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Indiana Jones and the Infernal Machine: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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== '''PPsh-41''' ==
== '''PPsh-41''' ==
   
   
[[Image:PPSH-41 9MM CONVERSION.gif|thumb|none|400px|PPSh-41 with German 9mm Conversion]]
[[Image:PPSH-41 9MM CONVERSION.png|right|thumb|none|390px|PPSh-41 with 9mm conversion, something that happened to captured PPSh-41s. The captured ones were adopted as the MP717(r) - 9x19mm Parabellum.]]


[[Image:indyppsh41.png|thumb|none|400px|Indy having a PPSh-41 slung over his back.]]
[[Image:indyppsh41.png|thumb|none|400px|Indy having a PPSh-41 slung over his back.]]

Revision as of 21:34, 23 January 2010

These are the guns and other weapons found in the Lucasarts game: Indiana Jones and the Infernal Machine


Firearms

Colt M1917

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Colt M1917 Revolver (Military issue with lanyard ring) - .45 acp
File:Indycolt.png
Indy holding a Colt M1917

This is the side arm that Indy has throughout the game. The M1917 is a short-medium range weapon in game and, in true Indy style, comes with unlimited ammunition.

Tokarev TT-33

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Tokarev TT-33 - 7.62x25mm. Tula Arsenal (Soviet Union) Note CCCP printing around the star on the plastic grips.
File:Indytt33.png
Indy holding a TT-33.

The sidearm of majority of the Russian soldiers an officers in the game. Wrongly claiming the be chambered in 9mm. It usually has quite a plentiful supply of ammo. The Tokarev can be first found in the Babylon level. Unrealistically carries all 9mm ammo in the inventory, shares 9mm ammo with the C96 Mauser.

Mauser C96

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Pre-War dated Mauser C96 "Broomhandle" Commercial Version - 7.63x25mm Mauser.
File:Indymauser.png
Indy holding a Mauser C96

Powerful machine pistol used by the Russian army in 1947. One of the most powerful and deadly small arms in the game. Aside from being one of the most powerful, it also has a fast rate of fire. The Mauser is found on the Babylon level. Shares 9mm ammo with the Tokarev TT-33. Uses all 9mm ammo in the inventory.

Simonov SKS

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Russian Simonov Type 45 aka the Russian SKS rifle - 7.62x39mm. The Russian SKS has a milled receiver and a blade bayonet. The rifles were issued with hardwood or laminated stocks. This example has a hardwood stock.
File:Indysks.png
Indy having a SKS slung over his back.

Many Russian troops in the game carry the SKS rifle. A very powerful long range rifle. It can drop an enemy in one or two hits, depending on range. It can be found in the Babylon level later on. It uses all rifle ammo in the inventory, rather than have its own magazine counter.

PPsh-41

File:PPSH-41 9MM CONVERSION.png
PPSh-41 with 9mm conversion, something that happened to captured PPSh-41s. The captured ones were adopted as the MP717(r) - 9x19mm Parabellum.
File:Indyppsh41.png
Indy having a PPSh-41 slung over his back.

A high powered SMG used by the Russian army. Oddly enough, it doesn't have the drum magazine more commonly noted with the PPSh-41, infact, it has a half moon magazine, much like the PPS-43. This is found in the Palawan Volcano level. Also uses 9mm Ammo like the TT-33 and the Mauser.

Winchester 1897 Trench gun

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Winchester Model 1897 "Trench Gun" (Norinco reproduction) 12 gauge
File:Indywin1897.png
Indy having a Winchester Model 1897 "Trench Gun" slung over his back.

Russian used weapon. Although it should have an 8 round magazine. It unrealistically carries all available shotgun shells in the inventory.

Explosives

MK2 grenade

Mk 2 High-Explosive Fragmentation hand grenade
File:Indygrenade.png
Indy holding a Mk 2 hand grenade.

These handy tools are found by Indy onboard the Putin freighter. They can effectively clear out a room of any enemies.

Bazooka

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M20 "Super Bazooka" 3.5"
File:Indybazooka.png
Indy having a Bazooka slung over his back.

Indy acquires this weapon quite late on in the game. Its a powerful weapon which can take down many enemies at once. But it can be dangerous if used at close range.

Satchel Charge

Unlike the bazooka or the grenade, Indy can only place the charges, then run before it explodes. It can be used as a trap.

Other weapons

Fists

File:Indyfists.png
Indy ready to throw a punch.

A weapon in their own right. Indy's fists never run out of ammo and they're always there.

Bullwhip

File:Indywhip.png
Indy holding his whip.

Indy's trademark bullwhip is at his side. While technically not a weapon in its own right, it can be used to swing out of danger and also be used to disarm foes.

Machete

File:Indymachete.png
Indy holding a Machete.

Indy acquires a machete to help clear the path ahead, but also used as a melee weapon. This weapon is found in the start of the Palawan Lagoon.