotgun (Remington 870)

May be obtained in one of three ways. On Easy mode the weapon is in your inventory, on Normal modes or higher you may obtain it for free in the upstairs section of a house in the Ganados Village, or you may purchase this weapon from the Merchant.

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Remington 870 12 gauge
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Easily the lowest detail weapon model in the game.
  • Actually this is particularly a Remington 870 Express Turkey Pump 21" Barrel.

Riot Shotgun (Benelli M3 Super 90)

A stainless shotgun that bears great resemblance of both Benelli M3 and M4 with the collapsible stock and pump action mechanism. It is identically the same version of Assault Shotgun from Resident Evil Remake (2002). Many fans mistakenly claim this one M4, however the real M4 is semi-auto only while M3 has both action types. The in-game version is actually a modified M3, because many of Benelli M1, M3 and M4 stocks are interchangeable, although no such weapon confirmed nor seen in the real world.

The weapon may be purchased from the Merchant from Chapter 3-1. It is also used by Leon in the Mercenaries.

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Benelli M4 Super 90 12 gauge

Like this...

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Benelli M3 Super 90 12 gauge

...but with this pump mechanism.

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Riot Shotgun. Rumor has it shotguns with pistol grip AND stock handle poorly, but whatever.
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The same weapon as it appears in Resident Evil Remake (2002)

Striker (Armsel Protecta)

The Armsel Protecta may be purchased from the Merchant. Upgraded to maximum it has a 100-round drum, which Leon can reload completely by putting two cartridges into it.

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Armsel Protecta
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The Striker shotgun.
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Note the lack of a winding key on the drum, making it a Protecta.

Ada's Shotgun (Mossberg 500)

Ada uses this stubby Mossberg 500 shotgun in Separate Ways. The gun in the game is stainless steel and the action bar is in the pistol grip style.

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Mossberg 500 12 gauge
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Another very low detail model, like the standard pump action.

Bonus

The box of shotgun ammo.

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They may be slugs, but they have a wide spread anyway.

Rifles

Bolt Action Rifle (Springfield M1903A4)

A modified version of the Springfield rifle which fired .30-06 cartridges, while this version fires .223 caliber rounds. May be purchased from the Merchant.

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Springfield M1903A4 .30-06 (modified to .223)
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File:RE4rifleright.jpg
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Leon loads the Springfield with a 7 round stripper clip. He really has to jam that sucker in.
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The more powerful scope. It also has a different crosshair.

Semi-Auto Rifle (Heckler & Koch SL8)

A Semi-Auto H&K SL8 may be purchased from the Merchant. This gun is also used by Ada in Seperate Ways, Assignment Ada, and The Mercenaries. It is also used by Wesker in The Mercenaries.

File:H&K-SL8.jpg
Heckler and Koch SL8 5.56x45mm(.223)
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The H&K SL8.
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SL8 scope view.
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SL8 upgraded scope.

Bonus

The box of rifle ammo.

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Fits any .223 rifle. Even the 30.06 ones.

Arms Dealer Exclusives

The Merchant has a few weapons on display that can not be purchased. These include a Steyr SPP, a few (very, very low-detail) Makarov PMs, and a strange low-detail rifle, looking something like a SIG SG 550.

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Steyr SPP at the Merchant's shop.
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Seriously low resolution Makarov at the Merchant's shop.
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Perhaps a SIG SG 550. With a bayonet.

Actually, they dont look like makarovs to me. i realize the programmers probably werent gun experts but if anything they look like beretta or taurus autos. maybe a beretta cougar with brown grips?

Special

Rocket Launcher/Special Rocket Launcher/Infinite Launcher (RPG-7)

The standard Rocket Launcher may be purchased any time from the Merchant, or you will find one in the Castle. The Special Rocket Launcher is a special-event item. The Infinite Rocket Launcher is available for purchase from the Merchant upon completion of the game once.

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RPG-7 70mm
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You can read RPG-7 on the side of the rocket.
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Special rocket launcher, loaded with red anti-boss warhead.
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FWOOSH! Leon unloads his infinite launcher.

Not Guns

Bow Gun

May be purchased from Merchant in Separate Ways, and is often seen in the hands of monks and militia. The enemy version is unusable by the player and fires burning bolts (the fire doesn't have any effect) while the usable version shoots exploding bolts.

Minethrower

May be purchased from Merchant. The weapon fires custom darts with explosive tips that embed themselves in an enemy and detonate after a period of time. When fully upgraded its mines will automatically home in on the nearest enemy.

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Krauser's Bow

Krauser uses this weapon in Mercenaries minigame. In the main boss battle it fires explosive arrows. Possibly a reference to Rambo.

Plaga Removal Laser(P.R.L.) 412

Available after beating game in Professional mode. The weapon uses a light based laser that will annihilate anyone/thing in Leon's line of sight. 300px

Los Illuminados Gatling Gun

Used by a senior monk of the Los Illuminados cult in the Castle section of the game and by the Militia in the Island section, it has alot of barrels but it has an average suppressive fire machine gun rate of fire, which makes all those barrels redundant, it caliber is probably between 5.56 NATO and 7.62 NATO, maybe even .50 BMG. Cannot be used by the player.

GE M134 Minigun

This gun is used by J.J. (The minigun wielding Gannado) and cannot be used by the player.

Dart Rifle

A Villager uses a dart rifle to render Ada unconscious.