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Soldier of Fortune II: Double Helix: Difference between revisions
StanTheMan (talk | contribs) (→AK74) |
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[[Image:AK-74_NTW_12_92.jpg|thumb|500px|none|AK-74 5.45mm. The weapons in the game are converted to 5.56mm]] | [[Image:AK-74_NTW_12_92.jpg|thumb|500px|none|AK-74 5.45mm. The weapons in the game are converted to 5.56mm]] | ||
[[Image:AK74.jpg|thumb|500px|none|AK-74 | [[Image:AK74.jpg|thumb|500px|none|AK-74 (Bayonet-mounted version shown)]] | ||
==SIG SG-551== | ==SIG SG-551== |
Revision as of 18:45, 26 March 2010
The following weapons are used in the video game Soldier of Fortune:
Colt M1911A1
The first handgun you are given in the game, has a 7 shot magazine. It can also be dual-wielded.
HK Mark 23 Mod.0 US SOCOM
A weapon available a bit later in the game, when you can equip yourself before later missions. It has a 12-shot magazine, and is available with either a rail-mounted flashlight, the Laser-Aiming Module (LAM), or with the suppressor mounted. Can also be dual-wielded.
IWI Desert Eagle Mark XIX
In stainless, with 7 round magazine. Renamed "Silver Talon", like Soldier of Fortune. Despite the different calibers, this weapon uses the same .45 ACP ammo stock as the 1911A1 and Mk23 pistols. Available as a sidearm in multiplayer or with 'Give All' cheat. As with the other handguns, can also be dual-wielded.
Mossberg Model 590 "Cruiser"
With extended magazine tube. Available for equipment loadouts for missions. Commonly wielded by enemies in the Columbia levels. Carries 9 shells in the magazine tube.
Daewoo USAS-12
Encountered much later in game for loadouts, and used by some enemies in the Hong Kong levels. Can be fired semi-automatic or fully-automatic, and uses 10-round box magazines. Quite difficult to control when fired on full-auto.
IWI Micro-Uzi
Available later in the game for mission loadouts, used a lot in the Hong Kong and Seaward Star mission levels. Uses 30-round magazines and can be dual-wielded. Very inaccurate when fired in long full-auto bursts.
M3A1 "Grease Gun"
The first automatic weapon you will receive, used by enemies in the starting Prague mission levels. Uses the .45 ACP pistol ammo stock, giving it a lower max ammo than other automatic weapons. It is fairly accurate and controllable, but slow-firing.
HK MP5 Suppressed
Fitted with non-detachable sound suppressor. Available as a primary weapon in multiplayer or with 'Give All' cheat. Uses 30-round magazines. Despite it being a 'suppressed' weapon, the in-game P.A.D.D. (Personal Audio Detection Device) shows that it is as noisy as other non-silenced weapons.
M4A1 W/ M203
The primary recommended weapon in pre-mission loadouts until the introduction of the OICW, it can fire in semi-auto, 3-round burst, or full-auto. Alternate fire fires the M203 Grenade Launcher. Uses 30-round magazines. Used by many enemies much later in the game.
AK-74
A weapon heavily used by enemies throughout the game. The AK-74s in this game are stated to have been converted from the standard 5.45x39mm to 5.56x45mm NATO. As such, they use the same 5.56 ammo stock as the 5.56mm rifles in the game. Like the M4, this weapon fires in semi-auto, three round burst, or full-auto. A version of the rifle (different from the standard weapon) is available with a non-detachable bayonet.
SIG SG-551
Fitted with ACOG scope. Available in multiplayer only as primary weapon.
HK/Alliant Tech System XM29 OICW
The OICW is only available in the single-player missions about mid-way through the game.
Saco Defence M60
Notably, two of the sub-bosses carry an M60.
HK MSG90 A1
This is the weapon of choice for Deviant 1 at the end of the Hong Kong mission.