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Counter-Strike: Source: Difference between revisions

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=== Heckler & Koch Universal Machinenpistole (UMP) ===
=== Heckler & Koch Universal Machinenpistole (UMP) ===


It's medium to high accuracy and range makes this a more powerful parallel with the MP5 Navy, but holding only 25 rounds and a very slow rate of fire makes this a gun that's only used for those who are experienced with it or who are new to the game and do know about its drawbacks.  
It's medium to high accuracy and range makes this a more powerful parallel with the MP5 Navy, but holding only 25 rounds and a very slow rate of fire makes this a gun that's only used by players who are experienced with it or who are new to the game and do know about its drawbacks.  


[[Image:UMP45.jpg|thumb|none|300px]]
[[Image:UMP45.jpg|thumb|none|300px]]

Revision as of 05:26, 18 June 2008

The following weapons are used in the online multiplayer game Counter Strike: Source

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Counter Strike:Source box cover. The game also includes Half Life 2: Deathmatch and Day of Defeat: Source


Pistols

IMI Desert Eagle .50 AE

Described as the 'Night Hawk 50C' in the game. The weapon is extremely powerful and is the gun of choice for players during Round 1, which is often a gun round. It holds 7 rounds, reloading is slow and has a large amount of recoil. Yet, when aimed right, can kill in one shot.

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In game version of the Desert Eagle

Glock 18

This gun is called '9X19 Sidearm' in the game. This gun is capable of burst fire which fires 3 rounds every time the trigger is pressed. The gun itself has 20 rounds yet is underpowered compared to other handguns in the game. This gun is standard issue for Terrorists. This is more of a 'run and shoot' type of gun as it has very little recoil and reloading takes very little time. Although, this gun has a very large bullet spread when fired rapidly.

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Glock 18 in the game

SIG P228

The SIG P228, called the .228 Compact in the game, is a mid-range gun with moderate power and accuracy. It holds 13 rounds which are quite effective on Kevlar armour. This gun comes with no extra attachments or firing modes.

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The SIG P228 in Counter Strike

FN Five-seveN

The gun, called the ES Five-Seven in the game, is fairly accurate but with a very low power. It holds 20 rounds and is capable of rapid fire if you tap the mouse fast enough. This gun is only available to Counter Terrorists.

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The Five-seveN in CS:S

Beretta 92G Elite II (Dual)

The Beretta 92G Elite II is a dual-wielded weapon and is called the '5.40 Dual Elite' in the game. The guns are only available to the Terrorist faction, where they are used as back up sidearms but are sometimes used as primary in the first three rounds. The guns themselves are more aesthetically pleasing weapons than the others and hold 15 rounds between them. The guns are medium range, medium power and can take up to 4 rounds to kill. With there being 2 guns, reloading is slow and are the most expensive handguns in the game.

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Dual Beretta 92G Elite II's

H&K USP .45 ACP Tactical

The USP.45 ACP Tactical comes with a silencer and is standard issue with Counter Terrorist. It can be fired just as fast as the FN Five-seveN and the Glock, although it only has 12 rounds. Aiming at the chest/head will lead to a kill within 2/3 rounds.

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The USP .45 ACP Tactical with the silencer attachment.

Shotguns

Benelli M4 Super 90

The Benelli M4 Super 90 is called the 'XM1014' in Counter Strike. It is a rapid firing 12 gauge shotgun used by both Terrorists and Counter Terrorists. It's a semi-automatic and is best used in close quarter combat, as it has a short range but is very powerful. As you'd expect from a shotgun, full reloading of 7 shells takes a long time. However, the gun can be reloaded quickly after 2/3 rounds.

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M1014 in Counter Strike:Source

Benelli M3 (Super 90)

The pump action version of the shotgun in CS, called the 'Leone 12 Gauge Super'. It is a very underused weapon, which is very deadly up close. Like the M4 Super 90, it is most used to close quarter combat. The range, however, is short. Reloading is the same process with the M4, with the exception that the M3 can hold 8 rounds, compared with the M4's 7. One feature that is not included in the game, however, is the ability to switch from pump action to semi-automatic operation, which can be done to the real life counterpart.

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The 12 Gauge in Counter Strike

Rifles

AK-47

Called the CV-47 in the game. The gun can shoot through very thin walls and doors and is seen as a safe buy due to its cheap and effective build. It is standard issue (if you have the correct funds) for all terrorists. The gun has a very large bullet spread when firing full auto.

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The AK-47 in Counter Strike

IMI Galil

The IMI Galil, called the 'IDF Defender', is another gun which is seen as a safe buy when money is an issue. It's clip size of 35 rounds gives the player an extra edge when in an intense battle. The weapon has a medium range and less power than other rifles, like the AK-47. Unlike the AK, the recoil can be more controllable and spraying a little more accurate. This gun is available to Terrorists only.

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The Galil in Counter Strike

Famas

The Famas is a low cost rifle for the Counter Terrorist. It is fairly cheap to buy, with an accurate three shot burst fire. The gun has medium-low range, with medium power. When used in full auto mode, the gun is very inaccurate, with the gun better used in close quarter combat.

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Swiss Arms SG 552 Commando

The 552 Commando (called the 'Krieg 552') features a scope, fast rate of fire and long, single shot range. As a result, it is used widely by those which are new to the game. The fast rate of fire allows the gun to drain the 30 round magazine in seconds with average accuracy. When in firing full auto, the range and accuracy is medium, even in scoped mode. However, when in single shot scoped mode, it is very accurate with a very long range. The gun is only available to Terrorists.

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The 'Krieg Commando 552' in Counter Strike

Steyr AUG

A very powerful long range weapon similar to the Terrorist's 552 Commando. It's scope allows the player to zoom in close to a far way opponent and get a hit 70% of the time. Doesn't have as higher rate of fire as the Commando, but is just as powerful, if not more. This gun is only available to Counter Terrorists.

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The AUG in Counter Strike

M4A1 Carbine

The M4A1 is the most used weapon in the game and is only available to Counter Terrorists. The gun has an optional sound suppressor which decreases the power a little. Overall, some regard it as the best weapon in the game due to its high power and accuracy. Burst firing allows the gun to reach a long distance. The gun is very effective when running and shooting, offering well balanced characteristics with controllable recoil.

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The M4A1 in Counter Strike

M249 SAW

The M249 SAW (sometimes called the 'Para' in the game) is a 100 round defensive weapon, with a very powerful short range configuration. It's large spread over a large area leaves this gun better suited to close quarter combat. The gun is the most expensive weapon in the game, costing over $5000.

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The M249 in the game Counter Strike


Sub-Machine Guns

Steyr TMP

The TMP is a rapid firing, short ranged weapon available only to the Counter Terrorists. In Counter Strike, the is named the 'Schmidt Machine Pistol'. It is a weak gun, but is very fast and can kill within 4 rounds at close range. The Counter Strike version features a non removable silencer which takes the power from the rounds but makes it almost silent.

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The TMP in Counter Strike. Note the attached (and hard to miss) silencer.

H&K MP5 Navy

Another highly used weapon in the game, due to it's fast rate of fire, quick reloading and good accuracy. Not as powerful as the more expensive rifles, but for the beginning rounds it is a safe buy.

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The MP5N in Counter Strike

Ingram Mac-10

The MAC-10 is a powerful but inaccurate terrorist weapon. It's short range, high power and fast rate of fire makes it a very underestimated weapon.

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The MAC-10 during mag change

FN P90

The fastest firing gun in the game, the 50 round clip size gives an advantage to the other sub machine guns featured. The gun's medium-short range and medium power makes this a great close quarter action gun.

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The P90 in Counter Strike

Heckler & Koch Universal Machinenpistole (UMP)

It's medium to high accuracy and range makes this a more powerful parallel with the MP5 Navy, but holding only 25 rounds and a very slow rate of fire makes this a gun that's only used by players who are experienced with it or who are new to the game and do know about its drawbacks.

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The UMP in Counter Strike.

Sniper Rifles

Steyr Scout

The cheapest bolt action sniper rifle in the game which occasionally misses but, being a sniper rifle, has a very large range. It has medium-high power and 10 round magazine. Pretty much useless in close quarter combat.

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The Scout in Counter Strike

Accuracy International Arctic Warfare Magnum (AWM)

Sometimes called the AWP (Arctic Warfare Police), this is undoubtedly the most powerful in the game with very high range and accuracy. One shot anywhere on the opponents body will lead to a kill. However, like the Scout, this gun is useless in close quarter combat.

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The AWM in Counter Strike

Heckler & Koch G3SG/1

The Terrorist's semi-auto sniper rifle. Holding 20 rounds, the medium-high power and long range is not as effective as the bolt action rifles on a large, open map. Instead, this gun should be used in small or medium sized maps, with it's point-and-shoot characteristics more suited to close quarter combat.

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The G3SG/1 in Counter Strike

SIG SG-550

Apart from a bigger clip and less power, this is pretty much the same as the Terrorist's G3SG/1. Features a scope and only available to Counter Terrorists.

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The SIG SG 550 in counter strike